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INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
91
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Posted - 2013.10.26 05:18:00 -
[1] - Quote
Drapedup Drippedout wrote: refer to CCP's own description of the suits: (http://dust514.com/universe/dropsuits/)
Assault: The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient versatility for mission-specific alterations. Assault dropsuits are intended for standard combat operations or those in which objectives are likely to change at a momentGÇÖs notice. Able to carry anything from small arms and explosives to heavy anti-vehicle munitions and deployable support gear, this is the most adaptable suit on the battlefield.
Logistics: The Logistics dropsuit is outfitted with the latest in diagnostic technology, to help the wearer maintain the condition and efficiency of squad-mates and their equipment. A soldier in a logistics dropsuit can greatly improve the overall effectiveness of his group, and fills a vital tactical role in small-unit operations and full-scale warfare by providing both medical and mechanical support.
Now we'll look at the proto suit variants for each as this represents the 'end game' builds: (Highs/Lows/Equip)
Assault: Gk0 - 3/4/1, 60pg/300 cpu. 120/210 EHP =330 Ck0 -4/3/1, 60pg/300 cpu. 210/120 EHP = 330 Mk0 - 5/2/1, 64 pg/320 cpu. 150/135 EHP = 285 Ak0 - 3/3/1, 70pg/350cpu 180/180 EHP = 360
Logistics: Gk0 -3/5/4, 78pg/390cpu. 90/180 = 270 EHP Ck0 - 5/4/3, 78pg/350 cpu. 180/90 = 270 EHP Mk0 - 4/4/4, 78pg/390 cpu. 90/150 = 240 EHP Ak0 - 3/4/3, 72pg/390 cpu. 120/180 = 300 EHP
Here's what I don't understand...No where in CCP description of the Logi does it say, adapted for optimal slaying and WP production. And the assault, "most adaptable suit on the field", are you ******* kidding me?
My beef is that logis are not required to fill equip slots, so if you don't fill the slots....3 out of the 4 logi suits have more total Highs and Lows than the assault variants, with a significant boost to pg and cpu to fit proto mods/weaps/grenades.
The logistics role by definition is not a slayer build, but due to CCP's infinite wisdom they have allowed the base suit to be more adept at the 'slayer' role than the assault variant.
Now, people will argue that oh logis don't get a side-arm so its fair. Right, because when I watch the battlefeed it always says "Ishukone assault submachine gun", you hardly ever see "Duvolle assault rifle". SMH. The sidearm argument is played out.
Yes the assault variants have more base EHP but its really not that significant unless you are Amarr Assault or Min Logi, as those two lie on the ends of the spectrum.
Here's my QQ, Why does a logi have the ability to 'change' roles from logistics, to assault, to scout, to tank....when no other class especially the class that boasts the "most adaptable suit on the battlefield" is unable to cross into another role?
And to respond to Jack Mcready.....take the equip slot from the Minmatar assault, give me another low slow and I'll be happy as a pig in ****. The equip slot on an assault is not necessary, if I am supposed to slay, then let me slay. If I am supposed to provide "medical and mechanical" support, then give me 4 equip slots!
You answered your own question, for most of us the logi, was a better all around choice, some people picked assault as it better fit their playstyle while others like my self felt we could kill better in a logi suit, but we all had the same choice, your also forgetting the assaults are faster, have more stamina, and faster stamina recovery, I know people in this game never consider all the differences in a suit or gun but those are important, so try to be more accurate, and choose a better suit in the future. I dont get what every1 is so but hurt about, do you as a shooter really think its the suit? Maybe you just suck at shooting?? And why do you all think you can define the playstyle of the logi user? I set my suit up to do what I enjoy to me the logi is a slayer that can ALSO carry extra equipment to assist the team, I carry 2 nanohives and a scanner, my slots are full, I tank low shields for damage mods so I can kill well also. Your saying that because I can carry more stuff then you I shouodnt fit my suit to its full potentional for mercing. These people who say im doing my job, these garbage ass logibros are usually the people pickimg you up in the midst of gunfire and watch you die again. If they want to staybehind a fat man with an hmg and stick their rep tool up his fairy amarr skirt fine, as for me, Ill scan sling some hives and slay, dont try to limit the ability of our suits because YOU think thats why you suck, get better, get over it, and get a new suit......
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INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
92
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Posted - 2013.10.26 05:23:00 -
[2] - Quote
Doc Noah wrote:I still dont understand why logis think they need all that HP whether it be through the extra slots or from the built in rep. You're "support" or "combat medic" not frontline soldier. You're duty is to stand behind your guys whether it be medic duty or shooting over their shoulder, instead we have brickfit logis rushing forward and killing enemy assault players 1 by 1.
I can do my logi duties in a STD suit ffs, sure I do run into situations where I get fired upon but I'm usually at a relative safe distance or slightly behind more obvious threats like my teamates, not deep in the enemy hotzone looking to spill some blood. Thats your OPINION of what the logi is supposed to do, if thats the case why give us a primary weapon? Please show me in writing where ccp has said logis are not supposed to kill, just imagine if Ratchet had that attitude Optimus wouldnt have made it to part 2. |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
93
|
Posted - 2013.10.26 05:36:00 -
[3] - Quote
Doc Noah wrote:INFINITE DIVERSITY IDIC wrote:Doc Noah wrote:I still dont understand why logis think they need all that HP whether it be through the extra slots or from the built in rep. You're "support" or "combat medic" not frontline soldier. You're duty is to stand behind your guys whether it be medic duty or shooting over their shoulder, instead we have brickfit logis rushing forward and killing enemy assault players 1 by 1.
