George Moros
Area 514
129
|
Posted - 2013.10.06 08:58:00 -
[1] - Quote
The current state of HMG is very dubious. From the perspective of New Eden lore, HMG - a Minmatar weapon with high RoF and short range is actually right as it should be (it's very similar in concept to EVE's Minmatar autocannons). However, the fact remains that SMG is disturbingly close to CQC performance to HMG (although I wouldn't go that far as to say SMG is better than HMG).
If you increase HMG's range, you create two problems. First (less important) is that it would lose it's New Eden lore consistency. Second is that by buffing it's range you'll end up with role overlaps once other heavy weapons are introduced (Amarr heavy laser primarily). IMHO HMG should remain being a close range weapon, although it should have the longest range of all other short range weapons. It should also be the most potent one in terms of killing potential (it is a heavy weapon after all). Whether this is accomplished by increased DPS, or by better damage application is purely a matter of fine-tuning and flavor.
The alternative to all of this would be to make HMG a "placeholder" weapon, until other heavy weapon variants are introduced. Sort of heavy AR, jack-of-all-trades type of weapon. For the time being, of course. |
George Moros
Area 514
133
|
Posted - 2013.10.07 05:14:00 -
[2] - Quote
Dexter307 wrote:Summ Dude wrote: You're "pretty sure"? Based on.....what? This bug isn't like a secret, I've discussed it with several people before. But it sounds like you're watching the animation of bullets fly. That's not what I"m talking about, what I'm talking about is whether or not the bullets are actually considered bullets that deal damage. Which, right now, several of them aren't. I honestly don't get why people seem to ignore this every time I bring it up. I would imagine a gun simply being bugged would be the main concern.
If you don't believe me, go try it out for yourself. You'll notice that red dot in the center of your reticle turns red when you're on target, indicating you're doing damage. And if that dot isn't on target, you stop doing damage.
All bullets count, ive tested this with people in pc
I'm not sure you're understanding what Summ Dude means. Try the following experiment if you can:
Get two of your friends to be on the enemy team, and stand right next to each other, shoulder-to-shoulder, facing you, armed with a HMG. Now, aim at just one of your friends, and make sure that the dispersion cone ring also encircles the other one, even when the ring narrows down due to firing. Fire a burst at your friend.
Now, what should be happening (if HMG dispersion works as expected) is that most of the bullets will hit the guy you are aiming, but due to dispersion, some bullets will also hit the other guy. However, this doesn't happen. The guy that you weren't aiming at (but was nevertheless inside HMG's dispersion cone), will receive exactly 0 damage. |