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I-Shayz-I
I-----I
1376
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Posted - 2013.11.16 11:56:00 -
[1] - Quote
Not one, but TWO recent threads on here were posted on by CCP Saberwing stating that he would communicate with game designers on the issue brought up.
HOWEVER, both of these issues have been obviously apparent ever since the begining of uprisng, and have been brought up in so many threads it's ridiculous.
Yet when someone posts a video about it and shows CCP what EXACTLY we're having to deal with, they finally say "oh hey look at that, there's something definitely not right here...".
Is this what you want CCP? Do you really want us to phisically show you evidence of problems in your game before you actually take a look into the situation? _______________________________________
Honestly, the main issue I have with this is that we don't have the same methods for testing the game as CCP does. If we want to test something we have to get someone else who's willing to test with us, have some sort of recording device, sync up into an oceania match where we are on opposite sides, and THEN we can start testing.
In any other circumstance of normal gameplay, the footage is debatable. I can show a clip of my HMG not being able to do damage if the reticule isn't red, and no one cares that I died because of it. But when a video comes out where someone actually shows the the HMG dispersion problem, 80+ people support it and it gets a DEV response. _______________________________________
I mean, does CCP want more of this kind of thing? Should we rally up some dedicated testers and focus efforts on figuring out why certain things feel OP or UP?
Heck, I could be wrong and maybe it's just that Saberwing is finally the DEV we've been waiting for. Someone who can create a good communication line between the most important problems and the people who can supply the answers and/or solutions.
Links:
List of Important Topics
I make logistics videos!
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Mossellia Delt
Militaires Sans Jeux
627
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Posted - 2013.11.16 12:05:00 -
[2] - Quote
here here Shayz!
Scout, Tanker, Dropship Pilot, AV'r
Alts - Medrean Delt / Moselder Telend (Pure Innocence) / Mledean Delt (Capsuleer)
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KEROSIINI-TERO
The Rainbow Effect
833
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Posted - 2013.11.16 12:13:00 -
[3] - Quote
+1 for shayz.
I get the same vibes.
Feeling the scanner is too simple and off balance?
The fix:
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Aaroniero d'Lioncourt
The Southern Legion The Umbra Combine
272
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Posted - 2013.11.16 12:16:00 -
[4] - Quote
Their logic is. "PICS or didn't happen!"
+1 OP |
Marston VC
SVER True Blood Public Disorder.
1217
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Posted - 2013.11.16 12:37:00 -
[5] - Quote
You people clearly don't understand their point of view then. NO SH&T A VIDEO IS GOING TO GET A BETTER RESPONSE. You can write and write about problems all you want, at the end of the day its hard to literate a problem in the game. Especially one as complicated as HMG's not doing damage unless the reticule is red. "THATS NOT HARD TO UNDERSTAND" you say? Sure its not hard to understand what your writing, its a problem when CCP trys to REPLICATE the issue.
REPLICATE. If they cant REPLICATE it, then it becomes incredibly hard for them to fix.
Video is an outstanding way to show CCP how exactly a glitch works. It provides a step by step basis on how to replicate a bug or glitch. Once they can replicate it, they can then isolate the bug, figure out why it happens. and THEN fix the problem.
Its not a communication thing dude. Just because CCP doesn't blue tag every single god damn thread doesn't mean they don't look and read what people are writing. Why should they post on a thread that's brought up the same issue for the twelfth time? It would just be tedious and a waste of time.
My point is, yes, CCP has said time and time again that video is a good way to get things fixed. If you provide video evidence it provides a very sturdy platform for CCP to work off of. Otherwise, all you write on the forum is nothing more then opinion. The only difference is that some people's opinions sound more constructive and intelligent then others.
Marston VC, STB director
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Ryder Azorria
Amarr Templars Amarr Empire
696
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Posted - 2013.11.16 12:58:00 -
[6] - Quote
Because anecdotal evidence is an oxymoron. |
Sigberct Amni
Goonfeet Top Men.
