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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4836
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Posted - 2013.11.10 23:39:00 -
[1] - Quote
Please. It's long overdue.
It prevents the SP cap from being a mechanic that forces you to play every week or lose out - it stops punishing you for taking a break, going on holiday, etc. It stops things being so grindy as people are forced to grind out the SP each week.
It was voted on for a landslide victory in January, and promised to us 'in the next update'. Please make it happen.
It does have the problem of boosters being used to do things like super back to back grind sessions to cut down on the value of booster needed, but that tends to happen anyway. You could have SP trickle into the active pool much like passive SP over time, without a limit on it - when a booster is plugged in, keep the trickle the same but have an additional 'bonus' pool, for example.
In its current form though, the SP cap is a grind inducing and restrictive mechanic - whilst it should be restrictive in some ways, it shouldn't make people effectively lose SP if they fail to cap out in the weekly grind.
Level 4 Forum Warrior
Lenin of the glorious armoured revolution
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Talos Vagheitan
167
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Posted - 2013.11.10 23:44:00 -
[2] - Quote
It's a tough balance, rewarding those who play, while trying not to punish those who play less
Who cares what some sniper has to say
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7011
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Posted - 2013.11.10 23:46:00 -
[3] - Quote
Totally support.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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Galvan Nized
Deep Space Republic Top Men.
258
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Posted - 2013.11.10 23:54:00 -
[4] - Quote
Who is not in favor of this?
But CCP can't figure out how to make boosters work with it so it probably will never happen. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3681
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Posted - 2013.11.11 00:50:00 -
[5] - Quote
Galvan Nized wrote:Who is not in favor of this?
But CCP can't figure out how to make boosters work with it so it probably will never happen.
Simple enough solution is that if the Active Booster is not fully utilized throughout the week it's effects get nullified, creating incentive TO hit the cap but it's not entirely necessary. It works this way currently, whereas if you're not earning SP throughout the week you don't get the bonus - so there's nothing to be gained or lost there. With the rollover, you'd essentially be missing out on the 50%/100% extra SP but would have the opportunity to gain the SP from the previous week's cap.
ANON Diplomat // 3rd Place Winner of the Eight Thousand Suns Fiction Contest
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Cosgar
ParagonX
7614
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Posted - 2013.11.11 01:18:00 -
[6] - Quote
Just had to pick up a 3rd job. Going to need this more than ever.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3816
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Posted - 2013.11.11 01:41:00 -
[7] - Quote
Arkena Wyrnspire wrote:Please. It's long overdue.
It prevents the SP cap from being a mechanic that forces you to play every week or lose out - it stops punishing you for taking a break, going on holiday, etc. It stops things being so grindy as people are forced to grind out the SP each week.
It was voted on for a landslide victory in January, and promised to us 'in the next update'. Please make it happen.
It does have the problem of boosters being used to do things like super back to back grind sessions to cut down on the value of booster needed, but that tends to happen anyway. You could have SP trickle into the active pool much like passive SP over time, without a limit on it - when a booster is plugged in, keep the trickle the same but have an additional 'bonus' pool, for example.
In its current form though, the SP cap is a grind inducing and restrictive mechanic - whilst it should be restrictive in some ways, it shouldn't make people effectively lose SP if they fail to cap out in the weekly grind. Never not support and bump.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Indamn
Eyniletti Rangers Minmatar Republic
0
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Posted - 2013.11.11 04:15:00 -
[8] - Quote
How is this not drawing more attention?
Great idea.
+1 |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4856
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Posted - 2013.11.11 06:59:00 -
[9] - Quote
Talos Vagheitan wrote:It's a tough balance, rewarding those who play, while trying not to punish those who play less It's already rewarding those who play with ISK, and if you play enough you can still earn SP past your cap.
Level 4 Forum Warrior
Lenin of the glorious armoured revolution
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4912
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Posted - 2013.11.12 18:32:00 -
[10] - Quote
Bump.
