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Atiim
Living Like Larry Schwag
1084
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Posted - 2013.11.17 19:11:00 -
[1] - Quote
The logistics class if fine where it is.
Sure it can preform the tasks of all roles, but it can't do so at the same time .
And why does everyone assume that logistics should only be in the back repping and resupplying everyone.
Run with literally nothing but ONE sidearms for 2 weeks and see how well you perform.
This argument is idiotic and not worth explaining in vast amounts of detail
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-HAND
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Atiim
Living Like Larry Schwag
1088
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Posted - 2013.11.17 19:29:00 -
[2] - Quote
Logi Bro wrote:Atiim wrote:Pwease don't take away my crutch I never at any point said logi's need to be at the back repping. I have used sidearms and they are far more powerful that people give them credit for, logi's would in no way be useless in combat. Ask Cat Merc what he thinks of 'not being able to do everything at once,' because I'm pretty sure he did the math and found Gal logi can brick tank plus damage stack, that's doing two things at once that the assault could only do one at a time. Resulting to immature post editing I see?
Again. Post a youtube video of you and an entire squad using nothing but sidearms. And remember that not everyone can afford to run PRO gear (even sidearms) 24/7. So make your squad use ONE STD or ADV sidearm. (Logistics only have 1 weapon slot, so you should only use one sidearm).
If sidearms are so viable, then why don't we make Assaults use sidearms only? Because it's idiotic and unnecessary? Well so is the idea of forcing the Logistics class to use sidearms.
Again, I'd love to see someone try to brick tank my Minmatar Logistics and have complex damage mods while still having enough CPU/PG for PRO equipment. Go on I'm waiting.
A brick tanked, high DPS suit is an Assault. What was Cat Merc's equipment? If It wasn't ADV or PRO then I refuse to count that as being a medic. Therefore, Cat Merc had a good assault fit but a terrible medic fit.
Also, what Logistics do you use?
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-HAND
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Atiim
Living Like Larry Schwag
1088
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Posted - 2013.11.17 19:35:00 -
[3] - Quote
Mobius Kaethis wrote:A good player will always recognize when there is an issue with their class of choice and try to recommend a fix. I for one applaud Logi Bro for trying to make this game better even though in doing so he will make it harder for himself. I believe that Assault suits simply need more slots.
But sidearms only? He is an idiot.
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-HAND
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Atiim
Living Like Larry Schwag
1094
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Posted - 2013.11.17 19:50:00 -
[4] - Quote
Logi Bro wrote:Atiim wrote:Resulting to immature post editing I see? Again. Post a youtube video of you and an entire squad using nothing but sidearms. And remember that not everyone can afford to run PRO gear (even sidearms) 24/7. So make your squad use ONE STD or ADV sidearm. (Logistics only have 1 weapon slot, so you should only use one sidearm). If sidearms are so viable, then why don't we make Assaults use sidearms only? Because it's idiotic and unnecessary? Well so is the idea of forcing the Logistics class to use sidearms. Again, I'd love to see someone try to brick tank my Minmatar Logistics and have complex damage mods while still having enough CPU/PG for PRO equipment. Go on I'm waiting. A brick tanked, high DPS suit is an Assault. What was Cat Merc's equipment? If It wasn't ADV or PRO then I refuse to count that as being a medic. Therefore, Cat Merc had a good assault fit but a terrible medic fit. Also, what Logistics do you use? What tier? If you had read my any of my thread, you will have noticed that I said something along the lines of, "if you don't post a reasonable argument, then I will simply read your post as pwease don't take my crutch." Yes, I am very immature for making up a long thought-out argument and then get annoyed when you trolls show up to post literally nothing useful. But alright, I'll humor you. Why would I run a full squad of sidearms? I am proposing this nerf to a single suit, and ideally you would only have one or two logistics suits per squad, so you're point makes no real sense. Why don't assaults use sidearms only? Oh, gee, IDK, maybe it's because assault suits are specifically designed for combat, so they bring heavier weaponry to the field, and logistics suits are designed specifically support, so they carry a weapon as a second thought. Can't fit damage mods on a Minmatar suit with full PRO equipment? No ****. Logissaults don't use any equipment AT ALL. Your point is again null, and you miss the point entirely. I use Minmatar Logistics, I run full ADV equipment, ADV weaponry, and I annihilate the opposition like a hot knife through butter. The logistics suit is too self-sufficient. I'm telling you to run a full squad with nothing but one sidearm because you seem to be under the illusion that having only 1 sidearm makes you combat effective.
If you don't use your equipment at all, then you are an assault. You are not a medic so you are not fulfilling two roles at the same time. Your point about logistics being able to fulfill multiple roles at the same time in null and void.
Not every logistics was designed specifically for support. Just look at the Amarr logistics.
Just give Assaults more slots. The sidearm only idea is utterly ridiculous.
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-HAND
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Atiim
Living Like Larry Schwag
1094
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Posted - 2013.11.17 19:53:00 -
[5] - Quote
Mobius Kaethis wrote:Atiim wrote: I believe that Assault suits simply need more slots.
But sidearms only? He is an idiot.
The issue with that approach is that once you give the assaults more high/low slots you're also going to have to boost the slot count on heavies and scouts as well as all of those classes cpu/pg to make the slots useful. That is a lot more in the way of changes then just altering the logistics suit. But the change would be benifical to all classes, as opposed to making one class useless for anything other than healing and resupplying others.
