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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2979
|
Posted - 2013.10.14 11:11:00 -
[1] - Quote
Respect you as a player, but you comments regarding vehicles always suck. Please just keep quiet on the subject, or become more flexible in your suggestions, in the same way I tell tankers to relax and consider what changes can be made without ******* one set of people over.
Also if you think tanks are easy mode and they don't have to make choice you are an idiot like Void Echo says, I play, and have played infantry for months now, its easy, it takes only a modicum of skill to get good at infantry foot work, and isn't all that complex. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2992
|
Posted - 2013.10.14 18:29:00 -
[2] - Quote
bethany valvetino wrote:Crash Monster wrote:Mortedeamor wrote:i want ccp to hotfix ai to all mini vehicle turrets when unmanned and then let us lock it to ai only lol...maybe give us a skill tree for the ai as well make it smarter
it's learning muwahahahahaha
just for ***** and giggles their hp is still laughable for a tank +1 Explain to me why the AI in the installations couldn't run on a tank too? It's big enough to have the compute power. 1 players with 3 weapons to use at the same time? yeah right.... What seems to be missed by nearly everyone is that Tanks require support, to use them solo is just ********, if you are and losing them.. tough. Look at Eve.. a solo Dread can be killed but a small fleet of HACs.. however if that Dread has a support fleet... then it's able to do it's job.. which is kill BIG stuff. while being protected. I personally think that one guys with a swarm or a forge should not be able to kill a tank. but a team of guys should find it easy... promoting team work. Nearly everyone i have seen using tanks uses them as a solo win button. which they are not. also, often Tank chaps feel that tanks should be usable ALL the time in EVERY fight. This is simply stupid.. if we applied the same logi to suits, we would not have heavies, assults, scouts and logi.. or indeed the race variants. Just a single "cover all" suit and a single weapon that does the same DPS across all damage types at any range. Now I can and do use tanks.. but only when they are needed and then using the correct (i hope) set up for the task i need them for... no point in running a rail tank into a city to kill infantry for example. Yet is seems that is what tanks chaps want... I have seen a post that asked for a tank to have two main weapons, a rail and a blaster... It's time Dust got their head around what CCP do with their games... and it is not support solo game play, but infact team based play.
As you say there are times when all I can do is recall my tank and go in on foot. Yup the tank it situational, great out in the open, a joke up close.
I also do notice a reluctance to support a tank vs infantry work. More often than not I'll be with the squad but not protected by them, when the do realise AV is nearby is usually to late to help me. Tanks need cover too to be viable across multiple matches.
Its not the squads fault, they have to prioritize there own lives or the enemy will take the more urban letters. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3049
|
Posted - 2013.10.15 01:15:00 -
[3] - Quote
Spkr4theDead wrote:KING CHECKMATE wrote:''Um... no. Show me ANY real life parallel to this argument and I'll agree. The point of a vehicle, and thus the enormous amount of SP and ISK spent to gain use of and continue to use a vehicle, is to gain an ADVANTAGE.''
The point of AV is to have a counter against that advantage , without the enormous cost.
:3
I see where the OP is coming from.He does have a point.
But at the same time me running with Swarms + SIX KIN SMG makes me useful vs infantry AND vehicles alike, im just sacrificing AI range.
Also people who main Plasma cannons+AV grenade+sidearm can damage everything in the game....
So meh. I wont discuss, i'll wait till vehicle/AV fix is here to rant again in the neverending vehicle vs AV war... Nice crutchlauncher But King you know swarms are broken as hell. Double DPS in prep for vehicle rebalance that never came.... now just double DPS, autolocking crutch launchers as Spkr says. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3052
|
Posted - 2013.10.15 01:26:00 -
[4] - Quote
KING CHECKMATE wrote:True Adamance wrote:Spkr4theDead wrote:KING CHECKMATE wrote:''Um... no. Show me ANY real life parallel to this argument and I'll agree. The point of a vehicle, and thus the enormous amount of SP and ISK spent to gain use of and continue to use a vehicle, is to gain an ADVANTAGE.''
The point of AV is to have a counter against that advantage , without the enormous cost.
:3
I see where the OP is coming from.He does have a point.
But at the same time me running with Swarms + SIX KIN SMG makes me useful vs infantry AND vehicles alike, im just sacrificing AI range.
