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Heimdallr69
Imperfect Bastards
1234
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Posted - 2013.11.10 17:29:00 -
[31] - Quote
Wish I could have 700 shields and 2-3 dmg mods!
I'm everyone's type
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Cody Sietz
Bullet Cluster Legacy Rising
1380
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Posted - 2013.11.10 17:31:00 -
[32] - Quote
Cass Caul wrote:*Whistles innocently* Why no, My Gallante Scout with 700HP is not OP. It's not like I can't be detected on a prototype active scanner and pop up in the middle of a group and slay them all. That, I assure, you has never happened. This weekend, I totally didn't get over a thousand kills with less than a hundred deaths. It's not like I still have more stamina and a higher sprint speed than those shield tankers after the movement penalties too Your going to get my non armour tank Gallente scout nerfed...aren't you? |
Llast 326
An Arkhos
399
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Posted - 2013.11.10 17:35:00 -
[33] - Quote
Cody Sietz wrote:Cass Caul wrote:*Whistles innocently* Why no, My Gallante Scout with 700HP is not OP. It's not like I can't be detected on a prototype active scanner and pop up in the middle of a group and slay them all. That, I assure, you has never happened. This weekend, I totally didn't get over a thousand kills with less than a hundred deaths. It's not like I still have more stamina and a higher sprint speed than those shield tankers after the movement penalties too Your going to get my non armour tank Gallente scout nerfed...aren't you? Mine too
I am that Some Margin of Error
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Aria Gomes
Death by Disassociation Zero-Day
110
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Posted - 2013.11.10 17:49:00 -
[34] - Quote
Glad I'm Minmatar. We will never be OPed. Like ever. We're too squishy I guess. |
Heimdallr69
Imperfect Bastards
1234
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Posted - 2013.11.10 18:13:00 -
[35] - Quote
843 Epidemic wrote:But as Gallente we DO have to sacrifice armour for:
PG Expansion CPU Red bottles Green bottles Profile dampeners Shield regulators Hacking modules
All these incredibly core things we either have to sacrifice or sacrifice our armour for.
Plus a core locus grenade can one shot any gallente.
HTFU. Did you really say that...a core locus nade will one shot anyone
I'm everyone's type
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calvin b
Molon Labe. RISE of LEGION
878
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Posted - 2013.11.10 18:18:00 -
[36] - Quote
Why oh why do I try. I was a heavy first back in Beta, do to lack of racial suits and new weapons I moved to logi. Cal Logi to be exact and then they nerf them. So I move to Gall Assault and now you are trying to nerf them. I have over 25 Million SP and I am tired of working hard to get to proto for some JACK A** to want to pull the nerf hammer. I was all these before the nerf hammer fell and if the Gall assault gets a nerf, I am done. There will be no use to skill into anything because scrubs will scream nerf and all that hard work will be wasted. I was going to skill into scouts but they are just as bad or worse than any suit out there, so were do I go? I go to another game and leave this one behind and let the scrubs destroy what little is left. CCP needs to stop catering to these scrubs and let the game evolve.
Do not eat the yellow snow
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Johnny Guilt
Algintal Core Gallente Federation
352
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Posted - 2013.11.10 18:21:00 -
[37] - Quote
It isnt that armor changed it's just everything related to armor has changed,armor isn't OP ,the only thing it is now is visible since: 1)reptools can actual rep armor suits fast enough to be worth a damn,so no need for rep mods IF your supported and 2) Most commonly used light weapons as of now are anti shields(AR and SCR).
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Vell0cet
Company of Marcher Lords Amarr Empire
531
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Posted - 2013.11.10 18:35:00 -
[38] - Quote
Johnny Guilt wrote:It isnt that armor changed it's just everything related to armor has changed,armor isn't OP ,the only thing it is now is visible since: 1)reptools can actual rep armor suits fast enough to be worth a damn,so no need for rep mods IF your supported and 2) Most commonly used light weapons as of now are anti shields(AR and SCR). When the combat rifle comes out, I think this will help balance things tremendously. It should make fast work of armor tankers. I'm hoping it creates more diversity (also the fix to TTK will favor the more mobile suits). Gallente are a little OP now, but don't need a nerf since the upcoming tweaks to gameplay should help correct these issues "organically."
