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Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
609
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Posted - 2013.11.03 17:07:00 -
[31] - Quote
Heimdallr69 wrote:Mortedeamor wrote:Heimdallr69 wrote:Remove the fkin redline you snipers should do a max of 10 dmg sitting behind your safe redline ...hmm sees hundreds of snipers strafing our redline instead..how about make the redline universally even in all matches..so my redline is everyones redline ..let us chase into the mcc drop area and end the match once everything is won in the battlefield.. this would also give reason to protect your home base in the case of loss of all objectives..and give players a way of cloning a district easily as to sit in the mcc is to be kicked.. i would not mind this at all if not more newb friendly option put a secondary timer on friendly redlines giving you a time frame to leave and deploy to the battle field..if you are sitting in your base in the redline you are in effect not fighting at all..if your gunna have sided redlines ccp you need to consider that area not the battlefield and have a kick timer on it the same thing should be on the mcc...when you spawn mcc you should see a timer counting down saying time to deploy to camp and after dropping to camp you should have another timer time to enter battle field..battle field being where you are no longer in the opposing sides redline even if you getting kills from the redline your not helping the match at all..if your not helping the team (snipers that squat and clone harvest from the redline are not real snipers We have brought this up since closed beta...back then everyone said no but now that its abused by thales leople are starting to agree..I'm glad to see this maybe someday the redline will be removed or everyone will have the same redline i know i have been pushing for this since dust started hoepfully once ccp realizes how bad snipers abuse the redlines in dust they will see this as a needed solution..we have been telling them this for a very long time |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4560
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Posted - 2013.11.03 17:20:00 -
[32] - Quote
So many people actually thinking that it should be.
Sitting deep in the redline with a Thale's and being practically untouchable is horribly, horribly broken. Snipers in the redline are broken. Direct lines of sight on hack points are broken.
No buffing. For ****'s sake no.
Level 4 Forum Warrior
Lenin of the glorious armoured revolution
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Dominus Fatali
Nox Aeterna Security
577
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Posted - 2013.11.03 17:38:00 -
[33] - Quote
We need +£ber-1337 quick-scoping to be added to the game first. And in real life, snipper riffles kill pretty much everyone, so in Dust they need to do 10 times more damage. I shot a heavy and he didn't die, broken as hell.
Long Live Freedom; Long Live the Federation.
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Heimdallr69
Imperfect Bastards
1149
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Posted - 2013.11.03 17:44:00 -
[34] - Quote
Dominus Fatali wrote:We need +£ber-1337 quick-scoping to be added to the game first. And in real life, snipper riffles kill pretty much everyone, so in Dust they need to do 10 times more damage. I shot a heavy and he didn't die, broken as hell. Not true a lot of people survive being shot by snipers...cuz not a lot use 50cal...and you can't say its broken when you can't 1 shot everything when you can sit out of sight in the redline...I think my carthum should kill 1 shot a laser would go through any person soo |
Dominus Fatali
Nox Aeterna Security
577
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Posted - 2013.11.03 17:48:00 -
[35] - Quote
Heimdallr69 wrote:Dominus Fatali wrote:We need +£ber-1337 quick-scoping to be added to the game first. And in real life, snipper riffles kill pretty much everyone, so in Dust they need to do 10 times more damage. I shot a heavy and he didn't die, broken as hell. Not true a lot of people survive being shot by snipers...cuz not a lot use 50cal...and you can't say its broken when you can't 1 shot everything when you can sit out of sight in the redline...I think my carthum should kill 1 shot a laser would go through any person soo Snippers are made to one shot kill everything. Haven't you played any FPS, or seen any movie? Dust should buff all snipper damage to 500 or more, and speed up ADS time so people can quickscope.
Long Live Freedom; Long Live the Federation.
