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Dagger-Two
Villore Joint Task Force Villore Accords
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Posted - 2013.10.17 19:51:00 -
[1] - Quote
I love the amount of DUST players who seem to be getting into EVE lore, even writing their own stories and making their own personas.
Unfortunately there are a lot of inconsistencies I see from people unfamiliar with the lore and past / current events.
So, I'd like to offer my services to anyone who has questions about the EVE universe or otherwise needs help making their stories or character 'fit' into New Eden.
I have been playing EVE for nearly 5 years now, and the one thing about it that has kept me hooked more than anything else has been the lore behind the game. Not just the stories that players make for themselves, but the unbelievably rich universe that CCP created and brought to life. As such, I like to consider myself very well versed in all things EVE.
All that being said, feel free to ask any lore / EVE / RP related questions here, or send me a message in-game. I'll try to answer in a timely manner.
Also, if anyone else loves the lore as much as I do and would like to offer the same, just let me know here. |
Dagger-Two
Villore Joint Task Force Villore Accords
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Posted - 2013.10.17 19:51:00 -
[2] - Quote
Reserved |
Dagger-Two
Villore Joint Task Force Villore Accords
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Posted - 2013.11.24 07:30:00 -
[3] - Quote
Thought I might bring this thread back, maybe get some use from it since it got so buried. |
Dagger-Two
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Posted - 2013.12.04 02:17:00 -
[4] - Quote
Excellent!
The Kamieras are an interesting subject, born out of the Amarr Empires desire of always letting other 'lesser' races shed their blood for the empire first, before soiling the hands of 'True' Amarrians. In their eyes, all other races must toil for the empire to have any chance of getting into paradise in the afterlife, and so the concept of the Kamiera fits nicely into Amarrian lore.
The Kamiera began as basically that, an attempt to re-use warriors of conquered races to fight for the empire. This proved to be difficult since the conquered warriors were almost always resistant (this proved especially true amongst the more warrior-like Minmatar tribes). Instead, the Amarrians decided to use the strongest of these now enslaved warriors for breeding, and carefully monitored the resulting fetuses to make sure they met the strict physical demands for the soldier they would be raised as.
The resulting children are raised almost from birth as warriors, relentlessly indoctrinated into Amarrian culture and taught combat arts from a young age. The result are incredibly skilled, intelligent soldiers who function as elite units within the Amarrian military, but because they are still born from lesser races (and BECAUSE they are indeed very smart) they are kept on a short leash by their Amarrian handlers.
There is an entire chronicle on the Kamiera's which can be read HERE which gives more specific details than I can.
The most renound military unit amongst the Minmatar, and probably one of the most feared/respected in New Eden, are the Valklears
The Valklears are a vastly different story. A unit formed out of sheer necessity, Valklears are picked from some of the worst criminals in the Republic. These men, already stained in blood from their past crimes, are broken and reformed as soldiers through brutality and pain. It is through the grueling training they endure together, and the even more brutal punishments they receive when they falter, that these men have discipline and brotherhood beaten (literally) into them.
Valklears are vicious fighters, trained for anything and relentless in their tasks. It is difficult to find a more deadly adversary.
Interesting to note: A washout from the Valklear program returns to prison with an even WORSE sentence than before, and recruits who pass are deemed free men if they survive their tour of duty, which is dependent on their original prison term.
You can read the chronicle for them HERE
The Caldari and Gallente have never had extremely unique units like these, at least none that have attained the fame that the Kamieras and Valklears have. It can be assumed that within the armies of both, there are highly elite units just as skilled as the aforementioned ones.
The 'Black Eagles' are commonly mentioned nowadays, but that is simply the monicker given to the Special Division for Internal Investigation (SDII) which is a branch of the Gallente Federal Intelligence Office (FIO). The eagles have a small militia of elite soldiers (that are often nowadays seen using their signature black dropsuits, even though these people are not clone soldiers themselves) but have far more civilian and plainclothes operatives and workers. They are, at their heart, an intelligence organization.
The most notable Gallente military unit are the Federal Marines.
