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Crash Monster
Snipers Anonymous
1692
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Posted - 2013.10.19 13:47:00 -
[1] - Quote
Aeon Amadi wrote:Elan Dochin: "The game'll be dead in six months. Mark my words."
In your face Elan Douche!
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Crash Monster
Snipers Anonymous
1693
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Posted - 2013.10.19 14:07:00 -
[2] - Quote
Niccolo deLuce wrote:Post it to the front page, go for it. Somebody will just post the historical subscription counts in response. Eve has grown consistently for 10 years says CCP. Dust however has no subscriptions because it's f2p, so you're pretty much stuck with looking at players online, which has unfortunately been going consistently down. I love Dust, don't get me wrong. But at some point you have to step back and realize that you're playing with the same couple hundred players every time you play.
For now... |
Crash Monster
Snipers Anonymous
1693
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Posted - 2013.10.19 14:19:00 -
[3] - Quote
Himiko Kuronaga wrote: 1. That CCP still have not implemented first person mode for EVE, and by proxy still haven't implemented a ton of the stuff they had planned ten years ago.
2. The player base is rather stupid.
- It's called dust.
- Yes it is.
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Crash Monster
Snipers Anonymous
1693
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Posted - 2013.10.19 14:32:00 -
[4] - Quote
Niccolo deLuce wrote:CCP was working on a project called Ambulation or Walking in Station for EVE, dealing with players being able to walk around outside of their ships. That project wasn't Dust, and that project got more or less scrapped and turned into walking around in your Captain's Quarters and never interacting with others in that manner.
I know... but integrating Dust with EVE (when it finally improves) fulfills the concept of FPS in a way that walking in your captains quarters never could.
It certainly shouldn't be hard to "link accounts" with some type of claim/authorize process involving both sides. Doing this might let Dut players (who are paying EVE players) get access to a market and so forth without having to build it into Dust.
Who knows... I'm obviously making **** up that will probably never happen. |
Crash Monster
Snipers Anonymous
1693
|
Posted - 2013.10.19 14:38:00 -
[5] - Quote
Niccolo deLuce wrote:Edit: Ambulation was set to be really awesome, a lot of players still have hopes for something along those lines to be implemented. There were supposed to be player owned stores in the stations, gambling halls, stuff like that. Maybe it will come in the future, it's on PCs so they don't have to worry about their platform disappearing anytime soon.
I'd still like to see some aspects of that.
Maybe they could have a player organized tournament area for inexpensive combat matches or training within corps... or one off matches when the guy next to you in the saloon spills your drink. |
Crash Monster
Snipers Anonymous
1707
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Posted - 2013.10.20 14:06:00 -
[6] - Quote
David Spd wrote:You live in quite the fantasy world. If you take off those rose-tinted glasses for a moment and re-evaluate these features you're praising you'll see that these features are mostly just numbers going from one server to another to give an illusion of involvement from mercs/pilots. The reality is that Eve and Dust are two seperate cardboard boxes with similar paintjobs.
The involvement between the two games is essentially a glorified version of Battleship.
You live in the same fantasy world if you play the game and not just complain about it.
However, perhaps you didn't notice that the idea was that we'd be given more ability to interact... as a stepping stone towards more meaningful interactions? We can't expect massive meaningful interactions up front -- at least not if we expect to avoid breaking both games in the process.
I'd like to see market interactions -- perhaps allow dust players to explicitly link to their eve account and transfer goods from one game to the other. This would let us use the EVE market without having to do much of the hard lifting of integrating a dust market into the eve market directly. Maybe also dreaming.
However, I'll tell you something. It's easy to crap on other people's ideas. How about coming up with better ones? |
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