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Buzzwords
Deadly Blue Dots RISE of LEGION
493
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Posted - 2013.10.21 19:54:00 -
[1] - Quote
going on and on about 18-6 with 2k warpoints and winning but still losing isk really just hurts your own cause here man, it makes you come off as a guy who's just butthurt that this one match sorta went against him, and invites all the "don't fly wat you can't afford to lose" lines that we've NOT heard a million ******* times by now because those people are totally clever and original and handsome.
that being said, it IS often true that the most profitable way to play the game, is to not play the game. and i don't see the changes to faction warfare helping that at all. even if we have a secondary market by then, which we won't, who's gonna buy the stuff? the guys sniping from behind the redline?
if most people already can't afford prototype gear, what makes anyone think people will be able to afford faction gear? especially ENOUGH faction gear to pay for you being in faction warfare?
the games entire reward structure is kinda ****** up when you think about it. the very bottom of the ladder is: PVP. which is in and of itself, an isk sink. one way or another ****'s getting destroyed. value is being removed from the game. if we're lucky we'll make enough isk to cover that loss, but unless you're exceptionally good, or exceptionally an ******* who hides behind the redlne, you're guaranteed to lose SOMETHING.
hell, i'll even walk it back, i'm willing to accept that a lot of those redline snipers aren't trying to be assholes, they're just broke, or know they will go broke if they do anything else. they're doing dusts equivalent of lvl 1 missions or hi-sec veldspar mining. which is pretty ****** isn't it? why don't we have anything better for them to do?
the more i think about this the more i think dust needs PvE before another isk sink. |
Buzzwords
Deadly Blue Dots RISE of LEGION
494
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Posted - 2013.10.21 20:30:00 -
[2] - Quote
i'm not saying it has to be mining, i'm just giving low risk examples. the only low risk activity in dust atm is redline sniping.
implement rogue drones. make it pay jack ****, but something. there we go, anyone who can't be bothered to actually try, can do that.
this also gives you at least the potential for actual isk GENERATION that you can sink against with facwar.
i see it as; -john q example would play PvE whenever he was by himself, make a little isk, and squirrel it away. -when his friends get online, he groups up with them and ques for PvP. he finds that sweetspot where PvP roughly pays for itself. -then that money he gains from PvE, becomes his proto or faction isk. either by losing it to participate in faction warfare, or just to buy it from someone who does. -now he gets to occasionally feel like a hero when he pulls out his big suit to help him and his buddies get just over the top in that close game and win, without ruining the game for everybody else by redline sniping to afford it.
i think this not only accounts for different levels of talent, but also different beats in just how humans play videogames. i know if my only choice is to play with strangers, i go do something else. not that i don't wanna play dust, i just know i'm gonna have a miserable time. some kind of solo/lowman PvE aspect would keep me around more? while also providing that foundation for the dust economy. |
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