That is why we should just give the other suits more slots and CPU/PG.
Scouts? They already needed more slots and CPU/PG to being with.
Check out my corp's new website here :D
-HAND
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Atiim
Living Like Larry Schwag
1105
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Posted - 2013.11.17 23:48:00 -
[6] - Quote
ZeHealingHurts HurtingHeals wrote:Atiim wrote:The logistics class if fine where it is. Sure it can preform the tasks of all roles, but it can't do so at the same time . Heh. Atiim wrote:And why does everyone assume that logistics should only be in the back repping and resupplying everyone. I don't think too many believe that. Me in my SMG certainly don't and we both got a second opinion from Mr.Scrambler Atiim wrote:Run with literally nothing but ONE sidearms for 2 weeks and see how well you perform. Pretty well actually. It's not like they shoot pebbles or something. Your not going to be running out of ammo either soooo... Seeing as how I only use a side arm anyhow, loosing the ability to use a light weapon wouldn't affect me at all. As I see it, that'd help with all the rage over logisaults too. Doubt many would use them for slaying if they couldn't have their precious Duvs or whatever the big thing now is. Well I'm glad that you are able to run sidearms all the time.
I on the other hand, don't feel like being restricted to three weapons in the game. (I'm not putting Nova Knives on my logi)
I normally use my logistics as a medic, but I don't want to have to do absolutely nothing but that. If you think that your Ishukone SMG can survive a guy with a primary (who knows what their doing), then you need to stop the healing. Apparently it's hurting you to the point of brain damage.
I am currently skilled in every light weapon in the game, and they are all trained to at least level 3. With the exception being Plasma Cannons. If they restrict the logistics to a sidearm slot then I will not run logistics ever again. I refuse to waste nearly 75% of my lifetime SP just because someone thought that it would be a good idea.
Don't get me wrong though, I'm not worried about this because we all know it would never happen; but still.
Also on another note, what makes you think I'm not going to run out of ammo? I fit my logi suits with injectors and repair tools no matter what so that only leaves me with 1 additional slot (can't afford PRO gear). Uplinks? Remote Explosives? Active Scanners? I hope you aren't assuming that I'll always run nanohives.
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-HAND
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Atiim
Living Like Larry Schwag
1106
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Posted - 2013.11.18 00:36:00 -
[7] - Quote
SirManBoy wrote: If that doesn't do the trick, then consider a minimum CPU total for equipment on proto suits to something like 100 CPU. Any proto logi worth his salt has at least that much equipment on his suit. Reduced figures could be set for advanced and standard logi suits.
I agree with you, but what about Gallente Logistics?
They could probably squeeze less CPU/PG than that because of the reduction they have to equipment.
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-HAND
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Atiim
Living Like Larry Schwag
1107
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Posted - 2013.11.18 00:43:00 -
[8] - Quote
If I'm forced to use a sidearm, then why should other suits be able to carry equipment?
If logistics can only use sidearms because of multiple equipment, then it would only be fair to allow 4 equipment across all tiers and prevent every other suit in the game from using equipment.
Including Scouts.
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-HAND
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Atiim
Living Like Larry Schwag
1120
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Posted - 2013.11.18 04:58:00 -
[9] - Quote
SgtDoughnut wrote:Sgt Kirk wrote:skippy678 wrote:just respec when you get the chance..but you wont. You just want a different class than yours too suffer...if it really is OP then respec into it and stop crying. lol you scrub. He was a logistics before your clone was even born. I've been with Logi bro when Zion TCD was good and Mr Zitro raged on the forums. We have been Logistics since the only Logistics suit was Minmatar. Know who you're speaking to vermin. Exactly how far up your own asses are your heads? I would measure that for you, but it's way to far in.
Even Thale's don't have that kind of range.
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-HAND
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Atiim
Living Like Larry Schwag
1120
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Posted - 2013.11.18 05:05:00 -
[10] - Quote
XxGhazbaranxX wrote:Why don't I need a light weapon? This is simple. My work is to keep my teammate alive. If I cannot do this then I am no logi. Every engagement, every battle comes down to communication and having a partner with which you can refine your tactics.
I have a partner and together we have a very different play style than most would think. First off we take it slow. We use cover. He doesn't run off like a crazy person trying to get kills. The goal is to win not to get KDR as high as he can.
Second we communicate. As I have my rep tool on him 24/7 he has to guard me. I am his lifeline and he is mine. In no moment does my Light weapon come into the equation. HE IS MY WEAPON.
True logi's look at a post like this and the only thing thy see is, as the OP hinted to, all my wasted SP into light weaponry and they would be correct to care about that. But a true logi doesn't give a rats ass about his weapon because Like i said earlier "YOUR PARTNER IS YOUR WEAPON" You are an idiot.
How exactly do you think your friend is gonna guard you? By being your meatshield? I'll just gun you down and then work on your friend afterwards.
Everyone doesn't always need a repair or resupply 24/7. And I shouldn't be restricted to only being a medic. That would kill most of the fun out of the logistics class.
What happens when your partner is down but there is an enemy nearby? Are you gonna revive him and hope that you and him don't get gunned down in the process? You shouldn't even bother trying to kill that enemy because after all, Logis don't need weapons do they?
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-HAND
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