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Nguruthos IX
PEN 15 CLUB
2258
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Posted - 2013.11.20 06:39:00 -
[1] - Quote
They don't care about dropship or they'd have thought of this long ago
Expect a fix in 2 years. Still waiting for them to fix bugged turret rotation.
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Nguruthos IX
PEN 15 CLUB
2259
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Posted - 2013.11.20 06:43:00 -
[2] - Quote
all along Ive been told hovering a DS was the antitheses of a good pilot
Now we have to stop every 1 minute and fly back to a predictable spot for more ammo, Which won't even exist in Ambush and so no flying there. (mean while infantry get all the Hives they need to keep alive)
But now I get to line myself up for easy Nades, buffed Large Rails that could already 2 shot most DS, forges, swarm spam and friendly tanks colliding because the range is terrible and you nearly have to be on the ground
Noob dropships flying into you when you're restocking because you both have to be within 2 feet of the depot.
Does ccp ever give DropShips anything other than an after thought? Seriously just remove them till you're ready. Ill come back and test the game in 4 years when you have racial stuff and more than 3 vehicles. When you actually give pause to think about how huge changes will affect pilots
When your idea of an update consists of content to spend SP on, and not stretching out current content and scaling future content beyond comprehensible SP costs. Can you imagine what it will cost to be a hybrid shield-armor DS pilot with one dropship and one jet?
What's it gonna be 60 mil SP? Lol yeah. Don't think that'll fly. |
Nguruthos IX
PEN 15 CLUB
2259
|
Posted - 2013.11.20 06:47:00 -
[3] - Quote
Jadek Menaheim wrote:Nguruthos IX wrote:They don't care about dropship or they'd have thought of this long ago
Expect a fix in 2 years. Still waiting for them to fix bugged turret rotation. Let's at least make some noise about it now.
Ive been making noise about their turret bug for 6 months.
No fix, not even a comment response.
Without going into a profanity filled rant about the dev team's inexcusable failure to communicate, or design teams laughable redrawing of the game 10x, all at the cost of years of new content...
I think I'll just go play Dark Souls II. They can make an entire, finished game, with all content faster than CCP will ever fix half the things in Dust.
1.7 is it. It does not look good.
And I don't think myself, or any other pilot will be interested in wasting our time with this game when they see how things really play out. Especially the new SP cost design. Its prohibitive of any real options EVER. As well as nerfing slot numbers and raising PG-CPU requirements.
let the game burn if 1.7 fails are had as it may |
Nguruthos IX
PEN 15 CLUB
2260
|
Posted - 2013.11.20 06:49:00 -
[4] - Quote
Jadek Menaheim wrote:Jadu Wen wrote:Ideally, I would suggest a friendly small socket type that has four ground level landing pads in a four leaf clover design with a supply depot in the center. Yes, that sounds nice on paper for cover more ships, it doesn't address the problems of close proximity landings and take-off. We'll be running into the 'RDV' debacle all over again. Just this time we'll be calling each other drunk assholes.
With every word more that I read about 1.7 I'm inclined to find better ways to invest my time. Or spend all my SP into red-line rail tanks and troll the ever living **** out of the sorry suckers who still play this game after CCP ****s over all pilots so hard again.
pathetic joke this has become |
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