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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
766
|
Posted - 2013.10.12 12:43:00 -
[1] - Quote
Just want to know, i don't use them, because their resource cost compared to their advantages is awful. Maybe i could use them if PG upgrades were high power modules. Opinions? |
Chit Hoppened
Venomous Rat Regeneration Vendors
33
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Posted - 2013.10.12 12:50:00 -
[2] - Quote
It's best to use them together than using one or the other. My Gallogi uses all 3 types of plates together to get max HP with some extra repair without sacrificing too much speed. But I'm insane and don't care about the numbers; I care for just the effects. |
Operative 1171 Aajli
Bragian Order Amarr Empire
554
|
Posted - 2013.10.12 12:52:00 -
[3] - Quote
I use a couple of reactive plates along with ext plates on my sniper light proto suit. I like that the reactive can repair my armor after an enemy sniper hit. That's what my light suit armor fit is for, to take a sniper hit.
The light suit is speedy already; but, I think I might put ferroscale on my light fit for maps where I want to move positions more.
Dampners aren't as important to me as much as taking an initial hit from a stationary position. |
Ghosts Chance
Inf4m0us
24
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Posted - 2013.10.12 12:52:00 -
[4] - Quote
ferroscale is for when you just HAVE to be as fast as you can be (minmatar)
reactive is for when you are maxing out an armor brick HP wise and still need at least some rep (only aplicable to assaults really becuase logis have built in rep) |
Cosgar
ParagonX
5924
|
Posted - 2013.10.12 13:51:00 -
[5] - Quote
Depending on if I have a little extra PG or CPU left over and an extra low slot, I might squeeze in a complex ferroscale or a basic reactive (no speed penalty) at the very least so I don't get completely one shotted by a ScR. |
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CCP Rattati
C C P C C P Alliance
457
|
Posted - 2013.10.12 13:51:00 -
[6] - Quote
I use ferroscales and one rep for my gallente assault fits, I don't like the normal plates weighing me down.
When I can spec into Gallente heavy I will try maxed out reactives and repairs and dmg mods fo' sho' |
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Chunky Munkey
Amarr Templars Amarr Empire
1765
|
Posted - 2013.10.12 13:53:00 -
[7] - Quote
There is no way to make a fit with multiple reactives that can't be beat with a combination of regular plates & reps. Somthey're useless. As for the ferroscale; they're very handy for some scenarios, but their fitting cost is too high for the advantage they offer. |
Toby Flenderson
research lab
89
|
Posted - 2013.10.12 13:55:00 -
[8] - Quote
Chunky Munkey wrote:There is no way to make a fit with multiple reactives that can't be beat with a combination of regular plates & reps. Somthey're useless. As for the ferroscale; they're very handy for some scenarios, but their fitting cost is too high for the advantage they offer.
The only advantage with reactive plates is not in the stats but they allow you to get repairs by speccing into armor. If you consider someone who has skilled into both armor and repair then I agree they are completely worthless. |
Beeeees
KILL-EM-QUICK RISE of LEGION
265
|
Posted - 2013.10.12 13:56:00 -
[9] - Quote
A complex ferroscale does wonders to a militia scout. Effectively doubles your ehp.
I also got some speedy ambush medic fits. Which is funny because speed turns out to be overall more effective than tank in a meatgrinder situation. |
low genius
The Sound Of Freedom Renegade Alliance
670
|
Posted - 2013.10.12 14:02:00 -
[10] - Quote
no. fitting cost is prohibitive compared to what is gained. |
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iceyburnz
Crux Special Tasks Group Gallente Federation
1084
|
Posted - 2013.10.12 14:11:00 -
[11] - Quote
CCP Rattati wrote:I use ferroscales and one rep for my gallente assault fits, I don't like the normal plates weighing me down.
When I can spec into Gallente heavy I will try maxed out reactives and repairs and dmg mods fo' sho'
I want my Gallente Heavy Suit :( |
Zatara Rought
TeamPlayers EoN.
1296
|
Posted - 2013.10.12 14:13:00 -
[12] - Quote
I run 2 basic reactive usually because if you have the extra pg it's just better. 15 armor for 1 rep/s? Yes please. In addition the basic don't have a move penatly as well. I swear my reactive's on assault suits. because they don't have enough cpu/pg reactives give you a rep rate however slow or lousy, and provide ya with a little armor.
As a gallente logi 2 reactive 1 basic and 2 enhanced gives me 615 armor with a 7 passive rep rate.
toss on 3x shield extenders and you got 950 ehp at 4.6 move speed. |
KalOfTheRathi
Nec Tributis
807
|
Posted - 2013.10.12 14:20:00 -
[13] - Quote
Used them for a little bit. Then quit. Agreed they aren't worth the resources overall.
