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Zero Harpuia
Turalyon 514 Turalyon Alliance
1175
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Posted - 2013.11.17 23:46:00 -
[1] - Quote
I've seen alot of threads like this. It's kinda silly how many. I've probably got at least four rage-comments because of that title alone. Now, you need to really think about respecs and what they stand for, and why they should be given. Here, I will write out a few rules for respecs, so please pay attention.
Respecs should NOT be given out...
1. On the advent of new guns or suits. When a new gun or suit comes out, it comes out for all of us. We all have the chance to get into it immediately and work towards it. It doesn't give any unfair advantage to people who saved up, they didn't use these points on who-knows-what to throw them on an untested device. It doesn't make any of your previous choices null.
2. When the nail that sticks up gets nerfed. If you are using something that has been stated by CCP to be functioning wrongly, or something that the vast majority of players can agree on (including the users) is overly powerful, then you have no right to complain when it gets treated as such. If the nerf doesn't completely change how that feature operates, especially not in the wording of its description, then you have no leg to stand on.
Respecs SHOULD be given out...
1. When a suit or weapon preexisting in the game is changed immensely. This makes your previous choice to spec into that thing unfounded, and you deserve to have that time back to spend on other things if you so choose. If this is a gamewide change, like changing every suit's bonuses, all should get a respec. If this is a severe change, like a gun suddenly completely changing behavior, that is also grounds to ask for a respec.
A PARTIAL respec should be given... 1. If it is just a slight nerf. ONLY a partial here. Try to make personal petitions to CCP for a small SP rebate. Small nerfs happen all the time, and you should be somewhat sad about them, but try not to overreact. If it changes how the item is optimally used, you can try to appeal to CCP's better nature, but if there isn't enough change to call it a full overhaul you have to make your own case.
ECM Equipment
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Maken Tosch
DUST University Ivy League
5145
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Posted - 2013.11.18 04:21:00 -
[2] - Quote
I kind of disagree on the weapons/suits part.
Kind of...
If you mean new weapons/suits of the same race, then I can understand why there shouldn't be a respec for that.
However, if you mean new weapons/suits of different races when only one racial weapon previously existed, then I can understand why people support the idea of a respec. But this only brings about one-time respecs which is ok for me as long as it's not a constant feature. Racial symmetry of weapons/suits would be the only reason for me.
For example:
Heavies only have a Minmatar HMG but no Amarr, Caldari, or Gallente variants have been made available yet. Therefore, many heavies were forced into training into the Mimatar HMG. The same thing for the Forge Gun which is a Caldari weapon.
Scouts only have a Minmatar SMG but not Amarr, Caldari, or Gallente variants. The same thing for Nova Knives which only come from the Caldari but no Amarr, Minmatar, or Gallente variants so far.
Vehicles have the same problem. So far, only Gallente and Caldari LAVs, HAVs, and Dropships exist. No Amarr or Minmatar ones yet.
The suits are the same thing. Scouts lack Caldari and Amarr variants. Heavies lack any variant outside the Amarr. No pilot suits. etc.
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1178
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Posted - 2013.11.18 04:40:00 -
[3] - Quote
Maken Tosch wrote:I kind of disagree on the weapons/suits part.
Kind of...
If you mean new weapons/suits of the same race, then I can understand why there shouldn't be a respec for that.
However, if you mean new weapons/suits of different races when only one racial weapon previously existed, then I can understand why people support the idea of a respec. But this only brings about one-time respecs which is ok for me as long as it's not a constant feature. Racial symmetry of weapons/suits would be the only reason for me.
For example:
Heavies only have a Minmatar HMG but no Amarr, Caldari, or Gallente variants have been made available yet. Therefore, many heavies were forced into training into the Mimatar HMG. The same thing for the Forge Gun which is a Caldari weapon.
Scouts only have a Minmatar SMG but not Amarr, Caldari, or Gallente variants. The same thing for Nova Knives which only come from the Caldari but no Amarr, Minmatar, or Gallente variants so far.
Vehicles have the same problem. So far, only Gallente and Caldari LAVs, HAVs, and Dropships exist. No Amarr or Minmatar ones yet.
The suits are the same thing. Scouts lack Caldari and Amarr variants. Heavies lack any variant outside the Amarr. No pilot suits. etc.
I thought about making exception to those, but if I just listed an example, say Heavies, people would make the entire thread about naming the ones I missed. It's easy enough to hold onto a ton of SP for things you want in the future, I myself always have 1.5 million banked for when something comes out that interests me (please be decent Combat Rifle...), so I just decided to not comment on the issue. Like I said, it isn't hard to just bank some points, and if it is truly horrid then CCP can be petitioned. I mean, I would like to get a respec out of Minmatar Scout for Amarr Scout when that comes out, and the same for Minmatar heavy from Amarr Heavy, but it won't be gamebreaking for me if I have to pump points into it.
