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Ghosts Chance
Inf4m0us
162
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Posted - 2013.11.20 10:28:00 -
[1] - Quote
in chromo infatry were even more idotic with their methods then they are now.
i havnt run tanks since chromo, and i have to say, not one single tanker has been a thorn in my side, i rarely even try to destroy them, at most ill either force a recall or force a retreat.
otherwise... im infantry, so i go where infantry goes and i manuver to limit the tanks impact.
tanks are a force multiplyer, but rather then amplifying power, it amplifys skill.
tanks will still be soloable, but not every tank driver will be soloable. use your brain folks, its easy to neuter a tank, even without any AV weaponry whatsoever equiped (in my case i always have my remotes, but you cant OHKO decent tanks with the loadout i carry) |
Ghosts Chance
Inf4m0us
164
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Posted - 2013.11.20 10:34:00 -
[2] - Quote
Cat Merc wrote:Spkr4theDead wrote:Cat Merc wrote:Chromo tanks could get 60-0 pub after pub after pub. Yeah, totally balanced BTW, if it takes more than one person to destroy a tank, what do you think happens when there are 7 tanks on the field? How often does your corp ask for tankers? I don't expect anybody from RND to understand anything about tanking at all. Did you miss the part where I said "any tank could be destroyed in 2-3 railgun shots?" Yeah, you obviously missed that part. Even with moderate SP into tanking, someone could be a major threat to even the best fit Sagaris or Surya. Look, in a game of rock paper scissors, when it takes rock to beat rock, something is wrong. So forget about tank vs tank, see the balance when there are no tankers on the friendly side.
QQ games unbalanced because we refuse to bring paper and still want to beat rock with our scizors
look, in a game of rock paper scissors, when people refuse to use paper and post on forums to nerf rock instead, somthing is terribly wrong |
Ghosts Chance
Inf4m0us
164
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Posted - 2013.11.20 10:40:00 -
[3] - Quote
as infantry, i dont need no stinkin points for gimping a tank, or scaring it off, or manuvering in such a way as to not be an easy target....
thats just smart gameplay....
why the hell would i need WP for that |
Ghosts Chance
Inf4m0us
164
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Posted - 2013.11.20 10:44:00 -
[4] - Quote
Cat Merc wrote:Spkr4theDead wrote:Cat Merc wrote:Spkr4thedead wrote: The vapid hatred and phobia of tanks. Spkr4thedead wrote: When 1.7 drops, I declare open season on infantry. I call for another tank truce. If you see someone from here on the other team, and they're in a tank, shield them from your own team's AV so they have a chance to escape and rep their HP. We will show infantry the error of their ways by helping each other even when we're on the other team.
When 1.7 drops, a red tank is not the enemy. Red infantry is my only enemy, and I intend to make him pay for the months of being treated like garbage.
You'd be bitter if people called your playstyle a cancer and made it suffer nerfs through consecutive builds. It was cancer for a long time. It was pay ISK to get K/D. Now they are making it require a bit more effort to pull off something good out of a tank, instead of "LOLFREEKILLS". Psst, the original method of thought of the guy who got fired from CCP was that tankers are a step up above infantry, they are the endgame, infantry have no purpose.
any weapon i use is LOLFREEKILLS
thats not so much a reflection on what im using, but rather a reflection of my oponents skill.
at least in pub matches anyways (i dont play competitivly because **** showing up every day) |
Ghosts Chance
Inf4m0us
164
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Posted - 2013.11.20 10:46:00 -
[5] - Quote
Cat Merc wrote:Spkr4theDead wrote:Cat Merc wrote:Spkr4theDead wrote: Let me guess, the other team had tankers.
