Oxskull Duncarino
Shadow Company HQ
260
|
Posted - 2013.11.27 13:19:00 -
[1] - Quote
Mia Romani wrote:XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote:theres no reason for the AR to go right back 2 its starting position after the kick
I think this is a huge part of what's going on here, letting go of the trigger should not instantly reset your aim back to where you started. Unfortunately that's not an issue if you burst fire. I agree though that if the muzzle moves that it shouldn't return to it's original point on the trigger being released.
I-Shayz-I wrote:Oh this is nice. I didn't even notice they updated the weekly feedback/bugs thing
I'm actually worried a bit by CCP's post. They need to add proper muzzle lift/jump per round fired for all applicable weapons, but their statement makes it sound like they are just approaching from the Turbo controller issue. As many have known for a long time, the Turbo controller or macro programmable mouse can be used to abuse the single fire weapons, but anybody with a regular DS3 or mouse can burst fire full auto ARs for pin point accuracy. Hopefully CCP are looking at the big picture rather than zoomed in on the Turbo controllers.
And don't get me wrong! Burst fire is an important part of using non mounted full auto weapons in most FPS games, but there should be an actual challenge to it than what it is now. Mid to long range fire should be only accurate if the user is firing in 2-3 round bursts, not the joke it is now.
Good vid Shayz. |
Oxskull Duncarino
Shadow Company HQ
260
|
Posted - 2013.11.28 00:01:00 -
[2] - Quote
I-Shayz-I wrote:Oxskull Duncarino wrote:And don't get me wrong! Burst fire is an important part of using non mounted full auto weapons in most FPS games, but there should be an actual challenge to it than what it is now. Mid to long range fire should be only accurate if the user is firing in 2-3 round bursts, not the joke it is now.
Good vid Shayz. I hope so too. The sad part is that the Assault Scrambler Rifle already has a proper kick mechanic that prevents players from doing this...yet they haven't applied it to the AR. Haha, if I was as sour as some people here I'd say that's because this is AR514, but I'm going with too much work and too few hands always has plans fall between the cracks.
Yeh, considering they got a turbo controller for themselves before they balanced the tac AR, I'm at a loss as to why they didn't try it with other weapons to see what'd happen, or if they did, why they thought it was ok. Ah, whatever, I'll stick to my view from above, and bide my time for the fixes |