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Knight Soiaire
R 0 N 1 N
3043
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Posted - 2013.11.05 19:24:00 -
[1] - Quote
TTK got even lower.
GG, CCP, I'm glad you improved the hit detection, but the game has come down to who can fit the highest tank now.
I cant stand to play another match today, hopefully it was just a bad day.
Raffle draw will be in 2-3 days
Save General John Ripper!
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4618
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Posted - 2013.11.05 19:25:00 -
[2] - Quote
I would prefer to actually be able to hit things and die slightly quicker than randomly have my weapon refuse to work properly when fighting which will get me killed for sure.
Level 4 Forum Warrior
Lenin of the glorious armoured revolution
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Sinboto Simmons
SVER True Blood Public Disorder.
1849
|
Posted - 2013.11.05 19:29:00 -
[3] - Quote
Arkena Wyrnspire wrote:I would prefer to actually be able to hit things and die slightly quicker than randomly have my weapon refuse to work properly when fighting which will get me killed for sure. I'm all for being able to hit things but I'm also sick of being put down by automatic death machines at ranges they have no right to be killing at.
Sinboto - The True Blood Minja.
Forum Warrior level 1
Tryhard Veteran
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Boot Booter
Omega Elite Mercs INC.
121
|
Posted - 2013.11.05 19:29:00 -
[4] - Quote
Not true, the game is way better. It actually makes lighter suits viable again because the favored weapons of those suits (shotty, knives, SMG, etc) actually hit. My first match I went 21 and 3 with about 450 eHP. In what world does bad hit detection make a game better?
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Boot Booter
Omega Elite Mercs INC.
121
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Posted - 2013.11.05 19:30:00 -
[5] - Quote
Sinboto Simmons wrote:Arkena Wyrnspire wrote:I would prefer to actually be able to hit things and die slightly quicker than randomly have my weapon refuse to work properly when fighting which will get me killed for sure. I'm all for being able to hit things but I'm also sick of being put down by automatic death machines at ranges they have no right to be killing at.
Try strafing..... WHAT!? |
Sinboto Simmons
SVER True Blood Public Disorder.
1849
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Posted - 2013.11.05 19:33:00 -
[6] - Quote
Boot Booter wrote:Sinboto Simmons wrote:Arkena Wyrnspire wrote:I would prefer to actually be able to hit things and die slightly quicker than randomly have my weapon refuse to work properly when fighting which will get me killed for sure. I'm all for being able to hit things but I'm also sick of being put down by automatic death machines at ranges they have no right to be killing at. Try strafing..... WHAT!?
Yeah because the guy in the scout suit is standing still
Edit: Dumbass
Sinboto - The True Blood Minja.
Forum Warrior level 1
Tryhard Veteran
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Knight Soiaire
R 0 N 1 N
3044
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Posted - 2013.11.05 19:33:00 -
[7] - Quote
Boot Booter wrote:Not true, the game is way better. It actually makes lighter suits viable again because the favored weapons of those suits (shotty, knives, SMG, etc) actually hit. My first match I went 21 and 3 with about 450 eHP. In what world does bad hit detection make a game better?
You clearly haven't played today, or just aren't a Scout. Knives are no better.
DUST is not a twitch shooter, even in 500HP Med Frames I was dropping fast to Duvolles.
Raffle draw will be in 2-3 days
Save General John Ripper!
|
Knight Soiaire
R 0 N 1 N
3044
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Posted - 2013.11.05 19:35:00 -
[8] - Quote
Boot Booter wrote:Sinboto Simmons wrote:Arkena Wyrnspire wrote:I would prefer to actually be able to hit things and die slightly quicker than randomly have my weapon refuse to work properly when fighting which will get me killed for sure. I'm all for being able to hit things but I'm also sick of being put down by automatic death machines at ranges they have no right to be killing at. Try strafing..... WHAT!?
Even when I was sprinting, at 10.36m/s, I was dropped by a Duvolle in under half a second.
And no, I wasn't running away, or toward him.
Raffle draw will be in 2-3 days
Save General John Ripper!
|
ShinyJay
RETR0 PR0 GAMERS
136
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Posted - 2013.11.05 19:36:00 -
[9] - Quote
this game is all about EHP and who has the highest damaging AR now. to me it is
minnie scout sniper, always on the move, always ready for action,
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Ryder Azorria
Amarr Templars Amarr Empire
693
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Posted - 2013.11.05 19:42:00 -
[10] - Quote
I don't know about you, but I'd rather have a working game with a low TTK than a game where living or dying was mostly determined by whether or not the server was in a good mood. TTK can be fixed easily - fundamental flaws with the engine, not so much.
Also, I'd like to remind people that knifes are not meant to be a primary weapon - and using them as such will generally put you at a disadvantage. |
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Cody Sietz
Bullet Cluster Legacy Rising
1359
|
Posted - 2013.11.05 19:43:00 -
[11] - Quote
Knight Soiaire wrote:TTK got even lower.