185
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Posted - 2013.11.16 13:08:00 -
[7] - Quote
I don't really see a problem with this. Why should CCP hire a testing department when you nerds are willing to do it for free~ |
Stefan Stahl
Seituoda Taskforce Command Caldari State
349
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Posted - 2013.11.16 14:01:00 -
[8] - Quote
My explanation is that CCP's QA-department can't actually read (english at least). |
Roofer Madness
A.N.O.N.Y.M.O.U.S. Renegade Alliance
543
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Posted - 2013.11.16 14:10:00 -
[9] - Quote
It's almost like CCP should hire someone to test their beta game before it hits the real market..... Oh wait. That's us. And we're doing it for free. And its already on the open market and lost a lot of customers.... Whoopsie!!!!!
The Dust 514 AFK song
Plasma Cannon FTW
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Ryme Intrinseca
Seraphim Auxiliaries
212
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Posted - 2013.11.16 14:14:00 -
[10] - Quote
This is a counterproductive thread. Do you really want to give CCP the impression that players don't like it when they tackle proven bugs? |
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George Moros
Area 514
177
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Posted - 2013.11.16 14:48:00 -
[11] - Quote
Marston VC wrote:You people clearly don't understand their point of view then. NO SH&T A VIDEO IS GOING TO GET A BETTER RESPONSE. You can write and write about problems all you want, at the end of the day its hard to literate a problem in the game. Especially one as complicated as HMG's not doing damage unless the reticule is red. "THATS NOT HARD TO UNDERSTAND" you say? Sure its not hard to understand what your writing, its a problem when CCP trys to REPLICATE the issue.
REPLICATE. If they cant REPLICATE it, then it becomes incredibly hard for them to fix.
Video is an outstanding way to show CCP how exactly a glitch works. It provides a step by step basis on how to replicate a bug or glitch. Once they can replicate it, they can then isolate the bug, figure out why it happens. and THEN fix the problem.
Its not a communication thing dude. Just because CCP doesn't blue tag every single god damn thread doesn't mean they don't look and read what people are writing. Why should they post on a thread that's brought up the same issue for the twelfth time? It would just be tedious and a waste of time.
My point is, yes, CCP has said time and time again that video is a good way to get things fixed. If you provide video evidence it provides a very sturdy platform for CCP to work off of. Otherwise, all you write on the forum is nothing more then opinion. The only difference is that some people's opinions sound more constructive and intelligent then others.
In the case of HMG aiming bug, they were given detailed description of what and when it's happening months before video was posted. And they surely can test and replicate something more easily than us players. I don't think that every post in the feedback/requests (or general discussions) should receive a blue tag or CCP isn't communicating with it's playerbase. But it seems that they either don't pay attention to some requests, or discard them as "not important" unless people aren't screaming about it left and right. Since heavies aren't really the most used class in this game, it's no wonder there wasn't much noise being made about the bug.
Anyway, I'm suspecting they knew about the bug all along, but decided to be silent about it and hope noone notices. This probably isn't even a bug in a classic sense. More likely they decided to "borrow" the aiming mechanics from other weapons, modify it a bit to make it look like it has a spread, and just go with that. This is probably the reason why they ignored all the previous threads on the topic, until someone made a video for all to see. |
Skihids
Bullet Cluster Legacy Rising
2426
|
Posted - 2013.11.16 15:00:00 -
[12] - Quote
It really feels like it takes a video to get CCP's attention. |
I-Shayz-I
I-----I
1385
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Posted - 2013.11.16 15:01:00 -
[13] - Quote
Marston VC wrote:My point is, yes, CCP has said time and time again that video is a good way to get things fixed. If you provide video evidence it provides a very sturdy platform for CCP to work off of. Otherwise, all you write on the forum is nothing more then opinion. The only difference is that some people's opinions sound more constructive and intelligent then others.
I already stated in the OP a point as to why us making videos is such a chore as they have to be made in such a specific way, but let me clarify a bit:
1. We don't have an easy way to test things ourselves. Even so it takes a lot of time and effort just to set up the right conditions in order to start testing. Not to mention the whole recording and video making process as well.
2. Making videos isn't enough. I stated that I made a video about the HMG problem in the past and no one cared about it because it was just normal gameplay. In order for things to actually have any proof behind them (and for them to be even acknowledged by others), they need to be recorded in a testing environment where no other outside variables can affect them. This is the only way to keep other players from posting things about how it's my fault that the HMG dispersion doesn't work, or whatever.
