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Thread Statistics | Show CCP posts - 1 post(s) |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3733
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Posted - 2013.11.13 11:33:00 -
[1] - Quote
Inspired by the fairly successful Operation Retake Mass Effect from back when Mass Effect 3's ending was terrible, this is the official start of Operation Retake Dust 514! (Though it's not quite as abrasive as the title may let on, lol)
The SP Rollover system was proposed a while back and there was a fair bit of discussion regarding it. Somewhere along the line, unfortunately, it got lost in the sea of great ideas that have come to and fro in the game. This Operation is a peaceful reminder that this is something that the community still wants. Obviously, CCP knows this, but it's important to reinforce that appeal and keep up the awareness for those in our community who don't know about it
What is the SP Rollover System
Here's a comment from CCP Nothin about how it could work: Clicky!
It's simple!
- If you have something to say about the current SP accrual system or changes you desire, speak up! - Be as civil and polite as possible in your critique - Try to stay on topic - Most importantly, copy and paste the below into your signature! (this will require a modest 21 characters)
I Support SP Rollover
That's it! Be sure to tell your friends and let's rally together to show CCP that they will forever be loved for it's implementation
ANON Diplomat -//- I Support SP Rollover ^_^
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3734
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Posted - 2013.11.13 12:39:00 -
[2] - Quote
I think there would be some preventative measures from Rollover SP being a way to lower costs on boosters. Make it so that it only transfers to the next week, so:
Week 1: I have 30,000 left on my cap. It transfers to Week 2. Week 2: I have 220,400 left on my cap. I burn through about 120,400 of it. 100,000 gets transferred to Week 3. Week 3: I have 290,400 left on my cap (making it feasibly harder and harder to attain, but still available.)
Then, if we make it so that the remainder is accrued first...
Week 1: I have 30,000 left on my cap. It transfers to Week 2. Week 2: I have 220,400 left on my cap. I burn through 20,000 of it. Only 190,400 gets transferred to Week 3, as it's all that I would have normally had for the previous week. Week 3: I have 290,400 left on my cap (making it feasibly harder and harder to attain, but still available.)
Alternatively, rollover SP could only bring a portion of the remainder. So if I had 30,000 left over, and only 20,000 transferred, I would never see that 10,000 SP again but it wouldn't be as much of a system shock to not have it all.
Of course, this might be by design as with the Daily Bonus. If you log on every day, it's awesome, but if you don't log in one day it resets all the way back to the beginning - thus encouraging you to log in every day.
ANON Diplomat -//- I Support SP Rollover ^_^
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3741
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Posted - 2013.11.13 13:59:00 -
[3] - Quote
Vyzion Eyri wrote:Potential solution to the argument that "CCP won't make money because people will buy 1 booster and grind like Tony Hawk for the duration of the booster once their SP pool is ginormous."
Make all boosters 1 week boosters, and cap the amount of extra SP to the amount of extra SP a player who caps for two weeks with the current system gets with a booster.
For example, the maximum extra SP you can earn with a 3 day booster occurs when you use the booster a day or two before the sp cap resets, then grind like mad, then continuing grinding like mad after the cap resets for the remaining duration of the booster.
So make that amount of SP the cap on the new weekly boosters. This way no one can actually earn more SP than currently, with boosters or without, but we still get rollover SP.
Unless there is a flaw in my suggestion. I could be missing something obvious, because I've never actually used boosters.
I think it's kind of a moot point because there's nothing stopping you from getting a 1/3-Day Booster and just grinding like mad for that duration. The benefit of having a Month-long booster is that the bonus affects the SP accrued -after- you hit your cap as well.
ANON Diplomat -//- I Support SP Rollover ^_^
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3763
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Posted - 2013.11.14 01:23:00 -
[4] - Quote
Snaps Tremor wrote:I have to say this is not what I was expecting to find from a topic with this name, at this time.
Demanding refinements to the way SP is distributed while the game remains in its current state feels a bit like demanding better knives and forks so you can eat the cold porridge you're being served more efficiently.
Would you rather eat with your hands?