GG, CCP, I'm glad you improved the hit detection, but the game has come down to who can fit the highest tank now.
I cant stand to play another match today, hopefully it was just a bad day. You know, Volgair coined TTK. |
Knight Soiaire
R 0 N 1 N
3045
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Posted - 2013.11.05 19:44:00 -
[12] - Quote
Ryder Azorria wrote:I don't know about you, but I'd rather have a working game with a low TTK than a game where living or dying was mostly determined by whether or not the server was in a good mood. TTK can be fixed easily - fundamental flaws with the engine, not so much.
Also, I'd like to remind people that knifes are not meant to be a primary weapon - and using them as such will generally put you at a disadvantage.
I understand that. But am I really expected to wait a month through what is basically a twitch shooter?
Knives aren't ineffective, they're just broken. They're balanced, they do enough damage, although could use that dash ability they've been talking about.
They just have the worst HD in the game right now.
Raffle draw will be in 2-3 days
Save General John Ripper!
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Boot Booter
Omega Elite Mercs INC.
121
|
Posted - 2013.11.05 20:13:00 -
[13] - Quote
Knight Soiaire wrote:Boot Booter wrote:Not true, the game is way better. It actually makes lighter suits viable again because the favored weapons of those suits (shotty, knives, SMG, etc) actually hit. My first match I went 21 and 3 with about 450 eHP. In what world does bad hit detection make a game better? You clearly haven't played today, or just aren't a Scout. Knives are no better. DUST is not a twitch shooter, even in 500HP Med Frames I was dropping fast to Duvolles.
I have played.. I just assumed that knives got better cause the shotty feels pretty good. No I'm not a scout but big play a very light minmatar assault, so I understand how easy it is to die. It also means you can kill quickly before people get more than a few shots off.
And stop telling dust what it is or isn't. Obviously it's not a twitch shooter, but maybe they didn't intend it to take 5 secs to kill people every time.
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1030
|
Posted - 2013.11.05 20:15:00 -
[14] - Quote
Sinboto Simmons wrote:Arkena Wyrnspire wrote:I would prefer to actually be able to hit things and die slightly quicker than randomly have my weapon refuse to work properly when fighting which will get me killed for sure. I'm all for being able to hit things but I'm also sick of being put down by automatic death machines at ranges they have no right to be killing at. Or dumping into a reddots back only to have them turn around and two-shot you....
So much skill involved there...
Praise St. Arzad and Pass the Nanohives....
Martyr for the Republic
Executing Amarr Trash since Closed Beta
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Scheherazade VII
57
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Posted - 2013.11.05 20:18:00 -
[15] - Quote
Knight Soiaire wrote:Boot Booter wrote:Sinboto Simmons wrote:Arkena Wyrnspire wrote:I would prefer to actually be able to hit things and die slightly quicker than randomly have my weapon refuse to work properly when fighting which will get me killed for sure. I'm all for being able to hit things but I'm also sick of being put down by automatic death machines at ranges they have no right to be killing at. Try strafing..... WHAT!? Even when I was sprinting, at 10.36m/s, I was dropped by a Duvolle in under half a second. And no, I wasn't running away, or toward him.
then step it up to 10.37
On a side note I guess I better run my Mass Driver from now on.
GêÜGëêDUST VIDEOSGëêGêÜ
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Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
549
|
Posted - 2013.11.05 20:26:00 -
[16] - Quote
Good thing my heavy and my commando got HP buffs |
Meeko Fent
Expert Intervention Caldari State
1373
|
Posted - 2013.11.05 20:52:00 -
[17] - Quote
Rollback the 10% damage buff.
Hell, do it in a hotfix CCP.
Just... Do it.
Meeko's Novelty Shop Opening Soon!
We (will)sell all the novelty items you desire! Really!
King of Uncertainty.
|
IRON PATRIOT 1
Pradox One Proficiency V.
50
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Posted - 2013.11.05 21:01:00 -
[18] - Quote
Knight Soiaire wrote:TTK got even lower.
GG, CCP, I'm glad you improved the hit detection, but the game has come down to who can fit the highest tank now.
I cant stand to play another match today, hopefully it was just a bad day.
As it should be now std and mlt weapons don't kill as fast proto. |
Boot Booter
Omega Elite Mercs INC.
122
|
Posted - 2013.11.05 21:06:00 -
[19] - Quote
Meeko Fent wrote:Rollback the 10% damage buff.
Hell, do it in a hotfix CCP.
Just... Do it.
Not a bad idea. As it was to compensate for poor hit detection. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
315
|
Posted - 2013.11.05 21:18:00 -
[20] - Quote
The TTK is too short, sure, but I like the game better in many ways now. To be clear, I'm no twitch-shooter master, and would likely do much better with a longer TTK.