Quick/Dirty Test Range Idea
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Heimdallr69
Imperfect Bastards
1234
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Posted - 2013.11.10 18:48:00 -
[39] - Quote
calvin b wrote:Why oh why do I try. I was a heavy first back in Beta, do to lack of racial suits and new weapons I moved to logi. Cal Logi to be exact and then they nerf them. So I move to Gall Assault and now you are trying to nerf them. I have over 25 Million SP and I am tired of working hard to get to proto for some JACK A** to want to pull the nerf hammer. I was all these before the nerf hammer fell and if the Gall assault gets a nerf, I am done. There will be no use to skill into anything because scrubs will scream nerf and all that hard work will be wasted. I was going to skill into scouts but they are just as bad or worse than any suit out there, so were do I go? I go to another game and leave this one behind and let the scrubs destroy what little is left. CCP needs to stop catering to these scrubs and let the game evolve. I don't want a nerf but explain to me what's special about cal assault? With gal you can armour tank and still have dmg mods...my shields don't go 100+ for each one yeah your movement penalty amounts to nothing now I cant have armour if I want a side arm k-2 nanos and a m1...yeah I could go none of those have 400 shields then armour tank aswell but I don't see myself being very effective that way
I'm everyone's type
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Tectonic Fusion
527
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Posted - 2013.11.10 19:03:00 -
[40] - Quote
Heimdallr69 wrote:calvin b wrote:Why oh why do I try. I was a heavy first back in Beta, do to lack of racial suits and new weapons I moved to logi. Cal Logi to be exact and then they nerf them. So I move to Gall Assault and now you are trying to nerf them. I have over 25 Million SP and I am tired of working hard to get to proto for some JACK A** to want to pull the nerf hammer. I was all these before the nerf hammer fell and if the Gall assault gets a nerf, I am done. There will be no use to skill into anything because scrubs will scream nerf and all that hard work will be wasted. I was going to skill into scouts but they are just as bad or worse than any suit out there, so were do I go? I go to another game and leave this one behind and let the scrubs destroy what little is left. CCP needs to stop catering to these scrubs and let the game evolve. I don't want a nerf but explain to me what's special about cal assault? With gal you can armour tank and still have dmg mods...my shields don't go 100+ for each one yeah your movement penalty amounts to nothing now I cant have armour if I want a side arm k-2 nanos and a m1...yeah I could go none of those have 400 shields then armour tank aswell but I don't see myself being very effective that way I have like or almost 600 shields and 200-500 armor on my cal assault...
Solo Player
Squad status: Locked
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Meeko Fent
Xer Cloud Consortium
1487
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Posted - 2013.11.10 19:06:00 -
[41] - Quote
lrian Locust wrote:Meeko Fent wrote:Shield Extenders>Damage Mods Unless you're a sniper, of course. That's where the minies have a edge
For the State!
For Caldari FW join Caldari Hierarchy
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Heimdallr69
Imperfect Bastards
1234
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Posted - 2013.11.10 19:09:00 -
[42] - Quote
Tectonic Fusion wrote:Heimdallr69 wrote:calvin b wrote:Why oh why do I try. I was a heavy first back in Beta, do to lack of racial suits and new weapons I moved to logi. Cal Logi to be exact and then they nerf them. So I move to Gall Assault and now you are trying to nerf them. I have over 25 Million SP and I am tired of working hard to get to proto for some JACK A** to want to pull the nerf hammer. I was all these before the nerf hammer fell and if the Gall assault gets a nerf, I am done. There will be no use to skill into anything because scrubs will scream nerf and all that hard work will be wasted. I was going to skill into scouts but they are just as bad or worse than any suit out there, so were do I go? I go to another game and leave this one behind and let the scrubs destroy what little is left. CCP needs to stop catering to these scrubs and let the game evolve. I don't want a nerf but explain to me what's special about cal assault? With gal you can armour tank and still have dmg mods...my shields don't go 100+ for each one yeah your movement penalty amounts to nothing now I cant have armour if I want a side arm k-2 nanos and a m1...yeah I could go none of those have 400 shields then armour tank aswell but I don't see myself being very effective that way I have like or almost 600 shields and 200-500 armor on my cal assault... So no dmg mods..that's what my fkn point was, I'm assuming you have no sidearm no m1 ****** nanos? Or is taking the extra shield extenders what make the difference?