Isn't that what you wanted? Anyway, on the first time yes, on the second time we used a tank to try and breach a heavily fortified area. And let me guess, that attempted breach utterly failed. Nope, it worked. You are underestimating how good tanks are. You know, if used by someone who knows how to use them :) Ghosts Chance wrote:as infantry, i dont need no stinkin points for gimping a tank, or scaring it off, or manuvering in such a way as to not be an easy target....
thats just smart gameplay....
why the hell would i need WP for that Because AV players need to get rewarded just as much as anyone else for their job. Think of it this way: If tankers got what they wanted, AV would never kill them, only make them run home to lick their wounds and come back for revenge.
next your going to tell me i should get WP for just damaging infantry even if it doesnt die....
no, just no |
Ghosts Chance
Inf4m0us
164
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Posted - 2013.11.20 10:50:00 -
[6] - Quote
Cat Merc wrote:Ghosts Chance wrote: Because AV players need to get rewarded just as much as anyone else for their job. Think of it this way: If tankers got what they wanted, AV would never kill them, only make them run home to lick their wounds and come back for revenge.
next your going to tell me i should get WP for just damaging infantry even if it doesnt die.... no, just no Infantry die when you sneeze at them.[/quote]
and yet, smart ones know how cover works, and also know how to run away.
i run away all the time, so answer the question, should someone get WPs every time i get away to lick my wounds? |
Ghosts Chance
Inf4m0us
165
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Posted - 2013.11.20 11:00:00 -
[7] - Quote
Cat Merc wrote: For you? No. Because you have to use your brain to do that.
Tankers get 30 seconds of LOLWTFBBQ amazing tanking, and use the last 10 seconds to get to cover, wait a bit, and return. There is NO STOPPING THEM at that point.
keep in mind, i havnt been a "tanker" since chromo, ive played the last 6 months as infantry (and dropship gunner)
as infantry, tanks dont bother me in the slightest, i can usually just limit them in other ways, and i dont really get killed by them more then once.
tanks are very limited, and by understanding those limitations i render them uselss in that situation.
on the flip side, if im out for bloodi use my brain and outthink the tank, cut off its retreat before it even trys. it will either die or retreat, or i simply keep it occupied.
theres more to "winning" then an explosion. more then one thing that means youve beat them.
i stop tanks all the time, and to drive my point home, my fit is a logi with an SMG and remote explosives... no actual AV to speak of. if you cant defend yourself with an SMG your doing it wrong, they are so good that its my primary.
granted im not average, but thats the point. people are crap at this, they dont use their brain to win and instead LOLCOD their way through the game and get upset when just running at something over and over doesnt work. |
Ghosts Chance
Inf4m0us
166
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Posted - 2013.11.20 13:03:00 -
[8] - Quote
Mobius Wyvern wrote:Cat Merc wrote:Chromo tanks could get 60-0 pub after pub after pub. Yeah, totally balanced BTW, if it takes more than one person to destroy a tank, what do you think happens when there are 7 tanks on the field? Oh, and let's not forget that the "more than one person to kill a tank" argument is used by the same people who are demanding that they be able to remove the Small turrets put there SPECIFICALLY to counter infantry. Don't even acknowledge any "tanker" that talks about taking the Small turrets off, because all they want is to be a one-man unstoppable killing machine.
SPECIFICALLY to counter OUR OWN TEAMS infantry.....
not to counter reds... but to counter blues
thats why we all want to remove small turrets. |
Ghosts Chance
Inf4m0us
166
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Posted - 2013.11.20 13:08:00 -
[9] - Quote
Mobius Wyvern wrote:Ghosts Chance wrote:Mobius Wyvern wrote:Cat Merc wrote:Chromo tanks could get 60-0 pub after pub after pub. Yeah, totally balanced BTW, if it takes more than one person to destroy a tank, what do you think happens when there are 7 tanks on the field? Oh, and let's not forget that the "more than one person to kill a tank" argument is used by the same people who are demanding that they be able to remove the Small turrets put there SPECIFICALLY to counter infantry. Don't even acknowledge any "tanker" that talks about taking the Small turrets off, because all they want is to be a one-man unstoppable killing machine. SPECIFICALLY to counter OUR OWN TEAMS infantry..... not to counter reds... but to counter blues thats why we all want to remove small turrets. Exactly. It's just ridiculous.
everyone wants small turrets gone so that we dont die because of blues trolling the **** out of us.....
no other class int eh game has to contend with its own team going out of its way to constantly try to see you explode...