BUT.... too twitchy or not, I very much appreciate the fact that it's not completely random whether or not my shots hit the target and I, not the server, have some influence on whether or not I lose a firefight.
Thing is, there's not much point making a major balance pass right now with the new weapons coming out in a month. It would be wasted effort to an extent because the rail and combat rifles need to be out in the wild for a while before we know what really needs to be done.
Templar'd for her pleasure
Amarr victor!
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MassiveNine
0uter.Heaven Proficiency V.
407
|
Posted - 2013.11.05 21:33:00 -
[21] - Quote
Meeko Fent wrote:Rollback the 10% damage buff.
Hell, do it in a hotfix CCP.
Just... Do it.
do it on everything except the hmg and forge and I'd be a happy camper, things would actually be in place then. |
Cody Sietz
Bullet Cluster Legacy Rising
1360
|
Posted - 2013.11.05 21:38:00 -
[22] - Quote
MassiveNine wrote:Meeko Fent wrote:Rollback the 10% damage buff.
Hell, do it in a hotfix CCP.
Just... Do it. do it on everything except the hmg and forge and I'd be a happy camper, things would actually be in place then. And the swarms, SG, AR, smg, PLC and flaylock and I will also be happy. |
VAHZZ
The dyst0pian Corporation
25
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Posted - 2013.11.05 23:35:00 -
[23] - Quote
Boot Booter wrote:Not true, the game is way better. It actually makes lighter suits viable again because the favored weapons of those suits (shotty, knives, SMG, etc) actually hit. My first match I went 21 and 3 with about 450 eHP. In what world does bad hit detection make a game better?
What are you talking about? Us Scouts die fast like a junebug! You obviously haven't played scout cause there is no way you went 21/3...you must be smokin' somethin' fierce.
> Master of the Sniper and rookie NKer
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Shotty GoBang
Pro Hic Immortalis
1967
|
Posted - 2013.11.05 23:42:00 -
[24] - Quote
Boot Booter wrote:Not true, the game is way better. It actually makes lighter suits viable again because the favored weapons of those suits (shotty, knives, SMG, etc) actually hit. My first match I went 21 and 3 with about 450 eHP.
Shotgun - Improved. SMG - No change. Knives - No change. EZ Mode - ScRs and ARs outperform SG and HMG in CQC ... to an even greater degree than before.
Boot Booter wrote: In what world does bad hit detection make a game better?
In a world where Medium-Range weapons outperform CQC specialty weapons ... in close quarters. In a world where a Medium-Frame can tank 3-5 shotgun blasts. In a world where the guy who snuck up behind you and charged his Knife can't kill you. |
iceyburnz
Crux Special Tasks Group Gallente Federation
1184
|
Posted - 2013.11.06 00:06:00 -
[25] - Quote
Arkena Wyrnspire wrote:I would prefer to actually be able to hit things and die slightly quicker than randomly have my weapon refuse to work properly when fighting which will get me killed for sure.
I particularly enjoyed the bit, in previous versions, were people would stop taking damage at exactly 50% armour, that was always fun. |
Zahle Undt
Bullet Cluster Legacy Rising
403
|
Posted - 2013.11.06 00:36:00 -
[26] - Quote
Knight Soiaire wrote:Boot Booter wrote:Not true, the game is way better. It actually makes lighter suits viable again because the favored weapons of those suits (shotty, knives, SMG, etc) actually hit. My first match I went 21 and 3 with about 450 eHP. In what world does bad hit detection make a game better? You clearly haven't played today, or just aren't a Scout. Knives are no better. DUST is not a twitch shooter, even in 500HP Med Frames I was dropping fast to Duvolles.
A whole 500 EHP!!!!! 500EHP is nothing, my covenant assault suit I have around 650EHP
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Zahle Undt
Bullet Cluster Legacy Rising
403
|
Posted - 2013.11.06 00:37:00 -
[27] - Quote
Shotty GoBang wrote:Boot Booter wrote:Not true, the game is way better. It actually makes lighter suits viable again because the favored weapons of those suits (shotty, knives, SMG, etc) actually hit. My first match I went 21 and 3 with about 450 eHP. Shotgun - Improved. SMG - No change. Knives - No change. EZ Mode - ScRs and ARs outperform SG and HMG in CQC ... to an even greater degree than before. Net Result - EZ Mode now Easier. All other modes now Harder. Boot Booter wrote: In what world does bad hit detection make a game better?
In a world where medium-range weapons outperform CQC specialty weapons ... in close quarters. In a world where a Medium-Frame can tank point-blank shotgun blasts, then turn around and hipfire you to death. In a world where the guy who snuck up behind you and charged his Knives can't kill you. Does your grenade spam followed still work?
You are a tourist. Glad you had fun that one match. Though I'd implore you to defer opinions on Scout "viability" to non-tourists. Non-tourists like OP, who is a Scout. Who is right in this case. While you are wrong.