I'm everyone's type
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Heimdallr69
Imperfect Bastards
1234
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Posted - 2013.11.10 19:28:00 -
[43] - Quote
I just tested this 561 shield 423 armour no nades no siderarm no nanos I have cpu and pg maxed
I'm everyone's type
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843 Epidemic
411
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Posted - 2013.11.10 20:02:00 -
[44] - Quote
Heimdallr69 wrote:843 Epidemic wrote:But as Gallente we DO have to sacrifice armour for:
PG Expansion CPU Red bottles Green bottles Profile dampeners Shield regulators Hacking modules
All these incredibly core things we either have to sacrifice or sacrifice our armour for.
Plus a core locus grenade can one shot any gallente.
HTFU. Did you really say that...a core locus nade will one shot anyone
Yes, so? Did I say any different? Point being Gallente is not so OP it can't be easily neutralised. calm down.
843-BANE
Director // Ranking Officer // BurgezzE.T.F
Contact me here
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Heimdallr69
Imperfect Bastards
1234
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Posted - 2013.11.10 20:04:00 -
[45] - Quote
843 Epidemic wrote:Heimdallr69 wrote:843 Epidemic wrote:But as Gallente we DO have to sacrifice armour for:
PG Expansion CPU Red bottles Green bottles Profile dampeners Shield regulators Hacking modules
All these incredibly core things we either have to sacrifice or sacrifice our armour for.
Plus a core locus grenade can one shot any gallente.
HTFU. Did you really say that...a core locus nade will one shot anyone Yes, so? Did I say any different? Point being Gallente is not so OP it can't be easily neutralised. calm down. I am calm lmao..your point is dumb though
I'm everyone's type
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843 Epidemic
411
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Posted - 2013.11.10 20:15:00 -
[46] - Quote
Heimdallr69 wrote:843 Epidemic wrote:Heimdallr69 wrote:843 Epidemic wrote:But as Gallente we DO have to sacrifice armour for:
PG Expansion CPU Red bottles Green bottles Profile dampeners Shield regulators Hacking modules
All these incredibly core things we either have to sacrifice or sacrifice our armour for.
Plus a core locus grenade can one shot any gallente.
HTFU. Did you really say that...a core locus nade will one shot anyone Yes, so? Did I say any different? Point being Gallente is not so OP it can't be easily neutralised. calm down. I am calm lmao..your point is dumb though
Your face is dumb.
843-BANE
Director // Ranking Officer // BurgezzE.T.F
Contact me here
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Disturbingly Bored
The Strontium Asylum
1103
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Posted - 2013.11.10 20:40:00 -
[47] - Quote
843 Epidemic wrote: Your face is dumb.
You can see through his helmet?
HAX!
¶Gêƒ__ Gò«
Gû¿GûêGûêGûêGòáGëíGëíGëíGû¬ « GÇó GÇó GÇó GÇó GÇó GÇó GÇó GåÆFAT GATGåÉ pÇûGûôGûæGûæGûæGûæGûæGûæGûæGûæGûæpÇùForum Warrior LV 1 (NEXT: 100/1000XP)
¯Gò¦pÇôpÇù
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Atiim
Living Like Larry Schwag
831
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Posted - 2013.11.10 20:41:00 -
[48] - Quote
Xocoyol Zaraoul wrote:This is hilarious, before the armor patching the Caldari's were OP... Everything is OP, nerf everything... Nerf the forums. But the forums are OP
There there Mr. Scout and Ms. Heavy, don't cry
You'll still be useful in my eyes
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Zahle Undt
Bullet Cluster Legacy Rising
437
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Posted - 2013.11.10 20:43:00 -
[49] - Quote
Yep the Gallente assault is OP. If you want to be good at Dust I suggest you skill into Gallente assault today. This message is brou gh to you by your friendly Minmatar allies and our assault SMGs |
21yrOld Knight
Pradox One Proficiency V.