3. I shouldn't have to spend time and effort to make a video showing such an obvious problem (like the lack of dispersion when using an AR for the first 30 rounds). 90%+ of the playerbase has used or uses the AR. Describing the issue in detail should be good enough since all a player has to do is equip an AR the next time they play and fire at a point on a wall to see how little dispersion/recoil there is.
Not only this, but CCP can test these things 100x faster than we can, yet we have to spend so much time and effort to bring such obvious information to light.
If we are supposed to be the primary testing force for this game, why is it then that we have no area in the game to easily test things? We don't have a sandbox mode, or a single player weapon range, or even a way to create private matches. __________________________________
We have to go out of our way just to provide them information that isn't that hard to obtain, all to make sure that certain COMMON broken machanics in this game are actually known to the DEVs.
-If you use an AR and ADS you'll notice that it has no dispersion for the first 30 rounds, and you'll wonder why Dust has this mechanic yet every other FPS doesn't. This was apparent to me ever since the very first match I played of this game.
-If you use an HMG you'll find that you mainly do damage when your reticule is red (i.e. the tiny dot in the center is on the other player), yet you do minimal damage in your spread. This takes a bit of time to actually realize, but most players saw this was an obvious problem with the changes in uprising.
-If you throw a grenade and kill a heavy in one shot you'll probably think of yourself as a great shot...until you realize that your grenade only says it does 600 damage and that heavy had 1300 ehp. You can't tell me this is supposed to be working as intended.
Links:
List of Important Topics
I make logistics videos!
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Karl Koekwaus
200
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Posted - 2013.11.16 15:05:00 -
[14] - Quote
So you rather want CCP not posting in those threads?
Micheal Jackson died for my sins
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DUST Fiend
OSG Planetary Operations Covert Intervention
7628
|
Posted - 2013.11.16 15:10:00 -
[15] - Quote
Seems like an excellent reason to give us the ability to record our matches in game
Probably not technically possible, but still.
Stories / Vids
#
5
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I-Shayz-I
I-----I
1386
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Posted - 2013.11.16 15:16:00 -
[16] - Quote
Karl Koekwaus wrote:So you rather want CCP not posting in those threads?
Confused as to where you go that...
No, I want CCP to actually acknowledge things the FIRST TIME they are brought up, and not finally get around to looking at them 6 updates after the problems was introduced because someone finally took the time to make a video to show them proof that the HMG dispersion doesn't work...or that the AR really doesn't have any dispersion while ADS.
Both of these things have been brought up a number of times ever since uprising, and yet they are just now something that is deemed important.
But like I said, maybe it's just that Saberwing is an awesome DEV.
Links:
List of Important Topics
I make logistics videos!
|
Mortedeamor
WASTELAND JUNK REMOVAL
737
|
Posted - 2013.11.16 15:18:00 -
[17] - Quote
sounds legit i have a recorder...we should make some form of regular match where bus can be found and recorded ..since ccp cant seem to find them i have 6 constant terrain glitches ima record sometime in the next 3 days |
I-Shayz-I
I-----I
1387
|
Posted - 2013.11.16 15:18:00 -
[18] - Quote
DUST Fiend wrote:Seems like an excellent reason to give us the ability to record our matches in game Probably not technically possible, but still.
More like a reason to give us some sort of sandbox mode, firing range, or private matches (similar to corp battles)
If they want us to test their product, then why not give us an easy way to test things...right?
Links:
List of Important Topics
I make logistics videos!
|
Vrain Matari
ZionTCD Public Disorder.
1234
|
Posted - 2013.11.16 15:24:00 -
[19] - Quote
I imagine the peeps in CCP looking at these issues have a frakkin' mountain of tasks on their plate atm.
I think what i would do in that situation and one of the first things would be to cherry-pick the ones that wouldn't involve hours of trying to unpick multiple forum threads trying to identify probable issues and hunting for smoking-gun leads on how to approach a problem.
The first things i would cherry pick would be video evidence. The next thing i would cherry-pick are the reliable posters, if i knew who they were, and if i was compiling a to-do list on problems i couldn't reproduce from the forum threads, i'd give it a while and wait for multiple reports from multiple sources before investing too much time.
And as a final point, one wonders how hard an individual would have to fight to get devtime devoted to a particular fix, or to get an issue bumped up from the backlog. I think in some situations a dev would have to mount a friggin' crusade to get an issue put on the table for immediate attention.