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DJINN Marauder
Ancient Exiles
2547
|
Posted - 2013.11.06 00:46:00 -
[28] - Quote
Zahle Undt wrote:Knight Soiaire wrote:Boot Booter wrote:Not true, the game is way better. It actually makes lighter suits viable again because the favored weapons of those suits (shotty, knives, SMG, etc) actually hit. My first match I went 21 and 3 with about 450 eHP. In what world does bad hit detection make a game better? You clearly haven't played today, or just aren't a Scout. Knives are no better. DUST is not a twitch shooter, even in 500HP Med Frames I was dropping fast to Duvolles. A whole 500 EHP!!!!! 500EHP is nothing, my covenant assault suit I have around 650EHP 500 EHP used to be alot back in Chrome. Like a hell of alot. Yet... You could live for a long time back then because HD was worse, strafing was better, and there was no AA.
Truth be told. I liked those days better than now.
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 2
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Monkey MAC
killer taxi company General Tso's Alliance
915
|
Posted - 2013.11.06 00:46:00 -
[29] - Quote
Alaika Arbosa wrote:Sinboto Simmons wrote:Arkena Wyrnspire wrote:I would prefer to actually be able to hit things and die slightly quicker than randomly have my weapon refuse to work properly when fighting which will get me killed for sure. I'm all for being able to hit things but I'm also sick of being put down by automatic death machines at ranges they have no right to be killing at. Or dumping into a reddots back only to have them turn around and two-shot you.... So much skill involved there...
Or fighting 1 guy and accidentally killing a scout 40m behind him! We are happy it works don't get us wrong, but when the TTK between suits varying by 300hp is about 0.8 secs why bother with modules at all?
The pen is mightier than the sword
The gun is mightier than both
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Crash Monster
Snipers Anonymous
1737
|
Posted - 2013.11.06 00:53:00 -
[30] - Quote
Monkey MAC wrote:We are happy it works don't get us wrong, but when the TTK between suits varying by 300hp is about 0.8 secs why bother with modules at all?
I suspect they are there for psychological purposes... however, it's also possible they are simply paper mache too. |
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Pent'noir
Algintal Core Gallente Federation
175
|
Posted - 2013.11.06 00:56:00 -
[31] - Quote
Reading this, I'm getting that our hit detection is now good enough to remove aim assist. |
Zahle Undt
Bullet Cluster Legacy Rising
403
|
Posted - 2013.11.06 00:56:00 -
[32] - Quote
DJINN Marauder wrote:Zahle Undt wrote:Knight Soiaire wrote:Boot Booter wrote:Not true, the game is way better. It actually makes lighter suits viable again because the favored weapons of those suits (shotty, knives, SMG, etc) actually hit. My first match I went 21 and 3 with about 450 eHP. In what world does bad hit detection make a game better? You clearly haven't played today, or just aren't a Scout. Knives are no better. DUST is not a twitch shooter, even in 500HP Med Frames I was dropping fast to Duvolles. A whole 500 EHP!!!!! 500EHP is nothing, my covenant assault suit I have around 650EHP 500 EHP used to be alot back in Chrome. Like a hell of alot. Yet... You could live for a long time back then because HD was worse, strafing was better, and there was no AA. Truth be told. I liked those days better than now.
I remember those days and while they seem fonder, in retrospect the 1 v 1 gun battles where you both would reload 2 or 3 times before someone would die while strafing back and forth like some sort of dancer in a spacesuit were kind of ridiculous |
TranquilBiscuit ofVaLoR
The Kaos Legion
438
|
Posted - 2013.11.06 00:57:00 -
[33] - Quote
Boot Booter wrote:Knight Soiaire wrote:Boot Booter wrote:Not true, the game is way better. It actually makes lighter suits viable again because the favored weapons of those suits (shotty, knives, SMG, etc) actually hit. My first match I went 21 and 3 with about 450 eHP. In what world does bad hit detection make a game better? You clearly haven't played today, or just aren't a Scout. Knives are no better. DUST is not a twitch shooter, even in 500HP Med Frames I was dropping fast to Duvolles. I have played.. I just assumed that knives got better cause the shotty feels pretty good. No I'm not a scout but big play a very light minmatar assault, so I understand how easy it is to die. It also means you can kill quickly before people get more than a few shots off. And stop telling dust what it is or isn't. Obviously it's not a twitch shooter, but maybe they didn't intend it to take 5 secs to kill people every time. it doesn't take 5 seconds to kill. it takes 0.5 seconds to kill. which is much to short for this game.
i haven't played 1.6 yet, but based on what all the scouts are saying i dont really want to
How exactly does a Biscuit gain Valor?
