Oswald Rehnquist
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Posted - 2013.11.16 22:56:00 -
[1] - Quote
I'm a console player myself, so this isn't a pc v console tirade, but I recognize that the console community is made of younger stuff, but one of the main reasons why I avoid most FPS games is because most communities of fps shooters generally don't handle losses or failures very well, are less likely to see them as learning curves. and less willing to adapt to changes, and as such usually make mechanics very vanilla. Mind you we all whine especially for release but the challenge is the reason to play.
I generally like difficult games which do frustrate you but which make actually change your style and tactics to be viable. It's one of the reasons why I liked the soul series, which I think is a perfect example, it had choices, but not all choices were equal. My preference for light builds had me running a pure dex fighter, which on a first play through was not well suited to handle the big guys. To make it viable I had to spend considerable time converting to a dex/int spell sword hybrid mid way. You also had to partner up with people to overcome obstacles (four kings). Also the griefing in Dark souls was huge, the bell tower was 24/7, especially with the bottomless box glitch. Yet despite all of this people still understood it as part of the game and that loosing, failing, etc was normal and OK. You lose all your unspent experience points if you died, so its not that it didn't have a penalty either. So while the dark souls community wasn't the largest it pretty much consisted of tough minded players. You should have seen the reaction when a talk of an "easy" mode was mentioned as a possibility
Now dust if very much an anomaly, while I have never played eve I knew what eve was about, so seeing New Eden come into an fps, I'm expecting New Eden unfairness and cruelty to an fps game where I thought that mentality of failures and adaptation would be the norm. Close Beta was brutal with the amount of imbalances and changes that went through, swinging to one extreme to the other, it was quite fun and chaotic. I play scout because it was one of the harder roles and the only other role I've considered was maining dropship piloting due to how difficult it is to stay positive isk wise. I also enjoyed dodging and surviving when getting overun by the enemy and I have played 1 v 16 matches with me as the one (got a "good job" for doing that) due to bad match making,
Now I think we have the Skyrim in Lordran issue here, and while I would just prefer to have the smaller Lordran community, or at most give Skyrim their own gamemode here but it seems the there is a segment that is more intent on turning Dust dust to Skyrim instead of keeping it in Lordran. There are imbalances in Dust, and they will be fixed and new imbalances will be created, and this cycle will go on as we keep adding content.
Plus games with cult followings are allowed to do more interesting and complex things than vanilla games meant to please the average person. A slow growing cult following is preffered over a vanilla explosion.
I also think the niche roles in Dust have a better understanding of performance acceptance vs the main offensive front liner who is upset if he can't own 24/7 in all situations, which also explains dust's nerfing history. I consider Dust's PS3 debut as Beta and its PS4 launch as the actual if it ever comes.
In the end though CCP is going to have to either A) create a place for Dust's Skyrim players to run to or B) Pick one or the other. If the goal is to match the popular fps tittles like cod, bf, or KZ (shadow fall looks fun too), then it will have to go the skyrim route, in which case you might as well go play the others titles. If it is looking to be the Dark souls of the fps world, then it needs to focus on keeping the content coming and balance it as we go.
I understand if I get any visceral comments, as we are still are operating in an unforgiving New Eden and thus things can get frustrating, but I was kind of wondering if the New Eden environment is something that your fps minded gamer can adjust to, or do you think that Dust is going to have to lighten up and become more vanilla?
Anyways, I don't expect too many hits due to length on content, just kind of letting my thoughts out. Regardless thank you for your time.
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