About the Caldari, it is interesting to note that each of the eight Megacorporations that make up the State have their own private armies, each of which rival or outnumber the Caldari army, and significantly exceed it in training. Indeed the most elite Caldari soldiers will be found within the special units of the private armies of the Megacorporations, and not the state army. These are the individual forces of each megacorp: |
Sukuuvestaa - Peace and Order Unit Nugoeihuvi - Internal Security CBD - Spacelane Patrol Ishukone - Ishukone Watch Hyasyoda - Corporate Police Force Kaalakiota - Home Guard Wiyrkomi - Wiyrkomi Peace Corps Lai Dai - Lai Dai Protection Service
Hope this helps you out! If you need any more specific info, just ask. |
Dagger-Two
Villore Joint Task Force Villore Accords
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Posted - 2013.12.04 02:40:00 -
[5] - Quote
Unfortunately, I have no real insight into the Caldari penal system other than it is a Tribunal system, rather than a court system with lawyers and jurors.
The Watch is definitely famous, but it is indeed a private army. |
Dagger-Two
Villore Joint Task Force Villore Accords
158
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Posted - 2013.12.04 02:54:00 -
[6] - Quote
While I can`t find anything concrete, I would speculate this:
Each megacorp is very likely to have it own tribunal for civic and crown cases, for their own employees. Since the megacorps provide basically everything for the people they encompass, legal services and punishment would also fall to them. |
Dagger-Two
Villore Joint Task Force Villore Accords
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Posted - 2013.12.04 02:55:00 -
[7] - Quote
Actually, I`m not too familiar with lore on the Guristas. Never really gave them too much heed to be honest.
I do know that while they are definitely pirates and do not hesitate to do some nasty things, they could be considered to have a `BIT`more morality and honour than other pirate factions. |
Dagger-Two
Villore Joint Task Force Villore Accords
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Posted - 2013.12.04 05:37:00 -
[8] - Quote
True Adamance wrote:Above post is a work of art.
By the way, thank you for that compliment
I really do love the EVE lore, which is why I get a little uppity in rp-related threads sometimes, hehe
I`m glad to see this thread finally getting at least a little bit of use, though. |
Dagger-Two
Gespenster Kompanie Villore Accords
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Posted - 2013.12.16 08:00:00 -
[9] - Quote
Bump for more questions |
Dagger-Two
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Posted - 2013.12.17 08:59:00 -
[10] - Quote
*sniff* this thread is getting used. I'm so happy. I would add to those answers but im on a phone right now. |
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Dagger-Two
Gespenster Kompanie
170
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Posted - 2013.12.17 18:13:00 -
[11] - Quote
1) Like was said, it depends on the method of travel. Space travel in EVE is a bit different from most other Sci-Fi. Starships use warp-drives to get around WITHIN solar systems, but the drives require lots of power and are generally tuned to be as fast as physically possible. Warp speeds in EVE are pretty ridiculous, with ships like Interceptors having a base speed of 8.0 AU/s (Astronomical units - 1 AU = about 150,000,000 km, the average distance between the earth and the sun. 1 AU per second is about 500 times the speed of light, and every vessel travels at least twice that speed).
Like i said, it's used to get around fast within the confines of a system. Travel between systems is instantaneous, facilitated through Stargates. Stargates work in pairs, linking two systems, and create a wormhole bridging the two when activated, shunting vessels instantly between systems. Of course, the stargates had to be BUILT in the first place. Every system in New Eden has been explored now, but at one time the empires had to rely on large construction ships using slow but sustainable warp speeds to make it to new stars and construct the gates. This process could take anywhere from a few years to several decades, depending on the distance between systems.
A great story of the time consuming nature, and dangers, of stargate construction and interstellar flying is the story of the system of Ouperia, which you might know better as Old Man Star. Read it here.
2) Adamance basically said it all. Sanshas Nation is more dangerous than ever thanks to massive leaps in their technology, pointing to them having stolen from the Jove.
The nations "True Slaves" are probably the most terrifying example of the kind of things Sansha did. Cybernetically enhanced cyber-zombies, with all the cold intelligence and calculating of a computer, with no human emotions or morality.
Here's some nightmare fuel!
3) I don't believe you can actually own a Jovian ship in EVE (could be wrong, but I don't think any have ever been given away. (SoCT ships like the Gnosis do not count as Jovian, and are more like hybrids of empire technology with a little bit of Jovian influence), and you certainly can't fly one because the required skills don't actually exist outside of the developers console.
Sansha ships can be quite powerful. They have very good shielding and excellent laser weaponry. The specialzed versions of Sansha vessels we see during Incursions are extremely powerful combatants, and it is nearly impossible to face a group of them on your own. |
Dagger-Two
Gespenster Kompanie
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Posted - 2013.12.18 21:29:00 -
[12] - Quote
They do indeed ritualize the collection of blood, not so much slaves. I actually have to head to work right now, I'll dig up some info on it a little later.