I support SP rollover.
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Mortedeamor
WASTELAND JUNK REMOVAL
737
|
Posted - 2013.11.16 15:27:00 -
[20] - Quote
I-Shayz-I wrote:DUST Fiend wrote:Seems like an excellent reason to give us the ability to record our matches in game Probably not technically possible, but still. More like a reason to give us some sort of sandbox mode, firing range, or private matches (similar to corp battles) If they want us to test their product, then why not give us an easy way to test things...right? BRING BACK CORP BATTLES |
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Marston VC
SVER True Blood Public Disorder.
1222
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Posted - 2013.11.16 15:31:00 -
[21] - Quote
George Moros wrote:Marston VC wrote:You people clearly don't understand their point of view then. NO SH&T A VIDEO IS GOING TO GET A BETTER RESPONSE. You can write and write about problems all you want, at the end of the day its hard to literate a problem in the game. Especially one as complicated as HMG's not doing damage unless the reticule is red. "THATS NOT HARD TO UNDERSTAND" you say? Sure its not hard to understand what your writing, its a problem when CCP trys to REPLICATE the issue.
REPLICATE. If they cant REPLICATE it, then it becomes incredibly hard for them to fix.
Video is an outstanding way to show CCP how exactly a glitch works. It provides a step by step basis on how to replicate a bug or glitch. Once they can replicate it, they can then isolate the bug, figure out why it happens. and THEN fix the problem.
Its not a communication thing dude. Just because CCP doesn't blue tag every single god damn thread doesn't mean they don't look and read what people are writing. Why should they post on a thread that's brought up the same issue for the twelfth time? It would just be tedious and a waste of time.
My point is, yes, CCP has said time and time again that video is a good way to get things fixed. If you provide video evidence it provides a very sturdy platform for CCP to work off of. Otherwise, all you write on the forum is nothing more then opinion. The only difference is that some people's opinions sound more constructive and intelligent then others. In the case of HMG aiming bug, they were given detailed description of what and when it's happening months before video was posted. And they surely can test and replicate something more easily than us players. I don't think that every post in the feedback/requests (or general discussions) should receive a blue tag or CCP isn't communicating with it's playerbase. But it seems that they either don't pay attention to some requests, or discard them as "not important" unless people aren't screaming about it left and right. Since heavies aren't really the most used class in this game, it's no wonder there wasn't much noise being made about the bug. Anyway, I'm suspecting they knew about the bug all along, but decided to be silent about it and hope noone notices. This probably isn't even a bug in a classic sense. More likely they decided to "borrow" the aiming mechanics from other weapons, modify it a bit to make it look like it has a spread, and just go with that. This is probably the reason why they ignored all the previous threads on the topic, until someone made a video for all to see.
You sound like the sort of person who believes 9/11 was orchestrated by the US government......
Marston VC, STB director
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Marston VC
SVER True Blood Public Disorder.
1222
|
Posted - 2013.11.16 15:39:00 -
[22] - Quote
I-Shayz-I wrote:Marston VC wrote:My point is, yes, CCP has said time and time again that video is a good way to get things fixed. If you provide video evidence it provides a very sturdy platform for CCP to work off of. Otherwise, all you write on the forum is nothing more then opinion. The only difference is that some people's opinions sound more constructive and intelligent then others. I already stated in the OP a point as to why us making videos is such a chore as they have to be made in such a specific way, but let me clarify a bit: 1. We don't have an easy way to test things ourselves. Even so it takes a lot of time and effort just to set up the right conditions in order to start testing. Not to mention the whole recording and video making process as well. 2. Making videos isn't enough. I stated that I made a video about the HMG problem in the past and no one cared about it because it was just normal gameplay. In order for things to actually have any proof behind them (and for them to be even acknowledged by others), they need to be recorded in a testing environment where no other outside variables can affect them. This is the only way to keep other players from posting things about how it's my fault that the HMG dispersion doesn't work, or whatever. 3. I shouldn't have to spend time and effort to make a video showing such an obvious problem (like the lack of dispersion when using an AR for the first 30 rounds). 90%+ of the playerbase has used or uses the AR. Describing the issue in detail should be good enough since all a player has to do is equip an AR the next time they play and fire at a point on a wall to see how little dispersion/recoil there is. Not only this, but CCP can test these things 100x faster than we can, yet we have to spend so much time and effort to bring such obvious information to light. If we are supposed to be the primary testing force for this game, why is it then that we have no area in the game to easily test things? We don't have a sandbox mode, or a single player weapon range, or even a way to create private matches. __________________________________ We have to go out of our way just to provide them information that isn't that hard to obtain, all to make sure that certain COMMON broken machanics in this game are actually known to the DEVs. -If you use an AR and ADS you'll notice that it has no dispersion for the first 30 rounds, and you'll wonder why Dust has this mechanic yet every other FPS doesn't. This was apparent to me ever since the very first match I played of this game. -If you use an HMG you'll find that you mainly do damage when your reticule is red (i.e. the tiny dot in the center is on the other player), yet you do minimal damage in your spread. This takes a bit of time to actually realize, but most players saw this was an obvious problem with the changes in uprising. -If you throw a grenade and kill a heavy in one shot you'll probably think of yourself as a great shot...until you realize that your grenade only says it does 600 damage and that heavy had 1300 ehp. You can't tell me this is supposed to be working as intended.