I can do my logi duties in a STD suit ffs, sure I do run into situations where I get fired upon but I'm usually at a relative safe distance or slightly behind more obvious threats like my teamates, not deep in the enemy hotzone looking to spill some blood. Thats your OPINION of what the logi is supposed to do, if thats the case why give us a primary weapon? Please show me in writing where ccp has said logis are not supposed to kill, just imagine if Ratchet had that attitude Optimus wouldnt have made it to part 2. Where in my post did I say logi arent suppose to kill? I described what logis arent suppose to do and thats stand in front of assaults because they make the better assaults than assaults. Hell I even wrote in the first paragraph that I shoot over my teamates shoulder and I have no problem getting kills. Next time you quote someone, read what he's saying. When you implied we were supposed to stand behind assaults, quote is irrelevant, your implication agrees with the poster in trying to limit playstyle, which for me is killing. My point is stop saying what a logi is supposed to do or not do, let us do what we want..... |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
93
|
Posted - 2013.10.26 08:21:00 -
[4] - Quote
Doc Noah wrote:INFINITE DIVERSITY IDIC wrote:When you implied we were supposed to stand behind assaults, quote is irrelevant, your implication agrees with the poster in trying to limit playstyle, which for me is killing. My point is stop saying what a logi is supposed to do or not do, let us do what we want..... Do I have to ask you to read my post again? My argument was that for some logis to bring up that the high HP is needed because they're always the first person to be targetted is counter productive of what they're doing on the battlefield which is supporting their teamates (and yes it specifically says logis play self sustaining combat and vital support role on the battlefield). Constantly bringing up "oh I'm a logi and I need all that HP to survive when helping my teamates" is stupid when they're exposing themselves to gunfire in the first place. Its like someone saying they need legendary armor to take on a dragon just to pick flowers. Agree with who? Did I quote OP and say that he was right? Nothing in my post specifically agrees with anyone. And what do you mean the quote doesnt matter? You're the one quoting me without reading you potato. I dont care what you do or how you play, my post has nothing to do with you and your "killing playstyle". So you agree with me? Sweet.... If im a potato it has to be a chip, lays preferably. |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
93
|
Posted - 2013.10.26 08:33:00 -
[5] - Quote
calisk galern wrote:i do believe I meet this criteria
A soldier in a logistics dropsuit can greatly improve the overall effectiveness of his group, and fills a vital tactical role in small-unit operations and full-scale warfare by providing both medical and mechanical support.
first off I do indeed fill a vital tactical role on the battlefield in both a mechanical and medical means.
my triage hives are very useful at keeping people alive, and my mechanical RE's work wonders at supporting my team in a premptive manner, you see when the enemies are dead, I don't need to revive my useless blue dots.
I also fill a third role which is of vital importance to the team called, "killer of all red dots, who my useless blue dot team mates can't be bothered to kill", I know it's a tough position to fill but if I don't do it nobody will.
as a logi I believe it's my role to make sure the useless blue dots don't need to get their hands dirty with menial tasks like trying not to die, I'm like a butler who makes sure their time on the battlefield is as safe as possible. Couldnt agree more the problem is logis are as good at slayer fits as assaults and the poster thinks they shouldnt be.... where does this stupid notion come from? Should assaults be as good at killing as heavys? The answer is yes. If you whinny ass cry babys would stay off these forums maybe new content could be released sooner. All there is on here is nerf it threads... Heres what needs a nerf your tears, and the buff needs to go to your aim bc even with aa and crazy hit detection your still here qqing, jesus christ when will you learn your just not a shooter. You need to become a logi and then you can fill that vital role your so concerned about. Be warned though there is a slight bit of aiming with the rep tool, it will probably take some practice. |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
93
|
Posted - 2013.10.26 08:44:00 -
[6] - Quote
Meeko Fent wrote:The real thing that ticks me off is this.
These are assuming brick-tanked suits with an armor repper, at the proto level
Assault- 900 EHP
Heavy- 1500 EHP (from my knowledge this is the heavy'a HP ceiling.
Logistics- 1200 EHP
LOLWUT?
Why? "We are the support guys, so people try and kill us first." To my knowledge, you shoot the guys who are shooting back first in a shooter. Why? Because they are the people, y'know, SHOOTING YOU?
"But we lose a sidearm!" Yeah, that's what you lost FOR YOUR EQUIPMENT.
Not a 33% HP buff over the fellow med frames.
What did you trade for that? Marginal amount of speed? LAV. Ta da. Just like the heavies used to. And yes, I have seen this exact thing, and it's been happening.
Limiting the true-bros to a sidearm is very unfair, and reducing speed would really make the logi a slimmer heavy.
So, why not reduce your HP down to a reasonable level?
You still keep your defining traits, only your now as survivable as the people whom your helping, instead of the survivability of a heavy. How about we keep our suits and qqers go ask obama for a its not fair card. You want our suits nerfed bc of your bad decisions? If these suits were so obviously superior how dumb were you not to choose one? UhmI made bad choices now I want ccp to come in and make me suck less, waaaa. Logis, the new 1 percent, and the occupy the forums movement here wants the fat cats to pay their fair share, and give up more to help you suck less.... How about you find a game where everything is the same, no choices, no consequences, no math, and you can spread the tears together......
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INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
93
|
Posted - 2013.10.26 08:49:00 -
[7] - Quote
Fizzer94 wrote:Cosgar wrote: The last thing we need is a convoluted system that screws over both classes from any kind of role diversity. You're going to **** off a lot of Gallente assaults that carry triage hives.
I know full well that those guys won't be too happy, but more importantly, the people that take a Logi suit and twist it into something it shouldnt be able to do will be livid. The last thing I want is a nerf to logis, real logis. I couldn't care less if the 'Slayer Logis' get nerfed to hell because of this. They deserve it, in the same way that real logis deserve to not be nerfed because other people are exploiting the same suit that that use. This would allow people that use the suit for equipment to continue doing so, while getting rid of the 'OP logis'. We aint op, your skill is up...... |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
93
|
Posted - 2013.10.26 09:46:00 -
[8] - Quote
Fizzer94 wrote:INFINITE DIVERSITY IDIC wrote:Fizzer94 wrote:Cosgar wrote: The last thing we need is a convoluted system that screws over both classes from any kind of role diversity. You're going to **** off a lot of Gallente assaults that carry triage hives.