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1037
|
Posted - 2013.11.06 00:59:00 -
[34] - Quote
Monkey MAC wrote:Alaika Arbosa wrote:Sinboto Simmons wrote:Arkena Wyrnspire wrote:I would prefer to actually be able to hit things and die slightly quicker than randomly have my weapon refuse to work properly when fighting which will get me killed for sure. I'm all for being able to hit things but I'm also sick of being put down by automatic death machines at ranges they have no right to be killing at. Or dumping into a reddots back only to have them turn around and two-shot you.... So much skill involved there... Or fighting 1 guy and accidentally killing a scout 40m behind him! We are happy it works don't get us wrong, but when the TTK between suits varying by 300hp is about 0.8 secs why bother with modules at all? Yes, the hit detection is awesome now, it is just that the TTK is stupid fast. Why not just run around naked with an AR?
You'd be just as effective if not moreso.
Praise St. Arzad and Pass the Nanohives....
Martyr for the Republic
Executing Amarr Trash since Closed Beta
|
Meeko Fent
Expert Intervention Caldari State
1377
|
Posted - 2013.11.06 01:05:00 -
[35] - Quote
Shotty GoBang wrote:Boot Booter wrote:Not true, the game is way better. It actually makes lighter suits viable again because the favored weapons of those suits (shotty, knives, SMG, etc) actually hit. My first match I went 21 and 3 with about 450 eHP. Shotgun - Improved. SMG - No change. Knives - No change. EZ Mode - ScRs and ARs outperform SG and HMG in CQC ... to an even greater degree than before. Net Result - EZ Mode now Easier. All other modes now Harder. Boot Booter wrote: In what world does bad hit detection make a game better?
In a world where medium-range weapons outperform CQC specialty weapons ... in close quarters. In a world where a Medium-Frame can tank point-blank shotgun blasts, then turn around and hipfire you to death. In a world where the guy who snuck up behind you and charged his Knives can't kill you.
You are a tourist. Glad you had fun that one match. Though I'd implore you to defer opinions on Scout "viability" to non-tourists. Non-tourists like OP, who is a Scout. Who is right in this case. While you are wrong. Shotty, not to sound annoyed, or bitchy, but STFU.
You guys have been complaining for the past 3 months. Why don't you guys decide what you think to be the issue, and preach that until CCP does it.
You guys say you don't need a HP buff, but say you die so fast that whatever you so you lose.
What is the issue with scouts, if HP is, but isn't an issue?
Meeko's Novelty Shop Opening Soon!
We (will)sell all the novelty items you desire! Really!
King of Uncertainty.
|
Vyuru
Bojo's School of the Trades
17
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Posted - 2013.11.06 01:46:00 -
[36] - Quote
Quote:Shotty, not to sound annoyed, or bitchy, but STFU.
You guys have been complaining for the past 3 months. Why don't you guys decide what you think to be the issue, and preach that until CCP does it.
You guys say you don't need a HP buff, but say you die so fast that whatever you so you lose.
What is the issue with scouts, if HP is, but isn't an issue?
We did have a nice long thread in fact asking CCP about the direction they were taking scouts in. In it, we offered many suggestions to improve scouts, and I will point out, certain suggestions kept coming up. There have also been a couple of threads with suggestions, many old, some new.
AKA, been there, done that, CCP never responded.
Never played PC matches, but I have done FW, and let's face it, scout does not do well at all, no matter how stealthy you play it, in FW. I can make a scout work darn fine in random matches, but in anything with organized teams and where my opponents have a defense team camping each objective? Doesn't work. I might be able to take out the defensive team as long as it's 2 or fewer players, but any delay and the respawns overwhelm me. Not to mention the more they delay me the closer the dropship/LAV gets with it's group.
CCP did good with the shotgun, and I'm digging the passive sensor boost. Scouts still need more.
Give me a cloak so that I can more effectively harrass, hinder, and hack the opposing team's points.
Give us some form of EWAR, such as an anti-virus that makes the enemy take longer to hack. Or some form of jammer that interferes with installations so that turrets are less effective and CRU's either can't spawn clones for X amount of time or that you have X% of spawning in, again for X amount of time.
Give me a second equipment slot, so that I can actually make sneaking around the map worthwhile.
Just give us something that makes having a scout on your team worthwhile. What we offer now, what we can do now, does not cut it.
Right now what can I do?
Take out snipers so long as they are outside or close to the borders of the red zone.
Possibly hack an objective. I say possibly because if it's camped or the dead dude's on the opposing side decide to start spawning in there to try and stop me (and let's be honest, most null cannons have a CRU next to it. Any good team will be checking to see which CRU you're hacking and send people there) then things get tough.
I can flank, but if anyone has a proto scanner (and they are on the rise) I get spotted. If anyone does a quick 360 spin I stand a decent chance of getting spotted.
Right now if I play a sneaky Logi, it works almost better than my scout. I can carry RE's, uplinks, and another equipment piece of my choice. The only downside to my Server suit is that it's a bit slower and I can't jump as high as my scout suit. Frankly less jumping ability is more of a hindrance than a slightly slower sprinting speed.
