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Thread Statistics | Show CCP posts - 1 post(s) |
Shijima Kuraimaru
warravens League of Infamy
415
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Posted - 2013.12.12 21:26:00 -
[1] - Quote
My take on Redline snipers.
I have an alt that I switch between Scout/ScR and Scout/sniper. I don't consider myself a good sniper by any means but I have my good days and my bad days. However, the only time I don't mind redline sniping is in Domination, where even when you're close enough to be shot with a SMG there's a possibility you're still in the redline. Otherwise, I do my best to get out onto the battlefield proper.
My feelings are that if I can manage it, so can others.
Alt current fits...
Minmatar Scout with 212 ehp and Dau ScR Minmatar Scout with 212 ehp and NT-511
Introducing the latest in heavy anti infantry weaponry. The Forge Gun.
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Shijima Kuraimaru
WarRavens League of Infamy
438
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Posted - 2013.12.18 12:42:00 -
[2] - Quote
I don't begrudge a sniper redlining if their whole team is redlined, I just prefer to try to get around the enemy, when I'm on my scout alt, and take them from behind. What bugs me is the snipers who redline even when their team isn't redlined.
I still can't find tanks on the market. All I see are those HAVs.
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Shijima Kuraimaru
WarRavens League of Infamy
441
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Posted - 2013.12.20 00:11:00 -
[3] - Quote
Synthetic Waffles wrote:8213 wrote:I was playing around tonight and noticed two things that sort of tie into one another. Since CCP's new Executive Producer wanted to "turn up the action", I noticed something in Ambush OMS games and it ties to an earlier thought I had about redline sniping.
First things first: Redline Snipers. You know when you play basketball, and if you shoot the ball and goes into the basket, but your foot stepped out of bounds, the shot doesn't count? Why would a sniper be allowed to sit out of bounds and still get rewarded with doing damage?
Now, I'm not venting about it. In fact, snipers are MEANINGLESS in this game. They don't contribute, even in Ambush game modes. Snipers can b*tch all they want about that, but face facts; snipers make no impact on games other than being nuisances. If I get killed by one, I really don't care, because its only one death and it won't happen again.
These maps are plenty big enough where the sniper can still have major distance without being out of bounds in the red zone.
How this ties into tighter maps: Shrinking games? In all the Ambush OMS games I played tonight, as I looked over the map before i spawned in I noticed how small the space was. We were playing OMS in standard Ambush spaces, and Turrets even dropped. I am wondering if this is one of CCPs attempts to turn up the action? Because all those Ambush games were over in 5 minutes, just like a standard Ambush game would be, because the time between kill waves is tighter because of the tighter maps.
If this is the case, then smaller maps will hurt snipers in this game and render them to Call of Duty type of playstyles because you can't get enough distance between you and the enemy. But at the same time, I had good Shotgun performances tonight because of the tighter maps. I suppose tighter OMS games wouldn't be a bad thing, as long as the large games stay in the rotation as well. Even though its true snipers are as useful as a rock but if we make shots not count in the red zone then what if one team gets pushed back to it? they will be trapped forever
I think they meant that the shot shouldn't get rewarded. Still effective yes, but no WP/SP.
I still can't find tanks on the market. All I see are those HAVs.
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Shijima Kuraimaru
WarRavens League of Infamy
441
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Posted - 2013.12.20 00:13:00 -
[4] - Quote
Atiim wrote:Sclompton Face-Smasher wrote: Haven't seen athena and I think I saw Dark pop on then just leave. I'll check when I get on a little later
Alright, thanks. Also, I don't think these people saying Snipers suck know what they are really talking about. If You, Me, And Ruunt were to pull out Thale's, we'd make half the other team rage quit. It's best to ignore the haters here on the forums. Especially the "vocal" haters.
Snipers don't suck. They do what they're supposed to do. I just don't think they should make a career out of intentionally camping behind the red line.
I still can't find tanks on the market. All I see are those HAVs.
