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Doshneil Antaro
Dem Durrty Boyz Public Disorder.
125
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Posted - 2013.10.10 19:14:00 -
[1] - Quote
Croned wrote:Anybody else use a mouse/DS3 combo? I used to use both till recently. Now I just use the controller, except for my tank at that uses both.
Both control schemes have different advantages. The difference between the two type of users is that kb/m users complain about how much there input method blows, while control users complain about the kb/m.
Key differences: infantry movement- kbm is easier to strafe, but the controller turn speed is king. To counter kb/m strafe, run in circles around that player. For countering the controller with kb/m, strafe in a straight line to try avoid being circled. I would list more differences, but over the last few patches, using kb/m is just plain off, and not really worth using. Even if it ever gets fixed and the controls feel good, switching to it for just the strafe speed is not smart at all. There will still be + and - for both schemes, and I would recommend sticking to your preferred one, learn it's strengths and weaknesses, learn the others as well so you can counter it's strengths.
Back on to the main topic, fixing keyboard strafe speed is not needed. Doing so will ruin the balance between the two different inputs. If this gets changed, than it will only be fair that the controller turn speeds are tuned down go be in line with the kb/m.
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Doshneil Antaro
Dem Durrty Boyz Public Disorder.
125
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Posted - 2013.10.10 19:31:00 -
[2] - Quote
TechMechMeds wrote:Explain how kB/m turn speed sucks when my corp mate can spin 360 on the spot with a twitch of the wrist?
No troll. Thank you for your input. I honestly have no clue how he does this, and don't know of any other kb/m user that has this capability. Can you ask him his settings, what mouse he uses, as well as how he can turn 360 degrees quickly? I personally have my sensitivity up to 90, and on my mouse I can adjust my dpi settings which I keep on the highest, and it takes two to three swipes just to get 180, and it is inaccurate and slow to boot. |
Doshneil Antaro
Dem Durrty Boyz Public Disorder.
125
|
Posted - 2013.10.11 03:17:00 -
[3] - Quote
TechMechMeds wrote:Doshneil Antaro wrote:TechMechMeds wrote:Explain how kB/m turn speed sucks when my corp mate can spin 360 on the spot with a twitch of the wrist?
No troll. Thank you for your input. I honestly have no clue how he does this, and don't know of any other kb/m user that has this capability. Can you ask him his settings, what mouse he uses, as well as how he can turn 360 degrees quickly? I personally have my sensitivity up to 90, and on my mouse I can adjust my dpi settings which I keep on the highest, and it takes two to three swipes just to get 180, and it is inaccurate and slow to boot. That sounds like some frantic crazy sht mate lol
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Doshneil Antaro
Dem Durrty Boyz Public Disorder.
130
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Posted - 2013.10.16 21:56:00 -
[4] - Quote
Lol, with the ridiculous auto aim ds3 gets, I don't even play with kb/my any more. I know of others that have out right quit due to ds3 being completely superior in killing ability. If you take away strafe from my kb/my then it's only fair to give it aim assist as well. If you want both control schemes to behave exactly the same, better not complain when the actually do. I did retest kb/my, and with sensitivity maxed, you can now 360 in one swipe, but at the same time it is very difficult to keep sights on target due to the sensitivity being to high. Turned down to were it is easy to track a target, and getting side from your flank or rear and you are dead, because it will take multiple swipes to turn to see the enemy shooting at you. |
Doshneil Antaro
Dem Durrty Boyz Public Disorder.
131
|
Posted - 2013.10.18 01:34:00 -
[5] - Quote
TechMechMeds wrote:Its not a debatable subject, the k/b and mouse allows for instant strafing left or right which is an advantage over the controllers strafe acceleration which whether you agree or not, is slower to respond because of momentum. The k/b and mouse instantly responds because there's no momentum with the k/b. Iv played fps on PC since 1996 so again if you don't understand how this is an advantage then that's your own a ignorance, I'd like to see momentum added to the k/b movement so its in line with the controller, its not a nerf.
I don't know how much much more simple I can make it, I hope you actually understand now lol. You are ignoring all point outs to the ds3 advantages, so you are obviously trolling. Both have advantages over the other, and always will. Netflix hammer will not fall on the kb/m with out a true game changing advantage, not this negligible difference as your complaining about.
No need to respond, as I myself will no longer be apart of an unintelligent troll post. I can't believe I got dragged in this long. |
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