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SoTarian PoParrazi
Shining Flame Amarr Empire
7
|
Posted - 2013.11.09 01:06:00 -
[1] - Quote
A heavy suit that isn't too SP costly:
ADV suit ADV HMG 2 complex armor (You can throw a rep but it doesn't really matter if you stay away from ambush and keep a supply depot handy) 2 heavy damage complex mods Core Locus Nade
Done. :3
Even if you dumb it all down to ADV level you'll get generally the same effect - meaning you'll die just as quickly. What's important is the getting what little extra health you can and buffing up the HMG.
No matter your suit though, without a handy LAV to ferry you around you're just easy game. |
SoTarian PoParrazi
Shining Flame Amarr Empire
9
|
Posted - 2013.11.09 01:21:00 -
[2] - Quote
Ld Collins wrote:SoTarian PoParrazi wrote:A heavy suit that isn't too SP costly: ADV suit ADV HMG 2 complex armor (You can throw a rep but it doesn't really matter if you stay away from ambush and keep a supply depot handy) 2 heavy damage complex mods Core Locus Nade Done. :3 Even if you dumb it all down to ADV level you'll get generally the same effect - meaning you'll die just as quickly. What's important is the getting what little extra health you can and buffing up the HMG. No matter your suit though, without a handy LAV to ferry you around you're just easy game. well in an open field a heavy is already easy game isnt that what every is complaining about mostly dispersion rate range ect. But if you can detect your enemies before they even see you cant you kill them. Also heavies just got a HP buff and it didnt make much differance so why put so much value into armor and shields when you can spend it on sensors. Because you're playing a team game. Someone always has a sensor so your own ability to pick someone up isn't needed. A heavy isn't a go off and do your own thing class - we need support in case we get into a situation we can't run from. The maps designs are not in our favor - even a lot of CQC areas are accessible to range fire.
You're better off just getting all the kills you can and get enough armor to get back up so you can replenish yourself with a depot or a handy logi, who are easier to come by now.
Heavies suck for this very reason. We're limited on options on how to play. |
SoTarian PoParrazi
Shining Flame Amarr Empire
9
|
Posted - 2013.11.09 01:34:00 -
[3] - Quote
Ld Collins wrote:SoTarian PoParrazi wrote:Ld Collins wrote:SoTarian PoParrazi wrote:A heavy suit that isn't too SP costly: ADV suit ADV HMG 2 complex armor (You can throw a rep but it doesn't really matter if you stay away from ambush and keep a supply depot handy) 2 heavy damage complex mods Core Locus Nade Done. :3 Even if you dumb it all down to ADV level you'll get generally the same effect - meaning you'll die just as quickly. What's important is the getting what little extra health you can and buffing up the HMG. No matter your suit though, without a handy LAV to ferry you around you're just easy game. well in an open field a heavy is already easy game isnt that what every is complaining about mostly dispersion rate range ect. But if you can detect your enemies before they even see you cant you kill them. Also heavies just got a HP buff and it didnt make much differance so why put so much value into armor and shields when you can spend it on sensors. Because you're playing a team game. Someone always has a sensor so your own ability to pick someone up isn't needed. A heavy isn't a go off and do your own thing class - we need support in case we get into a situation we can't run from. The maps designs are not in our favor - even a lot of CQC areas are accessible to range fire. You're better off just getting all the kills you can and get enough armor to get back up so you can replenish yourself with a depot or a handy logi, who are easier to come by now. Heavies suck for this very reason. We're limited on options on how to play. It may seem like the best way to remedey the issue with heavys is more hp/shield or damage but CCP just gave heavys an HP/Shield buff and people are still complaining did you try the fit. Because not everyone will use scanners and medium suit users only have a 10 m scan radius unless the max that skill to 13 meters. If you maxed your dampaning on a heavy and used 1 complex mod a medium suit cant pick you up unless he uses a scan tool. How I see it is if an AR seeing me is a problem then I'm in the wrong spot. Lol No need to hide - just don't like how range is the heavy killer in a game... with mostly range weapons. >_>;;
Would like to see you play sometime though - we should squad up. |
SoTarian PoParrazi
Shining Flame Amarr Empire
9
|
Posted - 2013.11.09 01:42:00 -
[4] - Quote
Supply depots aren't that convenient. Most heavies need to get used to dying. Lol |
SoTarian PoParrazi
Shining Flame Amarr Empire
9
|
Posted - 2013.11.09 01:55:00 -
[5] - Quote
Ld Collins wrote:SoTarian PoParrazi wrote: Supply depots aren't that convenient. Most heavies need to get used to dying. Lol
They may not be that convient but as you said earlier this a game that relies on teamwork so where's your logibro? He tried to keep up and died for it. Good thing my suit has complex reps. |
SoTarian PoParrazi
Shining Flame Amarr Empire
91
|
Posted - 2013.11.12 06:04:00 -
[6] - Quote
I ... got the SCR yesterday. This... weapon is much better then HMG >_>
HMG def is a killer ... if you're almost on top of the guy. It's insane to ask a guy with a larger hitbox and slower who still dies in moments to get close to someone to fight properly. SCR is my hero right now <3 |
SoTarian PoParrazi
Shining Flame Amarr Empire
95
|
Posted - 2013.11.12 06:52:00 -
[7] - Quote
Ld Collins wrote: thats really nice but again im just talking about the HMG
My advice: Stop using it. It's a skirmish type weapon meant to camp areas where it's impossible for AR to get range on you - which is 5% of the map, and a cooked nade still owns you.