it IS rediculas that the moment you get into a tank it becomes 31 vs 1, excuse us for wanting it to be 16 vs 16
it has nothing to do with using that cpu/pg elsewhere, or anything like that.... its purly to limit the ability for our own team to kill us. after you get good enough, blues kill you more then reds do. a vehicle lock would acomplish the same thing... but aparently were not alowed those. |
Ghosts Chance
Inf4m0us
166
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Posted - 2013.11.20 13:41:00 -
[10] - Quote
CharCharOdell wrote:Cat Merc wrote:Chromo tanks could get 60-0 pub after pub after pub. Yeah, totally balanced BTW, if it takes more than one person to destroy a tank, what do you think happens when there are 7 tanks on the field? better hope you that you have me on the other team uneven tank battles are what im paid the big bucks for
if theres 7 tanks you simply kill them one at a time??? how is that even a serious question....
and target saturation IS an actual tactic... a rather GOOD tactic. doesnt change the fact that it doesnt matter how many tanks there are... if you face them one at a time its just like fighting a single tank!!!! |
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Ghosts Chance
Inf4m0us
166
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Posted - 2013.11.20 13:55:00 -
[11] - Quote
Atiim wrote:Ghosts Chance wrote:CharCharOdell wrote:Cat Merc wrote:Chromo tanks could get 60-0 pub after pub after pub. Yeah, totally balanced BTW, if it takes more than one person to destroy a tank, what do you think happens when there are 7 tanks on the field? better hope you that you have me on the other team uneven tank battles are what im paid the big bucks for if theres 7 tanks you simply kill them one at a time??? how is that even a serious question.... and target saturation IS an actual tactic... a rather GOOD tactic. doesnt change the fact that it doesnt matter how many tanks there are... if you face them one at a time its just like fighting a single tank!!!! You say this as if all seven tanks will be completely spread out. But what if they are all near each-other? Orbital Strike them? LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
all near each other = 3/4 of the map are now free game and you can just ignore the tanks....
they have to spread out to prevent you from just ignoring them, meaning your only going to come across them in groups of 2-3 max.
now narrow that down by engament direction and positioning, ensuring only one tank can engage YOU at a time.... then fight em off...
its a pain, and most times your just better off ignoring the tanks... since they cant cap objectives and all, but possable, and ocasionally hilarious, although personally the max tanks ive ever had to face in a match was 4, same concept.
tankers cant spoonfeed infantry the methods of their own destruction forever you know, eventually you guys are going to have to figure out how to do it on your won, becuase if were giving out a way to kill us, chances are were going to be ready for it as well.
innovate and come up with your own ******* methods. |
Ghosts Chance
Inf4m0us
166
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Posted - 2013.11.20 14:11:00 -
[12] - Quote
Korvin Lomont wrote:
My personal record was 5 tanks and the enemy team did not stand a chance it was quite boring. And that is more than enough to cover most maps and you still have 11 Infantrymen to cap or cover your tanks....
most tankers are also above average players, most people trying to kill tanks are below average.
*shrug* i play for both sides of this fight, and for me...
when im infantry... tanks are underpowered when im a tanker tanks are overpowered....
its a matter of skill more then a matter of balance.
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Ghosts Chance
Inf4m0us
167
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Posted - 2013.11.20 14:34:00 -
[13] - Quote
Cody Sietz wrote:It's because we will be in a proto suit and have no way to deal with it, die from a scattered blaster, and be forced to switch to a AV suit.
It's that simple, we are forced to play in a way we don't want to. I don't want to use a swarm launcher and AV nades and be forced to deal with incoming ground soldiers with only a sidearm.
Seriously Sparks, I don't wanna kill your tank, I just don't wanna be killed by it. Your tank can kill infantry and vehicles, my swarms and AV nades only work for vehicles and are otherwise useless.
We don't hate tankers, we just hate the idea that tankers should only be killed by other tankers.
and i dont want to have to have to switch toa sniper to kill a sniper. i dont want to kill snipers, i just dont want to be killed BY them, i dont want to be forced to play a sniper when i dont want to.
blada blada blada bullshit |
Ghosts Chance
Inf4m0us
167
|
Posted - 2013.11.20 14:43:00 -
[14] - Quote
Cody Sietz wrote:Ghosts Chance wrote:Cody Sietz wrote:It's because we will be in a proto suit and have no way to deal with it, die from a scattered blaster, and be forced to switch to a AV suit.
It's that simple, we are forced to play in a way we don't want to. I don't want to use a swarm launcher and AV nades and be forced to deal with incoming ground soldiers with only a sidearm.