One interesting thing to note: they view clone blood as more pure and sacred than regular blood. |
Dagger-Two
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Posted - 2013.12.19 04:24:00 -
[13] - Quote
Heathen Bastard wrote:huh. Does EVE have baseball? or at least something that leads to an ubiquitous blunt object that's generally within arm's reach? because if that's what sansha's guys are, I don't think my usual strategy of "shoot it in the face until it stops being funny" will work. They look like the kind of beasties that will only stop when they're too broken to keep going.
Or maybe I can just commission some kind of ye-olde style war mace. I'm guessing that's minmatar or caldari(war clubs and such tend to be used more prominently in tribal cultures that fought over everything and both have that in their histories)
I'm sure you could find lots of stick-and-ball sports still played throughout new eden.
That being said, true slaves arent undead, and as such bullets tend to kill them dead nicely. |
Dagger-Two
Gespenster Kompanie
179
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Posted - 2013.12.19 04:27:00 -
[14] - Quote
Demel Derpovsky wrote:stuff
Yeah i'll start quoting more. I forgot that quotes give notifications.
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Dagger-Two
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Posted - 2013.12.23 23:23:00 -
[15] - Quote
I wouldn't see why not. They are not considered slaves. |
Dagger-Two
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Posted - 2013.12.24 02:04:00 -
[16] - Quote
Uhhh...haha, I don't know if I could EXPLAIN Caldanese to you (that IS what it's called, though)
All I really know is it's very Asian in nature; Japanese to be specific, which is what i believe Caldari RP-ers use, though it definitely wouldn't be TRUE Japanese, but something descended from it. Very frequently seen, with names like the 'Shigeru' for the Leviathan that was over Caldari Prime, or the Kitsune-class (Kitsune is Fox in Japanese) Electronic Attack frigate.
It would also be safe to say, that before the unified Caldari people existed, different languages and dialects existed between the Civire and Deteis as well, especially since both are of European, and not Asian, descent. |
Dagger-Two
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Posted - 2013.12.24 02:14:00 -
[17] - Quote
Hey, while on the topic, lets talk about other languages as well.
English, as it was the most dominant language before the collapse of EVE, rose again to be the dominant language of New Eden as well, though it's never been explained how or why. Each race has its own 'native' tongues as well, based on their ancestry and pre-collapse affiliations.
The Gallenteans speak a language descended from French, though it would be impossible to say the original dialects of the Intaki, Mannar, and Jin-Mei would be.
Minmatar and Amarr, we know least about. the Minmatar are so varied in ancestry that as a people they could have used a dozen different languages between tribes, and potentially dozens more dialect variations among those.
The Amarr descended from a prolific religious group that was founded out of the old Catholic Church. Again, there is no evidence I've seen to point to what sort of native language the Amarr might have had, or even if they had one other than just English. Being born out of Catholicism though, it would make sense if they spoke any number of latin-based languages, or an amalgam of them. (Italian and Spanish, for example) |
Dagger-Two
Gespenster Kompanie
187
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Posted - 2013.12.24 16:12:00 -
[18] - Quote
My thought on the English thing is that, while that Chronicle definitely points against it, it is also very old. We've seen as EVE has evolved, the english language spoken in stories, trailers, movies, etc by characters in New Eden.
Yes, you could easily chalk it up to accessibility for players, but there arr instances of it being used alongside native langiages as well. This combined with people of different backgrounds commonly talking freely with one another, without the aid of translators, infiction makes me feel that thw original take on lanfuages has been recanted somewhat.
I should definitely not have made the section about english in new eden sound so definitive, since its just speculation on my part. Appologies fot that. |
Dagger-Two
Gespenster Kompanie
189
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Posted - 2013.12.27 22:06:00 -
[19] - Quote
Mithridates VI wrote:What do you know about merc anatomy? What flows through merc veins?
The mercenary clones themselves have been a point of contention for me, personally. Some say they are 7-8 foot tall supermen, others say they are merely very powerfully built men of average human stature.
Since the bodies are grown, they can be augmented during the growing process, but at the same time the augmentations would have to make sense and be affordable. Increasing muscle density, red blood cell count, lung capacity are all viable and relatively simple feats of clone engineering. Things like adding extra organs and whatnot makes little sense, as the clones are meant to perform, not survive.
There is basically zero lore to back any of these claims up, one way or another. (If you find any, I would LOVE to see it!). I merely try and go off the most logical assumptions. Mercenaries in DUST are not like the Space Marines of the 40k universe, they are not meant to be unstoppable gods of the battlefield ( it would be silly to think the empires would create soldiers so unstoppable that ordinary well-equipped soliders could not deal with them if they had to).