It's all just judgment calls when it comes to the core content that isn't in DUST yet, and as such better to sidestep the issue in a concise OP.
ECM Equipment
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Borne Velvalor
Endless Hatred
921
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Posted - 2013.11.18 04:42:00 -
[4] - Quote
Zero Harpuia wrote: 1. On the advent of new guns or suits. When a new gun or suit comes out, it comes out for all of us. We all have the chance to get into it immediately and work towards it. It doesn't give any unfair advantage to people who saved up, they didn't use these points on who-knows-what to throw them on an untested device. It doesn't make any of your previous choices null.
Your previous choice is made null simply by the fact that more options exist now than when you first made your choice. Had they existed back then, you might've chosen differently. I specced into Lasers and felt they were severely UP after 1.6 so I had to spec into something else. I chose ARs for the Tactical Rifle. As of 1.7, the Tactical Rifle is receiving a range nerf and will, probably, along with the Laser Rifle (my other main weapon), have it's niche absorbed by Combat and Rail Rifles.
Zero Harpuia wrote:2. When the nail that sticks up gets nerfed. If you are using something that has been stated by CCP to be functioning wrongly, or something that the vast majority of players can agree on (including the users) is overly powerful, then you have no right to complain when it gets treated as such. If the nerf doesn't completely change how that feature operates, especially not in the wording of its description, then you have no leg to stand on.
I use Tactical Assault Rifles. They got nerfed once and that's fine. Now, however, their only real advantage is range. Their range is being nerfed to 60m in 1.7 and the standard Assault Rifle is being buffed to 48m, meaning I'm stuck with another Laser Rifle (extremely situational). Plus, the Rail Rifles and Combat Rifles will probably mop the floor with the Tactical and Burst. Sure, I could use normal Assault Rifles, but that's not what I specced into them for.
---
Really, it would be nice to get a weapon respec when the two new weapons come out. I'd love to use the new weapons, but I'm not looking forward to slaving away for weeks to get the SP, especially when I've wasted so much SP already and still have other skills to level up.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1178
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Posted - 2013.11.18 04:59:00 -
[5] - Quote
Borne Velvalor wrote:Zero Harpuia wrote: 1. On the advent of new guns or suits. When a new gun or suit comes out, it comes out for all of us. We all have the chance to get into it immediately and work towards it. It doesn't give any unfair advantage to people who saved up, they didn't use these points on who-knows-what to throw them on an untested device. It doesn't make any of your previous choices null.
Your previous choice is made null simply by the fact that more options exist now than when you first made your choice. Had they existed back then, you might've chosen differently. I specced into Lasers and felt they were severely UP after 1.6 so I had to spec into something else. I chose ARs for the Tactical Rifle. As of 1.7, the Tactical Rifle is receiving a range nerf and will, probably, along with the Laser Rifle (my other main weapon), have it's niche absorbed by Combat and Rail Rifles. Zero Harpuia wrote:2. When the nail that sticks up gets nerfed. If you are using something that has been stated by CCP to be functioning wrongly, or something that the vast majority of players can agree on (including the users) is overly powerful, then you have no right to complain when it gets treated as such. If the nerf doesn't completely change how that feature operates, especially not in the wording of its description, then you have no leg to stand on.
I use Tactical Assault Rifles. They got nerfed once and that's fine. Now, however, their only real advantage is range. Their range is being nerfed to 60m in 1.7 and the standard Assault Rifle is being buffed to 48m, meaning I'm stuck with another Laser Rifle (extremely situational). Plus, the Rail Rifles and Combat Rifles will probably mop the floor with the Tactical and Burst. Sure, I could use normal Assault Rifles, but that's not what I specced into them for. --- Really, it would be nice to get a weapon respec when the two new weapons come out. I'd love to use the new weapons, but I'm not looking forward to slaving away for weeks to get the SP, especially when I've wasted so much SP already and still have other skills to level up.
On the first point, you lose nothing for having spent those SP. You still have access to that weapon, and noone else got early access to that weapon. Everyone is going to start at 0, and everyone is going to have to claw their way up.
On the seconds point, you are speccing into ASSAULT RIFLES. If you wanted Tactical Rifles, the Scrambler Rifle already exists. The rifle class weapons only have variants because the AR was the only rifle type, so it had to cover all four versions. They're going to be inferior to the actual racials. Putting in on them, knowing that, gives you no right to complain really. It's like speccing into the Swarm Launcher and being upset that it can't do much against Infantry. That isn't what the gun was made for.
ECM Equipment
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SgtDoughnut
Red Star Jr. EoN.
