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Meeko Fent
Expert Intervention Caldari State
1413
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Posted - 2013.11.07 00:06:00 -
[1] - Quote
Cat, I see where your numbers are coming from, but here's a more accurate depiction of a fit for Assaulting (i.e. KILL ZEM ALLZ)
Cal Logi- https://docs.google.com/spreadsheet/ccc?key=0AkNsTEpFxMxPdFRtOEswWGNWcl9ydWFQdHM1SklHUlE&usp=sharing
Cal Salt- https://docs.google.com/spreadsheet/ccc?key=0AkNsTEpFxMxPdHZWTGNoZTkyTXhMb3BTMm1IdVJvX2c&usp=sharing
Gal Salt- https://docs.google.com/spreadsheet/ccc?key=0AkNsTEpFxMxPdDhvcjJaUDV1Vy1pT1E3UHIxNDJhZGc&usp=sharing
Gal Logi- https://docs.google.com/spreadsheet/ccc?key=0AkNsTEpFxMxPdDh1STNtRTd1R1pvMlRUbzJsRUFMeHc&usp=sharing
Min Salt- https://docs.google.com/spreadsheet/ccc?key=0AkNsTEpFxMxPdHctYlcyZk9CbWVwcWUxRGZKMmpRTFE&usp=sharing
Min Logi- https://docs.google.com/spreadsheet/ccc?key=0AkNsTEpFxMxPdFp1QjA5NFJtdW05ZU11Umh0c0E1b0E&usp=sharing
Amarr Salt- https://docs.google.com/spreadsheet/ccc?key=0AkNsTEpFxMxPdDhFLXlPT3JYY0hoNkt1SEVmazJ5cGc&usp=sharing
Amarr Logi- https://docs.google.com/spreadsheet/ccc?key=0AkNsTEpFxMxPdEZqV3MxSUprWWZrNDhaZFFTTGItQmc&usp=sharing
As you can see, for the majority of all the Combat fits (I went full tank here to showcase who the Logi abusers have been abusing the extra slots. Only the Amarr suits have equipment, and that's only a standard needle) of both suits, Logistics provide much more HP for lose of a Sidearm, and speed.
The Amarr Logi loses .24 meters per second. Every 4 seconds its assault counterpart is one meter in front of it.
The Caldari Logi loses .42 meters per second. Every 2 seconds its assault counterpart move one meter in front.
The Minmatar Logi loses .8 meters per second. Roughly every second its assault counterparts move one meter ahead.
The Gallente Logi loses .37 meters per second. Roughly every three seconds, its assault counterpart grows one meter ahead.
However, they have an boost of HP.
Caldari Logi gains 318 HP over its assault variant
Gallente Logi gains 245 HP over its assault variant
Minmatar logi gains 380 over its assault variant.
Amarr logi gains 167 over its assault fit, while retaining the sidearm and Equipment slots
While this may seem like a fair trade, considering that we can spawn 27K LAVs wherever the hell we want, the speed factor is made null. This tactic was, and still is by the select few, used by heavies to make up for their snail pace.
So, for all intents and purposes, the Logistic Suits gain 300 HP over its assault brothers, while losing speed that is used to cross the difference between the LAV parking spot and the Objective.
Balanced you say?
Meeko's Novelty Shop Opening Soon!
We (will)sell all the novelty items you desire! Really!
King of Uncertainty.
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Meeko Fent
Xer Cloud Consortium
1418
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Posted - 2013.11.07 01:42:00 -
[2] - Quote
KING CHECKMATE wrote:Amarr Logi A/1 series is THE BEST MED FRAME at ADV level.Sh*t. The BEST suit at ADV level. Think of it, 6 low /high slots, 3 eq slots, sidearm , Light weapon,grenade slot. It does EVERYTHING,from tanking up to 900 HP, to be profile dampned with 650 HP,to be a true logi, etc... (mi personal favourite Logi)
At proto level, nothing beats Caldari and Gallente Logis.
-Logis need their Repair Bonus CHANGED to the Gal Logi default bonus: GÖª All logis get 5% reduction in equipment CPU/PG cost.
OR
-Logis need to have the SAME amound of high / low slots as Assaults. Leave CPU and PG as they are since they will need them for good equipment.
At proto: Gÿ+ Cal Logi: 4 highs 3 lows 3 equipment slots Gÿ+ Gal Logis: 3 Highs 4 Lows 4 Equipment slots Gÿ+ Minmatar Logis : 4 Highs 3 Lows 4 Equipment slots Gÿ+ Amarr Logis : 3 Highs 3 Lows 3 Equipment slots + Sidearm (@ adv level 3 Highs and 2 Lows {So there is a point going into Proto})
BOTH these options come with a Side dish of:
-Logis need to have all equipment slots full in order to be a valid Fitting.