Level 4 Forum Warrior
Lenin of the glorious armoured revolution
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Sky Kage
THE GOD'Z THEMSELVES
43
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Posted - 2013.11.12 18:36:00 -
[11] - Quote
I agree completely. +1
Happiness is as a butterfly. when pursed it's always just beyond your grasp. but should you relax, It may alight you
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Awry Barux
Xer Cloud Consortium
303
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Posted - 2013.11.12 18:43:00 -
[12] - Quote
+1 |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4960
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Posted - 2013.11.13 07:13:00 -
[13] - Quote
So many +1s, so few responses.
Level 4 Forum Warrior
Lenin of the glorious armoured revolution
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Draco Cerberus
Hell's Gate Inc
491
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Posted - 2013.11.13 09:08:00 -
[14] - Quote
Don't expect this any sooner than a year or so from now, CCP is still working on the other things that they told us would be "next update" from over a year ago. I agree this needs to happen, and would like to take a good break to maybe watch a movie or something, but that silly daily SP bonus never gets higher than 6k sp and for some reason it drops to 0 sp when I do take a day off.
One Universe...with friendly fire for all!
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4968
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Posted - 2013.11.13 17:20:00 -
[15] - Quote
Draco Cerberus wrote:Don't expect this any sooner than a year or so from now, CCP is still working on the other things that they told us would be "next update" from over a year ago. I agree this needs to happen, and would like to take a good break to maybe watch a movie or something, but that silly daily SP bonus never gets higher than 6k sp and for some reason it drops to 0 sp when I do take a day off.
I don't expect it, but I really, really want it. Honestly, the SP system is such a pain right now I'd happily forgo other things to get rollover.
Level 4 Forum Warrior
Lenin of the glorious armoured revolution
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Cross Atu
Conspiratus Immortalis Covert Intervention
1810
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Posted - 2013.11.13 19:52:00 -
[16] - Quote
Cosgar wrote:Just had to pick up a 3rd job. Going to need this more than ever. Yeah I've been away due to IRL, still not fully back and likely won't be for awhile. Even with EVE/Dust being my primary gaming I've logged less than 20 hours in the past 2 months because I just don't have time to game lately. I've been lucky to have both types of Omega Booster as a way to mitigate the SP loss by not being able to play every week - and honestly SP loss is exactly what it is - but for those who don't or who are newer to the game, or both, this present system is increadibly painful.
Furthermore a pool/rollover system was proposed/"promised" by CCP prior to this and I'm a bit baffled as to why we're not even getting updates on the iterations regarding that system. It is purportedly coming, it's a core game feature, and we're not being kept in the loop. That seems a bit to me [Disclaimer: I may have missed an update in my absence, if I have someone please link me so I can edit this post to properly reflect the current state of events. Thanks ]
0.02 ISK Cross
SupportSP Rollover & an improved Recruting System
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4980
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Posted - 2013.11.13 19:55:00 -
[17] - Quote
Cross Atu wrote:Cosgar wrote:Just had to pick up a 3rd job. Going to need this more than ever. Yeah I've been away due to IRL, still not fully back and likely won't be for awhile. Even with EVE/Dust being my primary gaming I've logged less than 20 hours in the past 2 months because I just don't have time to game lately. I've been lucky to have both types of Omega Booster as a way to mitigate the SP loss by not being able to play every week - and honestly SP loss is exactly what it is - but for those who don't or who are newer to the game, or both, this present system is increadibly painful. Furthermore a pool/rollover system was proposed/"promised" by CCP prior to this and I'm a bit baffled as to why we're not even getting updates on the iterations regarding that system. It is purportedly coming, it's a core game feature, and we're not being kept in the loop. That seems a bit to me [Disclaimer: I may have missed an update in my absence, if I have someone please link me so I can edit this post to properly reflect the current state of events. Thanks ]0.02 ISK Cross
No updates on it.
Apparently, rollover SP was a pet project of CCP Nothin, who hasn't been with CCP for a while now. There was a weekly feedback section saying it wasn't planned sometime in August.
The CPM brought it back up in a meeting yesterday apparently and are trying to establish it as a priority, hence Nova's thread on the topic (which I believe you posted in).