I agree that there should be some sort of testing environment. That's not the issue here. What bothers me is when people make whistle blowing posts claiming CCP is awful at communicating when comparatively with 95% of other game developers they are doing a great job communicating. Is there things that could be improved on? Yes, but it takes time to fix things. In the meantime people are just going to have to deal with it. Also CCP has stated before that a sort of "test environment" was intended to be added. There just really focused on more pressing issues right now. (ie: vehicle rebalance (which I assure you gets a TON MORE ATTENTION) and the new FW changes coming soon).
Marston VC, STB director
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I-Shayz-I
I-----I
1390
|
Posted - 2013.11.16 20:28:00 -
[23] - Quote
If anything, they could at least give us a list of the things they are currently working on, and what's important/not so important.
Links:
List of Important Topics
I make logistics videos!
|
Lance 2ballzStrong
SyNergy Gaming EoN.
4514
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Posted - 2013.11.16 20:47:00 -
[24] - Quote
apparently.
Making a bunch of threads pointing out something is wrong obviously isn't the way to go. I need to get a recording device and make videos because obviously people don't know what they're talking about.
Uprising 1.0 - "Hey something's not right with the HMG"
Uprising 1.4 - "Hey the HMG is officially useless. I think it's the spread that's the problem"
Uprising 1.??? - "Hey here's a video showing something's wrong with the HMG"
CCP - "Oh right! Thx for bringing that to our attention"
How many months have people been saying the HMG is poop? I've been saying it since 1.0, but did no test, assuming the dmg and bullet spread was the problem. Not realizing that I needed to aim the little white pixel at people to get hitmarkers.
Ridiculous. No wonder so many people left. Not really the fact that the game is moving along at the rate of a snail, but more the fact that CCP doesn't listen to the community. CPM there? Big whoop. They probably don't listen to them either.
( ._.) <('.'<)
"There there Mr. Heavy, it's not your fault CCP doesn't care about you"
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Lance 2ballzStrong
SyNergy Gaming EoN.
4514
|
Posted - 2013.11.16 20:48:00 -
[25] - Quote
I-Shayz-I wrote:If anything, they could at least give us a list of the things they are currently working on, and what's important/not so important.
You mean like a roadmap? LOL!!!!!
Probably the #1 thing people have been asking for since forever.
( ._.) <('.'<)
"There there Mr. Heavy, it's not your fault CCP doesn't care about you"
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Seymor Krelborn
DUST University Ivy League
1204
|
Posted - 2013.11.16 21:08:00 -
[26] - Quote
because ccp doesn't play their own game enough to know this stuff but also have no trust in the community even though they have deceitfully conscripted us all to be beta testers in a game that was launched but still in a covert beta...
I think that sums it up.
insert witty or profound statement here _______.