The weapon needs decreased dispersion and longer range.
And beyond that - if the HMG gets neither - at the very least our hitboxes must be made smaller so we can at least have some chance at range combat with light weapons. It's much easier to hit us then for us to hit others.
This class is completely messed up. Filling no roles, and is only helpful to a squadif you're willing to sit and wait for the heavy to catch up to get into position to be 'suppressive' which is BS since our only way to earn WP is from killing or assists - or have him sit still at an objective where a scanner + cooked nade will take care of him relatively easily. |
SoTarian PoParrazi
Shining Flame Amarr Empire
95
|
Posted - 2013.11.12 07:15:00 -
[8] - Quote
Ld Collins wrote:Exmaple Core wrote:This is what im reading from the OP:
"heavy fit perfect for hmg!!!"
"All you have to do is max out the entire class!!" Well to be honest wouldnt the perect HMG fit be the maximum lvl HMG with skills. SoTarian PoParrazi wrote: My advice: Stop using it. It's a skirmish type weapon meant to camp areas where it's impossible for AR to get range on you - which is 5% of the map, and a cooked nade still owns you.
The weapon needs decreased dispersion and longer range.
And beyond that - if the HMG gets neither - at the very least our hitboxes must be made smaller so we can at least have some chance at range combat with light weapons. It's much easier to hit us then for us to hit others.
This class is completely messed up. Filling no roles, and is only helpful to a squadif you're willing to sit and wait for the heavy to catch up to get into position to be 'suppressive' which is BS since our only way to earn WP is from killing or assists - or have him sit still at an objective where a scanner + cooked nade will take care of him relatively easily.
That really depends on who you are playing with and how good you are. So what if i've been scanner they have no idea whether im a heavy or not until they come into close proximity. I also have yet to be blown up by a grenade because my sensors pick up where the enemy is at. If i know he/she is doing im gonna throw a grenade dance I just move. the point of this thread is a basic fitting for low SP guys. Le sigh. I feel worse for them - without the core passives heavies are just trash. Stack those double mods people and hope your enemy is dumb.
I play HMG in PC - people aren't dumb. The best of heavies are just average players who will never make a big impact on the battlefield. Spec out of heavies now before your brain explodes trying to be competitive with it in PC. |
SoTarian PoParrazi
Shining Flame Amarr Empire
95
|
Posted - 2013.11.12 07:28:00 -
[9] - Quote
Ld Collins wrote:SoTarian PoParrazi wrote:Ld Collins wrote:Exmaple Core wrote:This is what im reading from the OP:
"heavy fit perfect for hmg!!!"
"All you have to do is max out the entire class!!" Well to be honest wouldnt the perect HMG fit be the maximum lvl HMG with skills. SoTarian PoParrazi wrote: My advice: Stop using it. It's a skirmish type weapon meant to camp areas where it's impossible for AR to get range on you - which is 5% of the map, and a cooked nade still owns you.
The weapon needs decreased dispersion and longer range.
And beyond that - if the HMG gets neither - at the very least our hitboxes must be made smaller so we can at least have some chance at range combat with light weapons. It's much easier to hit us then for us to hit others.
This class is completely messed up. Filling no roles, and is only helpful to a squadif you're willing to sit and wait for the heavy to catch up to get into position to be 'suppressive' which is BS since our only way to earn WP is from killing or assists - or have him sit still at an objective where a scanner + cooked nade will take care of him relatively easily.
