|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Duran Lex
Amarr Templars Amarr Empire
371
|
Posted - 2013.10.26 01:56:00 -
[1] - Quote
Paran Tadec wrote:Brigitte Newt wrote:Read the description for FG. It's both. "Anti-Material" in the description refers to "materiel" or military hardware, ie. vehicles, turrets, but not infantry. http://en.wikipedia.org/wiki/Materiel
Yes, quoting wikipedia as fact is always a sure way to prove a point.
/sigh |
Duran Lex
Amarr Templars Amarr Empire
371
|
Posted - 2013.10.26 01:58:00 -
[2] - Quote
Harpyja wrote:Chris F2112 wrote:Being able to camp on a roof with a forge gun is a dumb mechanic. It's not fun for anyone involved except possibly the forge gunner.
The way I see it the forge gun needs to either lose it's splash damage completely or have some inaccuracy when firing. The way I see it right now it's an all purpose death machine vs both vehicles and infantry and that needs to change. Forge guns need shot deviation reintroduced. Make assault forges least accurate and breaches most accurate. Also with the vehicle changes, all forge gun damage needs to be decreased to be kept in line with the reduced slot layouts and EHP tanks have as well as the reduction of AV nades and swarm damage output.
Alright, so that means rail guns should have less accurate shots too right?
Afterall whenever someone bitches about the FG they bring a railgun turret in for comparison. |
Duran Lex
Amarr Templars Amarr Empire
373
|
Posted - 2013.10.26 02:34:00 -
[3] - Quote
Harpyja wrote:Duran Lex wrote:Harpyja wrote:Chris F2112 wrote:Being able to camp on a roof with a forge gun is a dumb mechanic. It's not fun for anyone involved except possibly the forge gunner.
The way I see it the forge gun needs to either lose it's splash damage completely or have some inaccuracy when firing. The way I see it right now it's an all purpose death machine vs both vehicles and infantry and that needs to change. Forge guns need shot deviation reintroduced. Make assault forges least accurate and breaches most accurate. Also with the vehicle changes, all forge gun damage needs to be decreased to be kept in line with the reduced slot layouts and EHP tanks have as well as the reduction of AV nades and swarm damage output. Alright, so that means rail guns should have less accurate shots too right? Afterall whenever someone bitches about the FG they bring a railgun turret in for comparison. A turret should in any case be superior to its handheld counterpart. Not by a lot, but still superior in a one vs one comparison. Forge guns are handheld and hipfired, while railguns are mounted onto installations and tanks with precise aiming systems. So this would mean that no, railgun turrets should remain as accurate as they are.
And it is superior.
What was your point again? |
|
|
|