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Sleepy Zan
2702
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Posted - 2013.11.03 17:57:00 -
[36] - Quote
Dominus Fatali wrote:Heimdallr69 wrote:Dominus Fatali wrote:We need +£ber-1337 quick-scoping to be added to the game first. And in real life, snipper riffles kill pretty much everyone, so in Dust they need to do 10 times more damage. I shot a heavy and he didn't die, broken as hell. Not true a lot of people survive being shot by snipers...cuz not a lot use 50cal...and you can't say its broken when you can't 1 shot everything when you can sit out of sight in the redline...I think my carthum should kill 1 shot a laser would go through any person soo Snippers are made to one shot kill everything. Haven't you played any FPS, or seen any movie? Dust should buff all snipper damage to 500 or more, and speed up ADS time so people can quickscope. Almost all snipers in this game are too scared to attempt it despite my efforts over the period of several months. I solute you .1% o7
A good sniper doesn't provide battlefield intelligence, a good sniper leaves no intelligence left on the battlefield
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Sleepy Zan
2702
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Posted - 2013.11.03 17:58:00 -
[37] - Quote
Ludvig Enraga wrote:Tectonious Falcon wrote:Buff Thales, give Sleepy Zan unlimited amount, enjoy tears. does he still play? Not nearly as much as I used to, blame FFXIV.
A good sniper doesn't provide battlefield intelligence, a good sniper leaves no intelligence left on the battlefield
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Atiim
Living Like Larry Schwag
561
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Posted - 2013.11.03 18:00:00 -
[38] - Quote
calvin b wrote:ok as a Thale user, I would have to say no. The Thale should be the proto version of the sniper rifle not an officer. IMO the Thale is the perfect proto sniper rifle. It has range, power, and just the right firing ratio. Now an officer weapon should be like the KAAL with a very fast firing ratio with the damage of a Thale. Make thales restock-able with ISK
I may seem biased to some...
But in the end all I want is perfect balance between everything.
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Dominus Fatali
Nox Aeterna Security
578
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Posted - 2013.11.03 18:01:00 -
[39] - Quote
Sleepy Zan wrote:Dominus Fatali wrote:Heimdallr69 wrote:Dominus Fatali wrote:We need +£ber-1337 quick-scoping to be added to the game first. And in real life, snipper riffles kill pretty much everyone, so in Dust they need to do 10 times more damage. I shot a heavy and he didn't die, broken as hell. Not true a lot of people survive being shot by snipers...cuz not a lot use 50cal...and you can't say its broken when you can't 1 shot everything when you can sit out of sight in the redline...I think my carthum should kill 1 shot a laser would go through any person soo Snippers are made to one shot kill everything. Haven't you played any FPS, or seen any movie? Dust should buff all snipper damage to 500 or more, and speed up ADS time so people can quickscope. Almost all snipers in this game are too scared to attempt it despite my efforts over the period of several months. I solute you .1% o7 I mean, quick-scoping is an essential tactic in various modern first person shooters, it should also, therefore, naturally, be implemented into Dust immediately. It would also help to pull in players from other games, as they would have a mechanic they are accustumbed to.
Long Live Freedom; Long Live the Federation.
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Atiim
Living Like Larry Schwag
561
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Posted - 2013.11.03 18:02:00 -
[40] - Quote
Dominus Fatali wrote:We need +£ber-1337 quick-scoping to be added to the game first. And in real life, sniper riffles kill pretty much everyone, so in Dust they need to do 10 times more damage. I shot a heavy and he didn't die, broken as hell. Well if sniper rifles could OHKO everything, it would lead to some balancing issues
I may seem biased to some...
But in the end all I want is perfect balance between everything.
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Sleepy Zan
2702
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Posted - 2013.11.03 18:14:00 -
[41] - Quote
Atiim wrote:Dominus Fatali wrote:We need +£ber-1337 quick-scoping to be added to the game first. And in real life, sniper riffles kill pretty much everyone, so in Dust they need to do 10 times more damage. I shot a heavy and he didn't die, broken as hell. Well if sniper rifles could OHKO everything, it would lead to some balancing issues You weren't here when an ishukeone plus one complex damage mod could OHK everything short of proto
A good sniper doesn't provide battlefield intelligence, a good sniper leaves no intelligence left on the battlefield
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lrian Locust
DUST University Ivy League
265
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Posted - 2013.11.03 18:17:00 -
[42] - Quote
Mejt0 wrote:lrian Locust wrote:Knight Soiaire wrote:Sniper Rifles do need an increased headshot modifier though. I agree - it would make the tactical sniper rifles interesting, as they now need way too many hits (up to 9!) to kill a merc. This would also help redline countersniping, because you'll practically need a tactical to find tose b4$tard$, and they duck after the first hit. I would say, need increased hs dmg to croutching targets, other way you will never kill logi with sniper
How about a CROTCH SHOT MODIFIER, of, say, 500%? |
Dominus Fatali
Nox Aeterna Security
578
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Posted - 2013.11.03 18:18:00 -
[43] - Quote
Atiim wrote:Dominus Fatali wrote:We need +£ber-1337 quick-scoping to be added to the game first. And in real life, sniper riffles kill pretty much everyone, so in Dust they need to do 10 times more damage. I shot a heavy and he didn't die, broken as hell. Well if sniper rifles could OHKO everything, it would lead to some balancing issues Not at all. The slow ROF and the fact that you have to aim would make them weapons that would suck in the hands of newberries, but devastating in the hands of +£ber-1337 quick-scopers.