386
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Posted - 2013.11.18 05:03:00 -
[6] - Quote
A respec has never been given in EvE once. Sure sp have been refunded when something was removed or totally changed but a full on respec has never happened. You make your choices for today or tomorrow. If you end up regretting them time to man up and learn something new. |
Zero Harpuia
Turalyon 514 Turalyon Alliance
1178
|
Posted - 2013.11.18 05:07:00 -
[7] - Quote
SgtDoughnut wrote:A respec has never been given in EvE once. Sure sp have been refunded when something was removed or totally changed but a full on respec has never happened. You make your choices for today or tomorrow. If you end up regretting them time to man up and learn something new.
True, but EVE isn't in beta. If we are all honest with ourselves, DUST is in an extended Beta state, especially with the paucity of core content and racial alternates. Plus, EVE HAS had partial respecs, like when they completely change how a skill or ship class works they tend to refund the SP and you can assign it somewhere DUST-style.
ECM Equipment
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Spectral Clone
Dust2Dust. Top Men.
535
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Posted - 2013.11.18 06:53:00 -
[8] - Quote
Yeah. I agree with the OP. But why did CCP not refund the SP when they changed the caldari assault, but gave a refund when they changed the reload skills for all weapons to cost less?
The rule should be, if they fine tune a skill or an equipment related to a skill: That specific changed skill (buffed or nerfed) should be refunded. Immidiately. How hard can it be?
KDR > ALL
ME > KDR
ME > ALL
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Krippling Inferno
Zumari Force Projection Caldari State
1
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Posted - 2013.11.18 07:06:00 -
[9] - Quote
Didn't they do it before? If it's reason enough to do it once it should be reason enough to do it again. |
Maken Tosch
DUST University Ivy League
5146
|
Posted - 2013.11.18 11:50:00 -
[10] - Quote
SgtDoughnut wrote:A respec has never been given in EvE once. Sure sp have been refunded when something was removed or totally changed but a full on respec has never happened. You make your choices for today or tomorrow. If you end up regretting them time to man up and learn something new.
Actually, according to the Eve beta vets, there was one just shortly after release back in 2003. But that was it. No respec since then despite the constant rebalancing of weapons, ships, etc.
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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ROAMAN pissedov
Brains of Britain
0
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Posted - 2013.11.18 12:05:00 -
[11] - Quote
Maken Tosch wrote:SgtDoughnut wrote:A respec has never been given in EvE once. Sure sp have been refunded when something was removed or totally changed but a full on respec has never happened. You make your choices for today or tomorrow. If you end up regretting them time to man up and learn something new. Actually, according to the Eve beta vets, there was one just shortly after release back in 2003. But that was it. No respec since then despite the constant rebalancing of weapons, ships, etc. Somewhat correct.
I'm an eve player since 2004. I have seen a billion nerfs that virtually rendered ships like the Raven which admittedly were overpowered and used extensively in PvP, to be nothing more than a PvE boat overnight. People bitched, moaned, threatened to leave, did leave, etc - but no respec was given. I remember spending months training Cruise Missiles to level 5 when they were something like a level 6 skill, then two years later they became a level 4 (I think) and nowadays they are a cruise specialization skill for T2. Torps were nerfed rendering most torp boats useless against frigs and cruisers - no respec.
When they changed the learning skills though (by removing them) they did give us the SP to respend. Not really a respec because the spec those sp were spent on no longer existed, more a change that meant you required a 'refund'
So here's my take - No respecs - ever - for any reason. If you leave - can I have your stuff? |
Karl Marx II
Holdfast Syndicate Amarr Empire
52
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Posted - 2013.11.18 12:06:00 -
[12] - Quote
SgtDoughnut wrote:A respec has never been given in EvE once. Sure sp have been refunded when something was removed or totally changed but a full on respec has never happened. You make your choices for today or tomorrow. If you end up regretting them time to man up and learn something new.
Man up .. LMAO on a game .. seriously .. Man Up .. hahaha .. HAHAHAHAHAHAHAHA ... ROFLMAO
You can only make good decisions if you have access to all the information, If players had a rough idea when things like the racial suit variants were going to be introduced people would save accordingly however .. and wait for this it will blow your mind .. We have absolutely no idea whatsoever when or what or how CCP are going to introduce the basic content we are missing .. would you save up every penny of money you earn incase Aliens Invade ?? You seem to believe players should save SP incase something that doesn't exist .. comes into existence at some point in the future so I expect that your sat on a box waiting for 1st Contact lol
When basic content is added you can preach the decisions matter mantra until then it's just a meaningless sentence based on ignorance and selfishness
My Theme
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Karl Marx II
Holdfast Syndicate Amarr Empire
52
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Posted - 2013.11.18 12:08:00 -
[13] - Quote
ROAMAN pissedov wrote:Maken Tosch wrote:SgtDoughnut wrote:A respec has never been given in EvE once. Sure sp have been refunded when something was removed or totally changed but a full on respec has never happened. You make your choices for today or tomorrow. If you end up regretting them time to man up and learn something new. Actually, according to the Eve beta vets, there was one just shortly after release back in 2003. But that was it. No respec since then despite the constant rebalancing of weapons, ships, etc. Somewhat correct. I'm an eve player since 2004. I have seen a billion nerfs that virtually rendered ships like the Raven which admittedly were overpowered and used extensively in PvP, to be nothing more than a PvE boat overnight. People bitched, moaned, threatened to leave, did leave, etc - but no respec was given. I remember spending months training Cruise Missiles to level 5 when they were something like a level 6 skill, then two years later they became a level 4 (I think) and nowadays they are a cruise specialization skill for T2. Torps were nerfed rendering most torp boats useless against frigs and cruisers - no respec. When they changed the learning skills though (by removing them) they did give us the SP to respend. Not really a respec because the spec those sp were spent on no longer existed, more a change that meant you required a 'refund' So here's my take - No respecs - ever - for any reason. If you leave - can I have your stuff?
