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Cy Clone1
Intara Direct Action Caldari State
261
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Posted - 2013.10.13 02:27:00 -
[31] - Quote
No! |
Yelhsa Jin-Mao
Villore Sec Ops Gallente Federation
18
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Posted - 2013.10.13 02:28:00 -
[32] - Quote
Beld Errmon wrote:Yelhsa Jin-Mao wrote:What CCP need to do is impose an automatic shielding/damage resistance on ALL 'NEUTRAL' turrets at the start of the map, until they can be claimed by either side. Thus way all the tankers are prevented from getting cheap WP whilst destroying vital assets that their own team can use. And for all the tankers crying out that they are preventing Saud turrets from being used on them by the enemy, boo-*******-boo. No one gives a flying **** about you tank, and if you are seriously that vulnerable in a mobile, heavily shielded/armoured tank kitted out in OP turrets and rail cannons, then I suggest you skill into your HAV's more, or better yet, get out of your damn tank and go hack the installation yourself. It's like every person who has skilled into HAV's suddenly becomes a ******* cripple, and their clones are forced to reside inside a rolling fortress, else they be forced to sit motionless in the MCC or spawn for the entirety of the game because their clones legs don't ******* work! Destroying a turret at the start of a match for 50WP is the very essence of douche baggery, and if you are so incapable as a tank driver to simply roll into the center of the map and kill an infantry soldier in your mobile fortress for the same amount of WP, then I suggest you leave your tanks alone, pick up an AR and go get some kills the old fashion way like the rest of us, and if you still can't manage that, then I suggest you stop playing DUST514 altogether. You are an ignorant fool and you spam recruitment scams all over the forums, your opinion means nothing to anyone.
Seriously are you stalking every one of my posts you ******* creep. And first off I don't spam the forums, I've actually actually had someone accept my invitation and I'm now playing with them. Secondly I made a valid ******* point so it's not ignorance, and finally I'd ******* cream you in WP and kills without destroying a single turret or installation so there. |
Shattered Mirage
Vehicular Homicide Syndicate
330
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Posted - 2013.10.13 02:34:00 -
[33] - Quote
Yelhsa Jin-Mao wrote:Beld Errmon wrote:Yelhsa Jin-Mao wrote:What CCP need to do is impose an automatic shielding/damage resistance on ALL 'NEUTRAL' turrets at the start of the map, until they can be claimed by either side. Thus way all the tankers are prevented from getting cheap WP whilst destroying vital assets that their own team can use. And for all the tankers crying out that they are preventing Saud turrets from being used on them by the enemy, boo-*******-boo. No one gives a flying **** about you tank, and if you are seriously that vulnerable in a mobile, heavily shielded/armoured tank kitted out in OP turrets and rail cannons, then I suggest you skill into your HAV's more, or better yet, get out of your damn tank and go hack the installation yourself. It's like every person who has skilled into HAV's suddenly becomes a ******* cripple, and their clones are forced to reside inside a rolling fortress, else they be forced to sit motionless in the MCC or spawn for the entirety of the game because their clones legs don't ******* work! Destroying a turret at the start of a match for 50WP is the very essence of douche baggery, and if you are so incapable as a tank driver to simply roll into the center of the map and kill an infantry soldier in your mobile fortress for the same amount of WP, then I suggest you leave your tanks alone, pick up an AR and go get some kills the old fashion way like the rest of us, and if you still can't manage that, then I suggest you stop playing DUST514 altogether. You are an ignorant fool and you spam recruitment scams all over the forums, your opinion means nothing to anyone. Seriously are you stalking every one of my posts you ******* creep. And first off I don't spam the forums, I've actually actually had someone accept my invitation and I'm now playing with them. Secondly I made a valid ******* point so it's not ignorance, and finally I'd ******* cream you in WP and kills without destroying a single turret or installation so there.
Well, someone sure is insecure ; no need to boast on here.
It clearly is ignorance. You ignore I-Shayz-I's reasons and immediately start attacking him/her when they are completely valid.
Also, in Iron Wolf Saber's own words,
Quote:War Points or not I am still blowing them up to peices.
Especially if you cannot prove as a blueberry the ability to maintain control of said structure.
If my team can't use it, nobody can.