If CCP isn't going to do anything to scouts, then I am going to say that either Aim Assist needs to go, 10% boost to weapon damage needs to go, or else AR needs to have more dispersion when fired on full auto with a decreased max effective range on some models of the AR. Because frankly, the AR is every bit as OP right now as the HMG of old. Some of the models are just too accurate and at too long of a range even when fired at full automatic, and we aren't talking the TAR here.
If not all 3 of these, but that might be a bit much.
I don't want scouts to be uber powerful, but I want them to bring something to the table. Right now they don't bring much, and the more organized of a enemy team you get, the harder it is to use a scout. I'll amend that to say depending on team playstyles. If it is an unguarded/lightly guarded objective I can still make a scout work.
Anyway, we do need something more, but frankly I don't think hp is it. |
Patrick57
GunFall Mobilization Covert Intervention
1264
|
Posted - 2013.11.06 02:10:00 -
[37] - Quote
I've noticed that with AA the game really does require just stacking HP.
I used to be able to run a fast(er) Amarr Logi with just 333 Armor (and do pretty well too), and today I had some of the worst matches ever.
Call it QQ, I really don't care.
:D
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Tech Ohm Eaven
L.O.T.I.S. Public Disorder.
917
|
Posted - 2013.11.06 02:31:00 -
[38] - Quote
Zahle Undt wrote:DJINN Marauder wrote:Zahle Undt wrote:Knight Soiaire wrote:Boot Booter wrote:Not true, the game is way better. It actually makes lighter suits viable again because the favored weapons of those suits (shotty, knives, SMG, etc) actually hit. My first match I went 21 and 3 with about 450 eHP. In what world does bad hit detection make a game better? You clearly haven't played today, or just aren't a Scout. Knives are no better. DUST is not a twitch shooter, even in 500HP Med Frames I was dropping fast to Duvolles. A whole 500 EHP!!!!! 500EHP is nothing, my covenant assault suit I have around 650EHP 500 EHP used to be alot back in Chrome. Like a hell of alot. Yet... You could live for a long time back then because HD was worse, strafing was better, and there was no AA. Truth be told. I liked those days better than now. I remember those days and while they seem fonder, in retrospect the 1 v 1 gun battles where you both would reload 2 or 3 times before someone would die while strafing back and forth like some sort of dancer in a spacesuit were kind of ridiculous Staying alive, staying alive. Im running out of ammo, somebody help me yeah.
You can tell by the way I use my strafe that I am staying alive
http://www.youtube.com/watch?v=I_izvAbhExY |
Tech Ohm Eaven
L.O.T.I.S. Public Disorder.
917
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Posted - 2013.11.06 02:34:00 -
[39] - Quote
Played for a few minutes and quit match just running infantry and checked my dropship inventory and from ten it was down to 7 .......yeah.
So hows that work? CCP?
I deploy ZERO vehicles and they are gone from inventory?.......
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Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
646
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Posted - 2013.11.06 02:35:00 -
[40] - Quote
Knight Soiaire wrote:TTK got even lower.
GG, CCP, I'm glad you improved the hit detection, but the game has come down to who can fit the highest tank now.
I cant stand to play another match today, hopefully it was just a bad day. yeah i bet 1.6 really sucks for u scouts sorry knight |
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Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
223
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Posted - 2013.11.06 02:38:00 -
[41] - Quote
Boot Booter wrote:Not true, the game is way better. It actually makes lighter suits viable again because the favored weapons of those suits (shotty, knives, SMG, etc) actually hit. My first match I went 21 and 3 with about 450 eHP. In what world does bad hit detection make a game better?
Light suits shouldn't really have 450 ehp. Scouts should, in theory anyway, only really use biotics and scanning mods. The fact that you have to tank a suit that isn't meant to tank to make it useable shows that there's something extremely wrong here...
'Insert witty signature here'
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Thang Bausch
Pierrot Le Fou Industries
75
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Posted - 2013.11.06 02:55:00 -
[42] - Quote
Knight Soiaire wrote:Boot Booter wrote:Sinboto Simmons wrote:Arkena Wyrnspire wrote:I would prefer to actually be able to hit things and die slightly quicker than randomly have my weapon refuse to work properly when fighting which will get me killed for sure. I'm all for being able to hit things but I'm also sick of being put down by automatic death machines at ranges they have no right to be killing at. Try strafing..... WHAT!? Even when I was sprinting, at 10.36m/s, I was dropped by a Duvolle in under half a second. And no, I wasn't running away, or toward him.
my corp mates and I spent the night getting mowed down in milliseconds by ARs, sometimes at ridiculous ranges. one time I saw the bullet trailers spraying around me as it should at a really long range but every bullet did damage despite the visual suggesting that they were missing me. |
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
323
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Posted - 2013.11.06 03:00:00 -
[43] - Quote
Knight Soiaire wrote:TTK got even lower.