If vehicle users don't get any form of Respec the player base will half minimum and why would anyone give you their stuff when you were the reason they left ??? That's like paying someone who robbed you !
My Theme
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Izlare Lenix
FREE AGENTS LP
3
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Posted - 2013.11.18 12:30:00 -
[14] - Quote
Respecs should NEVER be given out. NEVER. (The only exception to this rule should be if something is removed from the game and skills applied to that item are no longer useful.)
Here's why respecs are bad. Just like in EVE, changes will always happen to Dust. Changing the stats on vehicles, weapons, modules and dropsuits, as well as adding new items is the only way to keep Dust from getting stale. There will always be a Fotm weapon. Then some day it is changed (read nerfed) or another item is buffed or added making it the new Fotm weapon.
But if respecs are always given out then what is the point in training anything when you can always change it later. Investing SP should be a hard decision since gaining SP is hard. Everyone should know the SP invested today to make a beastly unkillable tank didn't doesn't mean that same Tank is unkillable 6 months from now. Otherwise we would all be in the sake tank with the same fit doing the same thing.
Constant changes to the items in Dust will always force us to alter our skill set and tactics. This is what makes Dust and EVE always exciting. What works today might not work tomorrow. Adapt or die. |
ROAMAN pissedov
Brains of Britain
0
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Posted - 2013.11.18 12:32:00 -
[15] - Quote
Karl Marx II wrote:...why would anyone give you their stuff when you were the reason they left ??? That's like paying someone who robbed you ! Is that a 'no' then?
What it highlights though is the difference between the eve community and the non-eve playing Dust community. Not many chars in eve will be empathetic with this respec position. Most will just advise those who want constant respecs each time something big changes to go and play WoW. Eve is different - and this is just one of those differences.
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Borne Velvalor
Endless Hatred
929
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Posted - 2013.11.18 12:39:00 -
[16] - Quote
Zero Harpuia wrote: On the first point, you lose nothing for having spent those SP. You still have access to that weapon, and noone else got early access to that weapon. Everyone is going to start at 0, and everyone is going to have to claw their way up.
I lost the time acquiring over a million SP is what I lost (which is over a month of play). If I don't use the gun, it doesn't matter how much SP I put into it.
Zero Harpuia wrote: On the seconds point, you are speccing into ASSAULT RIFLES. If you wanted Tactical Rifles, the Scrambler Rifle already exists. The rifle class weapons only have variants because the AR was the only rifle type, so it had to cover all four versions. They're going to be inferior to the actual racials. Putting in on them, knowing that, gives you no right to complain really. It's like speccing into the Swarm Launcher and being upset that it can't do much against Infantry. That isn't what the gun was made for.
I do far better with the Tactical than the Scrambler and anyone who has used both would see that there ARE differences. The most obvious are that the Tactical has a much higher zoom on its scope, a longer range (a 15m+ difference) and no heat to worry about. I also like the Burst Rifle, even though it's a piece of crap, so are you going to tell me next that I should've specced into the Combat Rifle? Oh, wait, it doesn't exist yet. I could've waited, yes. However, if CCP has decided to never respec anything, then I might as well "wait" a year to play the game, when it (hopefully) has the equipment I want. Is this how real life works? Yes. If you buy a PS3 when you know the PS4 is coming out and you really wanted a PS4 but needed something to play, you won't be getting a refund. Is it good for player retention and satisfaction? I don't think so.
The whole dynamics of the game are shifting all the time. You'll spec into a gun one moment and it'll be fine, the next moment it's losing Xm off its range, and two weapons that outrange it and supplant its role are introduced. It's like speccing into a bazooka to take out a tank, and then two weeks later they add a Javelin and it's back to grinding for a month for the cash to get it, while everyone who waited just grabs it. I guess the alternative is to just wait, and wait, and wait? That's fine for players with 20m SP and good gear. It's not fine when you're getting stomped and need to invest in a gun to stop getting stomped.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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The Robot Devil
Molon Labe. RISE of LEGION
1256
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Posted - 2013.11.18 12:41:00 -
[17] - Quote
I like these kinds of posts.