Edit: The reason the SP Rollover system is so important is that it doesn't have ego or bias - it doesn't benefit any one playstyle and it doesn't affect balance in any major way. It provides ALL players the same opportunity to attain SP, regardless of work, life or anything in reality. Obviously a purely passive accrual system isn't optimal as it then reduces active player counts and that's never good for a first person shooter! On the other hand, if you provide them the opportunity to get some of the Active SP that they may have missed, than it's not as punishing to be on every day - thus reducing burn out
ANON Diplomat -//- I Support SP Rollover ^_^
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3763
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Posted - 2013.11.14 01:26:00 -
[5] - Quote
Seymor Krelborn wrote:thread supported.
if this doesn't work to at least get an answer I propose the next step is for all forum warriors to post a thread asking ccp for an answer. I think a few thousand threads posted all at the same time with the same question will have to get their attention if this doesn't.
Lol, we did this for the Laser Rifles back in Chromosome xD
ANON Diplomat -//- I Support SP Rollover ^_^
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3764
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Posted - 2013.11.14 01:39:00 -
[6] - Quote
Snaps Tremor wrote:Aeon Amadi wrote:Snaps Tremor wrote:I have to say this is not what I was expecting to find from a topic with this name, at this time.
Demanding refinements to the way SP is distributed while the game remains in its current state feels a bit like demanding better knives and forks so you can eat the cold porridge you're being served more efficiently. Would you rather eat with your hands? Edit: The reason the SP Rollover system is so important is that it doesn't have ego or bias - it doesn't benefit any one playstyle and it doesn't affect balance in any major way. It provides ALL players the same opportunity to attain SP, regardless of work, life or anything in reality. Obviously a purely passive accrual system isn't optimal as it then reduces active player counts and that's never good for a first person shooter! On the other hand, if you provide them the opportunity to get some of the Active SP that they may have missed, than it's not as punishing to be on every day - thus reducing burn out How much SP do you need when a majority of the tree contains ineffective tech demos for exhibition play only.
How much SP do you need when they rebalance it all and introduce new content ^_^
ANON Diplomat -//- I Support SP Rollover ^_^
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3767
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Posted - 2013.11.14 03:59:00 -
[7] - Quote
Snaps Tremor wrote:Aeon Amadi wrote:Snaps Tremor wrote:Aeon Amadi wrote:Snaps Tremor wrote:I have to say this is not what I was expecting to find from a topic with this name, at this time.
Demanding refinements to the way SP is distributed while the game remains in its current state feels a bit like demanding better knives and forks so you can eat the cold porridge you're being served more efficiently. Would you rather eat with your hands? Edit: The reason the SP Rollover system is so important is that it doesn't have ego or bias - it doesn't benefit any one playstyle and it doesn't affect balance in any major way. It provides ALL players the same opportunity to attain SP, regardless of work, life or anything in reality. Obviously a purely passive accrual system isn't optimal as it then reduces active player counts and that's never good for a first person shooter! On the other hand, if you provide them the opportunity to get some of the Active SP that they may have missed, than it's not as punishing to be on every day - thus reducing burn out How much SP do you need when a majority of the tree contains ineffective tech demos for exhibition play only. How much SP do you need when they rebalance it all and introduce new content ^_^ Going off every other update and rebalance, about enough for a Duvolle and extenders/plates.
Level 5 (weapon) Operation is only 621,800 SP - can get that in about a week and a day if you're using boosters =D
ANON Diplomat -//- I Support SP Rollover ^_^
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3771
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Posted - 2013.11.14 05:24:00 -
[8] - Quote
Flix Keptick wrote:God Hates Lags wrote:I'm going to be the unpopular one and say that I really don't want a roll over system. The current system is a good compromise between the a passive SP system like in Eve where essentially there's no motivation to play, and a no limits system that favors hardcore no life grinders.
The current system keeps players active, if a rollover is implemented the numbers will plummet as everybody waits for the game to get better, secure in the knowledge that they aren't missing anything by not playing.
What I propose instead as a solution to the divide in SP is to limit pub matches to standard items, FW to Advanced, and PC to proto, or the like. That gives an incentive to fully level up while also ending protostomping.
I like that the grind in this game doesn't feel constant; you have to cap out once a week but you everything feels smoother with a soft weekly limit.
Once proto is eliminated from Pubs I think we'll find that a rollover system was never needed or a good idea for opening the game up to new players. If the player count plumets then it means the game is bad!!! You get a player base if your game is good, not because said players feel the need to play as not to miss out on anything.
This is what happened with Eve Online. There's no necessity or requirement to play, but 60,000 people log in every day because they -want- to play it. This is one of those very few amazing games that you come up with your own motivations and ambitions, there is no campaign and there are no 'lines' to move around - it's all up to you!
ANON Diplomat -//- I Support SP Rollover ^_^
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