My Logi heals fine and Minmatar has enough slots to fit a real plate with stamina and kinetic boosters if needed.
A Minmatar Heavy would be nice CCP Rattati but since I won't get a SP respec to move from my Amarr I am stuck. :-P
For the Only Heavy Suit Existing Currently I use a mix depending on the circumstances. Sometimes you expect to die when Forge Gunning so no repair, just tank more armor and maybe one plate to give minimum repair. That and complex damage mods can pop a tank while, hopefully, you survive. Of course, then it takes forever to get 750hp back at 2HP/sec. If I expect to survive, for the most part, I use Repair and Armor plates at the highest level I can fit. Again, resources versus rewards it is the best solution. |
DeadlyAztec11
Chatelain Rapid Response Gallente Federation
2198
|
Posted - 2013.10.12 14:26:00 -
[14] - Quote
I use them on my Minmatar Logi. Got to stay quick on your toes! |
Maitue Mae
Vortex State Empire Dark Taboo
13
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Posted - 2013.10.12 14:26:00 -
[15] - Quote
I use Basic Ferro and Reactive on my Militia Gallente fit. I use this suit for Grinding purposes. |
Ryme Intrinseca
Seraphim Auxiliaries
108
|
Posted - 2013.10.12 14:42:00 -
[16] - Quote
Chunky Munkey wrote:There is no way to make a fit with multiple reactives that can't be beat with a combination of regular plates & reps. Somthey're useless. - Two basic reactives = 2 rep/sec, 50 HP, no movement penalty. - One basic regular, one basic armour repairer = 2 rep/sec, 85 HP, -2% movement penalty.
I wouldn't say the regular fit beats the reactive fit there, it really depends on player preference about speed versus HP.
Where the reactive really falls down is with (1) the absurd fitting costs and (2) the enhanced plate, which really is useless. |
Rynoceros
Rise Of Old Dudes
969
|
Posted - 2013.10.12 14:47:00 -
[17] - Quote
CCP Rattati wrote:I use ferroscales and one rep for my gallente assault fits, I don't like the normal plates weighing me down.
When I can spec into Gallente heavy I will try maxed out reactives and repairs and dmg mods fo' sho'
This.
Gallente Heavies... ^That.
(Could you shove a Kinetic Catalyzer up somebody's Low Slot and get those things out already?) |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
2722
|
Posted - 2013.10.12 14:56:00 -
[18] - Quote
Ryme Intrinseca wrote:Chunky Munkey wrote:There is no way to make a fit with multiple reactives that can't be beat with a combination of regular plates & reps. Somthey're useless. - Two basic reactives = 2 rep/sec, 50 HP, no movement penalty. - One basic regular, one basic armour repairer = 2 rep/sec, 85 HP, -2% movement penalty. I wouldn't say the regular fit beats the reactive fit there, it really depends on player preference about speed versus HP. Where the reactive really falls down is with (1) the absurd fitting costs and (2) the enhanced plate, which really is useless.
I went a different route with a proposed fix for reactives:
Basically, I'd make them a dual-skill item that uses both Rep and Plate skill, and bump the stats and drawbacks up:
STD: 15/4 - 50hp, 2%, 1hp/s ADV: 30/10 - 70hp, 3%, 2hp/s PRO: 45/17 - 90hp, 4%, 3hp/s
As an aside, Wolfman said the Rep Skill's passive bonus is supposed to apply to reactives, but it doesn't because of a glitch. |
Kaios Family
SVER True Blood Public Disorder.
47
|
Posted - 2013.10.12 15:32:00 -
[19] - Quote
i dont and wont use them for one reason ..... there glitched and if you use them youre a scrub. i like how not one person here even mentions the fact that they give you a MOVEMENT SPEED BONUS.
i played around with these to try figure out just what people were doing to get there movement speed so high while maintaining so many HP's.
well let see after i was done playing with my fit i had a heavy HMG with a movement speed of 5.11. so yup if youre one of the scrubs trying to take advantage of this glitch, youre just gona suck really bad when it IS fixed and they take youre little glitch away. ohh and hopefully delete youre scrub toon to.
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Lillica Deathdealer
Mango and Friends
436
|
Posted - 2013.10.12 15:42:00 -
[20] - Quote
I like two reactive plates on my cheaper fits, you know, the disposable ones. For that it works well. Ferroscale is kinda derpy though. |
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Marc Rime
Zumari Force Projection Caldari State
185
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Posted - 2013.10.12 16:05:00 -
[21] - Quote
I use ferroscales, but only because I wouldn't want to ruin the speed of my already slow gallente scouts.