SP should be refunded when the skill is taken out of the game.
SP should not be refunded for anything else. Not for new items. Not for skill changes. Not for anything except removed skills.
Pretty simple actually because it's the way they do it now.
Dr. Gonzo: I hate to say this, but this place is getting to me. I think I'm getting the Fear.
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Chunky Munkey
Amarr Templars Amarr Empire
2204
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Posted - 2013.11.18 12:41:00 -
[18] - Quote
I only disagree with points 1 and 4.
AR sp should be refunded upon the release of all other rifles, even if the AR's stats were to remain the same. If you want to run a rifle character, you're given the option of wasting SP in order to be competitive up until then, or running inferior gear & not being able to compete whilst SP is saved up. The same goes for suits. We can't realistically expect heavies to go for months without upgrading their suits just so that they won't be wasting SP. It's only fair to dish out a refund of Amarr heavy dropsuit skillpoints upon the release of any other race's equivalent.
On the issue of slight tweaks, I don't think there should be a partial respec unless the functional role of a weapon, suit or gear is changed. For example, the upcoming changes to vehicles will not change tanks from being tanks, and tankers will still be tankers. (The exception beong that many vehicle skills are expected to change).
No.
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The Robot Devil
Molon Labe. RISE of LEGION
1256
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Posted - 2013.11.18 12:45:00 -
[19] - Quote
Karl Marx II wrote:SgtDoughnut wrote:A respec has never been given in EvE once. Sure sp have been refunded when something was removed or totally changed but a full on respec has never happened. You make your choices for today or tomorrow. If you end up regretting them time to man up and learn something new. Man up .. LMAO on a game .. seriously .. Man Up .. hahaha .. HAHAHAHAHAHAHAHA ... ROFLMAO You can only make good decisions if you have access to all the information, If players had a rough idea when things like the racial suit variants were going to be introduced people would save accordingly however .. and wait for this it will blow your mind .. We have absolutely no idea whatsoever when or what or how CCP are going to introduce the basic content we are missing .. would you save up every penny of money you earn incase Aliens Invade ?? You seem to believe players should save SP incase something that doesn't exist .. comes into existence at some point in the future so I expect that your sat on a box waiting for 1st Contact lol When basic content is added you can preach the decisions matter mantra until then it's just a meaningless sentence based on ignorance and selfishness
Yeah, decisions don't matter! By the way can I get a respec because I don't like the CHOICES I made?
Dr. Gonzo: I hate to say this, but this place is getting to me. I think I'm getting the Fear.
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The Robot Devil
Molon Labe. RISE of LEGION
1256
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Posted - 2013.11.18 12:47:00 -
[20] - Quote
Chunky Munkey wrote:I only disagree with points 1 and 4.
AR sp should be refunded upon the release of all other rifles, even if the AR's stats were to remain the same. If you want to run a rifle character, you're given the option of wasting SP in order to be competitive up until then, or running inferior gear & not being able to compete whilst SP is saved up. The same goes for suits. We can't realistically expect heavies to go for months without upgrading their suits just so that they won't be wasting SP. It's only fair to dish out a refund of Amarr heavy dropsuit skillpoints upon the release of any other race's equivalent.
On the issue of slight tweaks, I don't think there should be a partial respec unless the functional role of a weapon, suit or gear is changed. For example, the upcoming changes to vehicles will not change tanks from being tanks, and tankers will still be tankers. (The exception beong that many vehicle skills are expected to change).
Rumsfeld: "You go to war with the army you have---not the army you might want or wish to have at a later time.
Dr. Gonzo: I hate to say this, but this place is getting to me. I think I'm getting the Fear.
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Borne Velvalor
Endless Hatred
929
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Posted - 2013.11.18 12:48:00 -
[21] - Quote
Chunky Munkey wrote:I only disagree with points 1 and 4.
AR sp should be refunded upon the release of all other rifles, even if the AR's stats were to remain the same. If you want to run a rifle character, you're given the option of wasting SP in order to be competitive up until then, or running inferior gear & not being able to compete whilst SP is saved up. The same goes for suits. We can't realistically expect heavies to go for months without upgrading their suits just so that they won't be wasting SP. It's only fair to dish out a refund of Amarr heavy dropsuit skillpoints upon the release of any other race's equivalent.
On the issue of slight tweaks, I don't think there should be a partial respec unless the functional role of a weapon, suit or gear is changed. For example, the upcoming changes to vehicles will not change tanks from being tanks, and tankers will still be tankers. (The exception beong that many vehicle skills are expected to change).
