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Justin Tymes
Dem Durrty Boyz Public Disorder.
439
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Posted - 2013.10.15 07:58:00 -
[1] - Quote
Spkr4theDead wrote:kripter MAC wrote:I give up. This game will continue not to grow because the majority of this community comes off as extremely closed minded. Let's keep up the great work! It's called teamwork.
Yes. 3 Infantry units in tanks, 13 other suits, majority proto, on the ground with no supply depot to switch between suits. Teamwork indeed. |
Justin Tymes
Dem Durrty Boyz Public Disorder.
440
|
Posted - 2013.10.15 19:46:00 -
[2] - Quote
Luk Manag wrote:Viable counters exist. AV grenades are recommended. AV mines can turn a hasty retreat into flaming death. A Forge Heavy can hold his own with a sidearm. It feels overwhelming at first, but you just have to plan to encounter Tanks - it's that simple.
So give up on OHK nades that leaves you at a significant disadvantage someone who does have them to combat a vehicle that might or might not come? Oh and you have to count or someone else also having AV nades as well, or you might as well not be carrying them in the first place. Oh while of course dodging the Proto suits and the tanker who will kill you before you get close. Oh and if there are multiple tanks covering each other you might as well not be carrying them in the first place. |
Justin Tymes
Dem Durrty Boyz Public Disorder.
440
|
Posted - 2013.10.15 19:48:00 -
[3] - Quote
Spkr4theDead wrote:Justin Tymes wrote:Spkr4theDead wrote:kripter MAC wrote:I give up. This game will continue not to grow because the majority of this community comes off as extremely closed minded. Let's keep up the great work! It's called teamwork. Yes. 3 Infantry units in tanks, 13 other suits, majority proto, on the ground with no supply depot to switch between suits. Teamwork indeed. Are you referring to ambush? I play skirmish and domination when I'm not in FW and PC. Who plays ambush?
Considering its a thread about tanks in Ambush yes I was referring to Ambush. And you clearly haven't played Ambush at all if you think tanks are prevalent there. The best and most viable way to counter them is to fly to a tower at the start of the match, and pray to god that a Forge doesn't 1-2 shot you before you reach your destination. |
Justin Tymes
Dem Durrty Boyz Public Disorder.
440
|
Posted - 2013.10.15 19:58:00 -
[4] - Quote
Spkr4theDead wrote:Justin Tymes wrote:Luk Manag wrote:Viable counters exist. AV grenades are recommended. AV mines can turn a hasty retreat into flaming death. A Forge Heavy can hold his own with a sidearm. It feels overwhelming at first, but you just have to plan to encounter Tanks - it's that simple. So give up on OHK nades that leaves you at a significant disadvantage someone who does have them to combat a vehicle that might or might not come? Oh and you have to count or someone else also having AV nades as well, or you might as well not be carrying them in the first place. Oh while of course dodging the Proto suits and the tanker who will kill you before you get close. Oh and if there are multiple tanks covering each other you might as well not be carrying them in the first place. So tankers using teamwork is overpowered, and unfair. It's unfair for us to cover each other with whatever means we have available. Got it.
Fair in anything else but Ambush because of the limited clone supply, the objective being to deplete them, the inability to switch suits, and the small maps preventing long-term retreats. You can and have a good chance of winning in any other mode with enemy tank(s) still online. Good luck winning with tank(s) still online in Ambush . |
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