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Quil Evrything
DUST University Ivy League
343
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Posted - 2013.11.04 23:32:00 -
[1] - Quote
Fire of Prometheus wrote:How about we see if we can buff the assault before we nerf the entire logi class because only one variant is slightly OP at the proto tier *cough callogi cough cough*
No, they are ALL OP at proto. Some are slightly OP, some are extremely OP. As mutliple people have now pointed out, there is no sane reason for logis to have MORE SLOTS than a regular assault.
Proto assaults, have 6 or 7 slots. Proto logis, have 8, or 9 ??? That is insane. At best, they should have the same amount as assaults. But really, they should have one *less*, because due to logi skill, they get a free repper. So there's no excuse to have anything more than (assault suit -1) slots.
Specifically, lose 1low slot from the matching race's proto assault suit slots, and balancing is all done. |
Quil Evrything
DUST University Ivy League
343
|
Posted - 2013.11.05 00:22:00 -
[2] - Quote
Fizzer94 wrote:Quil Evrything wrote: That is insane. (3)At best, they should have the same amount as assaults. But really, they should have one *less*, because due to logi skill, they get a free repper. So there's no excuse to have anything more than (assault suit -1) slots.
Specifically, lose 1low slot from the matching race's proto assault suit slots, and balancing is all done.
... 4. Logis get more slots because their base stats are lower than Assault suit stats.
And they have less base stats, Because they're supposed to be less powerful than assault suits.
The original game designer made a foolish assumption that if they made a suit with 2 eq slots, people would use them. If they used them, then they wouldnt have the power to super-tank with free slots. But suit abusers dont use the slots.
"So force people to use the slots!!"
No, that's lame. you shouldnt force people to do stuff like that, any more than you should force people to use the grenade slot in other suits. Besides, its really nice to give people the freedom to spec into only ONE proto suit, and be able to use it for logi type stuff, OR frontline assault type stuff. Just dont make its frontline capabilities better than the supposed frontline suits.
There are only two remaining, reasonable ways to do that: 1. reduce power (not appropropriate, due to EQ demands) or 2. reduce slots. Which is totally appropriate, since its effect is to directly remove the capability for abuse.
There has been no rational argument along the lines of "dont reduce slots, because..." There has been only "(do this other thing instead)"
That would be because there IS NO rational argument to support keeping that number of slots on a logi. That number of slots does not in any way match up with the supposed goal of making an equipment-deploying suit.
The goal here is to take away the super-tank-ness of logistics suits, that comes from stacking shields plus armor slots in the abnormally high slot count logis. So take away the excessive slots. |
Quil Evrything
DUST University Ivy League
343
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Posted - 2013.11.05 01:18:00 -
[3] - Quote
ADAM-OF-EVE wrote: reducing slots is far from appropriate. removing slots would have to be replaced with increased base ehp .
I dont see any reason to do that.
Quote: not increasing base stats would be a huge nerf on true logis.
how are you defining "true logis"? Because using the normal definition of "using 2x EQ to help the team" is in no way affected by the above.
If you're additionally defining true logis as ".... and having heavy-levels of survivability"... your definition is wrong. Someone who is running around dropping eq, and repairing/reviving people, should not be seeing sustained fire, therefore, they shouldnt NEED heavy-levels of survivability.
Therefore, the above, should not affect "true logis" in any way. If you disagree, then give a specific example of how.
Quote: not to mention removing a slot would then require the reduction of pg/cpu to compensate.
why?
They could have infinite pg and cpu, and it wouldnt make a difference, if the slot count were suitably low. They'd just have left-over pg/cpu if they chose to under-equip EQ. Just the same as any OTHER suit. The biggest limiting factor to almost any suit, is its number of slots. logi shouldnt be any different.
Therefore, the slot count reduction by itself, is fine
It would then effectively be a straight up, "assault suit, with sidearm slot traded for extra EQ slot"
That by itself, is mostly balanced. Certainly more balanced than the current situation. Although as I said, removing an additional low-slot in trade for the free repper, would be even more balanced. |
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