That really depends on who you are playing with and how good you are. So what if i've been scanner they have no idea whether im a heavy or not until they come into close proximity. I also have yet to be blown up by a grenade because my sensors pick up where the enemy is at. If i know he/she is doing im gonna throw a grenade dance I just move. Let me ask you this: Do you play PC with an HMG? It doesn't matter what is camping that objective - it gets a nade to the face. And it doesn't matter how good your own suit can pick up enemies - your friendlies have an active scanner. And enemy skill? It's up there. If we're talking pubs - The HMG is fine. Everyone just seems to run at us thinking they'll be fine. But PC is a whole nother ball game, and I am playing against AE and OH, arguably the two best skilled corps left in this game. The HMG does not compete unless you're willing to sacrifice another player to core rep him. You're better off with a SCR keeping people from ever getting to the objective in the first place so that they can't just nade spam you out of there. HMG is a joke of a weapon with the current TTK. Thats nice that you are playing against Ancient Exiles and OH but you just admitted yourself that they are arguably the two best skilled corps in the game and then you say the HMG can't compete unless he has a logi help him. I never said you should go solo in this suit and it works as intended you're just refusing to accept that you aren't as good as you thought you would be with an HMG. Oh yes - I thought if I used this big gun I could kill people, or at the very least be able to defend objectives without a roof and walls surrounding me... Lol?
Heavy is bad. Get out of it now newberries before you waste anymore SP. |
SoTarian PoParrazi
Shining Flame Amarr Empire
98
|
Posted - 2013.11.12 07:34:00 -
[10] - Quote
Ld Collins wrote:I had to edit this
(Guestimates) The MH-82 will overheat in 4.5s and does 18.9 per round 33.33 rounds per second is 150 rounds 2835 damage. The Burst will overheat in 1.8s and does 14.2 per round 66.67 rounds per second is 120 rounds 1704 damage. In 1.8s the MH-82 does 1133 damage. The problem is that no one will let you shoot them continuously for 4.5s so i think the burst is more ideal
In those 2.25-4.5s thats when someone comes around a corner or into a room and has time to react to a HMG spraying them. Amarr Heavy A-1 Series
*Strafes*
Ops - all that DPS went down the drain. Lol
Okay okay - I'll stop hating now. Sorry. |
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SoTarian PoParrazi
Shining Flame Amarr Empire
98
|
Posted - 2013.11.12 07:35:00 -
[11] - Quote
Ld Collins wrote:I had to edit this
(Guestimates) The MH-82 will overheat in 4.5s and does 18.9 per round 33.33 rounds per second is 150 rounds 2835 damage. The Burst will overheat in 1.8s and does 14.2 per round 66.67 rounds per second is 120 rounds 1704 damage. In 1.8s the MH-82 does 1133 damage. The problem is that no one will let you shoot them continuously for 4.5s so i think the burst is more ideal
In those 1.8-4.5s thats when someone comes around a corner or into a room and has time to react to a HMG spraying them. If you're camping objectives Burst is def ideal. It's like a shotgun - but better. Always keep a burst suit handy in tough skirm games. |
SoTarian PoParrazi
Shining Flame Amarr Empire
98
|
Posted - 2013.11.12 07:46:00 -
[12] - Quote
Ld Collins wrote:SoTarian PoParrazi wrote:Ld Collins wrote:I had to edit this
(Guestimates) The MH-82 will overheat in 4.5s and does 18.9 per round 33.33 rounds per second is 150 rounds 2835 damage. The Burst will overheat in 1.8s and does 14.2 per round 66.67 rounds per second is 120 rounds 1704 damage. In 1.8s the MH-82 does 1133 damage. The problem is that no one will let you shoot them continuously for 4.5s so i think the burst is more ideal
In those 1.8-4.5s thats when someone comes around a corner or into a room and has time to react to a HMG spraying them. If you're camping objectives Burst is def ideal. It's like a shotgun - but better. Always keep a burst suit handy in tough skirm games. Skirm games are the same as PC games though right just better gear its all up to how you want to play to be honest. Pretty much. It's just that a heavy player makes no impact on the field like a logi/assault can *Unless forge sniping because of bad map design allowing us to shoot at objectives directly*. At least scouts can ninja hack to turn a game around. Heavies defending is a joke in comparison. Not too mention how easy it is to take us down with a bit of a brain. Just replace us with someone with an SMG/AR/RE/Nano and you'll have a more competent defender. |
SoTarian PoParrazi
Shining Flame Amarr Empire
99
|
Posted - 2013.11.12 08:05:00 -
[13] - Quote
lol - I'm just a bitter vet. This thread is about a low SP cost heavy that works. Rush to the Boundless - get damage mods - stack as much health as you can - and hope there's no corp on the other side. The life of a heavy is harsh. A year and a half of it myself - but I can't seem to let go. :(
But that brings me to the real point I wanted to make earlier - there's really no need for enhanced scans. The area's in where the heavy excels in pretty much a narrow tunnel - you'll know when they're there. Only point of enhanced scanning would be if you leave your excel zones and don't want to get caught off guard. Which - your earlier argument said you wouldn't do.