But again, that's just me, and don't get me started on the topic of weapons and gear
Back to the mercs, you've basically got a human body, tuned to perfection during growth. In addition to their genetic modifications, they are said to have chemically enhanced blood, better at things like oxygen uptake and clotting. Also, medical nanites are present in the bloodstream to rapidly heal injury (to a degree) and reduce pain. This was all talked about in the Templar-One novel. You have to consider, though, that this was the very first group of clone soldiers, and before they became a mass produced commodity. It's impossible to say whether the 3rd generation of mercenaries still have things like nanite-laced blood.
Playing since 1st batch of closed beta keys.
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Dagger-Two
Gespenster Kompanie
189
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Posted - 2013.12.27 23:59:00 -
[20] - Quote
I entirely agreed that the mercs are genetically modified. I even said so plainly.
There is a complete lack of evidence for claims either way, which is what I'm saying.
You say 'shotgun the size of a car door', but there is no point of reference. Where have you seen a shotgun placed next to a car door for comparison?
Stand up to half the size of a dropship: Well, an average person easily stands half the height of a UH-60 Blackhawk if you don't count the rotor, or even an F22 if you don't measure to the height of the vertical stabilizers.
Why does the existence of the nanite injector mean we HAVE to have nanite laced blood? Medical nanites can be injected into anyone to help restore body function and repair wounds.
You can't just ignore the reasons I posted because you have a hardline view in the other direction. You just come off as wanting to fill your own 'headcannon' with spartan-style supersoldiers, as much as some may want the opposite.
I am saying the truth likely resides in the middle.
Playing since 1st batch of closed beta keys.
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Dagger-Two
Gespenster Kompanie
189
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Posted - 2013.12.28 02:47:00 -
[21] - Quote
You dont understand that you are presenting 0 evidence, only your own speculation.
Playing since 1st batch of closed beta keys.
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Dagger-Two
Gespenster Kompanie
189
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Posted - 2013.12.28 03:03:00 -
[22] - Quote
Galm Fae wrote:Dagger-Two wrote:You dont understand that you are presenting 0 evidence, only your own speculation. ... Okay, really, does anyone else BUT THIS GUY think I didn't present any evidence. Size comparisons on map designs, the recruitment center on playstation home, I'm throwing all of this out there. You are literally the only one that has a problem understanding this. Maybe your implants are faulty soldier.
Your entire argument is based on assumptions, which I have tried to avoid in my answer to original questions, or preface by mentioning that it IS speculation and there is no evidence.
You on the other hand have repeatedly argued against what I wrote with assumptions you treat as fact, topped with insults, making yourself seem like a damn child.
Do you even know what I was saying in my original answer? Did you read what I wrote before you started posting. It reallyseems like you did not.
Playing since 1st batch of closed beta keys.
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Dagger-Two
Gespenster Kompanie
189
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Posted - 2013.12.28 03:17:00 -
[23] - Quote
True Adamance wrote:Galm Fae wrote:Dagger-Two wrote:You dont understand that you are presenting 0 evidence, only your own speculation. ... Okay, really, does anyone else BUT THIS GUY think I didn't present any evidence. Size comparisons on map designs, the recruitment center on playstation home, I'm throwing all of this out there. You are literally the only one that has a problem understanding this. Maybe your implants are faulty soldier. I can confirm the 7m tall thing, seen it their myself but then again we cannot really cite Playstation Home as Canon.... can we?
7ft you mean?
If you can confirm it to be true, then thats great. I will take that to heart
Playing since 1st batch of closed beta keys.
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Dagger-Two
Gespenster Kompanie
189
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Posted - 2013.12.28 03:37:00 -
[24] - Quote
Galm Fae wrote:Dagger-Two wrote:Galm Fae wrote:Dagger-Two wrote:You dont understand that you are presenting 0 evidence, only your own speculation. ... Okay, really, does anyone else BUT THIS GUY think I didn't present any evidence. Size comparisons on map designs, the recruitment center on playstation home, I'm throwing all of this out there. You are literally the only one that has a problem understanding this. Maybe your implants are faulty soldier. Your entire argument is based on assumptions, which I have tried to avoid in my answer to original questions, or preface by mentioning that it IS speculation and there is no evidence. You on the other hand have repeatedly argued against what I wrote with assumptions you treat as fact, topped with insults, making yourself seem like a damn child. Do you even know what I was saying in my original answer? Did you read what I wrote before you started posting. It reallyseems like you did not. Yeah, I read it. You ask (said you would LOVE IT) if anyone came forward with evidence to support one side or the other. I come forward with a good benchmark for scaling (which isn't an assumption, because it is based on in-game sizing which is already more than whatever garbage you are trying to support) and you immediately rejected it because it doesn't agree with you. If your own ignorance was all that was at stake that would be fine but when you make a thread claiming to be helping people understand lore then you are being detrimental to the entire community. Stupidity is dangerous, so I don't tolerate it. And Adamance, it was all made by CCP so I am willing to bet the evidence in it isn't just some mistake thrown in by a third party.