BALANCE I want to agree with you, but I also want to say that making them fill their equips is very restricting.
However, I actually want option A and B.
The logi bonus now is stupid for what they are doing.
And by equalizing the potential HP values, you get a good balance between the 3 med frames.
Meeko's Novelty Shop Opening Soon!
We (will)sell all the novelty items you desire! Really!
King of Uncertainty.
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Meeko Fent
Xer Cloud Consortium
1418
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Posted - 2013.11.07 02:48:00 -
[3] - Quote
Fire of Prometheus wrote:KING CHECKMATE wrote:Fire of Prometheus wrote: If logis need to have all their equipment slots filled, then I can't use 3/4 my amarr logi sniper fits.
Then what am I supposed to do?
Thats the idea. Assaults and Scouts should be sniping. not logis :3 But I dumped the majority of my sp into logis and sniping (not because logis are OP but because if I'm on the frontlines I'll be doing repping instead of shooting) :( I still would like to see an assault buff before a logi nerf Shh, any mention of that word results in fire and brimstone to appear on these forums.
If you buff assaults, then you need to buff the basic med frames, and the heavies, and the scouts.
Buffing EVERYTHING up to the level of an abused item seems like a bad idea.
It be like buffing every weapon in the game to compete with the TAR.
It's the only outlier in HP and damage that wasn't entirely intentional.
I know CCP gave the logis those slots for CPU and PG mods, but they could've made the logi able to fit its equipment in a more logical way as opposed to give them more slots
Meeko's Novelty Shop Opening Soon!
We (will)sell all the novelty items you desire! Really!
King of Uncertainty.
|
Meeko Fent
Xer Cloud Consortium
1422
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Posted - 2013.11.07 05:30:00 -
[4] - Quote
Meeko Fent wrote:Cat, I see where your numbers are coming from, but here's a more accurate depiction of a fit for Assaulting (i.e. KILL ZEM ALLZ) Cal Logi- https://docs.google.com/spreadsheet/ccc?key=0AkNsTEpFxMxPdFRtOEswWGNWcl9ydWFQdHM1SklHUlE&usp=sharingCal Salt- https://docs.google.com/spreadsheet/ccc?key=0AkNsTEpFxMxPdHZWTGNoZTkyTXhMb3BTMm1IdVJvX2c&usp=sharingGal Salt- https://docs.google.com/spreadsheet/ccc?key=0AkNsTEpFxMxPdDhvcjJaUDV1Vy1pT1E3UHIxNDJhZGc&usp=sharingGal Logi- https://docs.google.com/spreadsheet/ccc?key=0AkNsTEpFxMxPdDh1STNtRTd1R1pvMlRUbzJsRUFMeHc&usp=sharingMin Salt- https://docs.google.com/spreadsheet/ccc?key=0AkNsTEpFxMxPdHctYlcyZk9CbWVwcWUxRGZKMmpRTFE&usp=sharingMin Logi- https://docs.google.com/spreadsheet/ccc?key=0AkNsTEpFxMxPdFp1QjA5NFJtdW05ZU11Umh0c0E1b0E&usp=sharingAmarr Salt- https://docs.google.com/spreadsheet/ccc?key=0AkNsTEpFxMxPdDhFLXlPT3JYY0hoNkt1SEVmazJ5cGc&usp=sharingAmarr Logi- https://docs.google.com/spreadsheet/ccc?key=0AkNsTEpFxMxPdEZqV3MxSUprWWZrNDhaZFFTTGItQmc&usp=sharingAs you can see, for the majority of all the Combat fits (I went full tank here to showcase who the Logi abusers have been abusing the extra slots. Only the Amarr suits have equipment, and that's only a standard needle) of both suits, Logistics provide much more HP for lose of a Sidearm, and speed. The Amarr Logi loses .24 meters per second. Every 4 seconds its assault counterpart is one meter in front of it. The Caldari Logi loses .42 meters per second. Every 2 seconds its assault counterpart move one meter in front. The Minmatar Logi loses .8 meters per second. Roughly every second its assault counterparts move one meter ahead. The Gallente Logi loses .37 meters per second. Roughly every three seconds, its assault counterpart grows one meter ahead. However, they have an boost of HP. Caldari Logi gains 318 HP over its assault variant Gallente Logi gains 245 HP over its assault variant Minmatar logi gains 380 over its assault variant. Amarr logi gains 167 over its assault fit, while retaining the sidearm and Equipment slots While this may seem like a fair trade, considering that we can spawn 27K LAVs wherever the hell we want, the speed factor is made null. This tactic was, and still is by the select few, used by heavies to make up for their snail pace. So, for all intents and purposes, the Logistic Suits gain 300 HP over its assault brothers, while losing speed that is used to cross the difference between the LAV parking spot and the Objective. Balanced you say? I'll just leave this here.
