Nirwanda Vaughns
Molon Labe. RISE of LEGION
174
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Posted - 2013.11.06 11:38:00 -
[1] - Quote
We all know that the best suit in DUST at the moment is a proto logi. they're superior to every suit in pretty much every way and more people are running a logi as more of an offensive suit instead of support/defensive making the assault suits redundant. Hell my gallente proto logi fills every role i need. i can get a 9.25ms sprint speed with 590 stamina and 4 diff types of uplinks, i overtake scouts an dget more proto links out and despite having low hitpoints its still more than a scout suit. As an assault i have a great tank at cost of movement but i deal great damage and can have equipment to benefit me, rep hives, scanner, pig sticker ect. So my thoughts have been a few changes to the suits to get them more in balance, some of these ideas are passing thoughts i've seen on the forums and others discussed while in my corp chat/squad chats.
Firstly the logis. the skill bonus is great, it benefits the logis and helps keep them alive sure some don't fit the suits tank type but ccp have mentioned that suits will eventually get individual skill bonus to fit the role. one idea to 'force' a logi to support is removal of the light weapon slot and just have a side arm. now personally i think that is a fantastic idea, you're supposed to be at the back repping your heavy, sticking the troops and dropping ammo, not at the front guns blazing all out. but for compensation give each logi a bit more cpu/pg to fit higher grade equipment more easily, the problem with this though is finding something which would make the amarr logi stand out seeing as its sidearm is its 'speciality' perhaps a second sidearm slot or maybe even an extra grenade slot for AV/Anti infantry nades.
Now to fill in this combat logi role and to get more people running the assaults or commando.... simply add an extra equipment slot. it would open up a ton of options and help frontline troops have a bit more flexibility with what they carry. add a small amount of pg/cpu but not too much so folk are stacking allotek (R) and wiyrkomi triage hives and being awesome but enough that they can have adv hives and a pig sticker or uplinks to help stay in the fight a bit longer while the logi is attending to the rest of the squad. just help to make assault guys more self sufficient but still need that dedicated squad member to hold em together.
Also the gallente assault bonus really needs looking at. the cpu/pg to hybrid weapons is really poor. at max you'd save 22 cpu on a duvolle whereas the logi comes with around 100 extra cpu base and an extra lowslot. maybe change it to a reduction to armor plate movement penalty or an extra 3% per level to armor plate effectiveness or hell even a 5% or 10% to stamina per level so its more mobile would be more usefull.
anyways thats my thoughts, feel free to add your own and make changes. thanks for reading |
Nirwanda Vaughns
Molon Labe. RISE of LEGION
174
|
Posted - 2013.11.06 13:50:00 -
[2] - Quote
Also in EVE each race has a specialized form of EWar, caldari have bonus to jammers, gallente to turret dampeners, minmatar is target painters and amarr is neutralizers so having each races logi tailored to one equipment is in keeping with the lore. Also restricting to a sidearm could work its just folk want the damage of an AR or AsScr. filling all the equipment slots wont stop assault logis. they'll just use std or adv stuff and run proto rifles and damage mods. keeping to a sidearm will for a logi into being a support role.
I'm exactly the same, ever since i got my proto logi i've become more an aggressive player, i tend to carry rep/ammo hives uplink and a scanner more than anything instead of hanging back and lookign after my team mates like a logi should. Also if i had the same skills in an SMG that i have in my AR (which i have on a minny assault alt) the SMG is a very viable primary weapon and a logi could use it to help put a few rounds into any enemy to help out if needed. i've been using an alt that doesn't have as much weaponry skills and its actually been refreshing being forced back into that support role and its reminded me of why i wanted to be a logi in the first place.
people just boo-hoo cos they want the best pf everything. look at all the whining about the caldari assault and logi not long back but you just suck it up and adapt. i have all my AR skills to 5 so if they removes light weapon from my logi suit i'd be a bit gutted but i have other suits that would benefit from the AR and i'd just skill into SMGs, which by the way i'm already doing because i've been using them on the minny alt and wanting to start using them on this char.
CCP have said that the base skills on the suits liek the shield recharge and the 1hps will have to stay for a while, something to do with the way the item table is read that they all have to have the same skill bonus until they get round to changing the code but if they change the logi bonus to a certain role bonus based on equipment it would work. its done so for the past 10yr in eve. in reality though i think instead of a skill bonus it shoudl perhaps be the suits role bonus which is a fixed boost to something which isn't effected by skills so liek with the gallente logi you'd get the 5% per level to cpu/pg of equipment the 1hpx per level but then a flat 10% to repper amount. you don't have to use a repper but if you do it'd just be more effective on that suit. |