(On a keyboard now, proper response time:)
Galm you are a damn fool and a man-child.
I said I would love it if anyone came forward with EVIDENCE to EITHER point. You presented no evidence, just rambled on about your speculations from your high horse.
You act as if I was trying to force a single viewpoint on people, when in reality I didn't even mention what my own personal opinion was. You fought me on an issue that never even existed to the detriment of this thread for your own damn reasons.
If you truly, TRULY read my original post, you would see I was not trying to openly support any viewpoint other than what has been shown to be true in canon. Speculation is not canon, assumption is not canon. I can't believe that you would come here and say 'look at all these things that may or may not be true or accurate' and say that it is 'evidence' you are presenting me with.
Stupidity IS dangerous, and I also don't tolerate it. Please leave this thread
Playing since 1st batch of closed beta keys.
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Dagger-Two
Gespenster Kompanie
189
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Posted - 2013.12.28 03:44:00 -
[25] - Quote
Galm Fae wrote:Hehe. You're funny.
In fact, you know what? No. I'm going to haunt this thread.
Ohhhhhhhhhhhhhhhhh, spoooooky~
Translation:
Dagger is right, he really DIDN'T try and push one viewpoint on anyone. Silly me. But I can't appologize, that would make me look weak on the internet. Instead I'll troll his thread! Genius!
Playing since 1st batch of closed beta keys.
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Dagger-Two
Gespenster Kompanie
189
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Posted - 2013.12.28 03:52:00 -
[26] - Quote
You keep saying you proved me wrong. What exactly did you prove wrong? What point do you think I was trying to make that you so elegantly destroyed and now stand so proud?
I am genuinely upset that you are really this dumb.
And I believe I asked you to stop posting here, not commanded.
Playing since 1st batch of closed beta keys.
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Dagger-Two
Gespenster Kompanie
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Posted - 2013.12.28 03:58:00 -
[27] - Quote
You can't even answer my question at this point because you yourself have no idea what you were arguing.
Playing since 1st batch of closed beta keys.
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Dagger-Two
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189
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Posted - 2013.12.28 04:20:00 -
[28] - Quote
What I may have said in another thread has nothing to do with what was said in this thread, ESPECIALLY since what was said here was vastly different from what I said previously.
I don't need to 'save' myself from anything. I admitted I had biases, but produced an un-biased answer to a question. Who is to say I have not changed my opinions on certain things since my previous posts?
Thank you for proving that your entire tirade here has stemmed from a completely different topic, making this whole argument of yours here completely illegitimate.
I asked for proof, you presented none, argument ensued, but where I have stood firm defending what I wrote, you now have to scrap at other threads, things i may have said in the past, to try and make this imaginary argument of yours against me seem worthwhile.
I have some biases, some ways I would prefer to see the DUST canon be, but if it is not, I can't argue that. Show me proof of something being canon, and I will immediately accept it. Anyone can make, and is entitled to, speculations where canon is absent.
You are looking more and more silly by the minute sir.
Playing since 1st batch of closed beta keys.
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Dagger-Two
Gespenster Kompanie
189
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Posted - 2013.12.28 04:52:00 -
[29] - Quote
I don't need to feign intelligence, I have it in spades. The only underhanded one in all of this was you.
Good day sir.
Playing since 1st batch of closed beta keys.
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Dagger-Two
Gespenster Kompanie
189
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Posted - 2013.12.28 04:53:00 -
[30] - Quote
So, back to the REAL purpose of this thread now.
Playing since 1st batch of closed beta keys.
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Dagger-Two
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189
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Posted - 2013.12.28 05:04:00 -
[31] - Quote
Mobius Wyvern wrote:Dagger-Two wrote:Galm Fae wrote:Hehe. You're funny.
In fact, you know what? No. I'm going to haunt this thread.