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Shijima Kuraimaru
WarRavens League of Infamy
441
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Posted - 2013.12.20 07:50:00 -
[5] - Quote
8213 wrote:Phazoid wrote:8213 wrote:Xocoyol Zaraoul wrote:I beg to differ... Snipers are not meaningless in this game
When I snipe, my team notices my impact.
Due to my Thale, we have one of our objectives permanently safe, that tower-camping swarmer/forger terrorizing our derpships/infantry is dead, and enemy AV infantry get shot to pieces allowing my team's HAV to run rampant in half of the map.
Sounds like you just hate crappy snipers... But bad snipers are no different then the useless AR nutters who die 17 times score 150 warpoints. Dude... don't give me the Sniper wishful thinking rant.. I've heard it 1000x... You wish you could single handedly defend an objective. You wish you could pop an enemy's head off just as he's about to kill your teammate, being a hero... you wish you could earn enough kills to balance out the bottom half of your team... you wish all of that BUT YOU CAN'T... I've never seen it, witnessed it, or even heard about... A sniper gets about 1 key shot every game, if they are lucky, that's it. All you do is kill Scouts and Starter Fits, and coutnersnipe the other useless snipers on the other team. DUST 514 Fact: The team with the most snipers, LOSES everytime. im sorry but i beg to differ, i have been on squads with snipers, and they provide fire support as well as enemy locations, one time me as a scout captured a null cannon alone vs 7 enemies thanks to that sniper that gave me info and killed 3 of them, i agree with you on the redline snipers, and GOOD snipers can kill target enemies that are destroying your team It took 3 people to capture a NULL cannon against 7 enemies? I do that by myself at least once a game, without my squad even aware where I am during it. I'll here my squad say "a blueberry hacked Alpha, cool." That blueberry was ME by myself. Or when I say, "okay, I can't hold Delta anymore..." and my squad leader will say "why are you at Delta?" and I'll say "I've been holding it off against 8 guys for the last 5 minutes by myself. They finally got me."
You tell 'em buddy. Get the sniper community really riled up. But if you do **** them off, stay out of faction warfare. They might just start tagging you to keep your shields and armor low so you'll be easy pickings for the enemy team. I'd probably pay to watch that. LOL
I still can't find tanks on the market. All I see are those HAVs.
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Shijima Kuraimaru
WarRavens League of Infamy
450
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Posted - 2014.01.02 09:59:00 -
[6] - Quote
Leonid Tybalt wrote:Poonmunch wrote:LUGMOS wrote:If you want to hear a scout say they were the hero of a battle once, I'll tell you a true story:
Both teams had about 1/4 of their MCC HP left. My team had just hacked an objective that would put the null cannon count in our favor 3-2. I killed a counter hacker, and then another, and then another. In my Minnie Scout. Cool. That's great and I'm glad a scoutbro can contribute like that. On a similar note: I do that dozens of times each week. All dedicated snipers do. On another note: You can take the redline away OP but I want the sniper rifle damage and ranges to be scaled properly. Give me accurate long range rendering. This means making sniper scopes much, much better. With a proper scope, your body will fill my scope at 500m. In real life, an average sniper should be able to kill reliably out to 1000m. The best that I'm aware of was a Canadian who killed a Taliban guy at 2430m. Master Corporal Rob Furlong of the Princess Patricia's Canadian Light Infantry. I'll be happy if I can sit back 1000m and harvest skulls. Trust me, you won't want to walk that far to get me. You'll just get tired and I'll have moved on anyway. Munch Let's not get carried away here. Snipers in dust already have an easy time because their sci-fi sniper rifles don't suffer from bullet drop but rather go in a completely straight line regardless of range. Hitting a target at 1000 meters away requires some serious compensation for wind and bullet-drop for real world snipers, so unless you're gonna be forced to deal with that, then getting even more range with the SR will end up in the realm of OP.
But remember... Dust sniper rifles have a muzzle velocity in excess of 2000 meters per second. There's not going to be much drop or drift in 500 meters with that kind of performance.
I still can't find tanks on the market. All I see are those HAVs.
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