Exactly what I am saying, thank you. I know EXACTLY what kind of role I want to fill. At first, the Laser Rifle filled this role. Then the collision changes in 1.6 saw the advent of more Scrambler Rifles and it became even harder to use. I was getting slaughtered, and the only option for my playstyle was the Tactical Assault Rifle, as it was the only rifle that had a similar range, going a good 15m beyond the Scrambler Rifle, along with a scope. It was the only option to remain competitive within my niche. Now, however, I would love to get into Combat or Rail Rifles. Instead, I'll just leave the game for 2 months and gain 1.5 million passive SP and use that, because I do not want to play with a UP gun for months. I already did that with the Laser Rifle, which I barely specced into in anticipation of future weapons, until 1.6.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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Haerr
Molon Labe PC RISE of LEGION
98
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Posted - 2013.11.18 12:49:00 -
[22] - Quote
What about when 3 out of the 7 branches in the skill tree is being reworked?
Bitter, butthurt and trying to HTFU.
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The Robot Devil
Molon Labe. RISE of LEGION
1256
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Posted - 2013.11.18 12:53:00 -
[23] - Quote
Borne Velvalor wrote:Zero Harpuia wrote: On the first point, you lose nothing for having spent those SP. You still have access to that weapon, and noone else got early access to that weapon. Everyone is going to start at 0, and everyone is going to have to claw their way up.
I lost the time acquiring over a million SP is what I lost (which is over a month of play). If I don't use the gun, it doesn't matter how much SP I put into it. Zero Harpuia wrote: On the seconds point, you are speccing into ASSAULT RIFLES. If you wanted Tactical Rifles, the Scrambler Rifle already exists. The rifle class weapons only have variants because the AR was the only rifle type, so it had to cover all four versions. They're going to be inferior to the actual racials. Putting in on them, knowing that, gives you no right to complain really. It's like speccing into the Swarm Launcher and being upset that it can't do much against Infantry. That isn't what the gun was made for.
I do far better with the Tactical than the Scrambler and anyone who has used both would see that there ARE differences. The most obvious are that the Tactical has a much higher zoom on its scope, a longer range (a 15m+ difference) and no heat to worry about. I also like the Burst Rifle, even though it's a piece of crap, so are you going to tell me next that I should've specced into the Combat Rifle? Oh, wait, it doesn't exist yet. I could've waited, yes. However, if CCP has decided to never respec anything, then I might as well "wait" a year to play the game, when it (hopefully) has the equipment I want. Is this how real life works? Yes. If you buy a PS3 when you know the PS4 is coming out and you really wanted a PS4 but needed something to play, you won't be getting a refund. Is it good for player retention and satisfaction? I don't think so. The whole dynamics of the game are shifting all the time. You'll spec into a gun one moment and it'll be fine, the next moment it's losing Xm off its range, and two weapons that outrange it and supplant its role are introduced. It's like speccing into a bazooka to take out a tank, and then two weeks later they add a Javelin and it's back to grinding for a month for the cash to get it, while everyone who waited just grabs it. I guess the alternative is to just wait, and wait, and wait? That's fine for players with 20m SP and good gear. It's not fine when you're getting stomped and need to invest in a gun to stop getting stomped.
You will not like this game, it is not for you. The game will always change and it doesn't seem like you can handle change too well so my advice is to relax and play the game or take a break. They will give plenty of time for you to save SP for the next new item. Usually about 3 weeks and that should be more than enough time for you to get the SP needed to be "competitive".
Dr. Gonzo: I hate to say this, but this place is getting to me. I think I'm getting the Fear.
|
Takahiro Kashuken
Red Star. EoN.
1688
|
Posted - 2013.11.18 12:54:00 -
[24] - Quote
Zero Harpuia wrote:
Respecs SHOULD be given out...
1. When a suit or weapon preexisting in the game is changed immensely. This makes your previous choice to spec into that thing unfounded, and you deserve to have that time back to spend on other things if you so choose. If this is a gamewide change, like changing every suit's bonuses, all should get a respec. If this is a severe change, like a gun suddenly completely changing behavior, that is also grounds to ask for a respec. .
1.7 proves this correct
Vehicles are changing big time, AV is also changing tho not as much but enough for players to want out
Either way it seems hard to do a partial respec, a full respec is alot easier |
PADDEHATPIGEN
BurgezzE.T.F Public Disorder.
90
|
Posted - 2013.11.18 12:56:00 -
[25] - Quote
Respec's will be needed when the new weapons, dropsuits, vecheles and modules come.
Respec's will be needed when the racial bonuses, dropsuit bonuses change/come.
Respec's will be needed when they change some of the modules that that right now are in the wrong slots. DMG mods are now high slot modules, they are supose to be low slot modules, Hacking and speed modules are now low slot modules, they are supose to be high slot modules, etc. etc.
So yes we need to get more respec's.
When ALL this is here and fixed, i NEVER want to se ANYONE get a respec EVER again, but until then we NEED it. |
Borne Velvalor
Endless Hatred
929
|
Posted - 2013.11.18 12:57:00 -
[26] - Quote
Haerr wrote:What about when 3 out of the 7 branches in the skill tree is being reworked?