Ohhhhhhhhhhhhhhhhh, spoooooky~ Translation: Dagger is right, he really DIDN'T try and push one viewpoint on anyone. Silly me. But I can't appologize, that would make me look weak on the internet. Instead I'll troll his thread! Genius! Wow. I mean I read all this, and I'm just speechless. You're probably even going to try and argue this too, but CCP Tony Gonzales (look up Templar One and see who wrote it) was the head of their fiction team for years, and wrote up all the backstory of this game. The information Galm has been presenting as come from Templar One and the Chronicles relating to Dust. If you're trying to say that those aren't "correct" or that they don't constitute proper evidence, I just don't know what to tell you.
I...never said any of that.
Playing since 1st batch of closed beta keys.
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Dagger-Two
Gespenster Kompanie
189
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Posted - 2013.12.28 07:29:00 -
[32] - Quote
Denak Kalamari wrote:Can you both just stop it? You're both equally big idiots continuing this pointless argument.
You're both right. Sorry that got so out of hand.
Playing since 1st batch of closed beta keys.
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Dagger-Two
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192
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Posted - 2013.12.31 03:26:00 -
[33] - Quote
The Templar's were essentially the first (functioning) of their kind, though all the other races were researching the technology behind the brain implants the sleepers had, to the same ends.
There was a huge problem though (which is more explained in Templar-One). The use of actual sleeper implants, harvested from the bodies of the sleepers themselves, led to serious reprocussions. Basically, the sleepers had all but abandoned their material existence, and their consciousness' reside inside their own virtual universe. That was their purpose from the very beginning of the Jovian empire, to advance technology and society through a constructed virtual world, where they could make scientific advances at an incredible pace, not bound by the dangers that may come with experimenting in the real world.
The implants they had allowed them to take their consciousness and become part of this virtual world, then return to their bodies with the knowledge gained.
When the empires found the sleepers in their tomb-like stations, they mistook them for dead (at first). They had no idea that for each sleeper implant they stole, there was a whole consciousness inside the virtual world waiting to return.
And thus, you had the first generation of clones, from all nations, going '514' as they say. When the sleeper returned to its implant, it returned to an already occupied brain. two beings sharing one mind drove the soldiers insane, resulting in a lot of horrible incidents.
Jamyl Saurum attempted to warn the other races early on during this time, but they did not listen immediately, only when the situation grew worse. She did, however, also gift them a reverse-engineered version of the technology that the Amarr had made. With it, clone soldiers could remain a possibility while eliminating the need to harvest sleeper implants.
After Tibus Heth was shot by a clone soldier during a rally, and another incident where a large amount of civilians died at a protest, Heth ordered the Caldari Navy to locate and destroy all clone soldiers they had, which at the time consisted ONLY of the 1st (sleeper) generation. (Note: The navy was very unhappy about this, since they saw the clone soldiers as great assets. Of all the things he did towards the end of his life, this was actually a good move by Tibus)
The program continued using the Amarr technology, and the rest is history. The 2nd and 3rd generation of clones are made using empire technology, which is likely inferior in many ways to the sleeper implants, but functions well enough to make cloned soldiers a reality.
Playing since 1st batch of closed beta keys.
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Dagger-Two
Gespenster Kompanie
203
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Posted - 2014.01.16 00:34:00 -
[34] - Quote
Bump to keep this going
Playing since 1st batch of closed beta keys.
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Dagger-Two
Gespenster Kompanie
203
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Posted - 2014.01.16 22:15:00 -
[35] - Quote
True Adamance wrote:Do you know any of the answers to the following questions
1.) What is the process of emancipating a slave within the Empire?
2.) Is the Grey Market purely concerned with the manipulation of Caldari corporate script, or is their more to it like smuggling, etc?
3.) Can I assume the Worlds End arc of the Chronicles is true, that the Imperial superweapon is destroyed and that it had something to do with Seylin? Or am I butchering the text?
4.) What forms of marriage are practiced within the Empires, are there canonical reports of such ceremonies?
5.) Is Templar One worth reading?
At work, so ill edit this for more answers when I get home.
3) correct. The isogen-5 stockpile went boom, and had very widespread reprocussions.
5) very much yes. I wouldn't recomme t 'Burning Life' though. Decent read, but rubs established canon the wrong way a lot.
Playing since 1st batch of closed beta keys.