Again.
Meeko's Novelty Shop Opening Soon!
We (will)sell all the novelty items you desire! Really!
King of Uncertainty.
|
Meeko Fent
Xer Cloud Consortium
1422
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Posted - 2013.11.07 05:37:00 -
[5] - Quote
KING CHECKMATE wrote:Cat Merc wrote:
I like this human
I feel highly comfortable around cats.... Shhh...
My cat is eating right now. I don't want to disturb him.
He eats chessboards for breakfast, lunch and dinner
Meeko's Novelty Shop Opening Soon!
We (will)sell all the novelty items you desire! Really!
King of Uncertainty.
|
Meeko Fent
Xer Cloud Consortium
1427
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Posted - 2013.11.07 05:43:00 -
[6] - Quote
Mordecai Sanguine wrote:Speed and Stamina is about strafe speed and in dust strafe is about avoid bullets. So YES it's really important. Considering you have a 1/3 HP lead, moving that margin slower won't really kill you.
And, scouts have the highest move speed in the game, you see them winning a gunfight lately?
Meeko's Novelty Shop Opening Soon!
We (will)sell all the novelty items you desire! Really!
King of Uncertainty.
|
Meeko Fent
Xer Cloud Consortium
1427
|
Posted - 2013.11.07 05:46:00 -
[7] - Quote
KING CHECKMATE wrote:Mordecai Sanguine wrote:Speed and Stamina is about strafe speed and in dust strafe is about avoid bullets. So YES it's really important. Extremely High Hit detection denies my 10.5 Sprint speed Minnie scout from dodging a GEK at 60 mts around a corner... How much will your strafing save you from 2 AR spammers? LOL
So no... HP is more important than Stamina and speed. Plus Logis reach HIGH Hp values WHILE still being able to Be Fast and have enough stamina, so no...Why people cant Just admit they are biased here!? HAve you seen Tournament videos from DUST514? COUNT THE Godd**** LOGIS there. The only heavies are TANKERs, no SCOUTS ,no commandos, 1 or 2 assaults. The rest are MURDER-LOGIS.Out of 16 dudes, 13 are Logis so far as seeing in PC videos Full teams of logis. THERE IS A REASON FOR THIS, dont deny it.... For examples on the murderlogi, please turn to Meeko Fents wall of text on page 6
Meeko's Novelty Shop Opening Soon!
We (will)sell all the novelty items you desire! Really!
King of Uncertainty.
|
Meeko Fent
Xer Cloud Consortium
1507
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Posted - 2013.11.13 03:13:00 -
[8] - Quote
RedBleach LeSanglant wrote:To Many, But not to All:
20 of these threads a day and they still waste my time in arguments that have been going on since the beginning. I've come to terms that we will never agree. Logis are great other classes suck, is that what you want to hear? You are right of course, the augmented processes for growing logi clones is quite involved.
(And this is all true according to EVE lore... that I've just made up)
Generally the whole cloning process just spits out fat ones, skinny ones, and angry jocks to be handed a weapon and die on the battlefield. To the logis they give the brains, the best suits, the bonuses, and for those that want the upgraded models even better skin coloring, muscle tone, and working organs to enjoy the finer things of life during their short time of activation. That the brutes of the battle class have finally noticed is surprising - i guess we've never given them quite the amount of attention that they needed. They can be as petulant as undisciplined children sometimes when they don't get their way.
But no matter, the most interesting part is that these calloused Neanderthals would rather have logis sink to their level rather than demand that their classes also rise to the calling of greatness and nobility. No, they would rather that these qualities be stripped from the class so that I too might wallow in their filthy weakness.
Do they demand more Module Slots?! No Do they desire better class bonuses?! No Do they desire greater racial bonuses?! No
But like the dog that's jealous of the owner's fine meal he seeks to take it or hide it rather than merely ask, nay BEG, for better food. It's not their fault. They have neither the genes nor the advanced dexterity to type, much less speak, about their wants to their task masters. They would rather have us all swimming in the mud like serfs than eating at the table like kings.
Pick your side. Nerfs or Buffs. Get everyone to Live in dropsuit squalor or fight like kings in better class dropsuits. Your choice. May you be a better man for thinking it through.
Sarcasm is the healing balm for a festering soul. If we buff everything else up to an OP items standards, then that masks the originally planned balance and TTK.
If we buffed every gun up to the level of TAR, what do you think would be wrong?
If we buffed every gun up to the level of the flay what do you think would be wrong?
If we buffed every suit up to the level of the CalLogi, what do you think would be wrong?
Its the one outlier among the med frames. If you throw it out, the scale of HP between suits is much more reasonable, and balance is a bit better with heavies having their HP range far from that of a med frame can reach.
Buffing everything up to an OP item isn't how balance works.
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