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calvin b
Molon Labe. RISE of LEGION
666
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Posted - 2013.10.03 17:23:00 -
[31] - Quote
Not a tanker but I can come up with this conclusion. Go armor, its the same speed as shields and you get 1000 more HP's. Even I can figure that one out |
Mortedeamor
Internal Rebellion
340
|
Posted - 2013.10.03 17:30:00 -
[32] - Quote
isn't armor always better off than shield in dust ? has been for a long time dunno what tanker gave ccp this buthurt with their saggy but shame on you. see now we suffer and continue to suffer. ccp this is ludicrous ..these numbers are ludicrous...and by the time you bring out proto equivalence they're wont be any vehicle specs in dust anymore.
btw SHIELDS SHOULD NOT HAVE WEIGHT ...raising the hp on your shield tank should NOT effect its movement abilities. |
ZDub 303
TeamPlayers EoN.
2115
|
Posted - 2013.10.03 17:40:00 -
[33] - Quote
You guys are getting exactly what you asked for.
You screamed and whined and cried for proto tanks... what did you expect them to do?
They took what they wanted a std (tierless) tank to be... and now they have to call that proto, and nerf it twice to give you the standard tank.
5 Primary Slots and 2 Secondary Slots - Proto 4 Primary Slots and 2 Secondary Slots - Advanced 3 Primary Slots and 2 Secondary Slots - Standard
Health and fitting reduction from Proto down to Standard? Check
Yep... this looks about right to me.
You got EXACTLY what you wanted! |
Exmaple Core
Ancient Exiles
1528
|
Posted - 2013.10.03 20:49:00 -
[34] - Quote
Mortedeamor wrote:isn't armor always better off than shield in dust ? has been for a long time dunno what tanker gave ccp this buthurt with their saggy but shame on you. see now we suffer and continue to suffer. ccp this is ludicrous ..these numbers are ludicrous...and by the time you bring out proto equivalence they're wont be any vehicle specs in dust anymore.
btw SHIELDS SHOULD NOT HAVE WEIGHT ...raising the hp on your shield tank should NOT effect its movement abilities. so thats what caused the speed nerf! |
Exmaple Core
Ancient Exiles
1528
|
Posted - 2013.10.03 20:53:00 -
[35] - Quote
ZDub 303 wrote:You guys are getting exactly what you asked for.
You screamed and whined and cried for proto tanks... what did you expect them to do?
They took what they wanted a std (tierless) tank to be... and now they have to call that proto, and nerf it twice to give you the standard tank.
5 Primary Slots and 2 Secondary Slots - Proto 4 Primary Slots and 2 Secondary Slots - Advanced 3 Primary Slots and 2 Secondary Slots - Standard
Health and fitting reduction from Proto down to Standard? Check
Yep... this looks about right to me.
You got EXACTLY what you wanted! yeah man! This way, our proto tanks after 1.6 will be EXACTLY what we have right now!! dude, oh mia gee were so lucky to be holding our future proto tanks right now, these are so good... Btw, they ignored our suggestions about alternative ways to make a proto tank other than slot use. I made this post twice: https://forums.dust514.com/default.aspx?g=posts&m=1351523#post1351523 so yeah as you can see in this thread, its EXACTLY what we wanted!! Good job CCP |
ZDub 303
TeamPlayers EoN.
2115
|
Posted - 2013.10.03 21:02:00 -
[36] - Quote
Exmaple Core wrote:ZDub 303 wrote:You guys are getting exactly what you asked for.
You screamed and whined and cried for proto tanks... what did you expect them to do?
They took what they wanted a std (tierless) tank to be... and now they have to call that proto, and nerf it twice to give you the standard tank.
5 Primary Slots and 2 Secondary Slots - Proto 4 Primary Slots and 2 Secondary Slots - Advanced 3 Primary Slots and 2 Secondary Slots - Standard
Health and fitting reduction from Proto down to Standard? Check
Yep... this looks about right to me.
You got EXACTLY what you wanted! yeah man! This way, our proto tanks after 1.6 will be EXACTLY what we have right now!! dude, oh mia gee were so lucky to be holding our future proto tanks right now, these are so good... Btw, they ignored our suggestions about alternative ways to make a proto tank other than slot use. I made this post twice: https://forums.dust514.com/default.aspx?g=posts&m=1351523#post1351523so yeah as you can see in this thread, its EXACTLY what we wanted!! Good job CCP
oh come on... it was completely dellusional to expect they were gonna try to bring in passive bonuses to have to balance for tanks.