Considering the addition of 2 new Rifles that consume the niches of my 3 favourite rifles, (and the only guns I have the skills to use comfortably without getting stomped) the Burst, Tactical and Laser Rifles, I'd say that 4 of 7 are being reworked in my case. Corporations doesn't count, so it's 4 of 6. However, all of the skill branches could be reworked and we should just "man up" and waste a hundred hours of our lives playing Dust 514 until we keel over to make the millions of wasted SP up. Is this somehow better because EVE was worse? "We aren't putting back your toe when we were supposed to remove your finger. You should just suck it up, man; that guy over there had his whole foot removed. In fact, he's telling YOU to suck it up because, hey, if he suffers, you should too."
Yes, constant respecs allows more players to instantly replicate the FotM builds. Other counters need to be created (you know, such as not making the game balance suck) to counter it. Maybe limit your respecs, so that when you get royally screwed over you can respec.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
|
The Robot Devil
Molon Labe. RISE of LEGION
1256
|
Posted - 2013.11.18 13:05:00 -
[27] - Quote
Takahiro Kashuken wrote:Zero Harpuia wrote:
Respecs SHOULD be given out...
1. When a suit or weapon preexisting in the game is changed immensely. This makes your previous choice to spec into that thing unfounded, and you deserve to have that time back to spend on other things if you so choose. If this is a gamewide change, like changing every suit's bonuses, all should get a respec. If this is a severe change, like a gun suddenly completely changing behavior, that is also grounds to ask for a respec. .
1.7 proves this correct Vehicles are changing big time, AV is also changing tho not as much but enough for players to want out Either way it seems hard to do a partial respec, a full respec is alot easier
If we give the respec and then the skills that are not in now get added will you need another respec because that option wasn't there?
If the respec is given and you spec into infantry and the vehicle skills are fixed will you need another respec because everything changed?
How drastic of a change warrants a respec?
Won't the skills need to be a pilot still be needed to be a pilot when they are reworked? Wouldn't we be getting a respec just to put SP back into the same skills?
We were given choices to make and we made them and by giving sp back because something changed wouldn't be fair to anyone who joins after the respec. Refunding SP for anything but a removed skill is bad for DUST.
Dr. Gonzo: I hate to say this, but this place is getting to me. I think I'm getting the Fear.
|
Takahiro Kashuken
Red Star. EoN.
1689
|
Posted - 2013.11.18 13:10:00 -
[28] - Quote
The Robot Devil wrote:Takahiro Kashuken wrote:Zero Harpuia wrote:
Respecs SHOULD be given out...
1. When a suit or weapon preexisting in the game is changed immensely. This makes your previous choice to spec into that thing unfounded, and you deserve to have that time back to spend on other things if you so choose. If this is a gamewide change, like changing every suit's bonuses, all should get a respec. If this is a severe change, like a gun suddenly completely changing behavior, that is also grounds to ask for a respec. .
1.7 proves this correct Vehicles are changing big time, AV is also changing tho not as much but enough for players to want out Either way it seems hard to do a partial respec, a full respec is alot easier If we give the respec and then the skills that are not in now get added will you need another respec because that option wasn't there? If the respec is given and you spec into infantry and the vehicle skills are fixed will you need another respec because everything changed? How drastic of a change warrants a respec? Won't the skills need to be a pilot still be needed to be a pilot when they are reworked? Wouldn't we be getting a respec just to put SP back into the same skills? We were given choices to make and we made them and by giving sp back because something changed wouldn't be fair to anyone who joins after the respec. Refunding SP for anything but a removed skill is bad for DUST.
The entire vehicle tree is changing and chances are we wont see these mods/vehicles and skill for a long time, remember the surya/sagaris?
We wont even get 5% CPU per level anymore so i want my SP out of that
Everything is changing, the skills i use now may not be used in 1.7
Respec is warrented, its all chaning because the vehicles we have are completely different to the vehicles we get in 1.7 |
Borne Velvalor
Endless Hatred
929
|
Posted - 2013.11.18 13:12:00 -
[29] - Quote
The Robot Devil wrote:Borne Velvalor wrote:Zero Harpuia wrote: On the first point, you lose nothing for having spent those SP. You still have access to that weapon, and noone else got early access to that weapon. Everyone is going to start at 0, and everyone is going to have to claw their way up.
I lost the time acquiring over a million SP is what I lost (which is over a month of play). If I don't use the gun, it doesn't matter how much SP I put into it. Zero Harpuia wrote: On the seconds point, you are speccing into ASSAULT RIFLES. If you wanted Tactical Rifles, the Scrambler Rifle already exists. The rifle class weapons only have variants because the AR was the only rifle type, so it had to cover all four versions. They're going to be inferior to the actual racials. Putting in on them, knowing that, gives you no right to complain really. It's like speccing into the Swarm Launcher and being upset that it can't do much against Infantry. That isn't what the gun was made for.
