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Niccolo deLuce
RETR0 PR0 GAMERS
28
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Posted - 2013.10.19 14:04:00 -
[1] - Quote
Post it to the front page, go for it. Somebody will just post the historical subscription counts in response. Eve has grown consistently for 10 years says CCP. Dust however has no subscriptions because it's f2p, so you're pretty much stuck with looking at players online, which has unfortunately been going consistently down.
I love Dust, don't get me wrong. But at some point you have to step back and realize that you're playing with the same couple hundred players every time you play. |
Niccolo deLuce
RETR0 PR0 GAMERS
29
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Posted - 2013.10.19 14:12:00 -
[2] - Quote
Aeon Amadi wrote:Niccolo deLuce wrote:Post it to the front page, go for it. Somebody will just post the historical subscription counts in response. Eve has grown consistently for 10 years says CCP. Dust however has no subscriptions because it's f2p, so you're pretty much stuck with looking at players online, which has unfortunately been going consistently down. I love Dust, don't get me wrong. But at some point you have to step back and realize that you're playing with the same couple hundred players every time you play. If, by consistently going down you mean "Ever since a ton of media outlets and reviewers got on to try the game out" - we've had the same consistent number of players as we did in Beta.
By consistently down I mean consistently down. Tell yourself whatever you want, then look at the actual statistics for the past year. Or don't, I don't really care, but just how many thousands of those players exactly were "media outlets and reviewers"? |
Niccolo deLuce
RETR0 PR0 GAMERS
29
|
Posted - 2013.10.19 14:14:00 -
[3] - Quote
Crash Monster wrote:Niccolo deLuce wrote:Post it to the front page, go for it. Somebody will just post the historical subscription counts in response. Eve has grown consistently for 10 years says CCP. Dust however has no subscriptions because it's f2p, so you're pretty much stuck with looking at players online, which has unfortunately been going consistently down. I love Dust, don't get me wrong. But at some point you have to step back and realize that you're playing with the same couple hundred players every time you play. For now...
Yeah hopefully. The last game made for the PS2 just came out like last month, so there's definitely hope that we can get at least a couple more years out of the PS3. I don't think it will last as long as the PS2 since everything goes faster nowadays, but it will still be here for a while. The real issue is the financial side, as long as Dust is profitable, or as long as CCP feels likes using other revenues to prop it up, we'll be able to continue at it. |
Niccolo deLuce
RETR0 PR0 GAMERS
29
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Posted - 2013.10.19 14:21:00 -
[4] - Quote
Aeon Amadi wrote:
Also bear in mind that was right around the time the Caldari Prime event occurred and more players would have been active for that event.
I've been playing since June 2012 and I can say that the player count hasn't gone anywhere since then and that can be confirmed both by the CPM and CCP.
So your argument is that Dust, a free game that's been continually upgraded for over a year now, is BACK DOWN to the player numbers that it had when it was a closed beta game? I'm not understanding what argument you're trying to make. |
Niccolo deLuce
RETR0 PR0 GAMERS
29
|
Posted - 2013.10.19 14:26:00 -
[5] - Quote
Crash Monster wrote:Himiko Kuronaga wrote: 1. That CCP still have not implemented first person mode for EVE, and by proxy still haven't implemented a ton of the stuff they had planned ten years ago.
2. The player base is rather stupid.
- It's called dust.
- Yes it is.
CCP was working on a project called Ambulation or Walking in Station for EVE, dealing with players being able to walk around outside of their ships. That project wasn't Dust, and that project got more or less scrapped and turned into walking around in your Captain's Quarters and never interacting with others in that manner.
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