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Bright Cloud
Namtar Elite Gallente Federation
262
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Posted - 2013.10.24 10:38:00 -
[31] - Quote
Not this stupid idea again. What comes next? Scouts only allowed to use sidearms? |
Cosgar
ParagonX
6401
|
Posted - 2013.10.24 10:43:00 -
[32] - Quote
Reserved for responses to any other dumbass "Herp derp, nerf logis" propaganda. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
238
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Posted - 2013.10.24 10:43:00 -
[33] - Quote
Dude, the answer is very simple. You don't need to change the logi suit - what you need is an actual logi on your team.
(Contrariwise, if he does play logistics properly, and just happens to be better at killing than you, well... Time to git gud! the day of the killer bees ended when they took that crazy shield extender bonus off the CalLogi) |
Paran Tadec
Ancient Exiles
1478
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Posted - 2013.10.24 10:53:00 -
[34] - Quote
Y Wonder wrote:In my corporation, the top-killer and top-tanker are always the logiistics, especially the ak.0. When im dying, needing injector, my logi friend is killing. When im out of ammo having to return to supply, my logi friend is killing. When my logi friend and i are both out of armor, i have to avoid behind wall like a scaring cat and beg someone's repairing, while he still killing at frontline after some seconds break. When i request repairing, he may answer "whats the repair tool? why i need to equip it?" Damn it Let's see the difference between assault and logistics. For example, Assault ck.0 has 4High,3Low,1Equipment,1Light,1Sidearm and 1Grenade, 11 Slots in total. While Logistics ak.0 has 3High,4Low,3Equipment,1Light,1Sidearm and 1Grenade, same number of powered and weapon slots but 2 more equipment slots than assault. Everything assault does, so does the logistics. Everything logistics does......Do you have so many equipments, my assault friend? I think a true logistics should be the assistant away from frontline, helping his team with various equipments, instead of killing at frontline as an undead monster and making his assault friend embarrassed. So, if we turn the lightweapon slot of logistics dropsuit to a in-built repair tool, they have to put their attention into assisting their teammates.
remove assault equipment slot first. |
elric the enchanter
xCosmic Voidx Partners of Industrial Service and Salvage
213
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Posted - 2013.10.24 11:48:00 -
[35] - Quote
Why would you have me give up a playstyle I really enjoy because you resent being out performed by someone wearing a similar suit to me? Been a logi since closed beta as I fully admit my gun-game is not the best, and revel in the flexibility of the 'support' role.
Have proto'd all equipment except explosives and scanners and I always fit equipment before protection, to best support my squad/team. As a result of the expense of fitting the best equipment I can, I have also skilled up my weapons of choice to best protect said investment. If I get the chance to actually take a few enemy out before I die, why should I be denied the opportunity?
If you have logis in your corp, ask them nicely to actually play as logis - I will always switch out to medic, scanner, uplink suits etc depending on the situation or squad requirements. |
Repe Susi
Rautaleijona Top Men.
726
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Posted - 2013.10.24 11:51:00 -
[36] - Quote
elric the enchanter wrote:
Hehe. Your Alliance initials spell ****.
hehehehe.
EDIT: Censored? Really? ****. |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
1135
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Posted - 2013.10.24 11:53:00 -
[37] - Quote
I'd rather have the repair tool as a light weapon with the ability to damage opponents and steal their life energy.
Then maybe I'd agree. |
RydogV
Shadow Company HQ
480
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Posted - 2013.10.24 12:00:00 -
[38] - Quote
Sounds like you need a new Logi friend. Blame the man not the suit.
PS: I do not support your idea or any other that prevents me from defending myself.
~Logi For Life~ |
elric the enchanter
xCosmic Voidx Partners of Industrial Service and Salvage
213
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Posted - 2013.10.24 12:02:00 -
[39] - Quote
Repe Susi wrote:elric the enchanter wrote: Hehe. Your Alliance initials spell ****. hehehehe. EDIT: Censored? Really? ****. Partners of Industrial Service and Salvage off... oh yeah so it does |
RydogV
Shadow Company HQ
480
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Posted - 2013.10.24 12:13:00 -
[40] - Quote
Den-tredje Baron wrote:you might want to look into changing logistics base stats instead of forcing them to always carry a rep tool !!
Which by the way is really hard to use becase CCP HAVEN'T GIVEN US THE HEALTH BARS BACK YET !!! so unless we aim at you we don't know you'r in low armour....
^THIS
I recommend anyone who is unhappy with Logi repair tool service, go ahead and pick up a few Militia Repair Tools and carry them around for a day of game play. See how "easy" it is to heal your teammates with one. I risk my dropsuit all the time running around in the middle of a fight, just trying to SEE who needs repair. And it is not like you can ask folks to stand still while you are just trying to get a proper look at their health status. Since the update where health bars where more hidden it has been a tough time making a go as a triage focused Logi.