Plus... those kind of perks are reserved for new classifications of tanks and shouldn't be use for tier distinction (imo).
This way they can bring back the marauder, black ops, enforcer, destroyer etc etc HAVs which all have passive bonuses and their own distinctive flavors and, most importantly, SP costs.
This is why IWS was saying we shouldn't be asking for tiered tank frames... cause in the end this is the only thing you were gonna get... double nerfed tanks to fit the 'proto gear is only gear' mantra that CCP has been pushing for a while.
Its a F2P game afterall , how else are they going to drive booster sales if not by forcing you to get proto anything to be worthwhile?
Also... be careful comparing them to pre 1.7 tanks... if 1.7 comes with an AV nerf, then the tanks may feel really balanced and the proto 5/2 variants could be wicked with the new modules). |
Exmaple Core
Ancient Exiles
1530
|
Posted - 2013.10.03 21:12:00 -
[37] - Quote
ZDub 303 wrote:Exmaple Core wrote:ZDub 303 wrote:You guys are getting exactly what you asked for.
You screamed and whined and cried for proto tanks... what did you expect them to do?
They took what they wanted a std (tierless) tank to be... and now they have to call that proto, and nerf it twice to give you the standard tank.
5 Primary Slots and 2 Secondary Slots - Proto 4 Primary Slots and 2 Secondary Slots - Advanced 3 Primary Slots and 2 Secondary Slots - Standard
Health and fitting reduction from Proto down to Standard? Check
Yep... this looks about right to me.
You got EXACTLY what you wanted! yeah man! This way, our proto tanks after 1.6 will be EXACTLY what we have right now!! dude, oh mia gee were so lucky to be holding our future proto tanks right now, these are so good... Btw, they ignored our suggestions about alternative ways to make a proto tank other than slot use. I made this post twice: https://forums.dust514.com/default.aspx?g=posts&m=1351523#post1351523so yeah as you can see in this thread, its EXACTLY what we wanted!! Good job CCP oh come on... it was completely dellusional to expect they were gonna try to bring in passive bonuses to have to balance for tanks. Plus... those kind of perks are reserved for new classifications of tanks and shouldn't be use for tier distinction (imo). This way they can bring back the marauder, black ops, enforcer, destroyer etc etc HAVs which all have passive bonuses and their own distinctive flavors and, most importantly, SP costs. This is why IWS was saying we shouldn't be asking for tiered tank frames... cause in the end this is the only thing you were gonna get... double nerfed tanks to fit the 'proto gear is only gear' mantra that CCP has been pushing for a while. Its a F2P game afterall , how else are they going to drive booster sales if not by forcing you to get proto anything to be worthwhile? Also... be careful comparing them to pre 1.7 tanks... if 1.7 comes with an AV nerf, then the tanks may feel really balanced and the proto 5/2 variants could be wicked with the new modules). Yes im aware that they can reduce some numbers of the AV but it would not be reasonable to assume that proto AV will suddenly stop anhialting standard tanks. If anything, it would horribly break the balance of the game if standard tanks can stand up to proto AV. No matter what happens to the AV in 1.7, our standard tanks will be crushed by proto AV like they are being today, and all of the past 8 months. But that is the only way to make proto tanks, it is clear by what their doing now. Look at it, we are litterally driving our own future proto tanks. This gunlogi with 5 highs and 2 lows that gets blown up by 4 rounds of proto forges is my future proto tank. Today my tank is standard, and next year this peice of poop is going to be the very BEST shield tank available in dust? No the only way to make a proto tank is how i described, you and IWS were right you can not create a proot tank the traditional way and use slots. The only way is to use other bonus, unorthodoxwas i described. But i geuss we wont have it because were doing the slot way. When they respec us, there will be less than 50 tankers in the entire game remaining. I promise |
ZDub 303
TeamPlayers EoN.
