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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Cody Sietz
 Bullet Cluster
 Legacy Rising
 
 1394
 
 
      | Posted - 2013.11.12 19:58:00 -
          [1] - Quote 
 Or would you rather keep the bonus to sidearms?
 
 Maybe a +2 percent fire rate on projectile light weapons?(just a example)
 
 I'd also like to ask Caldari Assaults the same question. Maybe get the old hybrid reload bonus back? Or something else?
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        |  Xender17
 Ahrendee Mercenaries
 EoN.
 
 924
 
 
      | Posted - 2013.11.12 19:59:00 -
          [2] - Quote 
 I thought... Caldari was projectile based?
 
 
 What the fox say? | 
      
      
        |  Cody Sietz
 Bullet Cluster
 Legacy Rising
 
 1394
 
 
      | Posted - 2013.11.12 20:05:00 -
          [3] - Quote 
 
 Xender17 wrote:I thought... Caldari was projectile based?
 I think they are hybrid/missile based, I could be wrong though.
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        |  Canari Elphus
 Ancient Exiles.
 
 948
 
 
      | Posted - 2013.11.12 20:05:00 -
          [4] - Quote 
 Id rather Minmatar Assaults have a bonus to something like profile dampening or such as it would fit better with the skirmisher/flanker nature of the suit.
 
 
 Proud Sponsor of the United Lamp Post Defense Fund. "Protecting Our Skies For A Better Tomorrow" ¯¯¯¦¬¯`GÇó.__Gÿ+ | 
      
      
        |  Oswald Rehnquist
 
 540
 
 
      | Posted - 2013.11.12 20:05:00 -
          [5] - Quote 
 
 Cody Sietz wrote:Xender17 wrote:I thought... Caldari was projectile based?
 I think they are hybrid/missile based.  
 specifically rail/missile base
 
 Below 28 dB | 
      
      
        |  Zekain K
 Expert Intervention
 Caldari State
 
 461
 
 
      | Posted - 2013.11.12 20:08:00 -
          [6] - Quote 
 Speed boost! Running at the speed of rust!
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        |  Cody Sietz
 Bullet Cluster
 Legacy Rising
 
 1394
 
 
      | Posted - 2013.11.12 20:09:00 -
          [7] - Quote 
 
 Oswald Rehnquist wrote:Cody Sietz wrote:Xender17 wrote:I thought... Caldari was projectile based?
 I think they are hybrid/missile based.  specifically rail/missile base Thank you, I my brain sucks.
 
 
 Canari Elphus wrote:I think the Assaults should get a bonus to weapons, it kind of keeps with suit IMO.Id rather Minmatar Assaults have a bonus to something like profile dampening or such as it would fit better with the skirmisher/flanker nature of the suit.
 
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        |  Kallas Hallytyr
 Skullbreakers
 
 97
 
 
      | Posted - 2013.11.12 20:12:00 -
          [8] - Quote 
 Minmatar: Projectile.
 Amarr: Laser
 Gallente: Hybrid - Blaster and Drones
 Caldari: Hybrid - Rail and Missiles.
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        |  Heimdallr69
 Imperfect Bastards
 
 1260
 
 
      | Posted - 2013.11.12 20:14:00 -
          [9] - Quote 
 Caldari is rail technology. ..amarr lasers, minmatar is missles projectiles? Galente is plasma biatches....rail= long range, amarr is second longest then minmatar then galente...rail might be projectiles idr though it was either that or minmatar
 
 I'm everyone's type | 
      
      
        |  Oswald Rehnquist
 
 541
 
 
      | Posted - 2013.11.12 20:14:00 -
          [10] - Quote 
 
 Cody Sietz wrote:Canari Elphus wrote:Id rather Minmatar Assaults have a bonus to something like profile dampening or such as it would fit better with the skirmisher/flanker nature of the suit.
 I think the Assaults should get a bonus to weapons, it kind of keeps with suit IMO. 
 I agree, assaults are going to find their edge over logis through weapon utility bonuses, the amarr have the best example, plus you'd be stepping on scout functionality by getting a profile reduction.
 
 Below 28 dB | 
      
      
        |  ReGnYuM
 Imperfects
 Negative-Feedback
 
 1316
 
 
      | Posted - 2013.11.12 20:15:00 -
          [11] - Quote 
 
 Cody Sietz wrote:Orad you rather keep the bonus to sidearms?
 Maybe a +2 percent fire rate on projectile light weapons?(just a example)
 
 I'd also like to ask Caldari Assaults the same question. Maybe get the old hybrid reload bonus back? Or something else?
 
 
 I like the side arm bonus a lot. The shield bonus is ******* stupid when the recharge rate is 18.
 