I still carry my repair tool, frustrating as it may be. Because I have hope that at some point CCP will fix the issue. And I do not want to lose my equipment muscle memory and then have to retrain my brain again later on. |
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Operative 1171 Aajli
Bragian Order Amarr Empire
653
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Posted - 2013.10.24 12:20:00 -
[41] - Quote
Logistics isn't even repper or medic. This game got it right. EVE defines logi as repper only.
Logistics is about supplies and that's exactly how I'm gonna play it. Nanos, links and scans.
Reviving in this game is a joke. Players need to be able to inject themselves for a free life. I've found repping/reviving such a waste. Usually, ppl aren't anywhere near where you are at and I can't stand being revived only to be shot right back down.
Just make me almost dead for a few seconds so I can give myself the ol' "Epinephrine autoinjector". |
dent 308
Subdreddit Test Alliance Please Ignore
1911
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Posted - 2013.10.24 12:58:00 -
[42] - Quote
Not reading all this blurf.
such an absurd thread logi can fill many roles not all will have reps |
Bright Cloud
Namtar Elite Gallente Federation
264
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Posted - 2013.10.24 13:13:00 -
[43] - Quote
Oh yeah forgot to mention that we cant see HP bars from our team? So how would i be aible to know who needs rep and who doesnt? The whole idea is stupid as hell. And dont come with the EVE BS. On eve you can stay like 60km away and still rep your mate. While you need to be like max 15 meters away on dust to even think about repairing anybody. Sorry but this is a gruesome battlefield where logistics need to be aible to defend themself. Otherwise you would go "oh look a guy in a yellow suit... FREE KILL!!!" Taking away the gun from logis would make them instantly extinct over night. |
Raven Shadowkill
Molon Labe. RISE of LEGION
21
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Posted - 2013.10.24 14:03:00 -
[44] - Quote
My only complaint about logi suits is why do they have more hi/low slots than their assault counterparts. For example the gallente logi has 5 lows but the assault only has 4. Logi suits already are extremely flexible with high fitting and equipment slots. So why the extra discrepancy of more hi/lows? Just makes logiassault even more tempting for any assault player. |
Soldiersaint
Deepspace Digital
480
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Posted - 2013.10.24 17:07:00 -
[45] - Quote
Den-tredje Baron wrote:Y Wonder wrote:In my corporation, the top-killer and top-tanker are always the logiistics, especially the ak.0. When im dying, needing injector, my logi friend is killing. When im out of ammo having to return to supply, my logi friend is killing. When my logi friend and i are both out of armor, i have to avoid behind wall like a scaring cat and beg someone's repairing, while he still killing at frontline after some seconds break. When i request repairing, he may answer "whats the repair tool? why i need to equip it?" Damn it Let's see the difference between assault and logistics. For example, Assault ck.0 has 4High,3Low,1Equipment,1Light,1Sidearm and 1Grenade, 11 Slots in total. While Logistics ak.0 has 3High,4Low,3Equipment,1Light,1Sidearm and 1Grenade, same number of powered and weapon slots but 2 more equipment slots than assault. Everything assault does, so does the logistics. Everything logistics does......Do you have so many equipments, my assault friend? I think a true logistics should be the assistant away from frontline, helping his team with various equipments, instead of killing at frontline as an undead monster and making his assault friend embarrassed. So, if we turn the lightweapon slot of logistics dropsuit to a in-built repair tool, they have to put their attention into assisting their teammates. Just stop it ....... Everbody join the bill to nerf caldari assaults and give them one less low slot !!! ^^ see that's just as big a joke as what you're writing. it's a LOGISTICS suit. Not your personal medic, it's meant to be the most versatile unit !! BUT because it's versatile the drawbacks are that it's slower and has lower base health than the assault. Instead of proposing such an stupid idea you might want to look into changing logistics base stats instead of forcing them to always carry a rep tool !! Which by the way is really hard to use becase CCP HAVEN'T GIVEN US THE HEALTH BARS BACK YET !!! so unless we aim at you we don't know you'r in low armour.... they also cap off our wp when we are healing people. |
Cosgar
ParagonX
6416
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Posted - 2013.10.24 17:15:00 -
[46] - Quote
Raven Shadowkill wrote:My only complaint about logi suits is why do they have more hi/low slots than their assault counterparts. For example the gallente logi has 5 lows but the assault only has 4. Logi suits already are extremely flexible with high fitting and equipment slots. So why the extra discrepancy of more hi/lows? Just makes logiassault even more tempting for any assault player. That extra module slot takes the place of a sidearm slot. |
Master Jaraiya
Ultramarine Corp
1201
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Posted - 2013.10.24 17:18:00 -
[47] - Quote
Operative 1171 Aajli wrote:Logistics isn't even repper or medic. This game got it right. EVE defines logi as repper only.