Long Live Freedom; Long Live the Federation.
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Atiim
Living Like Larry Schwag
563
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Posted - 2013.11.03 18:22:00 -
[44] - Quote
Dominus Fatali wrote:Atiim wrote:Dominus Fatali wrote:We need +£ber-1337 quick-scoping to be added to the game first. And in real life, sniper riffles kill pretty much everyone, so in Dust they need to do 10 times more damage. I shot a heavy and he didn't die, broken as hell. Well if sniper rifles could OHKO everything, it would lead to some balancing issues Not at all. The slow ROF and the fact that you have to aim would make them weapons that would suck in the hands of newberries, but devastating in the hands of +£ber-1337 quick-scopers. Well considering the fact that practically all my shots with a sniper rifle hit the target, OHKOs would be gamebreaking, and slow ROF doesn't matter when you can OHKO a target and you aren't in the direct line of fire.
I may seem biased to some...
But in the end all I want is perfect balance between everything.
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lrian Locust
DUST University Ivy League
267
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Posted - 2013.11.03 18:24:00 -
[45] - Quote
Dominus Fatali wrote:in real life, snipper riffles kill pretty much everyone, so in Dust they need to do 10 times more damage. I shot a heavy and he didn't die, broken as hell. This game isn't real life. Sniper rifles would be horrible overpowered.
I'd love to get an one-hit-kill sniper rifle in the game that does crazy damage, but it should be an "old-fashioned" 1 bullet, slow reload rifle, with drop-off and sway. Just to compensate to it's overpoweredness.
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Dominus Fatali
Nox Aeterna Security
582
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Posted - 2013.11.03 18:27:00 -
[46] - Quote
Atiim wrote:Dominus Fatali wrote:Atiim wrote:Dominus Fatali wrote:We need +£ber-1337 quick-scoping to be added to the game first. And in real life, sniper riffles kill pretty much everyone, so in Dust they need to do 10 times more damage. I shot a heavy and he didn't die, broken as hell. Well if sniper rifles could OHKO everything, it would lead to some balancing issues Not at all. The slow ROF and the fact that you have to aim would make them weapons that would suck in the hands of newberries, but devastating in the hands of +£ber-1337 quick-scopers. Well considering the fact that practically all my shots with a sniper rifle hit the target, OHKOs would be gamebreaking, and slow ROF doesn't matter when you can OHKO a target and you aren't in the direct line of fire. Okay, just so you know, I do NOT want snippers to do more damage. I also do NOT want quick-scoping in a Call of Duty style to be added. I think that they are fine as is right now, and the main problem is the redline hiding tactic used by a large number of snippers. I was hoping people would realize that I was being sarcastic. Maybe I need more emoticons.
Long Live Freedom; Long Live the Federation.
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Atiim
Living Like Larry Schwag
563
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Posted - 2013.11.03 18:28:00 -
[47] - Quote
Dominus Fatali wrote:Atiim wrote:Dominus Fatali wrote:Atiim wrote:Dominus Fatali wrote:We need +£ber-1337 quick-scoping to be added to the game first. And in real life, sniper riffles kill pretty much everyone, so in Dust they need to do 10 times more damage. I shot a heavy and he didn't die, broken as hell. Well if sniper rifles could OHKO everything, it would lead to some balancing issues Not at all. The slow ROF and the fact that you have to aim would make them weapons that would suck in the hands of newberries, but devastating in the hands of +£ber-1337 quick-scopers. Well considering the fact that practically all my shots with a sniper rifle hit the target, OHKOs would be gamebreaking, and slow ROF doesn't matter when you can OHKO a target and you aren't in the direct line of fire. Okay, just so you know, I do NOT want snippers to do more damage. I also do NOT want quick-scoping in a Call of Duty style to be added. I think that they are fine as is right now, and the main problem is the redline hiding tactic used by a large number of snippers. I was hoping people would realize that I was being sarcastic. Maybe I need more emoticons. You took me seriously?