I know full well that those guys won't be too happy, but more importantly, the people that take a Logi suit and twist it into something it shouldnt be able to do will be livid. The last thing I want is a nerf to logis, real logis. I couldn't care less if the 'Slayer Logis' get nerfed to hell because of this. They deserve it, in the same way that real logis deserve to not be nerfed because other people are exploiting the same suit that that use. This would allow people that use the suit for equipment to continue doing so, while getting rid of the 'OP logis'. We aint op, your skill is up...... Did you even read my suggestion? Stop being so defensive about everything everyone says... Yes, and its stupid. Defensive? Uhhh ya, im that slayer logi, and my way of mercing is under attack. You think im twisting the suit into something it shouldnt be and I call bullshit, I say the suit should be anything we make it, its part of what makes this game cool.... My name isnt just a random thought, its what I believe... IDIC, INFINITE DIVERSITY INFINITE COMBONATIONS, I apply that all across my belief spectrum and the video games that I find incorporate that make life fun. YOU and these are whinny fail hards are trying to LIMIT my choice in a way that makes me less effective in combat, I support NO NERFS EVER. If the assault suit gets a buff thats fine I love buffs, I can always get more sp and spec the new most combat effective suit, but the ability of my suit has already been nerfed 3 builds ago with 40 less cpu, and they changed my racial bonus, why? Because of terrible players like you. Then its the ar, now you scrubs think it was nerfed bc the stats for new guns come out with the ar range in print and its the same its always been but somehow the overpowered stupidity of this player base thinks it was changed. We were given 10percent damge buff after uprising and now ttk is to fast and they want 10percent less, the laser was op in chromosome, now its not but the only thing that changed was the laser got better, lmao, there never was a nerf but these dummys think there was. My scrambler pistol prof 5 has the highest dps in the GAME as A sidearm with hs damage doijg 400 or 450 percent, were are the nerf it threads? The problem is this is one of the softest, weakest, whinniest bunch of suburban spoiled ass white nerds in any game and because you suck so bad its always something else, its never just that you suck, something is op. Thats why this game does not progress linearly as it should its always trying to slow down and slide off into the nerf it ditch..... RRRRRRRAAAAAAAAAGGGGGGGHHHHHHHH |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
94
|
Posted - 2013.10.26 09:54:00 -
[9] - Quote
Doshneil Antaro wrote:Lol assault vs logistics argument still going on. How about scout vs assault. Assaults can match speed, and out damage with a sniper rifle, and have way better survivability than the scout for slightly less stamina and higher suit signature. If an assault can act as scout, a logi can be a slayer. It is up to the individual as to how and what mods they insert into their chosen suit, and that's how CCP envisioned it. Might as well stop QQing, the freedom of these suits are working as intended. Yay agreed, and heres something else, if you dont like it im shooting people in the face right now come get in line.... |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
94
|
Posted - 2013.10.26 10:46:00 -
[10] - Quote
Drapedup Drippedout wrote:INFINITE DIVERSITY IDIC wrote:Doc Noah wrote:I still dont understand why logis think they need all that HP whether it be through the extra slots or from the built in rep. You're "support" or "combat medic" not frontline soldier. You're duty is to stand behind your guys whether it be medic duty or shooting over their shoulder, instead we have brickfit logis rushing forward and killing enemy assault players 1 by 1.
I can do my logi duties in a STD suit ffs, sure I do run into situations where I get fired upon but I'm usually at a relative safe distance or slightly behind more obvious threats like my teamates, not deep in the enemy hotzone looking to spill some blood. Thats your OPINION of what the logi is supposed to do, if thats the case why give us a primary weapon? Please show me in writing where ccp has said logis are not supposed to kill, just imagine if Ratchet had that attitude Optimus wouldnt have made it to part 2. "mechanical and medical support..." its right on the suit description in game. Ya, and where does it say dont kill? |
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INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
94
|
Posted - 2013.10.26 10:48:00 -
[11] - Quote
Drapedup Drippedout wrote:INFINITE DIVERSITY IDIC wrote:Drapedup Drippedout wrote: refer to CCP's own description of the suits: (http://dust514.com/universe/dropsuits/)
Assault: The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient versatility for mission-specific alterations. Assault dropsuits are intended for standard combat operations or those in which objectives are likely to change at a momentGÇÖs notice. Able to carry anything from small arms and explosives to heavy anti-vehicle munitions and deployable support gear, this is the most adaptable suit on the battlefield.
Logistics: The Logistics dropsuit is outfitted with the latest in diagnostic technology, to help the wearer maintain the condition and efficiency of squad-mates and their equipment. A soldier in a logistics dropsuit can greatly improve the overall effectiveness of his group, and fills a vital tactical role in small-unit operations and full-scale warfare by providing both medical and mechanical support.
Now we'll look at the proto suit variants for each as this represents the 'end game' builds: (Highs/Lows/Equip)
Assault: Gk0 - 3/4/1, 60pg/300 cpu. 120/210 EHP =330 Ck0 -4/3/1, 60pg/300 cpu. 210/120 EHP = 330 Mk0 - 5/2/1, 64 pg/320 cpu. 150/135 EHP = 285 Ak0 - 3/3/1, 70pg/350cpu 180/180 EHP = 360
Logistics: Gk0 -3/5/4, 78pg/390cpu. 90/180 = 270 EHP Ck0 - 5/4/3, 78pg/350 cpu. 180/90 = 270 EHP Mk0 - 4/4/4, 78pg/390 cpu. 90/150 = 240 EHP Ak0 - 3/4/3, 72pg/390 cpu. 120/180 = 300 EHP
Here's what I don't understand...No where in CCP description of the Logi does it say, adapted for optimal slaying and WP production. And the assault, "most adaptable suit on the field", are you ******* kidding me?
My beef is that logis are not required to fill equip slots, so if you don't fill the slots....3 out of the 4 logi suits have more total Highs and Lows than the assault variants, with a significant boost to pg and cpu to fit proto mods/weaps/grenades.
The logistics role by definition is not a slayer build, but due to CCP's infinite wisdom they have allowed the base suit to be more adept at the 'slayer' role than the assault variant.
Now, people will argue that oh logis don't get a side-arm so its fair. Right, because when I watch the battlefeed it always says "Ishukone assault submachine gun", you hardly ever see "Duvolle assault rifle". SMH. The sidearm argument is played out.
Yes the assault variants have more base EHP but its really not that significant unless you are Amarr Assault or Min Logi, as those two lie on the ends of the spectrum.
Here's my QQ, Why does a logi have the ability to 'change' roles from logistics, to assault, to scout, to tank....when no other class especially the class that boasts the "most adaptable suit on the battlefield" is unable to cross into another role?
And to respond to Jack Mcready.....take the equip slot from the Minmatar assault, give me another low slow and I'll be happy as a pig in ****. The equip slot on an assault is not necessary, if I am supposed to slay, then let me slay. If I am supposed to provide "medical and mechanical" support, then give me 4 equip slots!
