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hgghyujh
Expert Intervention Caldari State
165
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Posted - 2013.11.18 01:12:00 -
[1] - Quote
This is a really well thought out post OP. As to reducing the damage of the light weapons this is a bad idea as would cripple the logis ability to fight in all ranges and would make long range the only way to play logi. Side arms tend to be very effective in the short range but lacking in long, and this would mean that a logi is force to run with a group but would not be a weight on a mobile group.
I was thinking of reducing clip size or ammo cap size but this is much better. |
hgghyujh
Expert Intervention Caldari State
165
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Posted - 2013.11.18 01:15:00 -
[2] - Quote
another thing that might be good in conjunction with this idea is to nerf pg/CPU to just above assault levels and then give a 90-99% role bonus to equipment fitting costs. |
hgghyujh
Expert Intervention Caldari State
165
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Posted - 2013.11.18 01:17:00 -
[3] - Quote
Atiim wrote:The logistics class if fine where it is. Sure it can preform the tasks of all roles, but it can't do so at the same time . And why does everyone assume that logistics should only be in the back repping and resupplying everyone. Run with literally nothing but ONE sidearms for 2 weeks and see how well you perform. This argument is idiotic and not worth explaining in vast amounts of detail
I have! Side arms are super powerful in CQC, although they do need to be filled out a little more. |
hgghyujh
Expert Intervention Caldari State
165
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Posted - 2013.11.18 01:20:00 -
[4] - Quote
Cosgar wrote:Then limit light weapon slots to light weapons and heavy slots to heavy weapons. Hey, while we're at it, make all module slots specific to a certain module. Let's kill all of the sandbox character creation ideas behind Dust 514 and shove each suit into cookie cutter fits. You see my point?
nope you are comparing apples to arseholes |
hgghyujh
Expert Intervention Caldari State
165
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Posted - 2013.11.18 01:24:00 -
[5] - Quote
Jackof All-Trades wrote:I'll miss my plasma cannon on my logi suit
you sir are a bad ass!!!! hmmmmm my support wanes |
hgghyujh
Expert Intervention Caldari State
165
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Posted - 2013.11.18 01:28:00 -
[6] - Quote
and a significant movement penalty lets not forget that |
hgghyujh
Expert Intervention Caldari State
165
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Posted - 2013.11.18 01:46:00 -
[7] - Quote
Cosgar wrote:ACE OF JOKERS wrote:Cosgar wrote:ACE OF JOKERS wrote:Well HERE IT IS , a balancing idea im pretty sure ALL Logis will agree on, without the need to loose the right to use a Light weapon. please read and comment. BTW, sidearm only logis is not a very good idea thou... :3 So your idea is to take a class that is designed on the idea of trading base stats and offensive capabilities for equipment and customization instead of completely ignoring the core issues that make anything other than shield extenders and armor plates completely useless? Ask yourself a serous question, would you put 5 levels into any of those 4 logistics suits? ''So your idea is to take a class that is designed on the idea of trading base stats and offensive capabilities for equipment and customization instead '' THis phrase is complete bull: GÖª Trading base stats? Ok i would take that as a good reasoning,but at the moment the differences in ''base stats' are minimal. take away 40 total EHP, and 1 SPRT speed from all logis ad THEN say you are trading base stats. GÖªOffensive capabilities? While its true 3 out of 4 logis LAC sidearm, the fat the can equip 3-4 compelx damage mods and STILL be able to have over 700 HP is proof they are not lacking in offensive capabilities as many ''dont nerf my cruch''-logis claim. So overall. Base stats differences are minimal, Logis have more offensive capabilities, DPS wise. AND get more Equipment and Customization. '' Ask yourself a serous question, would you put 5 levels into any of those 4 logistics suits?''Well yeah. I would.I made that post with this on Mind actually. Whats the big deal? You are trading 1 slot for better equipment and Better Logi bonuses. The fact people are disgusted with the idea proves most logis just want slots to assault/tank,and make me wonder if we really DO deserve a visit from the good old Nerf hammer. Punishment for being close minded selfish basterds.... There's no facts, just a bunch of people sitting back and playing armchair developer, looking at spread sheets and pretending they know everything. With your proposed changes, nobody would play logistics, including the ones that play it to support their team. It completely destroys any survivability the suit needs to help their team on the front lines.
Have you ever used a sidearm as a primary??? cause let me tell you they are powerful as ****, your only limitation is range, which is a non issue if you are moving with a group as support, your group takes a lot of heat and you can still be as deadly as the guy next to you, you need to kill some one to pick a team mate up you can still do that.
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hgghyujh
Expert Intervention Caldari State
165
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Posted - 2013.11.18 02:20:00 -
[8] - Quote
RydogV wrote:ACE OF JOKERS wrote:Cosgar wrote: There's no facts, just a bunch of people sitting back and playing armchair developer, looking at spread sheets and pretending they know everything. With your proposed changes, nobody would play logistics, including the ones that play it to support their team. It completely destroys any survivability the suit needs to help their team on the front lines.
You want facts? The Logi suit is OP. It needs a NERF,not even a gentle rebalance like the one i proposed. you want Facts?After watching most videos regarding the Squad tournament; 90% Of the players were using Pro Logi suits. The Highest amount of proto suits is, guess what? yeah LOGI suits.and believe me, I TS NOT BECAUSE ALL OF THEM ARE SUPPORT.LOL no, Most of them are using them as modded Scouts, Or Assaults with more HP and the capacity to spam uplings and carry A.Scanners at the same time. The suit is broken and its sad that people hold on to their ''crutch'' so tightly... You call it a crutch. Maybe it is for those that wish to abuse the class. But most of the hubbub out there refers to the so-called "Assault' Logi. But instead of addressing the real issue, it is 'cut off the head of all Logis' to cure the cancer. That is beyond foolish. The key to pushing Logistics back to where it was intended is not about nerfing the suit, it is about enhancing Assault to a place that makes it the preferred platform for frontline combat. Give it the bonuses it deserves to fight the good fight and make modules like Damages Mods, less effective to keep them the premiere warfighter. Weak Logi does not equal balance or even strong Assault. It just equals weak support for all classes. And every team is only as strong as the weakest link. #ThinkAboutIt assualt were that then logi's got some major rework done on them and...........you can keep buffing the **** out of every thing, or you can rebalanced them, the assualt doesn't need a buff, the logi needs to not be the most capable at everything. |
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