Do you run solo or with squad? I run solo - it's pretty easy with my LLAV - especially with a scanner on it so when I'm pretending to be an assault suit I'll know where to safely get off and do my thing. <3
But seriously - spec into a range weapon as well for when games are range battles at objectives. Like B in one of the science facilities that's up high and A is under ground. HMG doesn't do so well there unless they use those two stairs - so you'll need the range.
Which rounds us back to the HMG being bad because of lack of range. :( |
SoTarian PoParrazi
Shining Flame Amarr Empire
99
|
Posted - 2013.11.12 08:11:00 -
[14] - Quote
Lance, If you smack every person who says things without knowing who they're speaking too we'd run out of forum posters, relax. Lol
Not everyone plays this game as competitively as we do so there perspective is completely different. |
SoTarian PoParrazi
Shining Flame Amarr Empire
99
|
Posted - 2013.11.12 08:17:00 -
[15] - Quote
Ld Collins wrote:Lance if the shoe fits wear it you seem to be doing a lot of bitching. I wouldn't be taking that route of thinking. If you're new around here let me give you a history lesson: Almost every competent heavy ditched the suit and went medium frame for a reason. There's very few vet heavies left from back in Closed Beta. Nothing Lance says is untrue and I agree with his points about the suit and disagree with yours.
Lance 2ballzStrong wrote:SoTarian PoParrazi wrote:Lance, If you smack every person who says things without knowing who they're speaking too we'd run out of forum posters, relax. Lol
Not everyone plays this game as competitively as we do so there perspective is completely different. bu but... he was mean You're pretty aggressive yourself lol
How do you expect to help fellow heavies if you chew there head off at the slightest comments? This guy is doing nothing but trying to help people himself, most heavies don't bother, mostly due to lack of experience or fear of forums lol |
SoTarian PoParrazi
Shining Flame Amarr Empire
99
|
Posted - 2013.11.12 08:25:00 -
[16] - Quote
relax guys! I think I'm coming off wrong.
Ld has his own play styles and finds it works - that's admirable. It doesn't work on a competitive level and that's our complaint - but we're discussing apples and oranges here when we discuss pubs vs PC.
Long as he enjoys the class that's all that matters - and we should welcome a positive heavy into our heavy community ranks.
One day the heavy will be fixed and we'll all be glad we put SP into it <3 |
SoTarian PoParrazi
Shining Flame Amarr Empire
99
|
Posted - 2013.11.12 08:27:00 -
[17] - Quote
Ld Collins wrote:Lance 2ballzStrong wrote:Ld Collins wrote:Lance if the shoe fits wear it you seem to be doing a lot of bitching. Someone has to ***** about the class in order for it to get fixed. People like you wonder around playing pub games saying "Oh the HMG is fine! The class is fine! You just suck! HTFU!" I've been playing this game since last year before E3. I've seen the changes this game went through, I've witnessed heavies being feared, and ruled CQC and I'm here to witness the same class become a joke. But hey, what do I know? I'm just a noob that can't play a class right? Yo seriously join the club I've been here a long time too. Maybe just saying more damage wont help if youre too slow to hit anything that being said its better to know where your enemy is and where he/she is going. You should really know when they're coming even without using mods up to buff your scan though. Dying to people I don't see has never been a problem with me and I don't have any SP into any of the scan skills.
But I can see how it would be helpful if I were to solo.. hmmm.
And seeing as this thread is to help heavies find a variant suit set up that works I don't see anything wrong with your opinion. Heck - I've got extra SP and may even try it out sometime ^_^
Heavies are so bitter right now - including myself lol |
SoTarian PoParrazi
Shining Flame Amarr Empire
99
|
Posted - 2013.11.12 08:30:00 -
[18] - Quote
Ld Collins wrote:SoTarian PoParrazi wrote:relax guys! I think I'm coming off wrong.