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Dagger-Two
Gespenster Kompanie
205
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Posted - 2014.01.17 03:43:00 -
[36] - Quote
Denak Kalamari wrote:I'll just drop in here and comment that while Templar One and the Empyrean Age are okay books, they're bad lorepieces. Tony G. often makes up his own things which contradict the existing lore or are just plain silly in the first place in favor of moving forward the plot. One glaring example is the Broker and how he arranged Tibus Heth, a frigging forklift driver, into the head of Caldari State. I wish CCP would just quietly retcon that all and move on.
I rather liked the broker as a character, personally. As for Heth's rise to power, as unbelievable as it way, I at least felt that the plot was made in such a way as to not discount it as an impossibility (though it still made you question how everything happening was even remotely possible)
I agree that some of Tony G's writing was a bit contrary to the existing lore. CCP seems to be un-tony-izing the eve universe now.
Playing since 1st batch of closed beta keys.
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Dagger-Two
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Posted - 2014.01.17 04:01:00 -
[37] - Quote
There are quite a few instances of the lore evolving as well, however, especially lore that was written very early on in the game's life.
One good example is the appearance of Jovians. In the original entry on them, they are said to be very short, yet in subsequent fiction they are described as slender and of average height. The most immediate example I have of this is from the story 'Theodicy', a very well known one, though also written by Tony,
"The Jovian was slender, and stood less than 180 centimeters tall."
Granted, 1cm is less than 180, but it definitely gives the impression of an average, if not fairly tall, height. Contradiction to original, lore, but also one that makes sense considering how the lore behind the Jove also evolved. If they genetically engineered themselves, why would they make themselves of such small stature? It would be a huge disadvantage in many situations, not just those requiring physical strength.
In the end, it's just one of many examples of lore pieces that have multiple different, yet legitimate, sources, with neither having ever been officially confirmed.
Playing since 1st batch of closed beta keys.
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Dagger-Two
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214
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Posted - 2014.01.28 05:57:00 -
[38] - Quote
bumpity
Playing since 1st batch of closed beta keys.
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Dagger-Two
Gespenster Kompanie
215
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Posted - 2014.01.29 05:56:00 -
[39] - Quote
sir ravenwing wrote:Question:how do the 4empires punish muderers/assassins Question:I never looked into the jove, Caldari, and Amarr histories can you link a article or something about them? Question:I have never bothered with the politics of new edan so is there something that can help me with that? Final question: is there any chance a 1/4intaki 1/4knhad 1/2 cicre could be accepted by the Amarr and not treated as a weaker race?
I promise I will try to answer these tomorrow, for now I really have to get to bed.
I'll answer the last question though: That's quite a mix. The Amarrians don't see other races as 'weaker' per se, just as 'lesser'. The Amarr think that they have a divine purpose that none of the other races have, that they are set apart from the others. As such, 'citizenship' in the Empire is a bit of a tricky thing. If you are True Amarr, you have nearly unlimited potential for growth in the Empire. Uplifted races like the Khanid or Ni-Kunni, which have been fully inducted into Amarr society, can have nearly as much freedom as well, and can become Holders as well. With the recent emancipation of Minmatar slaves within the Empire, it is likely that we may even see Holders of Minmatar descent in several generations.
Unfortunately, someone with a mixed bloodline, especially when only a small minority of it is Amarr-related, would never achieve any sort of place within the empire beyond a commoner.
Playing since 1st batch of closed beta keys.
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Dagger-Two
Gespenster Kompanie
217
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Posted - 2014.01.30 02:14:00 -
[40] - Quote
sir ravenwing wrote:Question:how do the 4empires punish muderers/assassins Question:I never looked into the jove, Caldari, and Amarr histories can you link a article or something about them? Question:I have never bothered with the politics of new edan so is there something that can help me with that? Final question: is there any chance a 1/4intaki 1/4knhad 1/2 cicre could be accepted by the Amarr and not treated as a weaker race?
Ok, more answers:
1) However their respective legal systems demand. Like any crimes, severity determines appropriate punishment.
The Caldari have no centralized system of law. Instead each megacorp has its own justice system usually done by tribunal 'judges' (corp executives, really). Sentencing is up to the tribunal, but is typically fair by Caldari standards. As far as I know, economic crimes are typically punished with exile, while violent crimes are punished with incarceration. The death penalty likely also exists as a possibility.
The Gallente have a justice system very much like any modern Western one today, where defendants are presumed innocent until proven guilty, have very specific rights, are represented by legal counsel, tried by a jury of their peers, etc. Punishments are also similar to today's standards. Incarceration is the preferred method of dealing with criminals, though the death penalty has been used many times in the past.