On minnie lights I sometimes use a basic reactive just to get that 1armor/sec repair (takes less CPU than a basic repper, and minnie lights/scouts are really low that). |
Flint Beastgood III
GunFall Mobilization Covert Intervention
219
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Posted - 2013.10.12 16:08:00 -
[22] - Quote
Rynoceros wrote: Gallente Heavies... ^That.
(Could you shove a Kinetic Catalyzer up somebody's Low Slot and get those things out already?)
^This. This made me smile |
Marc Rime
Zumari Force Projection Caldari State
185
|
Posted - 2013.10.12 16:16:00 -
[23] - Quote
Kaios Family wrote:i dont and wont use them for one reason ..... there glitched and if you use them youre a scrub. i like how not one person here even mentions the fact that they give you a MOVEMENT SPEED BONUS.
You mean the fact that they seem to be included in the stacking calculation of the movement penalty, despite not lowering movement speed? Not that big a change unless you replace two or more plates with ferroscales/reactives at which point you'll have a lot less armour and/or PG/CPU available anyway.
Or is there some way of actually increasing your speed by using them that I don't know of? |
TechMechMeds
Swamp Marines Kleenex Inc.
396
|
Posted - 2013.10.12 16:23:00 -
[24] - Quote
Reactive plate yes |
Kaios Family
SVER True Blood Public Disorder.
47
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Posted - 2013.10.12 16:26:00 -
[25] - Quote
you REALLY think im gona post HOW to glitch do you .... do you really think im going to TELL people how do abuse glitches. sorry there are enough people doing it already. cant wait for CCP to fix this .. then they will suck and cry and it will be there own fault. |
Kaios Family
SVER True Blood Public Disorder.
47
|
Posted - 2013.10.12 16:28:00 -
[26] - Quote
when you can make a heavy with a movement speed of 5.11 with NO catalizers. there is something wrong lol. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
767
|
Posted - 2013.10.12 16:31:00 -
[27] - Quote
Reactive plates are quite good when you have just one slot or when you want to give some kind of native regen to a secondarily armor tanked suit with few low slots.
In other words, they are ok as long as you fit ONE of them. Can't imagine how someone could stack many of them lol.
Ferroscales... I might see them useful for a Gallente Scout, but... meh. I would never use them. The fact is that a Basic plate gives you so many more HP and costs much less... with the only drawback of a 2% penalty to speed... no thanks. |
pyramidhead 420
Carbon 7 CRONOS.
94
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Posted - 2013.10.12 16:47:00 -
[28] - Quote
CCP Rattati wrote:I use ferroscales and one rep for my gallente assault fits, I don't like the normal plates weighing me down.
When I can spec into Gallente heavy I will try maxed out reactives and repairs and dmg mods fo' sho' pretty please oh great blue arrow, try to get slight tweaks for reactive plates. the hp's are fine but for the cpu/pg cost, the reps should be 1hp/sec at STD, 2hp/sec at ADV and 3 hp/sec at proto.
as is 1hp/sec STD , 1hp/sec ADV, 2hp/sec PRO, makes the advance level a complete waste and pro version pretty bad to for the cost (cpu/pg, isk, sp)
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shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
766
|
Posted - 2013.10.12 16:52:00 -
[29] - Quote
Zatara Rought wrote:I run 2 basic reactive usually because if you have the extra pg it's just better. 15 armor for 1 rep/s? Yes please. In addition the basic don't have a move penatly as well. I swear my reactive's on assault suits. because they don't have enough cpu/pg reactives give you a rep rate however slow or lousy, and provide ya with a little armor.
As a gallente logi 2 reactive 1 basic and 2 enhanced gives me 615 armor with a 7 passive rep rate.
toss on 3x shield extenders and you got 950 ehp at 4.6 move speed. Equipment and weapon? |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
770
|
Posted - 2013.10.12 16:59:00 -
[30] - Quote
CCP Rattati wrote:I use ferroscales and one rep for my gallente assault fits, I don't like the normal plates weighing me down.
It's ok if you really like speed that much
CCP Rattati wrote:When I can spec into Gallente heavy I will try maxed out reactives and repairs and dmg mods fo' sho'
Ugh... Reactives for a Heavy?
I'd say Complex Armor Repairer and then all the HP you can get... |
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shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
766
|
Posted - 2013.10.12 17:39:00 -
[31] - Quote
CCP Rattati wrote:I use ferroscales and one rep for my gallente assault fits, I don't like the normal plates weighing me down.
