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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3687
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Posted - 2013.11.12 03:22:00 -
[1] - Quote
Feel free to add on to this ridiculous BS that's persisted in game that makes you rage quit.
- Getting killed by your own dropship when bailing out. - Swarm Launcher missiles curving around sharp corners to get to you - Heavies jumping into/out of LAVs instantly - Lack of turret shields getting gunners (in Dropships/LAVs) killed - Mass Driver camera jerk preventing you from killing the guy when you would have normally been able to do so. - Nanite Injectors only bringing back armor, turning shield tankers into a free kill for the enemy team. - Repair Tool unable to see health bars. - Passive scan picking up people on the minimap when you had absolutely no idea they were there. - No WP for repairing vehicles. - That folding bit of the MCC that always catches your ankles, slowing your movement. - Stupid Dropsuit bonuses (25% shield recharge on Gallente Assault?) - Laser Rifle range dropping off to zero just 10 meters out of it's optimal. - Laser Rifles overheat feedback damage being abnormally high. - Assault Scrambler Rifle never overheating. - Nova Knives inability to charge while sprinting resulting in unnecessarily long chases. - Sniper Rifles returning to the position they were last fired at, resulting in ridiculous damage application from Tactical Sniper Rifles. - Drop uplinks spawning underneath the ground. - Not being able to jump more than twice because of stamina, regardless of how many stamina mods you have. - LAVs either going zero or full speed, no in between (hard as hell trying to repair tanks when you move faster than they do).
ANON Diplomat // 3rd Place Winner of the Eight Thousand Suns Fiction Contest
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3688
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Posted - 2013.11.12 03:33:00 -
[2] - Quote
Koan Zalinto wrote:Aeon Amadi wrote: - LAVs either going zero or full speed, no in between (hard as hell trying to repair tanks when you move faster than they do).
the only one i disagree with...If you play m/k then yes but with ther controller you can vary the throttle with your r2 trigger. ^^ The proto youve been stalking turning around and smiling at you...you know they have a douvolle and your scout just wants to laydown and cry.
I use the analog driving functions from beta, so, I dunno.
ANON Diplomat // 3rd Place Winner of the Eight Thousand Suns Fiction Contest
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3688
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Posted - 2013.11.12 03:34:00 -
[3] - Quote
Vitharr Foebane wrote:You know if heavies had a similar range response to ARs, I'm sure they would stop with the LAV drive-bys .
Or, yanno. Minmatar Heavies. I think it's sort of silly giving them a close range weapon like a Minmatar HMG and then forcing them to use the slowest heavy (amarr) available.
ANON Diplomat // 3rd Place Winner of the Eight Thousand Suns Fiction Contest
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3690
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Posted - 2013.11.12 03:59:00 -
[4] - Quote
On the topic of dropships
- That annoying thing where the turret slides up when aiming too far forward. - Small Railguns firing like a shotgun pellet. - All small turrets being completely incapable of actually hitting where you're aiming unless the vehicle is holding completely still.
ANON Diplomat // 3rd Place Winner of the Eight Thousand Suns Fiction Contest
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3698
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Posted - 2013.11.12 09:26:00 -
[5] - Quote
Lot of talk about small turrets so I'll elaborate my views on them.
- Blasters are halfway decent if you're using the scattered variant and aiming at the feet, letting the minute splash damage take care of them (this has been a lot less effective lately for some reason). They have less DPS than almost all small arms. They're getting a pretty substantial range buff in 1.7 though so that might help.
Edit: Note that when I say that they're getting a range buff in 1.7, I'm referring to the normal variants as ALL other variations on all turrets are going bye-bye. This means there will only be Standard, Advanced and Prototype small blasters - no scattered or compressed.
- Small railguns are like sniper rifles with splash damage. They'd be amazing if they could hit anything and didn't have **** resistance percentages against vehicles. If the LAV is on any sort of incline they'll fire off to the side somewhere for whatever reason. Combine the fact that they overheat ridiculously fast and you've got a weapon in the 'never used category'.\
- Missiles suffer from the above problem and in 1.7 they're getting super-buffed (like, EVERYTHING is getting buffed on them, I have a thread regarding this). So maybe the irritating aim won't be so bad but I'm almost certain they will remain the only usable small turret in the game.
ANON Diplomat // 3rd Place Winner of the Eight Thousand Suns Fiction Contest
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3712
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Posted - 2013.11.12 21:52:00 -
[6] - Quote
IRON PATRIOT 1 wrote:Don't say assault scrambler rifle never overheats if you don't use it consistently. I've had it overheat on me more than once specifically in pc.
I -do- use it consistently and with no skills attached I have video proof that the damn thing doesn't overheat for nearly two entire magazines. You have to -TRY- to get that weapon to overheat, how you managed to do it is a wonder to me but I would definitely recommend using the Amarr Assault as it has a cool-down bonus you can take advantage of.
ANON Diplomat // 3rd Place Winner of the Eight Thousand Suns Fiction Contest
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3712
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Posted - 2013.11.12 21:57:00 -
[7] - Quote
TuFar Gon wrote:Fatty's in lav's is gettin complained about now!? Freakin pathetic!!! We gotta get around somehow bro, wut da hell??
Dude, f'real? I don't mind if you jump out of the LAV and try to 1-v-1 me, that's cool but..
Trying to run me down over and over again because I have no AV and it's nigh impossible to shoot the driver out... Jumping out when you fail to do that and try to kill me with an HMG... Realize you're losing for whatever reason... Then get BACK IN THE LAV to drive off into the sunset?
That's some BS right there.
"We gotta get around somehow bro, wut da hell??"
And I -really- don't want to hear this comment as the justification. I am a Gallente Assault/Logi, I move slow just because I want to stay alive (armor plates) and I used to run Heavy. I know the pain. It's no surprise that some of the best heavies run kinetic catalyzers and honestly, if you want mobility, I'm going to point you in the direction of the Minmatar Heavy whenever it comes out...
...but don't you dare say anything about it's survivability xD
ANON Diplomat // 3rd Place Winner of the Eight Thousand Suns Fiction Contest
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3725
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Posted - 2013.11.13 01:59:00 -
[8] - Quote
Vitharr Foebane wrote:Aeon Amadi wrote:IRON PATRIOT 1 wrote:Don't say assault scrambler rifle never overheats if you don't use it consistently. I've had it overheat on me more than once specifically in pc. I -do- use it consistently and with no skills attached I have video proof that the damn thing doesn't overheat for nearly two entire magazines. You have to -TRY- to get that weapon to overheat, how you managed to do it is a wonder to me but I would definitely recommend using the Amarr Assault as it has a cool-down bonus you can take advantage of. Amarr assault actually reduces laser weapon heatup rate, and ScR ops increases cooldown rate
Right, slight typo lol. Thanks for pointing that out.
ANON Diplomat // 3rd Place Winner of the Eight Thousand Suns Fiction Contest
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