You simply cannot rely on you're teammates at all if they're randoms. |
Anoko Destrolock
THE NUCLEAR KNIGHTS
9
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Posted - 2013.10.13 14:24:00 -
[34] - Quote
I'd much rather blow up all the turrets than watch blueberries shoot at the mcc with a blaster turret the whole game from 800m. |
Yelhsa Jin-Mao
Villore Sec Ops Gallente Federation
22
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Posted - 2013.10.13 15:12:00 -
[35] - Quote
Shattered Mirage wrote:Yelhsa Jin-Mao wrote:Beld Errmon wrote:Yelhsa Jin-Mao wrote:What CCP need to do is impose an automatic shielding/damage resistance on ALL 'NEUTRAL' turrets at the start of the map, until they can be claimed by either side. Thus way all the tankers are prevented from getting cheap WP whilst destroying vital assets that their own team can use. And for all the tankers crying out that they are preventing Saud turrets from being used on them by the enemy, boo-*******-boo. No one gives a flying **** about you tank, and if you are seriously that vulnerable in a mobile, heavily shielded/armoured tank kitted out in OP turrets and rail cannons, then I suggest you skill into your HAV's more, or better yet, get out of your damn tank and go hack the installation yourself. It's like every person who has skilled into HAV's suddenly becomes a ******* cripple, and their clones are forced to reside inside a rolling fortress, else they be forced to sit motionless in the MCC or spawn for the entirety of the game because their clones legs don't ******* work! Destroying a turret at the start of a match for 50WP is the very essence of douche baggery, and if you are so incapable as a tank driver to simply roll into the center of the map and kill an infantry soldier in your mobile fortress for the same amount of WP, then I suggest you leave your tanks alone, pick up an AR and go get some kills the old fashion way like the rest of us, and if you still can't manage that, then I suggest you stop playing DUST514 altogether. You are an ignorant fool and you spam recruitment scams all over the forums, your opinion means nothing to anyone. Seriously are you stalking every one of my posts you ******* creep. And first off I don't spam the forums, I've actually actually had someone accept my invitation and I'm now playing with them. Secondly I made a valid ******* point so it's not ignorance, and finally I'd ******* cream you in WP and kills without destroying a single turret or installation so there. Well, someone sure is insecure ; no need to boast on here. It clearly is ignorance. You ignore I-Shayz-I's reasons and immediately start attacking him/her when they are completely valid. Also, in Iron Wolf Saber's own words, Quote:War Points or not I am still blowing them up to peices.
Especially if you cannot prove as a blueberry the ability to maintain control of said structure.
If my team can't use it, nobody can. You simply cannot rely on you're teammates at all if they're randoms.
All you idiots are the same. You assume that the only people who use the turrets are idiotic blueberries who couldn't kill a minmitar logi with freedom mass driver if they had it given to them, when thats simply not true. If you're tired of having 'randomners' spray aimlessly in a turret for the entirety of a game, then I suggest you use the squad finder that CCP were kind enough to give us in 1.5, and find yourself a group of players who actually know how to capture and hold an installation, and use it to its full effect. And another thing, for every enemy tank or dropship that I or my squad see destroy an installation, we all instantly change to our proto swarm/forge gun anti armour loadouts and obliterate your 1.5 million ISK vehicle in a matter of minutes. So be warned, we will find you, and I will destroy your madrugar tank, if I see you destroy a neutral/friendly installation. |
DUST Fiend
OSG Planetary Operations Covert Intervention
6925
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Posted - 2013.10.13 15:17:00 -
[36] - Quote
This thread has officially inspired me to spawn in with my Ishukone every match to wipe out our red line turrets before blues can hit them.
Thank you for the words of encouragement
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Takahiro Kashuken
Red Star. EoN.
1341
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Posted - 2013.10.13 15:21:00 -
[37] - Quote
How about no?
Generally turrets are annoying to my tank and useless in general
In fact i would prefer it in pubs if no turrets were around, and in PC it would cost the own of the district to spend ISK if they want turrets or not and FW they can stay because the empires pay for them |
crazy space 1
Unkn0wn Killers
1825
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Posted - 2013.10.13 15:25:00 -
[38] - Quote
Great game design |
Beld Errmon
Evocatius
995
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Posted - 2013.10.13 21:38:00 -
[39] - Quote
Yelhsa Jin-Mao wrote: And another thing, for every enemy tank or dropship that I or my squad see destroy an installation, we all instantly change to our proto swarm/forge gun anti armour loadouts and obliterate your 1.5 million ISK vehicle in a matter of minutes. So be warned, we will find you, and I will destroy your madrugar tank, if I see you destroy a neutral/friendly installation.
awww that's cute the kitten hissed at us. |
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