Seriously Sparks, I don't wanna kill your tank, I just don't wanna be killed by it. Your tank can kill infantry and vehicles, my swarms and AV nades only work for vehicles and are otherwise useless.
We don't hate tankers, we just hate the idea that tankers should only be killed by other tankers. It's because we will be in a proto suit and have no way to deal with it, die from a sniper rifle, and be forced to switch to a sniper rifle. It's that simple, we are forced to play in a way we don't want to. I don't want to use a sniper rifle and be forced to deal with incoming ground soldiers with only a sidearm. Seriously Sparks, I don't wanna kill your sniper, I just don't wanna be killed by it. Your sniper can kill infantry from across the map, my AR and scrabler rifle only work 80m. We don't hate snipers, we just hate the idea that snipers should only be killed by other snipers. your argument is now invalid yeah no, I can run up to a sniper melee him to death and if he is in the redline there is no chance to get him anyway(big whoop)
cool now use that imagination to kill a tank, KTHXBYE |
Ghosts Chance
Inf4m0us
167
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Posted - 2013.11.20 14:53:00 -
[15] - Quote
Cody Sietz wrote:Or you know, stop complaining about swarms till they nerf them and use your imagination to tank better, Ghost.
I didn't come here to bash tankers or tanks, I came in to state why people use AV. In a light suit we only have so much to work with, we don't wanna die and when we do, we respawn in with the only 2 weapons a light/medium suit can use vs tanks.
We don't want tanks nerfed, go check my post about buffing the Gunnlogi and maddy. I asked for the shield regain to be 30-50 base(20 per sec was stupid) and armour tanks to have a overall boost in armour points.
its funny... becuas ei kill tanks with things OTHER then those 2 weapons your talking about....
also you dont need to make it explode to beat it :P
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Ghosts Chance
Inf4m0us
167
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Posted - 2013.11.20 15:04:00 -
[16] - Quote
Cody Sietz wrote:Ghosts Chance wrote:Cody Sietz wrote:Or you know, stop complaining about swarms till they nerf them and use your imagination to tank better, Ghost.
I didn't come here to bash tankers or tanks, I came in to state why people use AV. In a light suit we only have so much to work with, we don't wanna die and when we do, we respawn in with the only 2 weapons a light/medium suit can use vs tanks.
We don't want tanks nerfed, go check my post about buffing the Gunnlogi and maddy. I asked for the shield regain to be 30-50 base(20 per sec was stupid) and armour tanks to have a overall boost in armour points. its funny... becuas ei kill tanks with things OTHER then those 2 weapons your talking about.... also you dont need to make it explode to beat it :P I use the PLC and lets just say I'm tired of being mowed down.l before the reload. It's fine it a skirm or dom if the tank pulls off, then just come back after recalling there tanks anyway but it gives you a free few secs to take a point, I have no problem with that. But that doesn't mean tanks shouldn't be killed when taking sustained damage over time from infantry. You can't have tanks only killed by tanks.
i use remote explosives SMGs, MDs, terrain, LAVs, friendly infantry cannon fodder, and i one got a tank killed becuase i was distracting him by sitting on top stabbing it with nova knives.
seriously use your brain, its not friggen hard. |
Ghosts Chance
Inf4m0us
167
|
Posted - 2013.11.20 15:13:00 -
[17] - Quote
Cody Sietz wrote:Geeze, I guess your right. Probably should keep this SMG>tank thing to ourselves am I rite? Don't want them juicy morsol getting out and then getting that nerfed.
Seriously, I bow out of this discussion. You win. Good bye.
you sadly think im joking..... im not
we definatly mauled a tank once with a squad using nothing but ARs, smgs, and scrambler pistols.....
we only killed him becuase he was an idiot... but still it happened and it was hilarious |
Ghosts Chance
Inf4m0us
167
|
Posted - 2013.11.20 15:42:00 -
[18] - Quote
Mossellia Delt wrote:Cat Merc wrote:Chromo tanks could get 60-0 pub after pub after pub. Yeah, totally balanced BTW, if it takes more than one person to destroy a tank, what do you think happens when there are 7 tanks on the field? to be fair, no one in chromo was AV spec'd I remember running with my buddy, both of us using proto Assault FG's and recking tank after tank
i remember doing it with blasters strapped to a myron... it wasnt exactly hard then either your right. |
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