You answered your own question, for most of us the logi, was a better all around choice, some people picked assault as it better fit their playstyle while others like my self felt we could kill better in a logi suit, but we all had the same choice, your also forgetting the assaults are faster, have more stamina, and faster stamina recovery, I know people in this game never consider all the differences in a suit or gun but those are important, so try to be more accurate, and choose a better suit in the future. I dont get what every1 is so but hurt about, do you as a shooter really think its the suit? Maybe you just suck at shooting?? And why do you all think you can define the playstyle of the logi user? I set my suit up to do what I enjoy to me the logi is a slayer that can ALSO carry extra equipment to assist the team, I carry 2 nanohives and a scanner, my slots are full, I tank low shields for damage mods so I can kill well also. Your saying that because I can carry more stuff then you I shouodnt fit my suit to its full potentional for mercing. These people who say im doing my job, these garbage ass logibros are usually the people pickimg you up in the midst of gunfire and watch you die again. If they want to staybehind a fat man with an hmg and stick their rep tool up his fairy amarr skirt fine, as for me, Ill scan sling some hives and slay, dont try to limit the ability of our suits because YOU think thats why you suck, get better, get over it, and get a new suit...... First of all I don't suck, anytime you would like to join me in game on my team or the other I'd be happy to show you. I'm also not trying to define the playstyle of the logi, CCP does that for me in the first couple paragraphs of the first post. You quoted it, you obviously read it. You, my man, as logistics are not 'supposed' to be a FLF. However if you choose to be, fundamentally you should not be able to have more EHP, and deal more dmg (with mods) than any equivalent Assault variant. Is it a problem with Logis? not necessarily. I think its a problem with the assault variant suits. Yes our suits have a few passive abilities, speed and stamina. Since the Min assault is the only one with any significant speed boost, I guess I'm allowed to cry, that logis get a free armor rep (min logi). YOur point is null and void, and you are an assault player in denial in a logi suit. Get over it. pfffft GUTZ gets pwned on the regular..... Get good qq scrub.
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INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
94
|
Posted - 2013.10.26 11:07:00 -
[12] - Quote
Heimdallr69 wrote:Fizzer94 wrote:You shouldn't be so quick to disregard sidearms. I take it you are one of those guys that fits a Prototype Light Weapon and a Militia SMG... Your loss. True slayers don't use side arms hell most spam nades now days Some of us cook them like the artillery chefs we are, Caldari accel at this..... Dont hate when that core explodes in your face, Im sure you elites will figure out how to lag warp out of those eventually..... |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
94
|
Posted - 2013.10.26 11:17:00 -
[13] - Quote
Smots Ju-Kyu wrote:Quote:First of all I don't suck, anytime you would like to join me in game on my team or the other I'd be happy to show you. I'm also not trying to define the playstyle of the logi, CCP does that for me in the first couple paragraphs of the first post. You quoted it, you obviously read it. You, my man, as logistics are not 'supposed' to be a FLF. However if you choose to be, fundamentally you should not be able to have more EHP, and deal more dmg (with mods) than any equivalent Assault variant. Is it a problem with Logis? not necessarily. I think its a problem with the assault variant suits. Yes our suits have a few passive abilities, speed and stamina. Since the Min assault is the only one with any significant speed boost, I guess I'm allowed to cry, that logis get a free armor rep (min logi). YOur point is null and void, and you are an assault player in denial in a logi suit. Get over it.
You do know that the Min Assault suit reps itself at 1 hp a sec so your arguement about logis built in armor rep is null and void. Just because YOU can't out perform some logis doesn't mean the suit is OP. It could mean that the person is just better than you. Oh well put sir, and I just played a game where we cloned this merc and then played with him where we won together, a true warrior, because you see he cries not.... |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
94
|
Posted - 2013.10.26 11:24:00 -
[14] - Quote
Martin0 Brancaleone wrote:Cosgar wrote:And here we go with another one. You can check my post history in better topics with better arguments and even better counter arguments on why logi > assault isn't true, but I'll break it down like this: If you fit a logistics suit to be fully tanked at the cost of equipment, it's gimped down to a slightly tankier, more expensive assault suit that doesn't have a sidearm. Sure, it might win a couple of 1v1 engagements, but Dust is a team based game, that's why we have squads and that's why we have heavy suits- to enforce the teamwork dynamic.
This logistics vs assault drama has long been resolved when the CaLogi was nerfed. Back then, the CaLogi could have the highest buffer through its racial bonus, while still having an insane fitting flexibility thanks to its larger CPU/PG pool. Shield vs armor imbalance at the time also made the CaLogi more dominant as well over the other logistics suits- in fact, the Amarr actually needed a buff at the time. The killer bees died with the CaLogi, but people still complain because they want to blame something for their own shortcomings because through mental gymnastics, they believe that they can do no wrong. I die to assaults all the time, but I don't cry about it on the forums because the suit doesn't make the man.
Are the assault's bonuses underwhelming? Depends on who you ask. Is there room for improvement through better assault bonuses? Ask any Gallente or Amarr assault if they shield tank. Scouts and heavies? Do I really need to ask? Is nerfing logistics the answer? Hell no! All it's going to do is screw over another niche role and if you look around, we have enough of that. I don't know what the other suits need, because frankly, I don't use them and it would be better for those users to look for ways to improve them instead of complaining about a role they don't play because they rather drag it down to their standards. This kind of nerf everything logic is like if I posted a topic to nerf all the other weapons because the plasma cannon sucks. Why can't i like more than once? Racial bonus that allows for faster tea bagging of dead qq assaults, these mercs squat very slow... Weight of the power armor maybe?
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INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
95
|
Posted - 2013.10.26 14:55:00 -
[15] - Quote
Drapedup Drippedout wrote:Yeah this thread is getting a bit ridiculous, cosgar/smots jyu-ku/doshneil, thanks for your insight. IDIC, you just talk ****, none of it productive, you literally just QQ all day. Can't wait to find you in game.
You guys bring up some valid points though, if diversity is the direction CCP wants to go...Then I still want to know why there is even an assault variant in the game? The suit design is not optimized for assault or diversity. The logistics suit can do it better minus a sidearm. The logistics player can literally be a variant of any other role in the game, the assault suit is effectively a beefy scout.
The logistics role is about diversity, great. Go be a logirepper, logislayer, WPwhore, whatever. Why, in an FPS, have an assault role, that BASED ON WP production, cannot fulfill its primary function as well as another suit's non-traditional function?
THIS IS NOT A NERF LOGI THREAD.
Call me scrub, I suck, whatever you need to justify your premenstrual rage go for it. The fact remains that the proto logi suits, with their amount of highs and lows, are capable of running a suit based purely for assault, better than the assault variants given the same core proficiencies.