 If you never heard of ReGnYuM, you're neither Good or Relevant in Dust 514. KDR>ALL Sig Move: Figure 8 of Death | 
      
      
        |  Canari Elphus
 Ancient Exiles.
 
 949
 
 
      | Posted - 2013.11.12 20:19:00 -
          [12] - Quote 
 
 Cody Sietz wrote:Oswald Rehnquist wrote:Cody Sietz wrote:Xender17 wrote:I thought... Caldari was projectile based?
 I think they are hybrid/missile based.  specifically rail/missile base Thank you, I my brain sucks. Canari Elphus wrote:Id rather Minmatar Assaults have a bonus to something like profile dampening or such as it would fit better with the skirmisher/flanker nature of the suit.
 I think the Assaults should get a bonus to weapons, it kind of keeps with suit IMO. 
 Yeah, but then it gets tricky with balancing and people crying 'OP' all over the forums.
 
 
 
 Proud Sponsor of the United Lamp Post Defense Fund. "Protecting Our Skies For A Better Tomorrow" ¯¯¯¦¬¯`GÇó.__Gÿ+ | 
      
      
        |  Cody Sietz
 Bullet Cluster
 Legacy Rising
 
 1394
 
 
      | Posted - 2013.11.12 20:25:00 -
          [13] - Quote 
 
 ReGnYuM wrote:Cody Sietz wrote:Orad you rather keep the bonus to sidearms?
 Maybe a +2 percent fire rate on projectile light weapons?(just a example)
 
 I'd also like to ask Caldari Assaults the same question. Maybe get the old hybrid reload bonus back? Or something else?
 I like the side arm bonus a lot. The shield bonus is ******* stupid when the recharge rate is 18.  Tell me about it, my Gallente suit does not benefit from it at all.
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        |  Jadd Hatchen
 Psygod9
 D.E.F.I.A.N.C.E
 
 28
 
 
      | Posted - 2013.11.12 20:27:00 -
          [14] - Quote 
 
 Kallas Hallytyr wrote:Minmatar: Projectile.Amarr: Laser
 Gallente: Hybrid - Blaster and Drones
 Caldari: Hybrid - Rail and Missiles.
 
 To fix this...
 
 Amarr: primarily Lasers secondary drones while using Armor for tanking
 Gallente: both blasters and drones while using Armor for tanking
 Caldari: both rail guns and missiles while using Shields for tanking
 Minmatar: both short range autocannons and long range artillary cannons while being able to choose to Armor or Shield tank, but also receiving either a signature or speed bonus or both as the even the developers can't seem to make up their minds and who really cares as they build their ships from the wrecks of the Amarr ones and hold the rust buckets together with duct tape while patching together scavenged weapons systems to shoot at people with. ;)
 
 
 PS - Minmatar hate the Amarr and Caldari hate the Galente.
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        |  Cody Sietz
 Bullet Cluster
 Legacy Rising
 
 1394
 
 
      | Posted - 2013.11.12 20:28:00 -
          [15] - Quote 
 
 Canari Elphus wrote:True, but at the end of the day a Assault has gotta Assault. Minnys may not be able to take a punch but they should be able to throw one.
 Yeah, but then it gets tricky with balancing and people crying 'OP' all over the forums.
 
 
 
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        |  Dunk Mujunk
 RestlessSpirits
 
 243
 
 
      | Posted - 2013.11.12 20:29:00 -
          [16] - Quote 
 As of right now I don't want any monkeying around on the Min Assault for the simple fact I would be worried it would end up getting nerfed. Personally i'm getting by with it now, and am happy with the way it works for me. I can't deny a speed or dampening boost would be great, but for the sake of dodging the nerf hammer, keep it as is for now, the side arm bonus is good enough. At least in my opinion.
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        |  Vrain Matari
 ZionTCD
 Public Disorder.
 
 1212
 
 
      | Posted - 2013.11.12 21:43:00 -
          [17] - Quote 
 
 Canari Elphus wrote:Id rather Minmatar Assaults have a bonus to something like profile dampening or such as it would fit better with the skirmisher/flanker nature of the suit.
 I'm thinking this way too. The minmatar assault will never be a tanking suit - to even reach 700 EHP you have to sacrifice basically everything.
 
 The sidearm bonus is nice and has served us all well, but it is basically a bonus to a playstyle that is the opposite of what the suit wants, which is to be a limited-engagement skirmisher/flanker.
 
 Imo the suit shout have the standard assault suit bonus and dual racial level-based boni, both %age-based: one to lower base signature profile and one to increase walking/sprint speed, which would also affect strafe speed.
 
 
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        |  Clips A'hoy
 The Generals
 EoN.
 
 77
 
 
      | Posted - 2013.11.12 21:59:00 -
          [18] - Quote 
 Uhm... No... I like my 100 bullet clip to rip through heavys.
 
