Borne Velvalor
Endless Hatred
857
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Posted - 2013.10.30 05:02:00 -
[1] - Quote
THEAMAZING POTHEAD wrote:Lance 2ballzStrong wrote:Delta 749 wrote:Big glaring flaw in your argument You say "Remember when it took 2-4 guys to take down a heavy" and then say that what makes a good heavy dangerous is his playstyle Well that still applies, the ones that cry the most are the dumb fat kids that walk out into the open still expecting **** to be horribly unbalanced in their favor It should always always always only take one player to kill another player, needing several players to kill you solely by dint of your gear and not your playing ability is the definition of overpowered and pay to win, same **** with tanks So you're saying my playstyle and general "skill" is the difference between doing good, and having fun in Chromosome all the way up to Uprising 1.3? I can assure you, my playstyle with the heavy class remained the same, yet I get put down quicker than ever before. 1v1's in now a death sentence for a heavy instead of a win. You're saying it should take 1 player to kill a heavy? ... wow... no wonder why the class is where it's at these days, cuz of thinking like this. A class that's suppose to be tanked, and powerful, and should be able to get taken down by 1 player? Tell me, what's the purpose of a heavy then? Why would a team need this class when a medium suit does the job better? Your point of view is ignorant, and sounds like you've played CoD and BF a little too much...and this is coming from someone who played the crap out of BF3, and probably played it more than anyone here on the forums. Your losing 1v1s in a heavy suit to mediums? You're straight up garbage, theres no excuse for that. And you expect to never be taken out by a single enemy? Please sit the f*** down. F*cking garbage players whining to get buffs. F*cking all these forums are nowadays. Scrubs getting raped by real players and making excuses.
800-900 to 1500 isn't enough of a difference when one has a head the size of my computer monitor and a gun that shoots marshmallows beyond 20m. With the advent of Combat Rifles and Rail Rifles, plus the existing Laser Rifles, there will be PLENTY of ways to kill Heavies before they can kill you. Their lack of speed and large head/body make them easy to down from medium-long distance, kill via flanking or grenade spam. I melt Heavies with my Laser all day long. I can take out 1000 HP with my SMG before they can take out my 700 HP, just by dancing through the bullets. If I die to one, it's usually because I was an idiot or was already severely weakened. |
Borne Velvalor
Endless Hatred
886
|
Posted - 2013.11.04 03:25:00 -
[2] - Quote
I know this sounds hilarious, but this is one area where Dust 514 needs to look at CoD. I used LMGs (I know this game has HMGs, but they should fill the role of LMGs) and loved the MK48, using it mostly exclusively. Why? Because although it took longer to kill someone, it had a huge magazine, great accuracy and a nearly infinite range, with amazing wall penetration. Did this make it OP? No, many players still thought it was UP due to the nature of CoD. It was a beast of a suppression weapon, because it could kill enemies with fast, accurate, long range fire if they ran out of cover like an idiot or tried to hide behind a few planks of wood, with few openings to escape due to the large clip. If you saw LMG rounds flying next to you, you stayed in cover and found a way around, sent someone to flank them or sniped them.
Right now Heavies are short range support. Instead of the guy in heavy armor carrying a big machine gun suppressing and controlling the movements of the enemy, or camping over looking a choke point and mowing people down, we have Heavies with SMGs crossed with Shotguns.
What do you think the role of a HMG is in a war? Do you think the guy with a mounted HMG can only kill enemies that stick their faces 10m in front of the barrel of the gun? No.
Wikicrapia wrote:These weapons are designed to provide increased range, penetration and destructive power against vehicles, buildings, aircraft and light fortifications beyond the standard rifle calibers used in medium or general-purpose machine guns, or the intermediate cartridges used in light machine guns. In this sense, the "heavy" aspect of the weapon refers to its superior power and range over light- and medium-caliber weapons, in addition to its weight.
What did we get? A weapon with INFERIOR range, power AND accuracy with, obviously, NO penetration. Oh, boy. Just what the doctor ordered. You know what happens when you try to suppress me with your HMG? I laugh. The only time I'm not laughing is when you get in a LLAV, park 2m away from me, hop out and mow me down. Come on. You could've used any weapon for that. I suppress more enemies with my Laser Rifle than the average Heavy does with their HMG.
The HMG is not a Shotgun and it's not a stronger SMG with a far worse spread. CCP needs to stop treating it like one. This will not be solved when the new guns are released, because then we'll have guns with double the current Assault Rifle optimum range dealing Assault Rifle damage. The Rail Rifle is more of an HMG than an HMG is. Honestly, Heavies will be better off using those.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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Borne Velvalor
Endless Hatred
893
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Posted - 2013.11.05 04:33:00 -
[3] - Quote
I must've killed a dozen Heavies with HMGs today. I scan them, lase them, they waddle back into cover, then immediately get a perfectly cooked grenade served to them by me or a teammate. Cooked grenades are high on damage AND calories; it's why they're so Heavy.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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