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Eskel Bondfree
DUST University Ivy League
158
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Posted - 2013.11.08 20:09:00 -
[1] - Quote
The argument that logis can't rep themselves is a valid one, but still the armor rep bonus for logi suits is wrong. Of all the suits, the Gallente assault should get 5 HP/s free armor repair, but certainly not a shield tanking caldari logi.
However, since logis need to be alive to do their job, I see nothing wrong with a built in 1 HP/s armor rep for all logi suits, similar to the Minmatar assault. That would keep them prepped up over time while they do their job in the back row.
And if a logi wants to stay alive under fire on the front line, he needs to fit the modules for it like any other suit and slap on an armor repper. That's what the many slots are there for. |
Eskel Bondfree
DUST University Ivy League
158
|
Posted - 2013.11.08 20:41:00 -
[2] - Quote
Quil'n Khan wrote:As a logi I say get rid of it. I would rather receive self reps from my rep tool. It's stupid I have a tool designed to give you large amounts of health back quickly, but I can't use it on myself.
Make it where if I am not using it on someone I am using it on me. Problem fixed. Looks completely OP to me. Every armor tanked assault could rep themselves up within a couple of seconds, armor repair modules would be obsolete except on heavies. |
Eskel Bondfree
DUST University Ivy League
160
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Posted - 2013.11.09 12:17:00 -
[3] - Quote
KING CHECKMATE wrote: Yeah and who repairs heavies? Assaults? scouts...?
NOT THE LOGIS since they are too busy killing everything.
If the bonuses would see removed and changed for the very useful 5% CPU-PG fitting cost reduction to equipment,THEN we might be some repair tools on the field.
You make it sound like just because some people like to use logi suits for their assault builds, no one uses them for support builds anymore. This is ridiculous. It's never been like this, and it's not like this right now.
I suppose we both agree that assault and logi suit bonuses are BS for the most part. Still, there's not need to pull some arbitrary claim out of your behind to make up for some actual arguments. |
Eskel Bondfree
DUST University Ivy League
165
|
Posted - 2013.11.11 18:12:00 -
[4] - Quote
RedBleach LeSanglant wrote: The skill is 1HP/s... per level. Otherwise it would take 4-6 minutes to repair all the armor - and rarely do any of us live that long. That is a worthless bonus. It would not keep them "repped up over time".
But that was exactly my point. 1 HP/s does not give you an edge in combat, but it's the difference between slowly rebuilding your armor buffer (over time, and of course only if you stay alive) and having no armor regen at all. It would mostly benefit shield tanked suits that don't want to sacrifice a low slot (armor tanked suits would still benefit from it).
Maybe we just misunderstood. The suggested 1HP/s armor rep would be built into the suit, independent of any skill level (see Minmatar assault). The actual suit related skill bonus would be something completely different on top of that (and it should not be the 1HP/s repair per level it is now).
LIke I said earlier, if you want to stay alive under fire, you fit the right modules. My suggestion was to give the logi suit a useful characteristic for their intended purpose, without giving them an inherent combat bonus like they have now. |
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