 The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited. The Scriptures, Book I | 
      
      
        |  ReGnYuM
 Imperfects
 Negative-Feedback
 
 1320
 
 
      | Posted - 2013.11.12 22:23:00 -
          [19] - Quote 
 
 Vrain Matari wrote:Canari Elphus wrote:Id rather Minmatar Assaults have a bonus to something like profile dampening or such as it would fit better with the skirmisher/flanker nature of the suit.
 I'm thinking this way too. The minmatar assault will never  be a tanking suit - to even reach 700 EHP you have to sacrifice basically everything. The sidearm bonus is nice and has served us all well, but it is basically a bonus to a playstyle that is the opposite of what the suit wants, which is to be a limited-engagement skirmisher/flanker. Imo the suit shout have the standard assault suit bonus and dual racial level-based boni, both %age-based: one to lower base signature profile and one to increase walking/sprint speed, which would also affect strafe speed. 
 Min Assault is for 1v1 engagements
 
 If you never heard of ReGnYuM, you're neither Good or Relevant in Dust 514. KDR>ALL Sig Move: Figure 8 of Death | 
      
      
        |  Melchiah ARANeAE
 The Unholy Legion Of DarkStar
 DARKSTAR ARMY
 
 305
 
 
      | Posted - 2013.11.12 22:25:00 -
          [20] - Quote 
 Why not just a 5% increase to projectile/explosive weapon magazine size per level? You'd still get the 100 round SMG, but you'd also get the bonus to the Combat rifle and Mass driver. And yes, I am aware that would give you a 10 round assault mass driver.
 
 'Insert witty signature here' | 
      
      
        |  Cody Sietz
 Bullet Cluster
 Legacy Rising
 
 1398
 
 
      | Posted - 2013.11.13 00:26:00 -
          [21] - Quote 
 
 Melchiah ARANeAE wrote:Why not just a 5% increase to projectile/explosive weapon magazine size per level? You'd still get the 100 round SMG, but you'd also get the bonus to the Combat rifle and Mass driver. And yes, I am aware that would give you a 10 round assault mass driver.  That's kind of why I worded the way I did xD
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        |  Zahle Undt
 Bullet Cluster
 Legacy Rising
 
 450
 
 
      | Posted - 2013.11.13 00:32:00 -
          [22] - Quote 
 
 Vrain Matari wrote:Canari Elphus wrote:Id rather Minmatar Assaults have a bonus to something like profile dampening or such as it would fit better with the skirmisher/flanker nature of the suit.
 I'm thinking this way too. The minmatar assault will never  be a tanking suit - to even reach 700 EHP you have to sacrifice basically everything. The sidearm bonus is nice and has served us all well, but it is basically a bonus to a playstyle that is the opposite of what the suit wants, which is to be a limited-engagement skirmisher/flanker. Imo the suit shout have the standard assault suit bonus and dual racial level-based boni, both %age-based: one to lower base signature profile and one to increase walking/sprint speed, which would also affect strafe speed. 
 See I see the sidearm bonus as being specifically tied to the one of the whole 2 weapons Minmatar has at the release of Uprising the SMG. I love the bonus to to sidearm ammo because its good for running in spraying a bunch of lead and then hopefully getting the hell out of dodge. Unfortunately that playstyle is harder to do with the much talked about TTK being lower. So I wouldn't mind if the minmatar bonus was changed to magazine capacity of projectile weapons or something of that nature, but the sidearm bonus is pretty cool too.
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        |  Mr Machine Guns
 Nyain San
 Proficiency V.
 
 132
 
 
      | Posted - 2013.11.13 00:33:00 -
          [23] - Quote 
 What they should do is when the combat rifle and rail rifle come out is give some kind of bonus to all assault suits for using their weapons tech maybe a big cpu and pg reduction
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        |  Zahle Undt
 Bullet Cluster
 Legacy Rising
 
 450
 
 
      | Posted - 2013.11.13 00:36:00 -
          [24] - Quote 
 
 Mr Machine Guns wrote:What they should do is when the combat rifle and rail rifle come out is give some kind of bonus to all assault suits for using their weapons tech maybe a big cpu and pg reduction  
 Hell that would be a better bonus for all assault suits than the paltry 2% per level to shield regen we get now AND it might make assault players a little less butt hurt by logi slayer suits
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        |  Jackof All-Trades
 The Southern Legion
 The Umbra Combine
 
 234
 
 
      | Posted - 2013.11.13 01:56:00 -
          [25] - Quote 
 As long as we put the sidearm bonus on the Minmatar Scout
 
 "Pulvis et umbra sumus."
We are but dust and shadow
GÇò Horace, The Odes of Horace | 
      
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