I may seem biased to some...
But in the end all I want is perfect balance between everything.
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Sleepy Zan
2705
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Posted - 2013.11.03 18:29:00 -
[48] - Quote
Dominus Fatali wrote:Atiim wrote:Dominus Fatali wrote:Atiim wrote:Dominus Fatali wrote:We need +£ber-1337 quick-scoping to be added to the game first. And in real life, sniper riffles kill pretty much everyone, so in Dust they need to do 10 times more damage. I shot a heavy and he didn't die, broken as hell. Well if sniper rifles could OHKO everything, it would lead to some balancing issues Not at all. The slow ROF and the fact that you have to aim would make them weapons that would suck in the hands of newberries, but devastating in the hands of +£ber-1337 quick-scopers. Well considering the fact that practically all my shots with a sniper rifle hit the target, OHKOs would be gamebreaking, and slow ROF doesn't matter when you can OHKO a target and you aren't in the direct line of fire. Okay, just so you know, I do NOT want snippers to do more damage. I also do NOT want quick-scoping in a Call of Duty style to be added. I think that they are fine as is right now, and the main problem is the redline hiding tactic used by a large number of snippers. I was hoping people would realize that I was being sarcastic. Maybe I need more emoticons. You don't ******* quit on a troll post just because you think it's actually working. People like you are whats wrong with these forums you ****
A good sniper doesn't provide battlefield intelligence, a good sniper leaves no intelligence left on the battlefield
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Heimdallr69
Imperfect Bastards
1150
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Posted - 2013.11.03 18:31:00 -
[49] - Quote
Dominus Fatali wrote:Heimdallr69 wrote:Dominus Fatali wrote:We need +£ber-1337 quick-scoping to be added to the game first. And in real life, snipper riffles kill pretty much everyone, so in Dust they need to do 10 times more damage. I shot a heavy and he didn't die, broken as hell. Not true a lot of people survive being shot by snipers...cuz not a lot use 50cal...and you can't say its broken when you can't 1 shot everything when you can sit out of sight in the redline...I think my carthum should kill 1 shot a laser would go through any person soo Snippers are made to one shot kill everything. Haven't you played any FPS, or seen any movie? Dust should buff all snipper damage to 500 or more, and speed up ADS time so people can quickscope. Lol yeah i have something I recall is hitmarkers |
Dominus Fatali
Nox Aeterna Security
586
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Posted - 2013.11.03 18:31:00 -
[50] - Quote
You made a valid point in response to a ridiculous request. Why would I not have? Also, as a general rule, any post containing the words '+£ber-1337' should be disregarded.
Long Live Freedom; Long Live the Federation.
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Dominus Fatali
Nox Aeterna Security
586
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Posted - 2013.11.03 18:33:00 -
[51] - Quote
Sleepy Zan wrote:You don't ******* quit on a troll post just because you think it's actually working. People like you are whats wrong with these forums you **** Thanks for the advice.
Long Live Freedom; Long Live the Federation.
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4568
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Posted - 2013.11.03 18:35:00 -
[52] - Quote
Dominus Fatali wrote:Atiim wrote:Dominus Fatali wrote:Atiim wrote:Dominus Fatali wrote:We need +£ber-1337 quick-scoping to be added to the game first. And in real life, sniper riffles kill pretty much everyone, so in Dust they need to do 10 times more damage. I shot a heavy and he didn't die, broken as hell. Well if sniper rifles could OHKO everything, it would lead to some balancing issues Not at all. The slow ROF and the fact that you have to aim would make them weapons that would suck in the hands of newberries, but devastating in the hands of +£ber-1337 quick-scopers. Well considering the fact that practically all my shots with a sniper rifle hit the target, OHKOs would be gamebreaking, and slow ROF doesn't matter when you can OHKO a target and you aren't in the direct line of fire. Okay, just so you know, I do NOT want snippers to do more damage. I also do NOT want quick-scoping in a Call of Duty style to be added. I think that they are fine as is right now, and the main problem is the redline hiding tactic used by a large number of snippers. I was hoping people would realize that I was being sarcastic. Maybe I need more emoticons. I give your trolling a solid 9/10 sir.