Also people who main Plasma cannons+AV grenade+sidearm can damage everything in the game....
So meh. I wont discuss, i'll wait till vehicle/AV fix is here to rant again in the neverending vehicle vs AV war... Nice crutchlauncher But King you know swarms are broken as hell. Double DPS in prep for vehicle rebalance that never came.... now just double DPS, autolocking crutch launchers as Spkr says. IT IS TRUE, however; Armor repairers are broken as hell too,and i dont see tankers complaining about them. Broken vs Broken = weird balance. I mean if a tank can take 6 of MY Swarms , plus 4 proximity mines plus 2 packedgrenades in less than 30 secs.... see where im going? But this aspect of the game is OVERALL f***d up, no need to start fighting over this again,lets just leave it as it needs a fix.
Godin is right. If they weren't working like they are now. Tanking would be dead, I wouldn't be doing it and you'd never see tanks on the field, and you would have created CoD in space, not an attack at you personally. Tanking is barely viable now, let alone with Reppers that doing keep you repped.... I mean reppers also barely work now tbh. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3058
|
Posted - 2013.10.15 01:44:00 -
[5] - Quote
KING CHECKMATE wrote:Godin Thekiller wrote:
The only reason why armor repairers are still broken is because they are the only thing that keeps them alive, so invalid argument. Anyways, that's about (assuming PROTO swarms) ~25k damage, so I think you're lying.
Im sorry i have no reason to lie: i use ADV Swarms with prof 4 and 2 Cx Damage mods. Im not lying. I even have the name of the tanker written around, he played for Dark Legion. -Shot 1 volley of Swarms to scare him, -As he got into the ''city'' are for cover (ambush i planed) he ate the 4 STD Prox mines while i reloaded. -He decided to stop there and shoot at me, i responded with 3 STD ADV packed AV nades, 2 hit; 1 missed -He decided he was low on HP and started moving (Exceedingly fast if i may..) -I , while he was repairing armor shot him 3 more volleys -He obviously outran me while i reloaded again and turned around in a corner where the ''fantastic'' feature tankers love about swarms kicked in and the next two volleys made a 90 degree turn avoiding walls and i got hit markers again.He survived and fled. A vein in my head popped.Not saying Swarms are not VERY strong , just saying its funny tankers all they do is bash on AV weaponry but they wouldnt bat an eye if Armor repairers stay as they are. THIS IS BIASED; and not in the true nature of looking for BALANCE
Super powerful armour reppers are all that's keeping tankers in business, saving those canny shield tankers I hate so much. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3058
|
Posted - 2013.10.15 01:49:00 -
[6] - Quote
KING CHECKMATE wrote:True Adamance wrote:
Super powerful armour reppers are all that's keeping tankers in business, saving those canny shield tankers I hate so much.
AHA.so THEY ARE in business... They dont get 1 shotted as (not you adamance) some tankers claim by AV. Case rest. Im off for a cig ... Oh no you'd be surprised how reppers are.
Sometimes they don't activate, sometimes they turn off mid cycle, sometimes they save your ass. Thing is mate, and in all honesty I don't mean to make your AV skills seem lesser than they are.... but you should have been dead the moment he saw you, unless you was in hard cover.
You have how much SP in AV? 2 million? You should be able to solo people like me a 4.5 Million SP tanker, but never a 15 Mill SP tanker. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3058
|
Posted - 2013.10.15 01:53:00 -
[7] - Quote
Patrick57 wrote:idc about tanks :D There I said it :P Again..... you imput wasn't really needed.... do you have any constructive comments or just trailing me across the forums? |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3058
|
Posted - 2013.10.15 01:53:00 -
[8] - Quote
Void Echo wrote:KING CHECKMATE wrote:True Adamance wrote:
Super powerful armour reppers are all that's keeping tankers in business, saving those canny shield tankers I hate so much.