Logistics is about supplies and that's exactly how I'm gonna play it. Nanos, links and scans.
Reviving in this game is a joke. Players need to be able to inject themselves for a free life. I've found repping/reviving such a waste. Usually, ppl aren't anywhere near where you are at and I can't stand being revived only to be shot right back down.
Just make me almost dead for a few seconds so I can give myself the ol' "Epinephrine autoinjector".
Run with your squad, not away from them to do your own thing.
When I rep someone under fire, I throw myself in front of the bullets so they don't get dropped again, giving them a chance to get out before I dip to cover to let my native reps do their work.
Get better logis on your team. |
Master Jaraiya
Ultramarine Corp
1202
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Posted - 2013.10.24 17:23:00 -
[48] - Quote
Raven Shadowkill wrote:My only complaint about logi suits is why do they have more hi/low slots than their assault counterparts. For example the gallente logi has 5 lows but the assault only has 4. Logi suits already are extremely flexible with high fitting and equipment slots. So why the extra discrepancy of more hi/lows? Just makes logiassault even more tempting for any assault player. Like I said in the other "nerf logis" thread, support logi players sacrifice offensive and or defensive abilities in order to keep their team rez/repped/resupplied.
I have Core Upgrades 5 Elec/Eng 3 Light Weap. Op 3 Explosive 3 for fitting opt. skills currently for my logi.
My Standard Min Logi = Gek, Locus Gren., Adv. Ammo Hives, Adv. Rep, Adv. Needle, 2 Basic Shield Extenders, 1 Basic Plate, 1 enhanced Repairer.
Yea, I could get more defense and offense capabilities, but I would have to sacrifice my ability to support. |
General John Ripper
MoIden Heath PoIice Department EoN.
3833
|
Posted - 2013.10.24 17:23:00 -
[49] - Quote
your friend is a crappy medic. Get new friends if you don't like how he plays that much. |
Master Jaraiya
Ultramarine Corp
1202
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Posted - 2013.10.24 17:28:00 -
[50] - Quote
Cosgar wrote:Are we seriously doing this **** again?! Have you seen all the nerf logi threads today? |
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Cosgar
ParagonX
6418
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Posted - 2013.10.24 17:31:00 -
[51] - Quote
Master Jaraiya wrote:Cosgar wrote:Are we seriously doing this **** again?! Have you seen all the nerf logi threads today? This forum goes in circles with stuff to ***** about when CCP doesn't announce anything. It must be logi day again. |
calisk galern
BurgezzE.T.F Public Disorder.
1126
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Posted - 2013.10.24 17:31:00 -
[52] - Quote
I used to carry revive sticks....then I found out how fun remote mines were....I could spend all my time picking scrubs up or I could spend all my time blowing scrubs up....the choice was easy. |
Mortedeamor
Internal Rebellion
524
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Posted - 2013.10.24 17:34:00 -
[53] - Quote
you cannot compare a cadari assault suit to the amar logi
you could compare the proto amarian assault vs the proto amarian logi in which case the assault has more attack ability as it should and the logi has more support ability as it should.