Ld has his own play styles and finds it works - that's admirable. It doesn't work on a competitive level and that's our complaint - but we're discussing apples and oranges here when we discuss pubs vs PC.
Long as he enjoys the class that's all that matters - and we should welcome a positive heavy into our heavy community ranks.
One day the heavy will be fixed and we'll all be glad we put SP into it <3 It works in PC too most people on this game complain about everything they possibly can with just results in FOTM races if you just tilt things slightly to your advantage you can make it work. Does Not Work In PC. If you don't have a guy with an active scanner around your team is fail to begin with and you should be complaining. |
SoTarian PoParrazi
Shining Flame Amarr Empire
99
|
Posted - 2013.11.12 08:31:00 -
[19] - Quote
Lance 2ballzStrong wrote:SoTarian PoParrazi wrote:relax guys! I think I'm coming off wrong.
Ld has his own play styles and finds it works - that's admirable. It doesn't work on a competitive level and that's our complaint - but we're discussing apples and oranges here when we discuss pubs vs PC.
Long as he enjoys the class that's all that matters - and we should welcome a positive heavy into our heavy community ranks.
One day the heavy will be fixed and we'll all be glad we put SP into it <3 I like your optimism. Being a perpetual cynic, I'm not holding my breath for a fix. I like how medium suits got ALL their suits, got a nice set of ARs to pick, Sc. Rifles, and now getting more AR variants to pick from. Meanwhile, almost 2 years now heavies have 1 race, 1 AI weapon, 1 AV...lol... I'm not expecting a fix. Yet you're here - fighting for heavies? I sense a contradiction. |
SoTarian PoParrazi
Shining Flame Amarr Empire
99
|
Posted - 2013.11.12 08:54:00 -
[20] - Quote
Ld Collins wrote:SoTarian PoParrazi wrote:Ld Collins wrote:SoTarian PoParrazi wrote:relax guys! I think I'm coming off wrong.
Ld has his own play styles and finds it works - that's admirable. It doesn't work on a competitive level and that's our complaint - but we're discussing apples and oranges here when we discuss pubs vs PC.
Long as he enjoys the class that's all that matters - and we should welcome a positive heavy into our heavy community ranks.
One day the heavy will be fixed and we'll all be glad we put SP into it <3 It works in PC too most people on this game complain about everything they possibly can with just results in FOTM races if you just tilt things slightly to your advantage you can make it work. Does Not Work In PC. If you don't have a guy with an active scanner around your team is fail to begin with and you should be complaining. Hmm well yeah most of the time in PC battles in pubs too the scanner is always a factor. You are only scanned for a few seconds and thats it until someone else scans or your buddy does another scan. Your scan is 24/7 why not have your buddy pack extra equipment? Also the lowest scan on scanners are 15 and 28db the only thing your suit cant pickup are scouts everyone else is fair game. Im not looking for scouts im not looking for the guy with the thales redlining I just wanna kill as many players in my kill range as possible. So... Instead of the more reliable, much much bigger range scanner, you'd waste your own slot beefing up your very short ranged one that could still miss scouts with dampeners?
It's almost a requirement for PC matches to have 1-2 scanners. Leave them to there work and pack your suit with firepower and health. |
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SoTarian PoParrazi
Shining Flame Amarr Empire
99
|
Posted - 2013.11.12 09:01:00 -
[21] - Quote
I think you're missing my point - I do know where they are - always. So, does that help point out why I wouldn't bother beefing up something pointlessly?
If I'm getting stomped - wasting a slot to have a greater scan is only going to make things worse.
Do proto scanners miss people who put dampeners on? And even if they did would I want to sacrifice nearly 300+ HP to do so? >_>
That is assuming dampeners are low slots. I've never honestly used them.
I'm willing to give your idea a shot - but it doesn't seem viable. |
SoTarian PoParrazi
Shining Flame Amarr Empire
252
|
Posted - 2013.11.18 07:05:00 -
[22] - Quote
Ld Collins wrote:SoTarian PoParrazi wrote:I think you're missing my point - I do know where they are - always. So, does that help point out why I wouldn't bother beefing up something pointlessly?
If I'm getting stomped - wasting a slot to have a greater scan is only going to make things worse.
Do proto scanners miss people who put dampeners on? And even if they did would I want to sacrifice nearly 300+ HP to do so? >_>
That is assuming dampeners are low slots. I've never honestly used them.
