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Himiko Kuronaga
The Generals EoN.
2224
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Posted - 2013.11.09 20:26:00 -
[1] - Quote
Its entirely possible this is there intention.
Remember that anytime the testers play the game on their closed network they do not deal with the same latency and hit detection issues we do. To them, this is perfectly normal. It could be what they've been aiming for all along. |
Himiko Kuronaga
The Generals EoN.
2225
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Posted - 2013.11.09 21:02:00 -
[2] - Quote
Meanwhile dying instantly to some random ass bush wookie you never saw is barrels of fun. |
Himiko Kuronaga
The Generals EoN.
2227
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Posted - 2013.11.09 21:37:00 -
[3] - Quote
Delta 749 wrote:Himiko Kuronaga wrote:Meanwhile dying instantly to some random ass bush wookie you never saw is barrels of fun. Situation awareness, using scanners, planning your routes to minimize your vulnerable time and limit the enemies firing options, hell using an LAV to get around those open areas and moving as a squad so you have eyes all around Basically what Im saying is play tactically, pretend its an old Rainbow Six and remember even the heaviest armor wont save your ass so you gotta play smart and youll do fine
You are aware that your daytime television power word positive go-to tactics hold no real application in reality, right?
You're going to die against factors you have no control over, and there is no way you can cover absolutely every single angle. Your team mates won't be able to either.
You're going to die, and there is absolutely no way you will be able to prevent it.
The purpose of a tracking shooter is to attempt to reduce those "unfair deaths" by making it more of a game of physical reflexes and coordination over a prolonged period of time, as opposed to getting unlucky by turning the wrong corner and dying instantly to an enemy you never saw.
Aiming can be improved over time. Strafe tactics be improved over time. Your luck when rounding a corner will never improve. It is constant.
In short, one game is closer to a physical sport, the other is closer to reality... which historically is pretty damn boring. |
Himiko Kuronaga
The Generals EoN.
2228
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Posted - 2013.11.09 21:47:00 -
[4] - Quote
Do you claim to be a competitive player?
Because I don't recognize you as a threat.
And if you're not a threat, why are you attempting to give a better player advice on how to play? |
Himiko Kuronaga
The Generals EoN.
2228
|
Posted - 2013.11.09 21:50:00 -
[5] - Quote
All the time. It's called "bad netcode".
You're actually allowed to fire several moments after your death, which results in fairly lame, if not semi-realistic post mortem kills. |
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