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Lynn Beck
Granite Mercenary Division
158
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Posted - 2013.10.24 17:41:00 -
[54] - Quote
Cosgar wrote:FORGE GUNEG wrote:Banning Hammer wrote:Timothy Reaper wrote:Banning Hammer wrote:Didn't you heard ? Logis are in strike.... the "Logi Revolution" if you will...we getting a bit tired of been in the Nerf Hammer scope all the time. So if you want a Repair, use Repair Modules.... if you want ammo, equip you own Hives... if you want a revive.. well... **** off. I guess that makes me a Scab . But seriously Mr. Wonder, your idea is absurd. Let's say your squad gets into a fire fight with the enemy. When it's over the only ones left standing are a red dot and your logi. Who's going to protect him while he picks everyone up? The reasons you listed all focuse on you, but winning the match requires the whole team, and sometimes logis have to decide who to save and who is beyond help. Are there crappy logis? Yes. Does something need to be done about it? Maybe, but your suggestion would nerf logis into oblivion. Logis are pretty useless right now anyway ... with the Reactive Armor Modules, the one equipment slot that almost all the classes have, and the poor reviving mechanics... is not need for a Logi. Logis used to be essential in the battlefield ... but not anymore. A couple of reactive modules... and i am fully self sufficient in battle, no need to have a logi following me around. I think the best suit for now is the logi gk.0 and ak.0 they are strong and with high damage weapons Wow, I didn't know that a weapon suddenly deals more damage when it's in a logi's hands. ^^^ Logistics classes lose speed, base Hp, and isk efficiency compared to assaults, also, the lack of sidearm is a killer, unless of course you fit AR. 1600damage in a sinle clip say anything? How many logis do you see running Non AR? True amarr logi can use smg laser, or scram scrams. But the assault gets bonuses DIRECTLY to those weapons, whereas logi gets bonuses elsewhwere. I think the problem with slayer logi is the 'one weapon does it all, and then some' AR, aka 'rapid fire sniper rifle'. When uprising 1.30 comes out and racial ar's are out, and Hopefully gallente gets range drop, then maybe this slayer logi will cease. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
596
|
Posted - 2013.10.24 18:13:00 -
[55] - Quote
m twiggz wrote:This has been brought up so many times it's ridiculous. Your idea is beyond stupid. I won't go into vast detail like I have so many times before. The logistics suits are meant to be "combat medics" not a mobile hospital. Use armor repair or triage nano hives, or better yet just quit complaining and play the game.
Prime example of why this game will not be balanced and hence successful. AR crowd is a massive bandwagon lobby now, so are logis with their OP good-at-everything suit.
When you talk to a logi they say it's fine because 'logis are supposed to be flexible' or some other garbage BS like that. All other suits are forced in tight little boxes that often have no advantages at all. Logis on the other hand can be w/e they want to be - on the same very suit depending on their load out.
I say, strip logis the eff down of their million highs and lows. Hell give them all a secondary weapon (it does not make or break much). Let them keep their equipment slots. If you do that we will see that assaults are better at killing and logis would have to support first and kill second. |
Byozuma Kegawa
Shining Flame Amarr Empire
167
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Posted - 2013.10.24 18:15:00 -
[56] - Quote
I don't get it, really. After the launch of Uprising people were calling down the gods to nerf Logistics, even if it was just one suit that needed attention *cough*caldari*cough*. It got nerfed and all was... no, no it wasn't well as that exposed the deficiencies of the Amarr logistics suit, namely the odd distribution of slots between the three tiers. Oh, and there was something up with the other two faction's logistics suits. These were addressed and finally we had good logistics suits. And... people still complain? I don't get about what? Have you tried fitting more than one tool on what is little better than an assault's CPU/PG spread and not be a glass 'cannon'? The 'problem' is we have the CPU/PG to do just that, fit multiple tools and still be able to fit a weapon and various defensive/offensive modules. Take that away and we're just yellow Assault suits cause we wouldn't be able to fit those tools anymore, maybe just one tool but Assaults can do that already. So why bother? |
Cosgar
ParagonX
6418
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Posted - 2013.10.24 18:17:00 -
[57] - Quote
Ludvig Enraga wrote:m twiggz wrote:This has been brought up so many times it's ridiculous. Your idea is beyond stupid. I won't go into vast detail like I have so many times before. The logistics suits are meant to be "combat medics" not a mobile hospital. Use armor repair or triage nano hives, or better yet just quit complaining and play the game. Prime example of why this game will not be balanced and hence successful. AR crowd is a massive bandwagon lobby now, so are logis with their OP good-at-everything suit. When you talk to a logi they say it's fine because 'logis are supposed to be flexible' or some other garbage BS like that. All other suits are forced in tight little boxes that often have no advantages at all. Logis on the other hand can be w/e they want to be - on the same very suit depending on their load out. I say, strip logis the eff down of their million highs and lows. Hell give them all a secondary weapon (it does not make or break much). Let them keep their equipment slots. If you do that we will see that assaults are better at killing and logis would have to support first and kill second. Make a new character, give him ~1,000,000 isk and spec into a logi right off the bat and see how easy it is without a sidearm. |
Joel II X
AHPA
62
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Posted - 2013.10.24 18:39:00 -
[58] - Quote
The only thing that needs fixing is the players. When someone has a needle and I'm bleeding out with no one around, I expect the nearby Medic to help out even though, most of the time, they won't. |
Cody Sietz
Bullet Cluster Legacy Rising
1258
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Posted - 2013.10.24 18:43:00 -
[59] - Quote
Just make it so DMG mods draw more CPU/PG from Logi suits or make them have a higher stacking penalty then any other suit. |
Assert Dominance
MoIden Heath PoIice Department EoN.
400
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Posted - 2013.10.24 18:56:00 -
[60] - Quote
There needs to be a dust IQ for the ability to make forum posts. |
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