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TechMechMeds
Swamp Marines Kleenex Inc.
938
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Posted - 2013.10.26 01:09:00 -
[1] - Quote
Drapedup Drippedout wrote:Fizzer94 wrote:You shouldn't be so quick to disregard sidearms. I take it you are one of those guys that fits a Prototype Light Weapon and a Militia SMG... Your loss. I run Duvolle with Ishukone SMG prof 4. My point is Logi's cry foul they don't have one. As an FLF I do use mine, but rarely in the whole scheme of things. Logis aren't FLF's so why are they bitching about not having something that is rarely used.
Well I am a logi and to avoid the inevitable nerf I propose we get sidearm only but amarr can carry two, the only other alternative I'd be happy with is one high or low slot resduction for Logis. Any other ideas?
Anyone got a reasonable small nerrf to avoid a big one please someone must have something, yes I am producing forum tears lap them up lol. |
TechMechMeds
Swamp Marines Kleenex Inc.
940
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Posted - 2013.10.26 02:07:00 -
[2] - Quote
Cosgar wrote:TechMechMeds wrote:Drapedup Drippedout wrote:Fizzer94 wrote:You shouldn't be so quick to disregard sidearms. I take it you are one of those guys that fits a Prototype Light Weapon and a Militia SMG... Your loss. I run Duvolle with Ishukone SMG prof 4. My point is Logi's cry foul they don't have one. As an FLF I do use mine, but rarely in the whole scheme of things. Logis aren't FLF's so why are they bitching about not having something that is rarely used. Well I am a logi and to avoid the inevitable nerf I propose we get sidearm only but amarr can carry two, the only other alternative I'd be happy with is one high or low slot resduction for Logis. Any other ideas? Anyone got a reasonable small nerrf to avoid a big one please someone must have something, yes I am producing forum tears lap them up lol. You're really not helping with that. You give QQ kittens an inch, they'll take a mile. They'll want sidearms nerfed next, then make reppers the logis primary weapon, and if that's enough, our walking animation will be us crawling backwards with our lubed yellow asses sticking up in the air. I like to use SMGs and pistols on some of my proto equipment fittings to free up some CPU/PG, but that doesn't mean I should have to 24/7, especially since the best defense/support weapon in the game is a light weapon.
Hahaha, yeah I'll just ignore these threads now, it does worry me though, if I can't go that extra mile to support I'll be seriously annoyed.
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TechMechMeds
Swamp Marines Kleenex Inc.
941
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Posted - 2013.10.26 02:09:00 -
[3] - Quote
Cosgar wrote:TechMechMeds wrote:Drapedup Drippedout wrote:Fizzer94 wrote:You shouldn't be so quick to disregard sidearms. I take it you are one of those guys that fits a Prototype Light Weapon and a Militia SMG... Your loss. I run Duvolle with Ishukone SMG prof 4. My point is Logi's cry foul they don't have one. As an FLF I do use mine, but rarely in the whole scheme of things. Logis aren't FLF's so why are they bitching about not having something that is rarely used. Well I am a logi and to avoid the inevitable nerf I propose we get sidearm only but amarr can carry two, the only other alternative I'd be happy with is one high or low slot resduction for Logis. Any other ideas? Anyone got a reasonable small nerrf to avoid a big one please someone must have something, yes I am producing forum tears lap them up lol. You're really not helping with that. You give QQ kittens an inch, they'll take a mile. They'll want sidearms nerfed next, then make reppers the logis primary weapon, and if that's enough, our walking animation will be us crawling backwards with our lubed yellow asses sticking up in the air. I like to use SMGs and pistols on some of my proto equipment fittings to free up some CPU/PG, but that doesn't mean I should have to 24/7, especially since the best defense/support weapon in the game is a light weapon.
That last paragraph is epic, I'd really like to see that actually just for a mo hahahaha |
TechMechMeds
Swamp Marines Kleenex Inc.
1074
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Posted - 2013.10.29 01:03:00 -
[4] - Quote
Zahle Undt wrote:Sorry man, but you don't leave out much of what makes the suit and then drop the mic and say the discussion is over logi is obviously superior to assault. Next time you do such side by side comparisons don't leave out speed (sprint and regular), stamina, shield regen, armor regen (in the rare case it applies), stamina regeneration. I'm still not sure assault suit users have a legitimate gripe (my minmatar assault alt has a better KDR than my Amarr logi and has half the SP of my Amarr logi too) but even if you have a complaint stick I would humbly suggest you frame it with "assaults need better suit bonuses because of X" or "assaults need more CPU/PG because of Y" buffs are better than nerfs my friend. But I still think assaults are better slayers than 90% of us logis anyway. Oh and CCP descriptions never prove anything other than the disconnect between who writes the description and who makes the game. I'd swear the plasma cannon has something about anti-vehicle in it's description afterall
Assault are better slayers provided people know how to make the most of suit bonuses and attributes.
A good example is a shotgun scout, dies in 4 shots yet can easily go 29/3, total HP is not what defines a suits effectiveness.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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