272
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Posted - 2013.11.10 20:43:00 -
[50] - Quote
Vegetation Monster wrote:Sgt Kirk wrote:Someone has been killed by me and my kind way too many times.
Don't worry, it's not us that are OP, maybe one day you too will realize going around throwing grenades can only get you so far Darkstar profligate. i refuse to use the OP grenades! i refuse to use medium suits and i refuse to use AR and i refuse to use grenades!!! here, have an ishukone FG to the face. Just to rub it in, i might even give you a milita FG to the face.
OHhhh so you do suck at this game.
I don't fight for the Amarr. I fight with them.
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VAHZZ
The dyst0pian Corporation
105
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Posted - 2013.11.10 21:31:00 -
[51] - Quote
Scouts...that's all i have to say
In this war, a danger there is, of losing who we are.
l
Seeker of knowledge and truth.
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Rei Shepard
Spectre II
868
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Posted - 2013.11.10 21:55:00 -
[52] - Quote
Vegetation Monster wrote:They are OP because the can put on complex dmg without sacrificing any hp mods and brick their ass above 700 armor. Why go over 700 armor because armor repair hives make it so you dont even need a repper and the gallante logistics is just the worse, d complex/enhanced dmg mods with 4 triage hives and 5 complex/enhanced armor plates and a duvolle.
And then watch it waddle accross the battlefield, no offense but what you are sugesting, i am pretty sure wont fit on any suit...(i run amarr assault and they still drop like cakes and i use SCR.
Complex armor plate x5 = 60PG Advanced K17 R hives x4 = 48PG Duvolle = 13PG Complex Damage Mods x3 = 27PG Grenade Core = 6PG
Thats a total of 154 PG, sure it gets a reduction here and there, i am pretty sure it wont fit, also its CPU use would run dry aswell.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Vegetation Monster
The Unholy Legion Of DarkStar DARKSTAR ARMY
59
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Posted - 2013.11.10 23:48:00 -
[53] - Quote
Severance Pay wrote:Vegetation Monster wrote:Severance Pay wrote:Vegetation Monster wrote:They are OP because the can put on complex dmg without sacrificing any hp mods and brick their ass above 700 armor. Why go over 700 armor because armor repair hives make it so you dont even need a repper and the gallante logistics is just the worse, d complex/enhanced dmg mods with 4 triage hives and 5 complex/enhanced armor plates and a duvolle. Ever play rock paper scissors? Probably not because you would lose. They use lots of armor, so if you see lots of them use your grenade fit. Or mass driver or flaylock. Should be easy to hit directly if they are stacking 30% in movement reduction from stacking all that armor. what are you talking about, they take me down faster than i can put down two massdriver rounds... With all the movement speed reduction you should be able to dodge gunfire easily. Are you charging right at them or are you strafing at all?
jumping around like a bunny...
B
Double O
T
Y
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Vegetation Monster
The Unholy Legion Of DarkStar DARKSTAR ARMY
59
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Posted - 2013.11.10 23:49:00 -
[54] - Quote
Rei Shepard wrote:Vegetation Monster wrote:They are OP because the can put on complex dmg without sacrificing any hp mods and brick their ass above 700 armor. Why go over 700 armor because armor repair hives make it so you dont even need a repper and the gallante logistics is just the worse, d complex/enhanced dmg mods with 4 triage hives and 5 complex/enhanced armor plates and a duvolle. And then watch it waddle accross the battlefield, no offense but what you are sugesting, i am pretty sure wont fit on any suit...(i run amarr assault and they still drop like cakes and i use SCR. Complex armor plate x5 = 60PG Advanced K17 R hives x4 = 48PG Duvolle = 13PG Complex Damage Mods x3 = 27PG Grenade Core = 6PG Thats a total of 154 PG, sure it gets a reduction here and there, i am pretty sure it wont fit, also its CPU use would run dry aswell.
complex/enhanced
B
Double O
T
Y
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Rynoceros
Rise Of Old Dudes
1262
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Posted - 2013.11.10 23:57:00 -
[55] - Quote
Gallente were the whipping boys of this game until about a month ago. Now, they can contend and they're OP?