Level 4 Forum Warrior
Lenin of the glorious armoured revolution
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Cross Atu
Conspiratus Immortalis Covert Intervention
1812
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Posted - 2013.11.13 20:07:00 -
[18] - Quote
Arkena Wyrnspire wrote:Cross Atu wrote:Cosgar wrote:Just had to pick up a 3rd job. Going to need this more than ever. Yeah I've been away due to IRL, still not fully back and likely won't be for awhile. Even with EVE/Dust being my primary gaming I've logged less than 20 hours in the past 2 months because I just don't have time to game lately. I've been lucky to have both types of Omega Booster as a way to mitigate the SP loss by not being able to play every week - and honestly SP loss is exactly what it is - but for those who don't or who are newer to the game, or both, this present system is increadibly painful. Furthermore a pool/rollover system was proposed/"promised" by CCP prior to this and I'm a bit baffled as to why we're not even getting updates on the iterations regarding that system. It is purportedly coming, it's a core game feature, and we're not being kept in the loop. That seems a bit to me [Disclaimer: I may have missed an update in my absence, if I have someone please link me so I can edit this post to properly reflect the current state of events. Thanks ]0.02 ISK Cross No updates on it. Apparently, rollover SP was a pet project of CCP Nothin, who hasn't been with CCP for a while now. There was a weekly feedback section saying it wasn't planned sometime in August. The CPM brought it back up in a meeting yesterday apparently and are trying to establish it as a priority, hence Nova's thread on the topic (which I believe you posted in).
Well at least I'm up to date, thanks for the info Now if we can get some more action on the issue, because honestly having a more restrictive skill advancement system within the fps side of New Eden than within EVE seems 'odd' to me, and that's what the current situation creates.
SupportSP Rollover & an improved Recruting System
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Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
843
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Posted - 2013.11.13 23:07:00 -
[19] - Quote
CCP Nothin wrote:Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly cycle). If you play a lot, you might be better off with a shorter (e.g. 3-day) active booster as it will allow you to earn bulk of the extra SP by playing a lot while it is active. If you prefer a more casual style of play, you might prefer to have the boost active throughout and have the freedom to spread your play over more days without worrying about it too much.
Now, in regard to the weekly skill cap and the implications of it:
We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle.
The Ellecon's come from a long line of Gallente. Tarn chose Peace. Tallen chose war.
SoonGäó514
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4999
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Posted - 2013.11.13 23:12:00 -
[20] - Quote
Tallen Ellecon wrote:CCP Nothin wrote:Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly cycle). If you play a lot, you might be better off with a shorter (e.g. 3-day) active booster as it will allow you to earn bulk of the extra SP by playing a lot while it is active. If you prefer a more casual style of play, you might prefer to have the boost active throughout and have the freedom to spread your play over more days without worrying about it too much.
Now, in regard to the weekly skill cap and the implications of it:
We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle.
Came from January, outdated. Also contradicted by the more recent weekly update in August. CCP Nothin is also no longer with CCP.
Level 4 Forum Warrior
Lenin of the glorious armoured revolution
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Arkena Wyrnspire
Fatal Absolution Covert Intervention
7964
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Posted - 2014.01.18 11:26:00 -
[21] - Quote
Bump.
Level 7 Forum Warrior
Lenin of the glorious armoured revolution
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Meee One
Clones Of The Damned Zero-Day
159
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Posted - 2014.01.18 12:07:00 -
[22] - Quote
This is a great idea. +5
Why?
Beads.
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Cross Atu
OSG Planetary Operations Covert Intervention
1829
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Posted - 2014.01.20 06:30:00 -
[23] - Quote
bump
SupportSP Rollover & an improved Recruting System
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Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
96
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Posted - 2014.01.20 11:29:00 -
[24] - Quote
I agree, but it needs a cap limit of 380k
Otherwise you get people who create an alt, let it sit for a few months, then grind like heck.
Unofficial D.A.R.K.L.E.G.I.O.N team mascot.
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