I'm willing to give your idea a shot - but it doesn't seem viable. I just think its funny that more hp is viable if you're still dying fast. Why not get the jump on your enemies every single time. Proto scanners are cool but thats 100 meter range most objectives are hundreds of meters apart. If they know where you are it doesnt really matter because you know where they are coming from. The best use for scanners are picking up snipers and orbitals sitting and waiting for you squad mate to scan and area for you nothing pops up then a squad comes around the corner while the scanner is recharging for me its just not viable. If your squad mate dies your screwed till he respawns its working for me i dot have my skills maxed there are just lvl 3 atm. I've gone positive fairly often im not saying im some bad ass heavy its just im not being run over by other fits as a few of you insist on casting doubt. Proto scanners would probably miss a gallente scout but who cares. Im not being caught off guard and I always get the first shot and the last I die if I'm caught in the open or overwhelmed. The Burst HMG works exactly like a shotgun but when multiple people comes it sucks so to hold an objective i would stick with the normal hmg or assualt. As I said before - dust 514 is a team game. You shouldn't be running solo, or by yourself. And if you are by yourself - as a heavy - you should be in a LAV. And if you're in an LAV you should have a scanner equipped that will do what you want but better.
I do plan to try out your idea though and see what comes from it after I save up enough SP. I'll let you know how it turns out after 20 or so games with it.
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++ - Let's make a contract!
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SoTarian PoParrazi
Shining Flame Amarr Empire
252
|
Posted - 2013.11.18 07:16:00 -
[23] - Quote
Ld Collins wrote:SoTarian PoParrazi wrote:Ld Collins wrote:SoTarian PoParrazi wrote:I think you're missing my point - I do know where they are - always. So, does that help point out why I wouldn't bother beefing up something pointlessly?
If I'm getting stomped - wasting a slot to have a greater scan is only going to make things worse.
Do proto scanners miss people who put dampeners on? And even if they did would I want to sacrifice nearly 300+ HP to do so? >_>
That is assuming dampeners are low slots. I've never honestly used them.
I'm willing to give your idea a shot - but it doesn't seem viable. I just think its funny that more hp is viable if you're still dying fast. Why not get the jump on your enemies every single time. Proto scanners are cool but thats 100 meter range most objectives are hundreds of meters apart. If they know where you are it doesnt really matter because you know where they are coming from. The best use for scanners are picking up snipers and orbitals sitting and waiting for you squad mate to scan and area for you nothing pops up then a squad comes around the corner while the scanner is recharging for me its just not viable. If your squad mate dies your screwed till he respawns its working for me i dot have my skills maxed there are just lvl 3 atm. I've gone positive fairly often im not saying im some bad ass heavy its just im not being run over by other fits as a few of you insist on casting doubt. Proto scanners would probably miss a gallente scout but who cares. Im not being caught off guard and I always get the first shot and the last I die if I'm caught in the open or overwhelmed. The Burst HMG works exactly like a shotgun but when multiple people comes it sucks so to hold an objective i would stick with the normal hmg or assualt. As I said before - dust 514 is a team game. You shouldn't be running solo, or by yourself. And if you are by yourself - as a heavy - you should be in a LAV. And if you're in an LAV you should have a scanner equipped that will do what you want but better. I do plan to try out your idea though and see what comes from it after I save up enough SP. I'll let you know how it turns out after 20 or so games with it. Going off everything you said before you still complain about dying why? Even with the whole no HMG spread which ive already caught onto quite early explain why you cant kill someone when you know exactly where they will be. How blessed you must feel to be in pubs all day. Some of us aren't playing against people with 300 total health. Some of us are playing against competent player who knows HMG = trash, and how to avoid being in a position where the HMG can do anything. Seeing where your enemy is coming from doesn't cancel that they also see you, and you'd be relying on there ignorance of what you are to get the jump on them. Too many players are too cautious of that - especially if it's in a CQC area a heavy would camp.
In the end - you're just an easy target. Scanners or no.
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++ - Let's make a contract!
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SoTarian PoParrazi
Shining Flame Amarr Empire
252
|
Posted - 2013.11.18 07:29:00 -
[24] - Quote
That was actually a mistake, it was meant to say - snip - to sound less assho. Idk why I put like instead, probably tired.
And feel free to check out my main if you think I'm being 'beaten' by anyone. SoTa PoP. Never used anything but Heavy/HMG until maybe 6 days ago.
Sorry if I came off wrong. But cool your jets tiger. And re-read that post.
Feel free to apologize later, you jerk.
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++ - Let's make a contract!
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