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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2780
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Posted - 2013.10.14 12:27:00 -
[1] - Quote
Well, there wasn't necessarily an upsurge in skill level of Amarr players, but there was a pretty significant upsurge in player organization on the Amarr side. That's a pretty big deal, in my opinion.
And secondly, you are absolutely correct. What are you trying to say? Do you think that your individual battles should dictate the grand scale of FW? FW is a large scale war spanning the entire Dust community, your individual fights are only ever going to be a fraction of the influence. In FW, it doesn't necessarily come down to which side has the best players, but which side has the best organizers, planners, and supporters. You can't tell me you haven't noticed the large push by those supporting the Amarr to rally as many players as possible and try to spark a sense of patriotism towards the Amarr. That's what FW is. If you want to make a come back, you have to get involved in this "meta gaming" if you want to call it that. If not, and you just want your personal battles to be the only thing that controls anything, then Planetary Conquest is probably more up your alley. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2781
|
Posted - 2013.10.14 12:31:00 -
[2] - Quote
And to add to my previous post, what is actually happening in FW, which I call a design flaw, is that the number of attacking contracts is about equal per side. Basically right now Minmatar has say about 5 districts give or take, and Amarr has hundreds. Given that both teams attack the same number of times, the Minmatar will attack each district much less frequently than the Amarr attack the small pool of Minmatar districts. I've been trying to raise awareness of this, it's not good at all for competition in FW. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2781
|
Posted - 2013.10.14 12:34:00 -
[3] - Quote
Absolute Idiom II wrote:Aero, I wouldn't called it organisation and Amarr patriotism. It's just, like me, they want the Amarr proto logi suit reward. Amarr simply had more people specifically choosing their faction as sole preference. Well I know that we have gathered quite a large sum of players into our channel as well as big corporations to our cause, so it's definitely partially Amarr organization in my opinion.
Sure the rewards probably paid some part as well, but in my opinion not as large of one. The Amarr prizes tally up to a little over 5 million ISK or something, pretty similar with the other races. Our people so broke in Dust that they will sell their allegiance for 5 million ISK? Maybe, I suppose. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2781
|
Posted - 2013.10.14 12:38:00 -
[4] - Quote
Absolute Idiom II wrote:And really, what I'm saying is I'm disatisfied that the FW pendulum is swing much mroe strongly by mere participation of numbers and only very weakly by skill, or organisation.
After all, how are we supposed to gather more people to the cause in Dust? There are almost zero community tools. And as an FPS, I'd much rather that it was about the quality of the fights and not the quantity of the mercs. I fail to see how more players = more attacking contracts, as you claim. That just doesn't add up to me, it should still be roughly the same number of attacks per side. And still, that is flawed. Whichever faction has a majority of the districts should have less attacking contracts, that's just what make sense.
Plus more players isn't necessarily a good thing, as that means more random blue dots who have no clue what they are doing, which would give the smaller number of skilled Minmatar players an edge. At the end of the day, Amarr is still winning contracts so I wouldn't exactly say they are winning purely by zerg. Nonetheless, the design of Dust FW isn't perfect and needs to get looked at, I'm just not sure that even if they fix it you'll still like how it plays out because it will still be a matter of who can rally the best support out of the player base. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2781
|
Posted - 2013.10.14 12:52:00 -
[5] - Quote
shaman oga wrote:FW should be personal and not a game to play with your corp or alliance, if you are in a normal corp with members of every race. But there are some roleplaying corps like PIE, that is a legitimate FW corp for example, i've always seen only amarr in their corp. There should be some kind of system to reward your loyality to a race, like the corp and alliance chat channel, there should be a Faction channel.
Also, there should not be other events to play only in FW, they are breaking the metagame, most of people just think about their own interest instead of their race and don't care about the districts flip. Scrambler would have been much more useful for me, but i will never play for amarr. Why should FW be personal? You want something that has a large scale effect to be personal? The only things that should be personal are public matches, which have only a personal outcome (ISK). And I dislike the idea that your race should dictate who you play for in FW. That removes the sandbox element and is not how EVE does it. What's to say a Gallente can't be a loyal Amarr convert, for example? And PIE does have a sister corp, PAUX, which accepts non-Amarr bloodlines.
Lastly, why should they not do other events for FW? Are you aware that personal interest is often how FW plays out in EVE as well/ For instance, Minmatar ships are higher valued at the moment so so players are running around doing missions for Minmatar, not because they care for Minmatar but because they want that profit. That's perfectly fine in my opinion. Faction Warfare is always going to have a bit of "meta gaming" if you will. If you're only ever going to stay secluded to your own matches and not get involved in the bigger picture of what's happening, then you're never going to have a bigger impact on FW. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2781
|
Posted - 2013.10.14 13:26:00 -
[6] - Quote
I'm not roleplaying at all here, this is general discussion and that's how I'm treating it. And I'm simply saying if in EVE they let anyone support any faction, it should be the same here. I know they are different games, but you have to keep some consistency. What really needs to happen is not so much a system that encourages Caldari to fight for Caldari for example, but rather a system where once you pick a faction to fight for you are encouraged to stay with that faction. |
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