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Spkr4theDead
Red Star. EoN.
1303
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Posted - 2013.11.22 06:08:00 -
[1] - Quote
Zero Harpuia wrote:People keep using the same line to defend respecs, and it has begun to wear on my patience. That line is..
"What do people who don't want respecs have to lose?"
This is usually followed by some personal attacks, something about speccing out of FotM, something about fear of newbies, and general name-calling. So I'm here to clear up the confusion and shut down a few rather virulent badposters.
If we give a respec, Imagine we have Alex. Alex spent his SP willy-nilly, just playing and testing. He didn't have a plan in mind, so if he gets a respec he can start over, plan accordingly, and put points into his favored playstyle. It's all good... for Alex.
In case you didn't get the hint, Alex is players who want respecs.
Then after the respec, we have Bob. Bob spent his SP wisely, making each choice count. He has all his points placed in carefully thought arrangements, and doesn't regret a single level. When he puts his points in again, he puts them back in the exact same place. His game hasn't changed at all, and he is upset that the game rewarded Alex, who screwed up his SP, and snubbed him.
In case you didn't get the hint, Bob is everyone else.
The Alex's of the game refuse to see things from the point of view of the Bob's. Those of us who had a plan get nothing for it, and feel like all our work was for naught.
A simple solution would be to give some goodies out along with the respec, or make it a choice between goodies and respec. The former would probably be easier on CCP, but either would give the Bob's something instead of just telling them to sod off. So what's your view on those that put points into vehicles?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1303
|
Posted - 2013.11.22 06:38:00 -
[2] - Quote
Zero Harpuia wrote:Spkr4theDead wrote:Zero Harpuia wrote:People keep using the same line to defend respecs, and it has begun to wear on my patience. That line is..
"What do people who don't want respecs have to lose?"
This is usually followed by some personal attacks, something about speccing out of FotM, something about fear of newbies, and general name-calling. So I'm here to clear up the confusion and shut down a few rather virulent badposters.
If we give a respec, Imagine we have Alex. Alex spent his SP willy-nilly, just playing and testing. He didn't have a plan in mind, so if he gets a respec he can start over, plan accordingly, and put points into his favored playstyle. It's all good... for Alex.
In case you didn't get the hint, Alex is players who want respecs.
Then after the respec, we have Bob. Bob spent his SP wisely, making each choice count. He has all his points placed in carefully thought arrangements, and doesn't regret a single level. When he puts his points in again, he puts them back in the exact same place. His game hasn't changed at all, and he is upset that the game rewarded Alex, who screwed up his SP, and snubbed him.
In case you didn't get the hint, Bob is everyone else.
The Alex's of the game refuse to see things from the point of view of the Bob's. Those of us who had a plan get nothing for it, and feel like all our work was for naught.
A simple solution would be to give some goodies out along with the respec, or make it a choice between goodies and respec. The former would probably be easier on CCP, but either would give the Bob's something instead of just telling them to sod off. So what's your view on those that put points into vehicles? That is a partial respec. They deserve those points because those skills will literally not exist after 1.7. Look at the first page, and check out who a Jack is. So what if those pilots don't want to use vehicles anymore, because everything about them is going to change?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1304
|
Posted - 2013.11.22 08:01:00 -
[3] - Quote
Zero Harpuia wrote:Spkr4theDead wrote:Zero Harpuia wrote:Spkr4theDead wrote:Zero Harpuia wrote:People keep using the same line to defend respecs, and it has begun to wear on my patience. That line is..
"What do people who don't want respecs have to lose?"
This is usually followed by some personal attacks, something about speccing out of FotM, something about fear of newbies, and general name-calling. So I'm here to clear up the confusion and shut down a few rather virulent badposters.
If we give a respec, Imagine we have Alex. Alex spent his SP willy-nilly, just playing and testing. He didn't have a plan in mind, so if he gets a respec he can start over, plan accordingly, and put points into his favored playstyle. It's all good... for Alex.
In case you didn't get the hint, Alex is players who want respecs.
Then after the respec, we have Bob. Bob spent his SP wisely, making each choice count. He has all his points placed in carefully thought arrangements, and doesn't regret a single level. When he puts his points in again, he puts them back in the exact same place. His game hasn't changed at all, and he is upset that the game rewarded Alex, who screwed up his SP, and snubbed him.
In case you didn't get the hint, Bob is everyone else.
The Alex's of the game refuse to see things from the point of view of the Bob's. Those of us who had a plan get nothing for it, and feel like all our work was for naught.
A simple solution would be to give some goodies out along with the respec, or make it a choice between goodies and respec. The former would probably be easier on CCP, but either would give the Bob's something instead of just telling them to sod off. So what's your view on those that put points into vehicles? That is a partial respec. They deserve those points because those skills will literally not exist after 1.7. Look at the first page, and check out who a Jack is. So what if those pilots don't want to use vehicles anymore, because everything about them is going to change? It's somewhat unfair for them to be able to respec them into Infantry, but it would no doubt be ridiculously overcomplicated to lock those SP to vehicles. The vehicle pilots are getting a lucky break, and if they wish to join the ground-pounders then fine. I personally always felt that Vehicles were a mid-game thing, something to aspire to later on after you set your core. In either case, if they no longer have trust in their vehicles, let them abandon them. There are just as many problems on the Infantry side. Besides, they get to see the new vehicles before they have to start putting points back. That's pretty darn fair. Jesus christ, how many times do I have to say it? This isn't a flavor of the month thing, or wanting a respec for the sake of it. They're removing turrets, modules, skills and hulls. They're changing activation and cooldown times for modules. They're changing the effectiveness of modules. For some pilots, honestly, it just won't be worth it anymore due to the changes infantry forced on CCP. We make tanks work now, and infantry doesn't like it, because they STILL complain that vehicles are OP.
Don't you see, that's it's CCP changing this, completely, and not looking for an easy out?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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