When I can spec into Gallente heavy I will try maxed out reactives and repairs and dmg mods fo' sho' For the low HP and resource that ferroscale require, it's better use a kin cat and a basic plate, with the bonus you can pass over the penalties and it result in a faster sprint, while normal speed when not sprinting is a little lower, but not that much.
Sooo, Gal heavy will have more than 1 high, beast!!!!!!!!!!!!!! |
Spkr4theDead
Red Star. EoN.
1011
|
Posted - 2013.10.12 18:01:00 -
[32] - Quote
shaman oga wrote:Just want to know, i don't use them, because their resource cost compared to their advantages is awful. Maybe i could use them if PG upgrades were high power modules. Opinions? I use the reactive plates. I don't run scouts so no reason to use ferroscale, but I own a handful of them anyway for experimenting purposes. |
Spkr4theDead
Red Star. EoN.
1011
|
Posted - 2013.10.12 18:07:00 -
[33] - Quote
CCP Rattati wrote:I use ferroscales and one rep for my gallente assault fits, I don't like the normal plates weighing me down.
When I can spec into Gallente heavy I will try maxed out reactives and repairs and dmg mods fo' sho' Any info on what its stats will be? |
Marc Rime
Zumari Force Projection Caldari State
185
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Posted - 2013.10.12 22:50:00 -
[34] - Quote
Kaios Family wrote:you REALLY think im gona post HOW to glitch do you .... do you really think im going to TELL people how do abuse glitches. sorry there are enough people doing it already. cant wait for CCP to fix this .. then they will suck and cry and it will be there own fault. Not really, no. Just wanted you to clarify what the glitch you were referring to *did*. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
1699
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Posted - 2013.10.12 22:52:00 -
[35] - Quote
shaman oga wrote:Just want to know, i don't use them, because their resource cost compared to their advantages is awful. Maybe i could use them if PG upgrades were high power modules. Opinions?
I do, Reactive.
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Bethhy
Ancient Exiles
187
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Posted - 2013.10.12 23:04:00 -
[36] - Quote
They only really have a benefit IMO to Gallente suit's... for it's benefit and draw backs... Which is interesting considering Minmatar's and Scout's should love them for the lack of speed penalties.
Penalties probably don't match the advantage. Is the consensus.
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deepfried salad gilliam
Sanguine Knights
37
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Posted - 2013.10.12 23:20:00 -
[37] - Quote
I do because I can't fit an armor repper, no seriously, I ise the reactive for its fitting cost. my caldari assault uses up every bit of cpu and reactive is a lil bit better for cpu
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CCP Rattati
C C P C C P Alliance
468
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Posted - 2013.10.12 23:32:00 -
[38] - Quote
Keri Starlight wrote:CCP Rattati wrote:I use ferroscales and one rep for my gallente assault fits, I don't like the normal plates weighing me down. It's ok if you really like speed that much CCP Rattati wrote:When I can spec into Gallente heavy I will try maxed out reactives and repairs and dmg mods fo' sho' Ugh... Reactives for a Heavy? I'd say Complex Armor Repairer and then all the HP you can get...
I want to rely on my already high HP and try a true maxed out repair fit, just to see how it works, pg upgrades in high to max my low fits |
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CCP Rattati
C C P C C P Alliance
468
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Posted - 2013.10.12 23:36:00 -
[39] - Quote
Spkr4theDead wrote:CCP Rattati wrote:I use ferroscales and one rep for my gallente assault fits, I don't like the normal plates weighing me down.
When I can spec into Gallente heavy I will try maxed out reactives and repairs and dmg mods fo' sho' Any info on what its stats will be?
dmg mod "s", sorry I forgot there is only one high. I have no idea what the stats are on the Gallente, but an extra high would be surprising to me. |
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shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
767
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Posted - 2013.10.13 00:10:00 -
[40] - Quote
CCP Rattati wrote:Keri Starlight wrote:CCP Rattati wrote:I use ferroscales and one rep for my gallente assault fits, I don't like the normal plates weighing me down. It's ok if you really like speed that much CCP Rattati wrote:When I can spec into Gallente heavy I will try maxed out reactives and repairs and dmg mods fo' sho' Ugh... Reactives for a Heavy? I'd say Complex Armor Repairer and then all the HP you can get... I want to rely on my already high HP and try a true maxed out repair fit, just to see how it works, pg upgrades in high to max my low fits PG upgrades in high? There must be something wrong or is something planned? Mistery |
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