AHA.so THEY ARE in business... They dont get 1 shotted as (not you adamance) some tankers claim by AV. Case rest. ''I'd love to have you in my tank checkmate, but you wouldn't want to spend all of your time sitting as a gunner, that's not interesting gameplay for you is it?''I would , but dont think im going to think they are UP unless we get 1 HKOd by AV XD actually, I only get one shotted by one specific AV weapon... the assault forge gun.... such massive amount of damage in so little time.... it out does even my proto rail gun in both speed and damage..... id say that needs reworking.. the second thing that kills me the fastest is the lol nades, 3 of them takes down all 7000HP of armor that I have in under 5 seconds, from soloists and groups... if anything, the AV nades are the top AV weapon that needs to be nerfed, changed or just plain removed... Removed since they don't make sense in game lore wise. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3059
|
Posted - 2013.10.15 02:03:00 -
[9] - Quote
KING CHECKMATE wrote:Void Echo wrote:
yeah, I know you don't use it, im just using that as an example for most of the people that come to the forums complaining about not being able to solo us with militia gear. sorry if that offended you in any way.... but you are in the wrong if you want us to submit to being soloed by anyone.
-I must admit, i WAS trying to solo the tank. Because i was playing solo and my team was just getting massacred by the tank. I there by used STRATEGY (there by the Ambush i plannedfor the tank) and i think Strategy should always prevail,over everything.No it not offended my,i thought YOU thought i was trying to solo a tank with MLT gear.no harm done.
well... considering that it takes over 10x more SP and ISK for us to deploy tanks on the field than you need for fitting your dropsuits... yeah I do believe we earn the privilege of being able to survive alone (notice for once you idiot that im saying survive and not dominate you blind bastard)... that being said, the investment we make towards HAVs is far grater than your investment into infantry stuff along with how hard it is to stay alive at all during any given moment when we are piloting gives you the idea that this class should have the survival advantage over any other class that tries to go solo.
So you are saying Players with More SP and more ISK deserve to have a natural advantage over low level players? more than they have already?:''considering that it takes over 10x more SP and ISK for us to deploy tanks on the field than you need for fitting your dropsuits... yeah I do believe we earn the privilege of being able to survive alone''
This is what i understand by this statement.Consider this,if after 15 million the best way to survive SOLO is a tank...dont you think it will become the NEW FOTM? So basically, If players are high SP and they want to play solo,the best way is tanking then. ok good to know void...I actually thought for a second this was going to be a TEAM BASED GAME where WITHOUT A TEAM you are F***d. but ok. Thanks for the civil response BTW...
Yes Tank users should have a natural advantage over infantry, its the purpose for deploying a tank.
E.G- Take 2 500k SP toons. One pays 300K for his MLT tank, one uses a free MLT fit. Why does the AV have a natural advantage over the Tanker when they spent no ISK or SP to achieve that? |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3062
|
Posted - 2013.10.15 02:30:00 -
[10] - Quote
KING CHECKMATE wrote:Void Echo wrote:
1-it would be awesome if more people skilled into tanks, I would have tons more fun battling other tankers than I do now because of you AVers getting in the way of trying to have fun here.. I say let more people skill into tanks, should revive the game for more aged tankers like myself.
2-in my truly honest opinion about all the classes in the game, the more of a personal investment you make in a certain class SP wise should grant you the right and privilege to outperform all other players in other classes and your own that have not put as much personal investment in their own classes as you have done for yours...
3-ex: a 17 Mil total SP tanker (myself) should definitely out perform a single av guy with less than 5 mil SP in AV mainly because... well I put much more time and investment into tanks than hes done for AV...
3-ex 2: a 6 mil SP sniper should out perform a 2 mil SP AR mainly because the sniper put more time and investment into sniping than the AR user did for his own class.
get it yet?
4-in all of human history including new eden, personal investment and time put in have always come out on top and out performed everyone and everything that has not done the same ore similar.... those that do are called competitors and the human life span drives off this basic survival instinct, to out perform the competitors and everyone else in order to survive.
1-Again beinga little selfish here aint ya' . What about us Infantry trying to have fun vs other infantry instead of having to worry about tanks? Biased thought is biased. 2-So basically,if i run proto gear i shoudlnt be able to get killed by MLT/STD gear at all.By your reasoning..hmm..Proto suits / weapons / gear might be UNDERPOWERED then... 3-I get it. But what you are saying is RPG / MMORP thought. This is a FPS, balance means that with skill, you can take out another player REGARDLESS of time invested in the game. If gear/time invested is always going to tryumph over skill, its not balance. 4- same as 3. @ adamance ''1-Yes Tank users should have a natural advantage over infantry, its the purpose for deploying a tank.