The Minmatar are generally fiery and quick to punish violent crimes against them, typically harshly. When Karin Midular was killed, the anger of the Minmatar people led to some very unfortunate clashes between them and the Gallente, who were holding the assassin (who also killed many Gallente civilians, at an even on Gallente soil) and trying him through Gallentean due-process. To the Minmatar, this due process was a waste of time and angered them. For violent crimes, especially against noteable individuals, civilians, or military personnel, expect Minmatar justice to be swift and come from the barrel of a gun.
The Amarr justice system incorporates incarceration, especially the kind during which you are punished psychologically, for many criminals (both of the Empire and from other nations). Another popular option is slavery. Many once proud Amarrians have had their life stripped away from them due to serious misdeeds, and found themselves 'given' the opportunity to rise again in favor through hard work as a slave.
2) I think the best place to start would be HERE. Here you will find shorter articles on each race generally giving a bit of insight into their nuances.
If you want to get REALLY in depth, here are links to the lore entries for each empire:
Amarr Caldari Gallente Minmatar
In each you will find dozens of related links to events, people, stories, things, etc. The Gallente and Amarr ones even have "History Of..." entries, which give a very in depth history lesson of the two empires, spanning back millenia. Sadly, the Caldari and Minmatar do not have the same in-depth entries.
3) You'll have to be a bit more specific on that one, though I think the above links and histories should give you a good insight into the current politics of New Eden.
This Timeline may also help you decipher recent events. The info on THAT page itself is an overview, but once you get past the "Empyrean Age (YC 105 - Present)" header, you can click on the years themselves and see in detail what significant events happened in each month of that year. I believe some of the most recent years are still a bit incomplete, however.
Hope that helps!
Playing since 1st batch of closed beta keys.
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Dagger-Two
Tharumec
220
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Posted - 2014.02.02 02:26:00 -
[41] - Quote
Wow, lots of replies, haha.
Correct about the Black Eagles; they have a very elite group of soldiers, but are para-military since they are technically an intelligence organization.
In terms of the "elite of the elite", for the Amarr you have the Kamieras, Minmatar have the Valklears, and the Gallente/Caldari lack lore regarding this, though it's safe to say that they have very elite forces as well.
The Caldari Megacorps each have their own 'army', and each one is better funded, equipped, and trained than the unified State army, not to mention rival it in size as well. Therefore each megacorp would have its own elite units too. I have never come across any mentioned in lore, however.
The Amarr no doubt have spies and 'black-ops' type units as well, but again this isn't something that has come up in any lore I know of. I would imagine that the Kamieras do a fair bit of clandestine work. Denak definitely has a good point though, the Amarr typically don't hide their intentions.
It's so awesome to see other people answering questions on here as well.
Playing since 1st batch of closed beta keys.
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Dagger-Two
Tharumec
221
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Posted - 2014.02.02 02:35:00 -
[42] - Quote
Kaalakiota is definitely the most militarized of the Megacorps (as well as the largest), so if I were to guess on which one would have the 'best' military units, it would be them.
Playing since 1st batch of closed beta keys.
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Dagger-Two
Tharumec
222
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Posted - 2014.02.02 19:35:00 -
[43] - Quote
I think one of the first replies I made on this thread was about elite military forces of the empires. You should find it near the top of page 1, and I would definitely take a look at the links there if you want to learn a bit more about them, especially the Valklears and Kamieras (there are some links to Chronicles about these two on that post as well).
And yeah, the Valklears are scary mothers.
Playing since 1st batch of closed beta keys.
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Dagger-Two
Tharumec Villore Accords
237
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Posted - 2014.02.21 20:31:00 -
[44] - Quote
Oswald Rehnquist wrote:Dagger-Two wrote:Uhhh...haha, I don't know if I could EXPLAIN Caldanese to you (that IS what it's called, though)
All I really know is it's very Asian in nature; Japanese to be specific, which is what i believe Caldari RP-ers use, though it definitely wouldn't be TRUE Japanese, but something descended from it. Very frequently seen, with names like the 'Shigeru' for the Leviathan that was over Caldari Prime, or the Kitsune-class (Kitsune is Fox in Japanese) Electronic Attack frigate.
It would also be safe to say, that before the unified Caldari people existed, different languages and dialects existed between the Civire and Deteis as well, especially since both are of European, and not Asian, descent. A bump and a correction, its japanese/Finnish hybrid
There is far too little information to so definitively say that, since the Caldari language has rarely, if ever, been actually used in official canon.
Playing since 1st batch of closed beta keys.
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