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Thread Statistics | Show CCP posts - 0 post(s) |
X7 lion
Swamp Marines Kleenex Inc.
35
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Posted - 2013.10.15 15:10:00 -
[1] - Quote
you cant match make in dust, it would break the game more then you could ever think out, just give it up & bugger off with your weak self. matchmaking can NEVER WORK! get over it. (ok anger aside, even if it was a side option your just splitting the player base into more meaningless matchs, theres no place for it) |
X7 lion
Swamp Marines Kleenex Inc.
35
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Posted - 2013.10.15 15:17:00 -
[2] - Quote
Baal Omniscient wrote:X7 lion wrote:you cant match make in dust, it would break the game more then you could ever think out, just give it up & **** off with your weak self. matchmaking can NEVER WORK! get over it. Don't hurt your head with those genius responses to my points, you might blow an artery straining that hard. Any real discussion to be had? i edited my post abit. but theres no place for matching making A. it would needlessly split the player base even more B. there's enough meaningless matchs with puplic contracts atm we dont need more of them.
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X7 lion
Swamp Marines Kleenex Inc.
35
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Posted - 2013.10.15 15:33:00 -
[3] - Quote
Baal Omniscient wrote:X7 lion wrote:Baal Omniscient wrote:X7 lion wrote:you cant match make in dust, it would break the game more then you could ever think out, just give it up & **** off with your weak self. matchmaking can NEVER WORK! get over it. Don't hurt your head with those genius responses to my points, you might blow an artery straining that hard. Any real discussion to be had? i edited my post abit. but theres no place for matching making A. it would needlessly split the player base even more B. there's enough meaningless matchs with puplic contracts atm we dont need more of them. A. This would only really effect public contracts and give people a reason to play them again (almost everyone plays FW these days) B. This would give meaning to the matches with a brand new reward system thatrewards you based on the risk you put into the match. C. It would help evenly divide the playerbase, not split it. Those interested in FW could do so. Those interested in grinding for good gear and officer weapons/suits and high ISK payouts could do so in the high end tier. Those who are interestedin playing challenging matches without running full proto all the time could do so with a decent payout in the mid tier. And those who are new and don't have the gear or gameplay experience to deal with higher end gear can still play and learn in the low tier.
have you considered some one might work out the optimal fitting for a certain meta level that would reck people, then it starts being used by every one els creating a situation where every one plays the same gear, how about the fact that a some one with proto passives makes militia gear practically as good as advanced gear what would those players do, have the noob levels split from the higher ones, honestly to me it just seems like to much mucking about to be worth the hassle. |
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