My goal here has mainly been to push your comments back, but if you want truth ill try again, assault suits have bonuses that favor combat, assault suits regen shiellds faster, assault suits have more stamina, stamina recovery, faster walk and sprint speed, as well as more built in ehp which affects overall cost, and a second damn weapon. All these things make the assault set apart from the logi, you either fail to see this or refuse to acknoledge it. What else can be said. |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
97
|
Posted - 2013.10.26 20:26:00 -
[16] - Quote
Im good with ANY buff, more combat specific suit bonus for the assault is awesome, so are more logi specific bonuses. But let me be clear, logi is the most popular suit in this game, and for good reason, therefore it is most likely going to be in the hands of the most skilled shooter, this is true with all things in dust, including the ar, and damage mods. That being understood what we have left are the victims of those shooters here, in this forum crying.... Number 1 player in the game that I have talked plenty of **** about 13ear, Cal Logi, number 5 player Dia Callogi, thats 2 of the top 5, so it makes since that these are popular suits and people do what they see good players doing. Are you Mr LOTIS saying they would suck if it wasnt for that suit? Heres a better question FIZZER what are you saying we should be doing diffrently? If my equipment is filled, what am I supposed to do not load out my suit? And what do you think would happen if logis got nerfed? Suddenly you wouldnt suck? Magically your accuracy would catch up with your envy? Look at the order of desired nerfs in the past 6 months, Callogi, then duvole, now logi again, everything the best shooters in the game use. Why is it always ****** players on here asking for nerfs? Where are the great players in this game? This LOTIS scrub says the player base wants a nerf? Wheres the base? A few dozen nobodys, how many of you even put any money in the game. Its garbage thats complaining because it smells its own odor, and its blameing it on the glade not being strong enough to cover it up. Also theres a website out there called dust reports, great site, notice the sharp decline in the player base after every single nerf. Why? Because as shooters we want what we put the grind down for left alone, not destroyed for the inability of eve nerds. These people and their hardon for nerfs are hurting our game. Ccp let the shooters play and let the FODDER snipe. To all you that have a pair im calling on you to crush these posts,, slam them. These people are in corps with assault logi playstyles they need to be getting in their corp mates asses. We are the majority, lets make sure ccp knows how we feel. These posts do not accurately represent the game because the people who are happy are not here complaining... |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
97
|
Posted - 2013.10.26 20:45:00 -
[17] - Quote
Fizzer94 wrote:INFINITE DIVERSITY IDIC wrote:Im good with ANY buff, more combat specific suit bonus for the assault is awesome, so are more logi specific bonuses. But let me be clear, logi is the most popular suit in this game, and for good reason, therefore it is most likely going to be in the hands of the most skilled shooter, this is true with all things in dust, including the ar, and damage mods. That being understood what we have left are the victims of those shooters here, in this forum crying....
Number 1 player in the game that I have talked plenty of **** about 13ear, Cal Logi, number 5 player Dia Callogi, thats 2 of the top 5, so it makes since that these are popular suits and people do what they see good players doing. Are you Mr LOTIS saying they would suck if it wasnt for that suit? Heres a better question FIZZER what are you saying we should be doing diffrently? If my equipment is filled, what am I supposed to do not load out my suit? And what do you think would happen if logis got nerfed? Suddenly you wouldnt suck? Magically your accuracy would catch up with your envy?
Look at the order of desired nerfs in the past 6 months, Callogi, then duvole, now logi again, everything the best shooters in the game use. Why is it always ****** players on here asking for nerfs? Where are the great players in this game? This LOTIS scrub says the player base wants a nerf? Wheres the base? A few dozen nobodys, how many of you even put any money in the game. Its garbage thats complaining because it smells its own odor, and its blameing it on the glade not being strong enough to cover it up.
Also theres a website out there called dust reports, great site, notice the sharp decline in the player base after every single nerf. Why? Because as shooters we want what we put the grind down for left alone, not destroyed for the inability of eve nerds. These people and their hardon for nerfs are hurting our game. Ccp let the shooters play and let the FODDER snipe. To all you that have a pair im calling on you to crush these posts,, slam them. These people are in corps with assault logi playstyles they need to be getting in their corp mates asses. We are the majority, lets make sure ccp knows how we feel. These posts do not accurately represent the game because the people who are happy are not here complaining... RRRRRAAAAAAGGGGGGGHHHHHH IF IT WERE UP TO ME, NOBODY WOULD GET NERFED! BUT PEOPLE ARE CRYING FOR NERFS, AND IF WE CAN LEARN ANYTHING FROM THE HISTORY OF DUST, ITS THAT PEOPLE GETBNERFED WHEN OTHER CRY ABOUT THEM. HONESTLY THOUGH, NOBODY WOULD BE CRYING ABOUT LOGI SUITS IF PEOPLE LIKE YOU DIDNT EXPLOIT THEM IN THE FIRST PLACE! My aiming is fine BTW. You don't get to insult someone that mains a Placon and still does better than you. Scrub. I hope you do better than me, im a newb in a starter corp, but where you do,worse is supporting the idea of a nerf. Even if they do it fine, but never support it. You also do, worse by thinking there is something being done with the suit outside its purpose. Its purpose is to do what I tell it. You think the user should limit themselves somehow. I say no limits. I believe this is how it was intended. You believe, diffrently. If you dont want to be a scrub stop supporting their notions. |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
97
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Posted - 2013.10.26 20:59:00 -
[18] - Quote
Rogatien Merc wrote:ITT: The Good Idea Fairy runs rampant.
