|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Vell0cet
Royal Uhlans Amarr Empire
436
|
Posted - 2013.10.23 15:36:00 -
[1] - Quote
I want to see the removal of the 10% weapon buff too. We should re-evaluate after that. Fittings should play more of a role, and they don't right now. |
Vell0cet
Royal Uhlans Amarr Empire
437
|
Posted - 2013.10.24 19:25:00 -
[2] - Quote
Draco Cerberus wrote:If the 10% buff to weapon were to be removed it should be removed across the board, no favoritism. I'm tired of being taken down within 1.5 seconds of concentrated fire (not spray and pray although that sucks worse). I agree, it should be across the board, although some weapons may need to be buffed back after re-evaluating. |
Vell0cet
Company of Marcher Lords Amarr Empire
512
|
Posted - 2013.11.06 19:25:00 -
[3] - Quote
After playing a few matches in 1.6 I completely agree that TTK is seriously out-of-whack. I think CCP should immediately remove the Uprising 10% damage buff, and then consider following it up with several further nerfs. TTK was slightly too short in 1.5 (but not all that far from the sweet spot IMO). As it stands now, the game is painful to play. It's negating the entire raison d'+Žtre of gear, SP's, tactics, teamwork etc.
Quick/Dirty Test Range Idea
|
Vell0cet
SVER True Blood Public Disorder.
660
|
Posted - 2013.12.05 07:02:00 -
[4] - Quote
It's been incredibly frustrating that CCP has been so quiet on this problem. It's a game-breaking issue that they appear to not be taking as seriously as they should. Every week since 1.6 has been a real struggle to motivate myself to log in and cap. CCP should have implemented a hot fix within the first week of 1.6, and now it's looking like we won't see any improvements until 1.8 if at all.
Quick/Dirty Test Range Idea
|
Vell0cet
SVER True Blood Public Disorder.
663
|
Posted - 2013.12.05 18:16:00 -
[5] - Quote
taxi bastard wrote:I am 50/50
lower TTK is the only thing which new players have going for them atm. it may work both ways admittedly, but if the new player attacks first under the right situation they can win. increasing TTK without gear based battles will just make things worse for them.
There needs to be an optional 2nd tier academy for new players under 2-5 millionish SP. This would fix the protostomping problem. Breaking the game by making the diversity of fits irrelevant, with the only viable builds being ARs, ScRs, SMGs (and likely the new rifles) with max tank & possibly damage mods is so much worse. Breaking gameplay for everyone is the wrong way to balance the problems with the NPE.
Quick/Dirty Test Range Idea
|
|
|
|