Talos Alomar
Subdreddit Test Alliance Please Ignore
1689
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Posted - 2013.10.30 03:31:00 -
[1] - Quote
This thread again...
1. a purely brick tanked suit is not the best suit in the game. You're sacrificing DPS and speed to have a higher number, not to mention the fact that a high buffer is not always the best buffer. Stacking all platers with no repper on an amarr logi might get you a high number to troll the forum with, but it's a really bad way to fit an amarr logi. You're completely ignoring the suits strengths while making it extremely slow. The same goes for every single other fit. ignoring reps or damage mods just to get EHP as high as you can will end up getting you out DPS'd or whittled down due to lack of regen.
1.a no, triage hives are a **** poor replacement for reps. a small constant regen means much more to me than a rather boosting the buffer by less than 5 extra std level AR rounds w/o damage mods or levels in prof, not to mention the high cpu/pg reqs for those pieces of equipment. not to mention the fact that you'll be limited to restoring your massive buffer twice.
2. I have level 4 amarr logi and level 5 amarr assault. Comparing those two suits, I can tell you that one is not better than the other. They just fill different roles. there are no two ways about it - the assault is better at applying damage, and the logi is able to help move the line forward through use of hives and uplinks. two different, but equally important roles in combat.
2.a a part of that vitally important role of actually moving the line forward and establishing areas that people can spawn and restore ammo at the logi actually needs to not be an easy kill.
3. Assault bonuses tend to help in dishing out damage. The Amarr suit lets you dish out much more damage with laser weaponry, the minnie bonus makes your fall back weapon (or main anti-personnel weapon if you're running a specialized light weapon) more lethal, the Gallente bonus lets you stuff high level weapons onto a suit while maintaining a great tank and/or damage mods. the Caldari bonus is a bit of an outlier, but it's also flexible as you can take advantage of the bonus to brick your shield or squeeze in a couple damage mods while keeping a great tank without extenders eating all your highs, so it's rather decent.
3.a The Assault class bonus could use some work. the 5% per level to shield regen is more useful to some races than others, and even then a 5 extra hps per level to regen isn't all that impressive. That could use some work. 1% extra damage per level would be a pretty good bonus for all race's assault class.
4. in a contest between two medium weight suits skill should be the deciding factor. There is no reason that the logistics suit needs to be gimped when compared to any other medium frame. The logistics class has it's place in combat and it shouldn't be neutered just because people can get kills with them. that isn't the sole domain of the assault suit. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1694
|
Posted - 2013.10.30 17:59:00 -
[2] - Quote
Seymor Krelborn wrote:
A LOGI SUIT CAN COVER ALMOST EVERY ROLE IN THE GAME MAKING IT THE ONLY SUIT TRULLY WORTH SPENDING SP ON.
AND IT CAN'T DO IT AS WELL AS A MORE SPECIALIZED SUIT.
It can be a brick tank with a massive buffer, but the Heavy suit can beat it in terms of damage and the quality of the buffer.
It can hold its own in combat, but the assault will be able to beat it in terms of speed, stamina and damage.
It can be fit to be low profile, but a scout will be able to beat the crap out of it when it comes to speed, stamina, and has better a better native profile meaning that it will take fewer profile mods to drop it to a good level.
Even though it can do all of those things, it also can't do all of those things at once.
Seymor Krelborn wrote: I don't want a logi nerf. I want a buff to other suits that would give me a real choice about speccing in them...
This I do agree with. I just don't think that there is all that grievous of a problem with the logi as some of these threads claim.
The assault class bonus is not all that good, TBH. Buffing speed or damage instead of shield recharge rate would really help make the logi assault divide more visible.
And CCP needs to give sweet sweet love to light frames, but we'll see how the scan range increase will change things. |