Convoluted solutions are inelegant and will come back to bite you in the ass. Can't we all just agree that it's ok for logis to kill things just as it's ok for assaults to drop links or hives? It's a matter of perception on a spectrum and people are apparently salty because logis kill things - tell me, what is the 'right' amount of killing that logis are allowed to do, if logis are better at killing and you want to kill why haven't you specced into logis, and why can a noob like me (Cal Logi primary...) still go 3.0+ kdr in pubs all day yesterday using a BPO fit Templar Assault / Templar Laser with 0 skills in either? Perhaps it's not just the suit... Agreed and same, I do ok with whatever I use, anyone whos played with me knows I use many weapons and suits. I pull the proto when its used on me, last night at about 4 30 am, mr mustard and, company showed up in my pub skirmish, I held them off with a laser in a cal assault suit at first, mthen they closed the gap and proted me, I came back with mine, me and tea geronimo cloned em that game, went 27 and 6, awesome, game, had very little to do with my suit though as about half my kills were with cores..... XD cooking like a chef..... |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
99
|
Posted - 2013.10.27 18:28:00 -
[19] - Quote
So in the name of objectivity I went and purchased some neo assault ck0 suits, heres what I put on, 3 complex shields, 1 complex light damage mod, 1 complex armor plate, 1 enhanced armor plate, 1 basic armor repaier, a gek, std sub, m1, std hive...... 493 shield 419 armor, now at first this is very close to my slayer logi fit, but on it I can run the duvolle and a core, however if you take away the repper you can make almost exactly the same fit, which means he relies on the LOGI. XD Now in staying with what I have lets continue to compare these 2 builds so I didnt get the duvolle or core, but whats the trade off? So I could run faster, great for quickly flanking, I have my sub, yay, more stamina, and more stamina recovery, faster shield recharge, more shield efficacy, and I went 30 and 9 with it. So can it be made exactly like my suit? No it cant but I cant make my suit exactly like this neo either...... If you gave this suit more cpu pg then it could be identicial, plus be able to do all that other stuff I said and have a sidearm, what would the balance be then? |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
99
|
Posted - 2013.10.27 19:28:00 -
[20] - Quote
John Demonsbane wrote:INFINITE DIVERSITY IDIC wrote:So in the name of objectivity I went and purchased some neo assault ck0 suits, heres what I put on, 3 complex shields, 1 complex light damage mod, 1 complex armor plate, 1 enhanced armor plate, 1 basic armor repaier, a gek, std sub, m1, std hive...... 493 shield 419 armor, now at first this is very close to my slayer logi fit, but on it I can run the duvolle and a core, however if you take away the repper you can make almost exactly the same fit, which means he relies on the LOGI. XD Now in staying with what I have lets continue to compare these 2 builds so I didnt get the duvolle or core, but whats the trade off? So I could run faster, great for quickly flanking, I have my sub, yay, more stamina, and more stamina recovery, faster shield recharge, more shield efficacy, and I went 30 and 9 with it. So can it be made exactly like my suit? No it cant but I cant make my suit exactly like this neo either...... If you gave this suit more cpu pg then it could be identicial, plus be able to do all that other stuff I said and have a sidearm, what would the balance be then? I must admit I'm not completely understanding what you are saying here. Maybe if you listed both suits individually and stated why you thought the assault was worse it might be more clear to me. I might argue you are downplaying the advantage of better speed and shield recharge, for example. Also, did you account for bonuses? Meaning, if you bought the 'neo' version you obviously don't have cal assault up to level 5 - an ISK suit which you have maxed out the bonus at level 5 can't be compared directly to an aurum suit which you have at level 3, for example. I ask because if you had the maximum shield bonus on the assault you might consider losing the damage mod for another complex shield and then you (I could certainly be wrong) might have enough CPU/pg savings for the duvolles, which is more or less a GEK with a damage mod, plus have more shields. With a Caldari assault (disclaimer: which I only have at lvl 3 and don't use much anymore) I assume max shield tanking would be the most effective fitting. It's not like the Amarr, where you can use the damage mod as as way of pseudo-armor tanking with highs. No man you got it right, I love the logi, im just showing how the assault is viable through its mobility and sidearm capability as opposed to just bricking. Im saying the assault is a good suit it can do things the logi cant and vice versa.
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INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
99
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Posted - 2013.10.28 03:55:00 -
[21] - Quote
Cosgar wrote:Drapedup Drippedout wrote:Ok so logibros, how would you feel if assaults had an extra equip slot? Why not a damage mod fitting reduction? Hey I like that, I could even go for that and a weapon bonus fitting reduction. Honestly the only thing I find wrong with my assault suit is not having enough cpu pg to bring out the suits full potential. |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
100
|
Posted - 2013.10.28 04:24:00 -
[22] - Quote
Cosgar wrote:INFINITE DIVERSITY IDIC wrote:Cosgar wrote:Drapedup Drippedout wrote:Ok so logibros, how would you feel if assaults had an extra equip slot? Why not a damage mod fitting reduction? Hey I like that, I could even go for that and a weapon bonus fitting reduction. Honestly the only thing I find wrong with my assault suit is not having enough cpu pg to bring out the suits full potential. This came up in another assault vs logi topic but why not base everything on fitting reductions: Assault - Weapon Mods Scouts - Biotics and Electronics Heavies- Armor and Shields Logistics - Equipment Make these a third suit bonus, lower the CPU/PG on logistics, and give scouts a second equipment slot. There, I just re-balanced Dust 514's suits. The only reduction I wouldnt cry over is if cpu was lowered to match my cal logi... |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
101
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Posted - 2013.10.28 22:59:00 -
[23] - Quote
emtbraincase wrote:OZAROW wrote:OZAROW wrote:emtbraincase wrote:best compromise i've seen is the following, stated by many individuals too numerous to mention:
Assault Suit Bonus: +2% damage bonus per level with "Hybrid" Light weapons (Hybrid or whatever the AR is, basically free complex at proto. Not limiting to hybrid/whatever would make Amarr Assault + AScr/Viziam = God Mode, so limited to non-duplicating bonuses like Lt DMG and racial Laser bonus.)
Assault suit Loses: No equipment slots on any racial suit (makes them a true slayer, no support options at all )
Logistics Suit Bonus: Leave alone (we rep everyone else, we gotta be able to keep our own armor up without drawing away more weapons. basically a free complex repper at proto)
Logistics Suit Loses: Must use all available equipment slots before fitting becomes valid (this forces a logi to carry items into battle that assist the team whether they want to or not, thus reducing the complaint that they are ignoring equipment slots to become Billy Badass.)
