Kaze Eyrou
Turalyon 514 Turalyon Alliance
390
|
Posted - 2013.11.06 04:48:00 -
[1] - Quote
Back in the day, I was curious about the lore of the game and decided around the end of 2011 or the opening of 2012 to check out the lore if there was any.
Back then, many of the Fiction section was blank, aside from the pictures and a few titles.
However, upon check recently, I found that they have been expanded on. Stranded had a couple parts and I think this was even commented on, but it seems that most of the community (aside from those who Role Play or read a lot of the EVE fiction) missed it.
But don't worry, apparently, we're not the only one's confused:
Quote: Sarum was pensive for a brief moment, seated at the table in regal diplomatic posture, her hands forming a small triangle on the edge of the table. She cleared her throat. Her cheeks looked sunken and sallow. Droplets of sweat pearled on her forehead.
"If you don't believe me," she said presently, "then answer me this: has the number 514 played into any of your lost cases?"
The atmosphere in the room sharpened perceptibly.
Heth leaned back in his chair and crossed his arms. At length he began to speak.
"It's been happening since the beginning," he said. "At first we thought it was localized to a particular place. Our first two cases came from the same barracks. We thought it was something a few of them had seen on joint operations. Some kind of graffiti they'd seen during a traumatic moment on Caldari Prime."
Sarum was staring at him intently.
"Then it started popping up everywhere," Heth continued. "Always the same."
"Blood-red skies, strange beings, and the number 514, often written in blood," said Shakor.
Heth looked at him, eyebrows raised. Roden showed no expression, but his eyes darted back and forth between the two men.
"Exactly that," said Heth.
Empress Sarum nodded.
Read on further and you'll find out that the previous clones, you know, the one's we saw when we first opened the game? Well those were the first immortal soldiers.
Templar One was simply the "first successful" clone. One's where they didn't gone insane and write "514" on the walls.
There's more but I can't find the links at the moment. But basically, Asteros and Stratios are names drawn from mythology (I want to say Greek? can't remember right now). But someone blogged about it and put some things together along with the help of a CCP individual (somewhere on Twitter, again, part of the links I can't find atm) and concluded that he couldn't wait for "Sisters of Eve battleships". One of the names being "Nestor".
A quick Google search and you'll find a video I stumbled across from the test server: a battleship on the test servers named "Nestor". (Note: the model is just a placeholder, so don't get your hopes up )
So what does this all mean?
Tinfoil speculation time: I think that we are seeing something really big. Many people missed the news that Dust is no longer exclusive. Also, there was something discovered when asked about EVE Valkyrie, CCP Games chief marketing officer David Reid said "we havenGÇÖt confirmed what weGÇÖre going to launch it on."
It's something that I would love to see happen that would rock the game industry. What's that game industry? World of what again? That's nice.
World implies one.
Welcome to EVE Online. Where you ability to challenge is not limited by networks or hardware. Where your victories have meaning that can make real world headlines. Where you can face different people on different sides of the planet in real time.
Welcome to Universal Conflict.
Even having said that, there are some crazy tough challenges ahead. For one, CCP is a small publisher and doesn't have the manpower of some of the bigger companies I THINK (note the bold, italicized, and underlined words that solidify my "perspective speculation" aka "educated guess" aka "pulled out of my ***"). Core mechanics are still being worked on and tweaked. Hell, even current technology needs to evolve farther than what it is today (thinking of internet communications, *ahem* need I say PLANETARY CONQUEST?) Beyond that, there has to be the demand for it in order for CCP to supply it. Otherwise, they won't work toward other platforms (Dust for the PC, and Xbox; Valkyrie for Consoles, etc). Not to mention strict guidelines that has stifled that creativity (thanks Microsoft).
*takes off Tinfoil hat*
In any case, from the looks of it currently, it looks like there will be a long journey to find out what "514" means beyond the "May 14th release date".
TL;DR: I CAN DREAM HAROLD. |
Kaze Eyrou
Turalyon 514 Turalyon Alliance
409
|
Posted - 2013.11.16 05:07:00 -
[3] - Quote
First, likes all around!
Secondly, about Microsoft being too uptight for letting cross platforming come on their servers, this is pretty much confirmed in my book. Dust 514 wanted to, MS shut it down. Defiance wanted to do it, MS shut it down. And now I just found that War Thunder wanted to do it and it to was shut down by MS.
Pretty much we'll never see a cross platform game (other than FFXI) across all 3 platforms. I'll bet $1,000, and 10 PLEX and 1,000,000,000,000 ISK and 100,000 AUR that we'll never see a PC platform, a Mac platform, a Linux platform, a PS3 (or PS4), and a Xbox 360 (or Xbox One) playing the same game on the same server at the same time with everyone able to interact on the same screen (or screens... you know....).
[the saddest face you've ever seen.gif] |