Level 4 Forum Warrior
Lenin of the glorious armoured revolution
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Dominus Fatali
Nox Aeterna Security
587
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Posted - 2013.11.03 18:39:00 -
[53] - Quote
Arkena Wyrnspire wrote: I give your trolling a solid 9/10 sir.
Thank you. From a Level IV Forum Warrior, it is an honor.
Long Live Freedom; Long Live the Federation.
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Crash Monster
Snipers Anonymous
1726
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Posted - 2013.11.03 23:14:00 -
[54] - Quote
You know... if shields and armor and suits have all been buffed... then sniper rifles have already had a huge stealth nerf. |
Kira Takizawa
Ethereal Eden
8
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Posted - 2013.11.04 10:39:00 -
[55] - Quote
xxwhitedevilxx M wrote:Now I know how Hell looks like. Snipers. Snipers everywhere. Get used to it, it's going to be this way when the new rifles come out it was like like that tonight |
ELITE INQUISITOR
Eternal Beings
2
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Posted - 2013.11.04 17:00:00 -
[56] - Quote
us Fatali]Sleepy Zan wrote:Dominus Fatali wrote:Heimdallr69 wrote:Dominus Fatali wrote:We need +£ber-1337 quick-scoping to be added to the game first. And in real life, snipper riffles kill pretty much everyone, so in Dust they need to do 10 times more damage. I shot a heavy and he didn't die, broken as hell. Not true a lot of people survive being shot by snipers...cuz not a lot use 50cal...and you can't say its broken when you can't 1 shot everything when you can sit out of sight in the redline...I think my carthum should kill 1 shot a laser would go through any person soo Snippers are made to one shot kill everything. Haven't you played any FPS, or seen any movie? Dust should buff all snipper damage to 500 or more, and speed up ADS time so people can quickscope. Almost all snipers in this game are too scared to attempt it despite my efforts over the period of several months. I solute you .1% o7 I mean, quick-scoping is an essential tactic in various modern first person shooters, it should also, therefore, naturally, be implemented into Dust immediately. It would also help to pull in players from other games, as they would have a mechanic they are accustumbed to.[/quote]
Quick scoping is a lazy tactic. If you want to be effective at close range with a sniper rifle maybe ccp needs to change the crosshairs when you don't have the scope up or get a SR with a different reticle. Don't try to put dirty little cheats in the game so snipers can go aroud demolishing people at close without having to use any real skills. This ain't call of duty. This game actually takes some brains to play effectively.
If you accept your limitations you go beyond them
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calisk galern
BurgezzE.T.F Public Disorder.
1166
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Posted - 2013.11.04 17:04:00 -
[57] - Quote
quick scoping takes more skill and resolve then red line sniping, don't hate the players hate the game.
you think it's easy to stand your ground and try to scope an AR user that can kill you in 1.2 seconds of direct fire. |
xxwhitedevilxx M
Maphia Clan Unit Unicorn
866
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Posted - 2013.11.04 17:33:00 -
[58] - Quote
I mean...really? I thought it was a troll thread!
Whoever snipe in Dust loves to play point and click, there's no skill involved, except tactical positioning.
And please... quickscoping....
- An unstoppable force of Rainbows.
- First love-quitter in the history of video games.
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Dominus Fatali
Nox Aeterna Security
596
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Posted - 2013.11.04 17:36:00 -
[59] - Quote
ELITE INQUISITOR wrote: Quick scoping is a lazy tactic. If you want to be effective at close range with a sniper rifle maybe ccp needs to change the crosshairs when you don't have the scope up or get a SR with a different reticle. Don't try to put dirty little cheats in the game so snipers can go aroud demolishing people at close without having to use any real skills. This ain't call of duty. This game actually takes some brains to play effectively.
Read everything.
Long Live Freedom; Long Live the Federation.
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Dominus Fatali
Nox Aeterna Security
603
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Posted - 2013.11.04 17:41:00 -
[60] - Quote
xxwhitedevilxx M wrote:I mean...really? I thought it was a troll thread!
Whoever snipe in Dust loves to play point and click, there's no skill involved, except tactical positioning.
And please... quickscoping.... The quickscoping was a joke. Read the whole thread.
Long Live Freedom; Long Live the Federation.
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