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Thread Statistics | Show CCP posts - 0 post(s) |
jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
100
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Posted - 2013.11.20 04:40:00 -
[1] - Quote
CharCharOdell wrote:****, i want a respec. everything is a goddamn SP sink for vehicles when our entire playstyle is denied by one forge gun. it shouldn't take more than 15 to max a tank with 1 turret type. i only have 11.2 mil sp, needless to say i might go infantry more cuz 10 mil to get std turret with std modules
recuruit link
5 to 11 mil isk per 100k recuruit
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jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
102
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Posted - 2013.11.20 05:20:00 -
[2] - Quote
Sgt Kirk wrote:This game needs more SP sinks.
I have a fully maxed out Gallente Assault with all passive skills maxed out and PG/CPU expanded and reduced from equipment skills maxed out at 5.
All I need now is a Gallente Sidearm Pistol and I'll be maxed out.
Edit: You know what, I need something to go in my Highslot CCP. I'm a player with 30 mil SP, it's getting pretty boring. not eveyone can get 30 mil sp in year
recuruit link
5 to 11 mil isk per 100k recuruit
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jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
102
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Posted - 2013.11.20 05:27:00 -
[3] - Quote
Skihids wrote:Vehicles appear headed for an endgame role after you attain one or two infantry roles.
Unless they become very inexpensive and more maps open up you won't be able to sustain piloting financially at the start of your career. You will definitely need to start with boots on the ground.
i have many roles but the sp sink in too deep
recuruit link
5 to 11 mil isk per 100k recuruit
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jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
102
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Posted - 2013.11.20 05:32:00 -
[4] - Quote
Sgt Kirk wrote:jerrmy12 kahoalii wrote:Sgt Kirk wrote:This game needs more SP sinks.
I have a fully maxed out Gallente Assault with all passive skills maxed out and PG/CPU expanded and reduced from equipment skills maxed out at 5.
All I need now is a Gallente Sidearm Pistol and I'll be maxed out.
Edit: You know what, I need something to go in my Highslot CCP. I'm a player with 30 mil SP, it's getting pretty boring. not eveyone can get 30 mil sp in year That's not the point, The point I failed to get across is that this game needs more content but more content requires more SP sinks. and while vehicles should have a little bit more SP to be invested in them they shouldn't be paper thin and worthless like they are now. Hopefully that changes in 1.7 "is that this game needs more content but more content requires more SP sinks." no, this game needs more content not sp sinks, btw if you play for sp, then you can geet out(redneck voice)+not everyone no life's dust.
recuruit link
5 to 11 mil isk per 100k recuruit
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jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
103
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Posted - 2013.11.20 06:39:00 -
[5] - Quote
Sgt Kirk wrote:jerrmy12 kahoalii wrote: no, this game needs more content not sp sinks, btw if you play for sp, then you can geet out(redneck voice)+not everyone no life's dust.
lol you lost all credibility and respect from that one comment. Just another 15 year old child on the forums, move along. just another 13 year old against respecs/protostomps, move along. im 17 and was trying to be funny
recuruit link
5 to 11 mil isk per 100k recuruit
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jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
103
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Posted - 2013.11.20 06:59:00 -
[6] - Quote
Tallen Ellecon wrote:I love this post, you do realize it takes half as much SP to take everything to level 4? This idea that everything has to be maxed in order to be usable is ridiculous. ok enjoy 60-80 second cooldowns, weak tank.....
recuruit link
5 to 11 mil isk per 100k recuruit
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jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
104
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Posted - 2013.11.20 07:03:00 -
[7] - Quote
Iron Wolf Saber wrote:jerrmy12 kahoalii wrote:Tallen Ellecon wrote:I love this post, you do realize it takes half as much SP to take everything to level 4? This idea that everything has to be maxed in order to be usable is ridiculous. ok enjoy 60-80 second cooldowns, weak tank..... What if I dont fit around modules with cooldowns? Armor FTW. enjoy? slow? regen? enjoy long CD hardeners
recuruit link
5 to 11 mil isk per 100k recuruit
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jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
104
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Posted - 2013.11.20 07:09:00 -
[8] - Quote
infantry can hack, kill repair, use equipment, infantry is supposed to be main unit.
recuruit link
5 to 11 mil isk per 100k recuruit
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jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
106
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Posted - 2013.11.20 09:50:00 -
[9] - Quote
oh look kids! a re.t.ard. (ooooh)yea, get a good look kids.
recuruit link
5 to 11 mil isk per 100k recuruit
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jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
106
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Posted - 2013.11.20 13:29:00 -
[10] - Quote
Pvt Numnutz wrote:The gap is only 3 mil huh? Not as shocking as I thought it would be. The only thing I look forward to as a drop ship pilot is the day that team and map sizes are bigger and people want drop ships rather than ignore them. I feel like I may take a break again sometime and come back as one of the only pilots left. Flying is what I do in dust, aside from grinding to fly. I'll probably still be doing it a few years from now. you've got a pilot with 12 mil isk python
recuruit link
5 to 11 mil isk per 100k recuruit
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