I suggest that anyone that has a problem with this digest a satchel full of male reproductive organs.
Cheeseburgers.
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THUNDERGROOVE
ZionTCD Public Disorder.
1236
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Posted - 2013.11.11 04:56:00 -
[56] - Quote
Meeko Fent wrote:Shield Extenders>Damage Mods
We did the math a long time ago. Yeah, maybe back when half of all AR rounds failed to be detected as a valid hit.
ZionTCD Director
PRO Amarr Sentinel | ADV Amarr Logi | ADV Minmatar Scout
What is a signature?
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THUNDERGROOVE
ZionTCD Public Disorder.
1236
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Posted - 2013.11.11 04:59:00 -
[57] - Quote
Rei Shepard wrote:Vegetation Monster wrote:They are OP because the can put on complex dmg without sacrificing any hp mods and brick their ass above 700 armor. Why go over 700 armor because armor repair hives make it so you dont even need a repper and the gallante logistics is just the worse, d complex/enhanced dmg mods with 4 triage hives and 5 complex/enhanced armor plates and a duvolle. And then watch it waddle accross the battlefield, no offense but what you are sugesting, i am pretty sure wont fit on any suit...(i run amarr assault and they still drop like cakes and i use SCR. Complex armor plate x5 = 60PG Advanced K17 R hives x4 = 48PG Duvolle = 13PG Complex Damage Mods x3 = 27PG Grenade Core = 6PG Thats a total of 154 PG, sure it gets a reduction here and there, i am pretty sure it wont fit, also its CPU use would run dry aswell. No one would run 4 K17/D's only can place two for a max of 40. Wyrikomi triage.
ZionTCD Director
PRO Amarr Sentinel | ADV Amarr Logi | ADV Minmatar Scout
What is a signature?
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Mikey Ducati
Xer Cloud Consortium
5
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Posted - 2013.11.11 04:59:00 -
[58] - Quote
So I chose...wisely?
Yay for me |
Tectonic Fusion
535
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Posted - 2013.11.11 05:16:00 -
[59] - Quote
Heimdallr69 wrote:Tectonic Fusion wrote:Heimdallr69 wrote:calvin b wrote:Why oh why do I try. I was a heavy first back in Beta, do to lack of racial suits and new weapons I moved to logi. Cal Logi to be exact and then they nerf them. So I move to Gall Assault and now you are trying to nerf them. I have over 25 Million SP and I am tired of working hard to get to proto for some JACK A** to want to pull the nerf hammer. I was all these before the nerf hammer fell and if the Gall assault gets a nerf, I am done. There will be no use to skill into anything because scrubs will scream nerf and all that hard work will be wasted. I was going to skill into scouts but they are just as bad or worse than any suit out there, so were do I go? I go to another game and leave this one behind and let the scrubs destroy what little is left. CCP needs to stop catering to these scrubs and let the game evolve. I don't want a nerf but explain to me what's special about cal assault? With gal you can armour tank and still have dmg mods...my shields don't go 100+ for each one yeah your movement penalty amounts to nothing now I cant have armour if I want a side arm k-2 nanos and a m1...yeah I could go none of those have 400 shields then armour tank aswell but I don't see myself being very effective that way I have like or almost 600 shields and 200-500 armor on my cal assault... So no dmg mods..that's what my fkn point was, I'm assuming you have no sidearm no m1 ****** nanos? Or is taking the extra shield extenders what make the difference? I have a toxin SMG if that helps. Basic Locus cuz who needs the m1 if you have a Duvolle/GEK? Prof 4 on AR so IDC about damage mods. Damage mods insta kill everything, but It's better to tank, because you can actually survive when you kill a ton of people and get away.
Solo Player
Squad status: Locked
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Zatara Rought
Imperfects
1639
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Posted - 2013.11.11 05:31:00 -
[60] - Quote
Meeko Fent wrote:Shield Extenders>Damage Mods
We did the math a long time ago.
in practice:
Damage mods > Shield extenders.
because you don't plan for 1v1's. you plan for 1v5's.
That's Masternader to you scrub.
Skype me @ Zatara.Rought
CCP's Motto: "SoonGäó"
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