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Justin Tymes
Dem Durrty Boyz
510
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Posted - 2013.11.19 21:20:00 -
[1] - Quote
GeneralButtNaked wrote:Kane Fyea wrote: Wow long range and lock on how cool especially when I find out I can't destroy anything with my prototype weapon (Which I've spent over 2 mill sp on) but militia tanks (Or dumbass standard tanks) and LAVs. Sounds like lots of fun.
Don't worry I'll just use my forge gun if this is how CCPs thinking. The forge gun is easier to use in my opinion anyways plus I'll actually have a chance at killing any infantry trying to kill me.
Range and tracking are not enough of a benefit you need high damage to go with it? Yep, you just made the list of scrubs. FFS people, this is not rocket science. If you want the weapon system to do the work for you, then you don't deserve high alpha damage. If you want to do the work of aiming, then the reward is more alpha damage. But congratulations on growing up and going FG, now you can learn to actually aim an AV weapon and then you can get off the scrub list.
Entire argument made obsolete by Aim Assisted ARs.
Remind me when Forge Guns are accessible to Medium and Light Frames. Until then, they will be doing nothing to Dropships, and will be relying on Remote Explosives to take out other vehicles. |
Justin Tymes
Dem Durrty Boyz
510
|
Posted - 2013.11.19 22:02:00 -
[2] - Quote
GeneralButtNaked wrote:Justin Tymes wrote:
Entire argument made obsolete by Aim Assisted ARs.
Remind me when Forge Guns are accessible to Medium and Light Frames. Until then, they will be doing nothing to Dropships, and will be relying on Remote Explosives to take out other vehicles.
Do AR rounds bend to hit their target? Why does a medium frame need a powerful, long range, tracking AV weapon? Why is that the way to go for people? Heavy suit should be the primary AV suit. It should have the strongest weapons, the best defenses, and the greatest ability to withstand a vehicular assault. The issue here seems to be that people want AV without having to spec out of their current fit. Ahh the stuggle of the medium frames. If they can't do everything as well or better than every other frame, they scream unfair. Don't worry Justin, I am sure you will still be able to find rooftops to mass drive off of. Because that is all pro.
Oooh, someone's butthurt about Assault Mass Drivers denying an area. And you're right, without swarms to worry about, I can easily get elevation to use my weapon in optimal.
Blues won't survive. They will be 2-shotted at worst by vehicles they can't touch. This change does nothing but reward 10+million SP players that are already done customizing their 1 suit to skill into another suit. Telling players "Skill into Heavies in order to be able to deal with AV before you skill into the stuff you really want" doesn't promote anything but grinding. |
Justin Tymes
Dem Durrty Boyz
510
|
Posted - 2013.11.19 22:31:00 -
[3] - Quote
GeneralButtNaked wrote:Justin Tymes wrote:
Oooh, someone's butthurt about Assault Mass Drivers denying an area. And you're right, without swarms to worry about, I can easily get elevation to use my weapon in optimal.
Blues won't survive. They will be 2-shotted at worst by vehicles they can't touch. This change does nothing but reward 10+million SP players that are already done customizing their 1 suit to skill into another suit. Telling players "Skill into Heavies in order to be able to deal with AV before you skill into the stuff you really want" doesn't promote anything but grinding.
By vehicles they can't touch? Swarms out range blasters, and missiles are not exactly the most precise weapons at range, so your statement is not borne out by the facts. People still have medium frame options. The just are not optimal. For that you need a heavy frame. So if you want to specialize as AV, go heavy. If you want an acceptable deterrent to vehicles, swarms and AV nades will do you just fine. Heaven forbid the medium frame not excel at everything.
175m lock with Standard swarm damage is trash and you know it. You can't honestly be saying Dropships are worried at all about Swarms in 1.7. Someone said before, the range nerf puts you in Infantry range vs any other vehicle, and Medium Frame AV suits auto-lose to standard Infantry. The Forge Gun was the best AV weapon available to Infantry in the game before the nerf, and it is after nerf. Players always skilled into Heavies for the Assault Forge if they really wanted to get rid of vehicles.
No one is saying that other AV options have to outclass Forge Gunners, but they have to have the ability to win in optimal, not deter, or there will be no point in skilling into it. "Deter" only means that opposing team has a numerical advantage, especially if it takes more than 1 person to deter. |
Justin Tymes
Dem Durrty Boyz
510
|
Posted - 2013.11.20 00:09:00 -
[4] - Quote
GeneralButtNaked wrote:Atiim wrote:Marlin Kirby wrote:True Adamance wrote: Yet I can cite so many occasions where I was being hit by insanely damaging invisible swarms.
????? Is this a visual glitch? Yes, this is a glitch that happens every once and a while. Most tankers like to believe that AV should be nerfed because of this as opposed to just fixing the glitch. It doesn't happen once in awhile. It happens every single time the swarmer is outside of 150 m. It happens most of the time they are between 100-150. It happens occasionally closer than that. It is not a glitch, it is a design decision by CCP to reduce render distance to increase graphical fidelity. As a result, swarms NEEDED a nerf to not continue a paradigm where tankers can't see the swarms or the swarmer.
Swarm users don't give a damn about tankers seeing the swarms all they care about is damage and range.
And still, that's like complaining about not being able to see the Sniper when you get hit. |
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