GG, CCP, I'm glad you improved the hit detection, but the game has come down to who can fit the highest tank now.
I cant stand to play another match today, hopefully it was just a bad day.
I have to say. I feel the same way. I just logged out and do not intend to log back in until I read about a hotfix addressing this issue.
Director (Management)
D.A.R.K L.E.G.I.O.N
D.E.F.I.A.N.C.E
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Shotty GoBang
Pro Hic Immortalis
1974
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Posted - 2013.11.06 03:13:00 -
[44] - Quote
Meeko Fent wrote: Shotty, not to sound annoyed, or bitchy, but STFU.
You guys have been complaining for the past 3 months. Why don't you guys decide what you think to be the issue, and preach that until CCP does it.
You guys say you don't need a HP buff, but say you die so fast that whatever you so you lose.
What is the issue with scouts, if HP is, but isn't an issue?
Don't be angry at me, Meeko. You've got the wrong guy. I am not the one responsible for breaking the Scout or breaking the Heavy. It was not I who broke CQC dynamics, such that they favor of mid-range weapons. Never have I advocated to make EZ Mode easier. Yet here we are, and you're angry at me. (?)
I seek only balance and look forward to the day when the Medium Frame is once again threatened by stalwart Heavy and sneaky Scout. |
Patrick57
GunFall Mobilization Covert Intervention
1273
|
Posted - 2013.11.06 03:14:00 -
[45] - Quote
Shotty GoBang wrote:Meeko Fent wrote: Shotty, not to sound annoyed, or bitchy, but STFU.
You guys have been complaining for the past 3 months. Why don't you guys decide what you think to be the issue, and preach that until CCP does it.
You guys say you don't need a HP buff, but say you die so fast that whatever you so you lose.
What is the issue with scouts, if HP is, but isn't an issue?
Don't be angry at me, Meeko. You've got the wrong guy. I am not the one responsible for breaking the Scout or breaking the Heavy. It was not I who broke CQC dynamics, such that they favor of mid-range weapons. Never have I advocated to make EZ Mode easier. I seek only balance and look forward to the day when the Medium Frame is once again threatened by stalwart Heavy and sneaky Scout. As long as HMGs don't have the range they did in Chrome, I'm good :D
:D
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Krom Ganesh
Holdfast Syndicate Amarr Empire
559
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Posted - 2013.11.06 03:19:00 -
[46] - Quote
Meeko Fent wrote:You guys have been complaining for the past 3 months. Why don't you guys decide what you think to be the issue, and preach that until CCP does it.
That is proving to be incredibly difficult because every time we think we have figured out what is needed to make scouts viable, CCP manages to make the scout even worse. |
Sinboto Simmons
SVER True Blood Public Disorder.
1885
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Posted - 2013.11.06 10:50:00 -
[47] - Quote
Patrick57 wrote:Shotty GoBang wrote:Meeko Fent wrote: Shotty, not to sound annoyed, or bitchy, but STFU.
You guys have been complaining for the past 3 months. Why don't you guys decide what you think to be the issue, and preach that until CCP does it.
You guys say you don't need a HP buff, but say you die so fast that whatever you so you lose.
What is the issue with scouts, if HP is, but isn't an issue?
Don't be angry at me, Meeko. You've got the wrong guy. I am not the one responsible for breaking the Scout or breaking the Heavy. It was not I who broke CQC dynamics, such that they favor of mid-range weapons. Never have I advocated to make EZ Mode easier. I seek only balance and look forward to the day when the Medium Frame is once again threatened by stalwart Heavy and sneaky Scout. As long as HMGs don't have the range they did in Chrome, I'm good :D But i want the hmg buffed though, it sucks.......
Sinboto - The True Blood Minja.
Forum Warrior level 1
Fix my class already
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Kasote Denzara
A Vulture
684
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Posted - 2013.11.06 10:54:00 -
[48] - Quote
All it is, basically, is a bunch of pussies crutching on proto gear. That's all. Without their Duvolles, they're nothing.
If we had meta-matchmaking, I'd never see these people. Ever.
I go commando in my Commando. Feels good, man.
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Nestil
Seraphim Auxiliaries
78
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Posted - 2013.11.06 11:39:00 -
[49] - Quote
yesterday i got killed in my proto scout suit while using a laser rifle by some adv assault scrub with his ezscrublol duvolle at 72+ meters.., so yeah the new patch is awesome if you're a AR scrub. but i used the next game a mlt mini light frame with the adv breach SG and went 16/2. breach SG is still bugged since it takes 1 sec to get the dmg registered after the Hit.
all in all the new patch sucks for ppl without running with ezmode automatic guns...i hate it
i have so much fun,that i rarely play anymore :/ |
Spectral Clone
Dust2Dust. Top Men.
