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Thread Statistics | Show CCP posts - 0 post(s) |
xXCleopatra FlippantXx
Red Star. EoN.
35
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Posted - 2014.02.02 20:46:00 -
[1] - Quote
[quote=Vell0cet. If one of your mercs gets KOd, they can be needled back as usual, but if theyGÇÖre completely killed, theyGÇÖll need to respawn in the EVE shipGÇÖs CRU and get re-deployed via another torp, expending one of the clones in the EVE pilotGÇÖs cargo, and torp ammo.[/quote]
btwWhy not just launch the cloner in to the wreck? This is suck a good idea. It was suggested a couple of years ago as the new game to coincide with Eve so i guess its plausible they could make it!. The Isk insentive to Eve pilots aswell is a good point for it to work smoother, it would be delish to have a greedy pilot on the comms. Maybe you should make a petition? Like, "We refuse to forget about this idea! tell us more" petition. I absolutely Love it! cheers |
xXCleopatra FlippantXx
Red Star. EoN.
36
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Posted - 2014.02.02 21:03:00 -
[2] - Quote
Fox Gaden wrote:To make this scenario interesting for the EVE pilot, they need to have a task to perform while the DUST mercs are traipsing around in the ship or ruined station. I am thinking about in the movie Alien II where the mercs are exploring the abandoned base and someone back in the vehicle is manning the sensors saying GÇ£I am reading life forms approaching you, 100 m...... 50 m....GÇ¥
Maybe as the mercs explore the wreck the EVE pilot is looking at an interface where what the merc suit sensors are seeing is getting mapped out for the EVE pilot to view, creating a wire frame 3D map. While other sensors on the ship are lighting up areas of heat or electromagnetic activity. Have the ability to launch scout drones to fly through and map out the area. The EVE pilot can be using them to try to find specific things He/She is looking for, and can direct the merc team via coms to head for a destination, or avoid a potential danger.
Of course there may be Drones in space to deal with some of the time, and in low/Null sec, other pilots.
The two games can be kept separate this way (what happens in the wrecked ship and what happens outside of it) but data can be passed between the games, allowing both DUST mercs and their EVE pilot to share the experience in a truly integrated gaming experience.
EVE side this would require a new interface, which would simply be a new popup window, and some new models. Of course the programming for that interface would be substantial, but it would not require changing EVE in any other way.
Great stuff |
xXCleopatra FlippantXx
Red Star. EoN.
36
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Posted - 2014.02.02 21:06:00 -
[3] - Quote
For more integration between the Pilots and the Dusters one could livestream from the dust side to see what goes on inside the ship |
xXCleopatra FlippantXx
Red Star. EoN.
48
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Posted - 2014.02.03 17:06:00 -
[4] - Quote
Kharga Lum wrote:This is exactly the idea I posted back when the game was in Beta and several times since. Along with several other ideas similar involving sleeper stations etc etc etc.
We all want it. Dev's have never commented on a PVE thread. I suspect any PVE will happen once all the suits/weapons/etc are introduced. Possibly Dust514-2.0.
PCM member just commented on it tho. Hopefully he can try and bring forth some of the iteration that was made here in relation to the game mode |
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