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Tesfa Alem
Death by Disassociation Zero-Day
14
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Posted - 2013.11.20 00:50:00 -
[1] - Quote
Bad news for all vehicles, we will all have to return to the supply depot. Every single forge gunner /av user will know exactly where we will all HAVE TO BE at some point in the match. Imagine if every single infantry player had to sit in front of tank at least once every match in order to re-arm.
You infantry guys may say "what about domination." In domination no player is forced to hack the objective out in the open, one by one, in front of thales sniper, in order to get more ammo.
It takes just 1 forge gunner, or one rail tank to take out all of the supply depots on a map, congratulations pilot, your vehicle is now useless. You'll recall and call in a replacement tank or dropship every time you run out ammo, which same forge gunner can observe and blow up at leisure.
Tank Drivers expect landmines, swarms, forges and redline rail tanks to zero in on every route to every supply depot. Dropships you only have to worry about 2500 k forge rounds as you a forced to land.
I will still fly, but being forced to be at fixed point with such a large target, underfire every single player in the game knows about really grates my nerves.
*I fly I shoot I rep I tank/
Heavy, Scout, Assault and Logi at range/
I'm the Jack of all trades/
Master of Some
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Tesfa Alem
Death by Disassociation Zero-Day
15
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Posted - 2013.11.20 01:00:00 -
[2] - Quote
I wish, but I can't tell you how many times I'vve blown up vehicles being called in. Or how many times i've screamed at bluedots to GTFO...BOOM rail round in the face. Ultra long cooldown cycle for hardeners means even during recall my ship will be weaker than ever.
Mind you, i am also going to exploit this.
*I fly I shoot I rep I tank/
Heavy, Scout, Assault and Logi at range/
I'm the Jack of all trades/
Master of Some
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Tesfa Alem
Death by Disassociation Zero-Day
16
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Posted - 2013.11.20 01:10:00 -
[3] - Quote
Atiim wrote:So it was perfectly balanced to have literal infinite ammo on your turrets?
AV is already being nerfed so like I asked in another thread "dafuq you want?"
Don't even bother answering that question, I already know what tankers want.
I don't want infinite ammo at all.
I also don't want to be forced to show up at one obvious target in order to resupply.
Forge guns are not nerfed by the way.
When all infantry can carry nano hives (infact people complain about nanohive spam). One thing infantry has never complained about is a lack of ammunition. Also, you dont have to return to the redline in a line under fire in order to resupply. That would be unbalanced.
*I fly I shoot I rep I tank/
Heavy, Scout, Assault and Logi at range/
I'm the Jack of all trades/
Master of Some
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Tesfa Alem
Death by Disassociation Zero-Day
16
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Posted - 2013.11.20 01:27:00 -
[4] - Quote
Viktor Hadah Jr wrote:There is a supply depot at every spawn that generally does not get destroyed.
Because its not a threat. If every tank had to park next to it, it will become a target. That supply depot is either going to be bait, or destroyed to prevent acess.
*I fly I shoot I rep I tank/
Heavy, Scout, Assault and Logi at range/
I'm the Jack of all trades/
Master of Some
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Tesfa Alem
Death by Disassociation Zero-Day
17
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Posted - 2013.11.20 01:33:00 -
[5] - Quote
Cosgar wrote:Maybe we'll eventually get logistics vehicles that can supply ammo?
I really hope so.
*I fly I shoot I rep I tank/
Heavy, Scout, Assault and Logi at range/
I'm the Jack of all trades/
Master of Some
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Tesfa Alem
Death by Disassociation Zero-Day
17
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Posted - 2013.11.20 01:36:00 -
[6] - Quote
XxWarlordxX97 wrote:Tesfa Alem wrote:Bad news for all vehicles, we will all have to return to the supply depot. Every single forge gunner /av user will know exactly where we will all HAVE TO BE at some point in the match. Imagine if every single infantry player had to sit in front of tank at least once every match in order to re-arm.
You infantry guys may say "what about domination." In domination no player is forced to hack the objective out in the open, one by one, in front of thales sniper, in order to get more ammo.
It takes just 1 forge gunner, or one rail tank to take out all of the supply depots on a map, congratulations pilot, your vehicle is now useless. You'll recall and call in a replacement tank or dropship every time you run out ammo, which same forge gunner can observe and blow up at leisure.
Tank Drivers expect landmines, swarms, forges and redline rail tanks to zero in on every route to every supply depot. Dropships you only have to worry about 2500 k forge rounds as you a forced to land.
I will still fly, but being forced to be at fixed point with such a large target, underfire every single player in the game knows about really grates my nerves. You will run out of ammo and I will get you,Scary AV guy said
dem Kala...kaliotaka....kalkia mama.....ARRG!
Proto Forges ARE scary!
I'd love to see the day when a giant blue ball flashes by the cockpit of dropship, and the pilot is all "no worries m8"
*I fly I shoot I rep I tank/
Heavy, Scout, Assault and Logi at range/
I'm the Jack of all trades/
Master of Some
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