317
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Posted - 2013.11.06 11:53:00 -
[50] - Quote
Nestil wrote:yesterday i got killed in my proto scout suit while using a laser rifle by some adv assault scrub with his ezscrublol duvolle at 72+ meters.., so yeah the new patch is awesome if you're a AR scrub. but i used the next game a mlt mini light frame with the adv breach SG and went 16/2. breach SG is still bugged since it takes 1 sec to get the dmg registered after the Hit.
all in all the new patch sucks for ppl without running with ezmode automatic guns...i hate it
i have so much fun,that i rarely play anymore :/
Only way to enjoy the game is to do what I did, spec into fully automatic weapons.
CCP please make our decisions matter.
AR 514. Core Locus 514. Bricktank 514.
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DJINN Marauder
Ancient Exiles
2607
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Posted - 2013.11.06 20:18:00 -
[51] - Quote
Zahle Undt wrote:DJINN Marauder wrote:Zahle Undt wrote:Knight Soiaire wrote:Boot Booter wrote:Not true, the game is way better. It actually makes lighter suits viable again because the favored weapons of those suits (shotty, knives, SMG, etc) actually hit. My first match I went 21 and 3 with about 450 eHP. In what world does bad hit detection make a game better? You clearly haven't played today, or just aren't a Scout. Knives are no better. DUST is not a twitch shooter, even in 500HP Med Frames I was dropping fast to Duvolles. A whole 500 EHP!!!!! 500EHP is nothing, my covenant assault suit I have around 650EHP 500 EHP used to be alot back in Chrome. Like a hell of alot. Yet... You could live for a long time back then because HD was worse, strafing was better, and there was no AA. Truth be told. I liked those days better than now. I remember those days and while they seem fonder, in retrospect the 1 v 1 gun battles where you both would reload 2 or 3 times before someone would die while strafing back and forth like some sort of dancer in a spacesuit were kind of ridiculous Riciculous? How so? That is what I loved about this game. Because you had to aim while strafing back in forth, it made it feel more rewarding being able to kill people.
Now? I just aim AR at them and they can't even react fast enough to start strafing. Back then, scouts were awesome at strafing gunfire. It was great. However all that was probly due to shoddy hit detection. But man... Did I love those days...
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 2
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Jane Madson
DIRTY LAUNDRY 514
145
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Posted - 2013.11.06 20:40:00 -
[52] - Quote
Hit detection is better. My HMG andSMG are working like they should. Things are looking better and better. Looking forward to 1.7 |
Soldiersaint
Deepspace Digital
526
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Posted - 2013.11.06 20:44:00 -
[53] - Quote
Knight Soiaire wrote:TTK got even lower.
GG, CCP, I'm glad you improved the hit detection, but the game has come down to who can fit the highest tank now.
I cant stand to play another match today, hopefully it was just a bad day. Why does everybody always complain when they die fast. Every online game ive played since i was a kid has been like this. Let me guess its because you all want to be rambo? If you hide behind cover and camp a little you wont have any problems. If you run around non stop then....well you can kiss your isk goodbye from all the deaths you will get. |
Knight Soiaire
R 0 N 1 N
3090
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Posted - 2013.11.06 20:58:00 -
[54] - Quote
Soldiersaint wrote:Knight Soiaire wrote:TTK got even lower.
GG, CCP, I'm glad you improved the hit detection, but the game has come down to who can fit the highest tank now.
I cant stand to play another match today, hopefully it was just a bad day. Why does everybody always complain when they die fast. Every online game ive played since i was a kid has been like this. Let me guess its because you all want to be rambo? If you hide behind cover and camp a little you wont have any problems. If you run around non stop then....well you can kiss your isk goodbye from all the deaths you will get.
This is supposed to be a tracking shooter, not a twitch shooter.
Raffle draw will be in 2-3 days
Save General John Ripper!
Catz Addict
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CharCharOdell
1478
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Posted - 2013.11.06 21:03:00 -
[55] - Quote
One reason scouts may be having so much trouble is that they don't have any weapon that can outrange the AR. When we get the CR, I for see scouts coming into their own as long range skirmishers who pick off duvolle mediums at 9 and run away before they can be in the AR range.
Gùñ-é-º+¼+ò+¦GÖÑ+ú+ú+¡ GÖÑ'Ðe+ü+üGùÑ
Gùú -ä>-üð+++Ç++§<-¡<-¡ Gùó
Speaker of the Mangrove / King of QQ / Co-Founder of the Learning Coalition
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Beren Hurin
Onslaught Inc RISE of LEGION
1764
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Posted - 2013.11.06 21:28:00 -
[56] - Quote
I've been sticking with my middling 500 eHP amarr logi suit and am experimentiing with longer range weapons. My KDR is slowly improving from where it was a couple of months ago. I think the people crying about TTK are the ones running headlong into closer range against AR fire. STOP IT! |
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