I do far better with the Tactical than the Scrambler and anyone who has used both would see that there ARE differences. The most obvious are that the Tactical has a much higher zoom on its scope, a longer range (a 15m+ difference) and no heat to worry about. I also like the Burst Rifle, even though it's a piece of crap, so are you going to tell me next that I should've specced into the Combat Rifle? Oh, wait, it doesn't exist yet. I could've waited, yes. However, if CCP has decided to never respec anything, then I might as well "wait" a year to play the game, when it (hopefully) has the equipment I want. Is this how real life works? Yes. If you buy a PS3 when you know the PS4 is coming out and you really wanted a PS4 but needed something to play, you won't be getting a refund. Is it good for player retention and satisfaction? I don't think so. The whole dynamics of the game are shifting all the time. You'll spec into a gun one moment and it'll be fine, the next moment it's losing Xm off its range, and two weapons that outrange it and supplant its role are introduced. It's like speccing into a bazooka to take out a tank, and then two weeks later they add a Javelin and it's back to grinding for a month for the cash to get it, while everyone who waited just grabs it. I guess the alternative is to just wait, and wait, and wait? That's fine for players with 20m SP and good gear. It's not fine when you're getting stomped and need to invest in a gun to stop getting stomped. You will not like this game, it is not for you. The game will always change and it doesn't seem like you can handle change too well so my advice is to relax and play the game or take a break. They will give plenty of time for you to save SP for the next new item. Usually about 3 weeks and that should be more than enough time for you to get the SP needed to be "competitive".
Don't worry about it; I write long, anguished posts because I'm bored, not usually because I am extremely angry. I DO like Dust 514, when I'm not spending 95% of my time earning back the SP I put into something that got nerfed, removed, changed, or had its niche completely absorbed by a new addition. Also, when you go from a 3.0 weekly K/D to a 0.5 because 1.6 made half the player base pick up Scrambler Rifles (at least in the hundreds of matches I've played since then) and your gun just isn't cutting it, it's kind of hard to not get frustrated and spend your SP on the current weapons.
"Don't worry, you can just spend three weeks getting the crap stomped out of you when you have the SP you need to stop getting stomped because we don't want you to use the new guns" is exactly what CCP is trying to tell me. Again, if I had 20m SP and not 5m it wouldn't matter as much. I can already see the pain when everyone is running around with 80m Duvolles, killing me in 0.8 seconds as I fire my Laser or Tactical at them in vain.
Seriously, I have more fun running around on my alt headshotting people with Scrambler Pistols in cheap gear than using prototype assault rifles and advanced logistics. It has so little SP invested in it and so little need to invest SP into anything that the whole game becomes less annoying. The truth is, not giving a respec does nothing for weapon variety. Does CCP think someone that has specced 4m SP into Assault Rifles is just going to negate that 4m SP and haul ass to earn another 4m SP for the Rail Rifle?
I am a gamer that usually loves grinds. I've played every Monster Hunter game up to Ultimate, even the Japanese only Portable 3rd, for hundreds of hours. Yet, Dust 514 is a whole new level of grind; one where playing something else and accruing passive SP is one of the easiest ways to advance. Sure, you gain half the SP than if you always hit the cap, logged on every single day and played 20 extra matches beyond the cap every week. However, you waste no SP, either, so you actually end up ahead of the pack.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
|
Izlare Lenix
FREE AGENTS LP
4
|
Posted - 2013.11.18 13:14:00 -
[30] - Quote
PADDEHATPIGEN wrote:Respec's will be needed when the new weapons, dropsuits, vecheles and modules come.
Respec's will be needed when the racial bonuses, dropsuit bonuses change/come.
Respec's will be needed when they change some of the modules that that right now are in the wrong slots. DMG mods are now high slot modules, they are supose to be low slot modules, Hacking and speed modules are now low slot modules, they are supose to be high slot modules, etc. etc.
So yes we need to get more respec's.
When ALL this is here and fixed, i NEVER want to se ANYONE get a respec EVER again, but until then we NEED it.
No.
We all know more suits and gear are coming. We still shouldn't get a respec EVER. If Dust ever hit a point where new gear was not added or stats were not changed it would become stale and then die.
Dust is not a short life game like BF or COD. Dust has to evolve and change overtime or else's it won't have a long life.
EVE is an awesome game but the only reason it has survived a decade is because it is always changing. You always have to learn new **** and train new things. I own plenty of games that didn't change or evolve and that's why I don't ever play them anymore.
I don't want Dust to become another game I don't play and that means Dust Will always have to have changes. People who want to cry about respecs every time something changes can play one of the hundreds of other games that allow you to skill up to the max and never have to change anything ever.
Screw that, Dust is hard. Grinding SP is hard. So choosing what to skill into should be a hard decision. Respecs are a crutch and they are bad for the game. Deal with it. |
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