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Meeko Fent
Xer Cloud Consortium
1458
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Posted - 2013.11.08 21:35:00 -
[1] - Quote
Cat Merc wrote:Who's going to rep the scout really? Scouts are lone wolves, staying ahead of the team to relay intel.
Fun fact: There are no logis without 4 low slots and above. That's right, they can all fit as much armor **** as a Gallente assault, even the Caldari one, while still having that +5hp/s rep. Let that sink in. Another fun fact, when tanked, every logi has a 100 or more HP gain over the assaults.
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Meeko Fent
Xer Cloud Consortium
1459
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Posted - 2013.11.09 01:20:00 -
[2] - Quote
Chunky Munkey wrote:Monkey MAC wrote:Meh they can keep it, its not really overpowered, it doesn't help in combat! Bit of armour repping jealously? Doesn't help in combat? It's a free complex module for survivability. That's a combat bonus. And having another slot for a Complex armor plate.
So yeah, it's one of the things that make logis able have a 100-300 HP lead on assaults.
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Meeko Fent
Xer Cloud Consortium
1471
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Posted - 2013.11.09 15:13:00 -
[3] - Quote
Eskel Bondfree wrote:KING CHECKMATE wrote: Yeah and who repairs heavies? Assaults? scouts...?
NOT THE LOGIS since they are too busy killing everything.
If the bonuses would see removed and changed for the very useful 5% CPU-PG fitting cost reduction to equipment,THEN we might be some repair tools on the field.
You make it sound like just because some people like to use logi suits for their assault builds, no one uses them for support builds anymore. This is ridiculous. It's never been like this, and it's not like this right now. I suppose we both agree that assault and logi suit bonuses are BS for the most part. Still, there's not need to pull some arbitrary claim out of your behind to make up for some actual arguments. Yes, but it is a bit of a fifty fifty split lately.
There are TONS of murderlogi do out there, mainly used by the pubstomping squads, to great effect, just turning everything into paste with a huge HP lead on everybody but heavies.
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Meeko Fent
Xer Cloud Consortium
1471
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Posted - 2013.11.09 15:37:00 -
[4] - Quote
TechMechMeds wrote:Django Quik wrote:Tech, I've always liked you mate but think we're just going to disagree on this. The bonus could easily be replaced with something else - Im not necessarily advocating a nerf, just an adjustment. Logis can easily fit reppers and don't need it built in any more than any one else. Yeah fair play, I just get mad being lumped in with the assault logis but here's the funny bit, I picked amarr logi and am now speccing in min logi because the sidearm no longer warrants the lack of speed for me lol. I fked up big time. We never said you were an assault logi.
All is throwing out logi proposals aren't trying to hurt real bros, but kill the blemish that is assault logis.
Actually, a few propose+és include a buff to fitting the equipment the truebros use.
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Meeko Fent
Xer Cloud Consortium
1497
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Posted - 2013.11.11 21:06:00 -
[5] - Quote
RedBleach LeSanglant wrote:Eskel Bondfree wrote:The argument that logis can't rep themselves is a valid one, but still the armor rep bonus for logi suits is wrong. Of all the suits, the Gallente assault should get 5 HP/s free armor repair, but certainly not a shield tanking caldari logi.
However, since logis need to be alive to do their job, I see nothing wrong with a built in 1 HP/s armor rep for all logi suits, similar to the Minmatar assault. That would keep them prepped up over time while they do their job in the back row.
And if a logi wants to stay alive under fire on the front line, he needs to fit the modules for it like any other suit and slap on an armor repper. That's what the many slots are there for. The skill is 1HP/s... per level. Otherwise it would take 4-6 minutes to repair all the armor - and rarely do any of us live that long. That is a worthless bonus. It would not keep them "repped up over time". Logic failed. But you bounced back with a module suggestion so I guess we can discount the previous error. I gives them the room to fit fit more plates, with not having to fit a armor repper.
Logic won
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