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Iron Wolf Saber
Den of Swords
10316
|
Posted - 2013.11.16 21:09:00 -
[27] - Quote
If a picture is worth a thousand words I guess a video is worth a million.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Scrambler Rifle =// Unlocked
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Iron Wolf Saber
Den of Swords
10316
|
Posted - 2013.11.16 21:10:00 -
[28] - Quote
Lance 2ballzStrong wrote:I-Shayz-I wrote:If anything, they could at least give us a list of the things they are currently working on, and what's important/not so important. You mean like a roadmap? LOL!!!!! Probably the #1 thing people have been asking for since forever.
Funny thing how people discard the previous roadmap being a roadmap despite ccp hitting mile markers and theming the ponit patches around the features slated on the roadmap in the order listed.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Scrambler Rifle =// Unlocked
|
Lance 2ballzStrong
SyNergy Gaming EoN.
4514
|
Posted - 2013.11.16 21:54:00 -
[29] - Quote
Iron Wolf Saber wrote:Lance 2ballzStrong wrote:I-Shayz-I wrote:If anything, they could at least give us a list of the things they are currently working on, and what's important/not so important. You mean like a roadmap? LOL!!!!! Probably the #1 thing people have been asking for since forever. Funny thing how people discard the previous roadmap being a roadmap despite ccp hitting mile markers and theming the ponit patches around the features slated on the roadmap in the order listed.
People can't take CCPs road map serious...for obvious reasons.
( ._.) <('.'<)
"There there Mr. Heavy, it's not your fault CCP doesn't care about you"
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Iron Wolf Saber
Den of Swords
10374
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Posted - 2013.11.18 06:12:00 -
[30] - Quote
Lance 2ballzStrong wrote:Iron Wolf Saber wrote:Lance 2ballzStrong wrote:I-Shayz-I wrote:If anything, they could at least give us a list of the things they are currently working on, and what's important/not so important. You mean like a roadmap? LOL!!!!! Probably the #1 thing people have been asking for since forever. Funny thing how people discard the previous roadmap being a roadmap despite ccp hitting mile markers and theming the ponit patches around the features slated on the roadmap in the order listed. People can't take CCPs road map serious...for obvious reasons. But just to elaborate some more. How many times were vehicle fixes pushed back? Not to mention other small stuff mentioned in the past that were suppose to come sooner rather than later, *cough*paintbucket*cough*. A roadmap by CCP is something like this - Fix abc - Fix def - Fix ghi (maybe more content) So when something gets pushed back for a couple months, that roadmap basically just tells you "more fixes on the way"... no dates, no ETA, nothing. That's not a roadmap really, that's a rough guestimation of when stuff coming. At this point, nobody would really hold their breath for any date that CCP sets.
Then by that case every example of a road map shown by other game developers are not road maps either.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Scrambler Rifle =// Unlocked
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Ghosts Chance
Inf4m0us
135
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Posted - 2013.11.18 06:22:00 -
[31] - Quote
what about the rendering problems CCP refuses to awknowledge, replication instructions are easy its
step 1 : enter game step 2: take note that nothing renders
is it REALLY nessesary to make a video of that? how is that not something they can replicate? |
Niuvo
NECROM0NGERS
778
|
Posted - 2013.11.18 07:52:00 -
[32] - Quote
more fix please. We'll just keep grinding while we wait. They should deal with the most annoying and scrub things about the game first. So we can have a decent game to play. Then add new and exciting things. I don't know how much work they got until they get it right. I'll say mid-summer 2014 |
Kazae Wolf
The Devil Dogs
0
|
Posted - 2013.11.25 08:01:00 -
[33] - Quote
I have a director role in my corp and for some reason the game refuses to allow me to utilize my privileges and even refuses to show my director status to me. It shows up for the CEO of our corp just fine...but for some reason it doesn't show up for me. It started a few days ago. It was fine when I logged out for the night....but then the next day, it showed me as a standard member for some reason. The CEO of our corp has tried to fix it by removing the director privileges and then re enabling them but to no avail. |
George Moros
Area 514
193
|
Posted - 2013.11.25 11:04:00 -
[34] - Quote
Marston VC wrote: You sound like the sort of person who believes 9/11 was orchestrated by the US government......
LOL. I think that the 9/11 conspiracy is, although not impossible, very unlikely to be true. However, the possibility that CCP used a "shortcut" for the HMG aiming mechanics due to time/budgetary/personnel/whatever constraints doesn't exactly fall in the same category as the 9/11 conspiracy.
Pulvereus ergo queritor.
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