2-E.G- Take 2 500k SP toons. One pays 300K for his MLT tank, one uses a free MLT fit. Why does the AV have a natural advantage over the Tanker when they spent no ISK or SP to achieve that?''1- So should AV then have a natural advantage over vehicles,since its designed for that purpose. 2-Because its designed to take out tanks.Same as a MLT tank can kill any PROTO if he is not carrying AV weaponry.
Yes but you have not put any effort or risk into using that fit, that is why AV is easy mode. I care not for balance, only the amount of effort someone has put into something.
Effort you never have to put in while Aving. If you put in 12m Sp into destroying tanks I would have no problem, you haven't put the same amount of effort in as a tanker has, thus solo you should never be able to beat them. |
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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3066
|
Posted - 2013.10.15 02:50:00 -
[11] - Quote
KING CHECKMATE wrote:@ Void Echo
@ Adamace (wow im getting a beating here from tankers ..)
1-Yes but you have not put any effort or risk into using that fit, that is why AV is easy mode. I care not for balance, only the amount of effort someone has put into something.
2-Effort you never have to put in while Aving. If you put in 12m Sp into destroying tanks I would have no problem, you haven't put the same amount of effort in as a tanker has, thus solo you should never be able to beat them.
1-Effort? yeap. I'm missing on fun infatry vs infatry kills in order to spend a whole game hunting a tank,sometimes not even killing it,always not getting WP for pushing it back. Also, you care not for balance adamance, then why should WE AV infantry care for balance then...? You dont care for balance, and Void wants to get in a Pub match and unless we hace 3+ PROTO AV specialist working together,he want to be indestructible... I mean, lol. The amount of effor will and SHOULD never be more powerful than SKILL, NEVER. SKILL > ALL
2-In this case, SP needed for tanks must be level to Infantry level, so that being a specialized AVer (with all things into consideration,dropsuit,weapon,sidearm,equipment,moddules,etc...) matches being a specialized tanker.
Fair points, my last comment was a little too hastily said, I'm sorry.
If you are keeping the tank on the run then be satisfied with not taking it down and keeping him from the fight.
Void might be able to continue.... but I feel I lost this round against you King.
Good win. I shall be back to argue with you later! |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3069
|
Posted - 2013.10.15 03:01:00 -
[12] - Quote
Cy Clone1 wrote:i feel for the infantry.it does seem a little silly that tanks can go into almost any match and pull off 25+-0 games and I always play by myself. Proto av can obviously stop me, but I expect it too and I can still manage to get good scores. I think the only time I really get completely ticked is when they have fully dedicated squads or have unfair vantage points. All talk about how it is now is a little pointless. Best to wait and see how the new changes play out. Which I have come to kinda like. Why? I can walk into matches and have games better than I ever would have done in a tank. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3071
|
Posted - 2013.10.15 03:13:00 -
[13] - Quote
Cy Clone1 wrote:True Adamance wrote:Cy Clone1 wrote:i feel for the infantry.it does seem a little silly that tanks can go into almost any match and pull off 25+-0 games and I always play by myself. Proto av can obviously stop me, but I expect it too and I can still manage to get good scores. I think the only time I really get completely ticked is when they have fully dedicated squads or have unfair vantage points. All talk about how it is now is a little pointless. Best to wait and see how the new changes play out. Which I have come to kinda like. Why? I can walk into matches and have games better than I ever would have done in a tank. really, using what? I have yet to come close to a 5000 wp game with my logi character. 25's more of a low average. I also think it requires considerably less skill to pilot tanks. A few learning experiences, and some situational awareness and your good to go. The problem with tanks is that good builds are really set in stone. once you meet the requirements for them you can go around slaughtering infantry.
ADV Amarr Assault. It requires a different kind of skill to run infy. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3073
|
Posted - 2013.10.15 03:48:00 -
[14] - Quote
Holy ******* ****.
Did we just reach a resolution?! |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3108
|
Posted - 2013.10.15 08:22:00 -
[15] - Quote
Spkr4theDead wrote:KING CHECKMATE wrote:
I bet that if True Adamance+Void Echo+TheLegend were in a match vs you,you wouldnt be able to drop a single one of them solo....
3-im trying to reach an agreement here with the tankers, you are just trying to provoque me,and will fail.Im in too good of a mood today bro.
Are you actually admitting that there are intelligent tankers, more so intelligent than infantry? He'd drop me so quickly.... I'm the rookie of the bunch... lucky too, but a rookie nonetheless. |
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