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Shotty GoBang
Pro Hic Immortalis
1409
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Posted - 2013.10.03 12:42:00 -
[1] - Quote
Poonmunch wrote: 1) I think it would be useful to give people using scout suits a native squad vision ability that they don't have to equip a scanner for. If the scout can see it, then the whole squad should be able to see it, too. Kinda what a scout is for. Spotting bad guys.
2) Then make them [passive scan range] better. Maybe equivalent to hand held scanners.
3) After reading the above posts, I formally withdraw my suggestion. Just a sniper trying to help my scout friends.
- Munch
1) Recon Scouts currently have the "option" to share intel with squad by choosing when and when not to use the Scanner. The optional component is key, for reasons aforementioned.
2) ... too much! A nerf-reversal back to Chromosome scan range would be more reasonable.
3) Thanks for looking out for us, Munch. o7
- Shotty GoBang |
Shotty GoBang
Pro Hic Immortalis
1413
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Posted - 2013.10.03 18:18:00 -
[2] - Quote
Chunky Munkey wrote: What a bunch of selfish bast*rds you all are. You'd be helping your team! Actually scouting! Did you folks pick scout just as an alternate combat setup?
Bast*rds? Absolutely. Selfish? Hmmm ...
Scout stalks and closes the gap on unsuspecting prey. EZ-Mode AR fires over Scout's shoulder, from behind cover 50 meters away. Sneak attack foiled; glory stolen from Scout ... who cares ... its his job to spot the red-dots, not to kill them. Hostile turns around and mows down Scout ... who cares ... its the Scout's fault if he gets spotted.
Selfish safely describes why AR-514 keeps proposing this change under guise of a "buff" for Scouts.
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Shotty GoBang
Pro Hic Immortalis
1413
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Posted - 2013.10.03 19:05:00 -
[3] - Quote
Chunky Munkey wrote: 1) That doesn't happen with the scanner right now. Why would it happen with shared vision? 2) Running straight from teammates to an enemy ... not to be looking at you ... you're doing it wrong. 3) What happened to flanking? Or to using your speed to outmanoeuvre? 4) Instead of giving a likely scenario, you've constructed one that suits your opinion. Anyone can do that. 5) It's something of a contradictory ... label of "assassin" ... suit's name is "scout". 6) I am entirely in favour of the two eq slots. 7) I'm beginning to think people have assumed I want scouts to remain as gimped as they are now.
1) The first is ours to control, the second is not. 2) Agreed. It's all about calculating risk and playing smart. 3) Contrary to popular belief, the vast majority of us employ flanking tactics. 4) You're right, but the point remains. 5) Fair enough, but CCP could change the suit description if they thought it conveyed falsity. 6) \o/ 7) Pardon my defensive posture; there've been quite a few bad "buff" ideas lately.
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Shotty GoBang
Pro Hic Immortalis
1415
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Posted - 2013.10.04 00:27:00 -
[4] - Quote
KEROSIINI-TERO wrote: Now THAT would be interesting and make scout's weakness possibly worth it. That would make scouts saint suits, sacrificing themselves for greater good...
There exists 3 Scouts interested in Sainthood. The other 200 are interested in Assassination.
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Shotty GoBang
Pro Hic Immortalis
1448
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Posted - 2013.10.05 23:53:00 -
[5] - Quote
Hagintora wrote:While I agree that Scouts sharing the Intel gained from their scan would give Scouts a more defined role, I do not agree that it is a buff for Scouts. Agreed. The proposal is what it is, but a "buff" it is not. |
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