Both gain something useful. Trust me, most logi would consider leaving it alone to be gaining something. Both lose something, in the ability to effectively use the suit for more than it's intended purpose. 4 compact nano hives only uses the equivalent of one proto hive or less, so a smart logi slayer guys would just use that, go to the depot, switch out to uplink fits an good hive fits, dump those then back to a tanked fit with compacts, your still gonna have the same problem. The real problem is AR tanked fits, I think is what people are moaning about, but if you take away light weapons a logo can't use a cqc like a sg? To me that's wrong. I'm a scout that went logi, for the hack speed an team support for equipment an to be more usefull in pc, I can get in with my scout an switch at the depot spam equip than use either fit to defend, personally I'd say if you have a problem with logies destroy the depots then kill the logis, you don't wanna be a assault with no equip, no depot an a dead logi an no needle. That logic would ruin the game. WAIT! Did I just notice at the top that you want a built in 10% damage mod to a assault, plus a 15% damage mod built into the gun,PLUS THE ABILITY TO PUT A 10% DAMAGE MOD ON BEFORE STACKING PENALTIES OCCUR! ARE YOU FUKKING CRAZY! All mods you are referring to are available to all types of suits, so yes, I feel that the assault should have a complex dmg mod as a bonus for that kit that isn't available to other fits. It would mean an assault would do the job an assault is supposed to do. To the person above you, I would also like to say that all equip mentioned above must be different. You cannot rock 4 militia nano and pass. But if you wanted to use 4 different hives, then by all means go after it. That will prevent someone from doing just as you mentioned. The problem here is not just what YOU think assaults are supposed to do but how well they are supposed to do it compared to a logi, neither of these things are true herein lies the crux of the problem, assaults are not supposed to be dominant in killing logis, thats a mistake you made when picking your suit, you didnt study the game, you looked at a word. Assaults have certain things they do better, but they dont just get to own a logi, see logis know better. Lol I mean do you think you should just get to own heavies? They are not named assaults, yet they will kill you with ease up close. The suits could be tweaked, bonuses adjusted, but ultimately the problem is your view of how the dynamic between logis and assaults should exist. Heres the deal, your a flanker, a beefy scout, get over it. Btw heavies dont have nearly the amount of damage mods offered to them either, nor do scouts, so should we give the heavies like 3 more high slots as well? |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
102
|
Posted - 2013.10.28 23:11:00 -
[24] - Quote
Drapedup Drippedout wrote:Fizzer94 wrote:You shouldn't be so quick to disregard sidearms. I take it you are one of those guys that fits a Prototype Light Weapon and a Militia SMG... Your loss. I run Duvolle with Ishukone SMG prof 4. My point is Logi's cry foul they don't have one. As an FLF I do use mine, but rarely in the whole scheme of things. Logis aren't FLF's so why are they bitching about not having something that is rarely used. Cause thats the deal we made, we are not bitching about not having one, we are pointing out that this is one of the defining traits and therefore diffrences between the 2 suits. This is why we get more module slots, this is why we are slower, this is why our stamina, stamina recovery, and sprint speed are all slower, this is why we have slower shield regen. Damn dude are you just that slow? Jesus talk about suit envy. Stop hating on logis because your bad, become a logi so we can still make you qq...... |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
102
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Posted - 2013.10.28 23:36:00 -
[25] - Quote
What I hate about these threads is they never account for the desire of player creativity and adaptability, they almost always look to restrain, to hold back, to hinder, cap, stop, lock, and these things push us more and more into very specific playstyles instead of allowing for new and crazy combonations that come from, the freedom of being able to pair anything and everything. Hell Id love to see multiple suit bonuese that could be picked from a list and added to a certain fit just for creating even better playstyles. I want more choice, more freedom, not less, damn cant you see how this hurts the game with nerf its? |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
102
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Posted - 2013.10.29 00:22:00 -
[26] - Quote
emtbraincase wrote:INFINITE DIVERSITY IDIC wrote:What I hate about these threads is they never account for the desire of player creativity and adaptability, they almost always look to restrain, to hold back, to hinder, cap, stop, lock, and these things push us more and more into very specific playstyles instead of allowing for new and crazy combonations that come from, the freedom of being able to pair anything and everything. Hell Id love to see multiple suit bonuese that could be picked from a list and added to a certain fit just for creating even better playstyles. I want more choice, more freedom, not less, damn cant you see how this hurts the game with nerf its? the problem is that most people only see the diversity in logi suit users. Most "logi" probably don't even logi, it just lets them do what they want easier due to the suit space. I want there to be diversity, but I also don't want a playstyle that uses a suit to it's intended advantages (logi get extra equip for a reason) to get a nerf because of a vocal minority who thinks it is unfair. If your goal is to kill things, then you should be an assault-based character and put on what you wish. You wanna play support, you should use a logi-based suit. I think that each suit has advantages, but only the logi is obvious to everyone. I just wanted to give someone an obvious reason to take an assault over logi and quit giving us logi a bad name. I choose logi bc I can kill well and carry extra crap, how simple is that, so did every other logi, anything else is irrelevant. |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
105
|
Posted - 2013.10.29 02:25:00 -
[27] - Quote
OZAROW wrote:I have always been a scout an my secondary choice is logi. I chrome it had a real purpose because heavies were amazing! They travelled in pairs, assaults carried needles an logis supplied needles, rep tools links an hives, an a lot of scouts carried either a needle, links or a rep tool, because scouts had enough HP to stay close to a squad.
Now!
THE GAME CHANGED
1. HEAVIES SUCK AND ARE NOT FEARED= squads leave th behind an don't lead with them Infront like before. Used to be a heavy leading the pack, logistics getting guardian points , assaults surrounding the logi an a scout orbiting the pack like the moon.
2. Needles suck, because noobs do the quick 60 militia point thing in a fire fight so now nobody trusts it they respawn ASAP .
3. Logies cant see your Health bar so they carry links an rep hives for you to monitor your own life an give you a spot to spawn. So just cuz they have pro 5 on a gun an can stack HP an damage an equip that is the game makers fault for removing the HP bar. Their is less risk involved an the logi is now forced to lead than follow because heavies drop to fast the heavy now backs the logi
4. Scouts had a equipment and slot removed, they have no specific role other than lone wolfing it away from danger an the CPU hardly allows room for links because their scanning is hardly better than anyone else's so they need a scanner.
Fix this don't nerf anything! You left one thing out that changed since the precious, closed and open betas, REAL SHOOTERS GOT IN YOUR GAME, and the eve nerds and their qqing alts started realizing how much they sucked compared to shooters of my age and generation, the shooters of quake, doom, halo, cod, arrived and you nerds with your spreadsheets and your domimation of the cpm with people playing eve for 9 years like JENZA who are not shooters have been using that influence to continue to nerf whatever makes them sad, everytime they face off in combat, thats why when you have people come up with great combos like 2 bad ass minjas running together with dual core flaylocks and owning, they cried foul, and nerf because the chaos they created disrupted the set piece warfare mentality that was carried over from eve, which is beautiful and free and nerfed not because it was op but because these glorified pc RISK players couldnt figure out how to counter the terrible tandem minja flaylocks. You people who cried about that are the same nubs crying now, the answer is still the same you suck and any variation of this shooter will still make you suck. Even with aa and crazy hit detection still here you are crying again...... rrrrrraaaaaggggghhhhhhh And I dont care about people named LOGI BRO with his 9000000000 likes trying to define what a logi suit is or isnt, the suit is what we make it if your happy with your tool stuck up a amarrs skirt then do it you failhard but dont come here and tell a grown ass man thats spent hundreds of dollars on this game how to play his suit or his style, there are plenty of games that limit and define your role with no ability to deviate from that GO THERE.. |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
106
|
Posted - 2013.10.29 05:59:00 -
[28] - Quote
Cosgar wrote:INFINITE DIVERSITY IDIC wrote:OZAROW wrote:I have always been a scout an my secondary choice is logi. I chrome it had a real purpose because heavies were amazing! They travelled in pairs, assaults carried needles an logis supplied needles, rep tools links an hives, an a lot of scouts carried either a needle, links or a rep tool, because scouts had enough HP to stay close to a squad.
Now!
THE GAME CHANGED
1. HEAVIES SUCK AND ARE NOT FEARED= squads leave th behind an don't lead with them Infront like before. Used to be a heavy leading the pack, logistics getting guardian points , assaults surrounding the logi an a scout orbiting the pack like the moon.
2. Needles suck, because noobs do the quick 60 militia point thing in a fire fight so now nobody trusts it they respawn ASAP .
3. Logies cant see your Health bar so they carry links an rep hives for you to monitor your own life an give you a spot to spawn. So just cuz they have pro 5 on a gun an can stack HP an damage an equip that is the game makers fault for removing the HP bar. Their is less risk involved an the logi is now forced to lead than follow because heavies drop to fast the heavy now backs the logi
4. Scouts had a equipment and slot removed, they have no specific role other than lone wolfing it away from danger an the CPU hardly allows room for links because their scanning is hardly better than anyone else's so they need a scanner.
Fix this don't nerf anything! You left one thing out that changed since the precious, closed and open betas, REAL SHOOTERS GOT IN YOUR GAME, and the eve nerds and their qqing alts started realizing how much they sucked compared to shooters of my age and generation, the shooters of quake, doom, halo, cod, arrived and you nerds with your spreadsheets and your domimation of the cpm with people playing eve for 9 years like JENZA who are not shooters have been using that influence to continue to nerf whatever makes them sad, everytime they face off in combat, thats why when you have people come up with great combos like 2 bad ass minjas running together with dual core flaylocks and owning, they cried foul, and nerf because the chaos they created disrupted the set piece warfare mentality that was carried over from eve, which is beautiful and free and nerfed not because it was op but because these glorified pc RISK players couldnt figure out how to counter the terrible tandem minja flaylocks. You people who cried about that are the same nubs crying now, the answer is still the same you suck and any variation of this shooter will still make you suck. Even with aa and crazy hit detection still here you are crying again...... rrrrrraaaaaggggghhhhhhh And I dont care about people named LOGI BRO with his 9000000000 likes trying to define what a logi suit is or isnt, the suit is what we make it if your happy with your tool stuck up a amarrs skirt then do it you failhard but dont come here and tell a grown ass man thats spent hundreds of dollars on this game how to play his suit or his style, there are plenty of games that limit and define your role with no ability to deviate from that GO THERE.. PS if I said something that offended your feminine spoiled ass white suburban nerd disposition im in game right now playing caldari fw suit up, and clamp down your vagina I would take cod out of that list of shooters you gave if you want people to take you seriously. They can take it how they like I realize theymare twitch shooters but thats the reflexive said many of you dont get, in cod we turn the sensitivity to max, this game is much slower then that even at 100 sensitivity and I talk to people all the time on here that cant play at 50 and so they turn and,adjust at half the speed of the average cod player, and you dont get why you get beat??? Pfffttt...... Not to mention they DONT STRAFE. Damn move already, hell I see guys on here that KNEEL DOWN when im shooting at them... Are you serious? How am I supposed to take that seriously, say what you, want about cod, bottom line is that it and dust require reflexes you 40 year olds didnt develop jumping on shrooms with Mario, and you damn sure didnt get them flying your little ship in eve, and thats my point. |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
106
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Posted - 2013.10.29 06:01:00 -
[29] - Quote
MINA Longstrike wrote:Make logis fill their equip slots, getting really tired of seeing proto gal logis with 3 dmg mods a duvolle and 800+ hp. Go find another game. |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
107
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Posted - 2013.10.29 19:04:00 -
[30] - Quote
Drapedup Drippedout wrote:INFINITE DIVERSITY IDIC wrote:What I hate about these threads is they never account for the desire of player creativity and adaptability, they almost always look to restrain, to hold back, to hinder, cap, stop, lock, and these things push us more and more into very specific playstyles instead of allowing for new and crazy combonations that come from, the freedom of being able to pair anything and everything. Hell Id love to see multiple suit bonuese that could be picked from a list and added to a certain fit just for creating even better playstyles. I want more choice, more freedom, not less, damn cant you see how this hurts the game with nerf its? This is what you want, and in this games current build your Logi can give you just that. Literally, you can play any playstyle you can be a better scout than a scout, you can tank like a heavy with more speed, you can kill like an assault with more eHP, you can even be a true logi! That's great. In a game that is not centered around kD/R, but rather isk and WP; you have many many options available to you. To receive more WP and ISK, I don't understand why a logi suit, can (in theory) be equipped with a better slot loadout for slaying (regardless of racial & suit bonuses). I understand speed is an advantage, as CALLOGI you have 4 lows, throw a kincat on and the speed is negated. As minmatard if I run kincat then all I can run is a cpu enhancer and that's it. Speed isn't a big factor in slaying, its a bigger factor in playstyle. Which is my last point, everyone on this thread has their PLAYSTYLE, I get it. Some think logis should be jack of all trades, others think they should run around with a nerf gun and paperwads for grenades. All I'm saying is I simply don't agree that CCP has done a good job balancing their medium classes. I think some people confused this thread with a logi nerf. I DO NOT WANT TO NERF LOGIS, if anything give the minmatar assault 1 low slot. IDIC has a point....the more diversity in a game, the better. I'm all for it. In the current build at least the minmatar assault could use some love (I think all assault suits). Well now we are getting somewhere, im all about love
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