2115
|
Posted - 2013.10.03 21:17:00 -
[38] - Quote
Exmaple Core wrote: Yes im aware that they can reduce some numbers of the AV but it would not be reasonable to assume that proto AV will suddenly stop anhialting standard tanks. If anything, it would horribly break the balance of the game if standard tanks can stand up to proto AV. No matter what happens to the AV in 1.7, our standard tanks will be crushed by proto AV like they are being today, and all of the past 8 months. But that is the only way to make proto tanks, it is clear by what their doing now. Look at it, we are litterally driving our own future proto tanks. This gunlogi with 5 highs and 2 lows that gets blown up by 4 rounds of proto forges is my future proto tank. Today my tank is standard, and next year this peice of poop is going to be the very BEST shield tank available in dust? No the only way to make a proto tank is how i described, you and IWS were right you can not create a proot tank the traditional way and use slots. The only way is to use other bonus, unorthodoxwas i described. But i geuss we wont have it because were doing the slot way. When they respec us, there will be less than 50 tankers in the entire game remaining. I promise
If these changes come with a AV DPS output reduction then they could definitely be balanced. Now... balancing tank v tank? Yes I totally agree with the points in your other thread... shield tank vs armor tank shoulds poorly balanced atm.
Also... a 5/2 tank in 1.6 will not be a 5/2 tank in 1.7... apples to oranges. Whole new module layout. They will be similar but sounds like the numbers will be quite different.. that honestly may require play testing to really make right.
But yes.. 1.6 AV vs 1.7 tanks? No brainer... but what happens if they reduced AV DPS output by 40%? How would tanks fare then? |
Exmaple Core
Ancient Exiles
1530
|
Posted - 2013.10.03 21:23:00 -
[39] - Quote
ZDub 303 wrote:Exmaple Core wrote: Yes im aware that they can reduce some numbers of the AV but it would not be reasonable to assume that proto AV will suddenly stop anhialting standard tanks. If anything, it would horribly break the balance of the game if standard tanks can stand up to proto AV. No matter what happens to the AV in 1.7, our standard tanks will be crushed by proto AV like they are being today, and all of the past 8 months. But that is the only way to make proto tanks, it is clear by what their doing now. Look at it, we are litterally driving our own future proto tanks. This gunlogi with 5 highs and 2 lows that gets blown up by 4 rounds of proto forges is my future proto tank. Today my tank is standard, and next year this peice of poop is going to be the very BEST shield tank available in dust? No the only way to make a proto tank is how i described, you and IWS were right you can not create a proot tank the traditional way and use slots. The only way is to use other bonus, unorthodoxwas i described. But i geuss we wont have it because were doing the slot way. When they respec us, there will be less than 50 tankers in the entire game remaining. I promise
If these changes come with a AV DPS output reduction then they could definitely be balanced. Now... balancing tank v tank? Yes I totally agree with the points in your other thread... shield tank vs armor tank shoulds poorly balanced atm. Also... a 5/2 tank in 1.6 will not be a 5/2 tank in 1.7... apples to oranges. Whole new module layout. They will be similar but sounds like the numbers will be quite different.. that honestly may require play testing to really make right. But yes.. 1.6 AV vs 1.7 tanks? No brainer... but what happens if they reduced AV DPS output by 40%? How would tanks fare then? it doesent matter what they do to Advanced level AV weapons, who even chooses to use their adv forge/swarms over their proto versions anyways? People are nearing on 30mill SP now everyone has profficentcy 5 forge/swarms with double/triple damage mods. Who cares about ADV level AV? Everyone runs proto. It will only be encouraged if advanced level AV gets a 40% damage reduction but proto? Nah. If they continue their trend, if CCP continues the patteren theyve been doing these past 8 months scence uprising release, they are going to buff AV again |
ZDub 303
TeamPlayers EoN.
2116
|
Posted - 2013.10.03 21:37:00 -
[40] - Quote
Exmaple Core wrote: it doesent matter what they do to Advanced level AV weapons, who even chooses to use their adv forge/swarms over their proto versions anyways? People are nearing on 30mill SP now everyone has profficentcy 5 forge/swarms with double/triple damage mods. Who cares about ADV level AV? Everyone runs proto. It will only be encouraged if advanced level AV gets a 40% damage reduction but proto? Nah. If they continue their trend, if CCP continues the patteren theyve been doing these past 8 months scence uprising release, they are going to buff AV again. Big if, they should be releasing their screwing up harder than what they did to the heavy post uprising. Remember i through a temper tantrum on these froums about it before it happened? This is sighn
I never said anything about tiered AV... I just said AV dps... so blanket dps reduction to all sources of AV by 40%. |
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Exmaple Core
Ancient Exiles
1532
|
Posted - 2013.10.03 21:39:00 -
[41] - Quote
ZDub 303 wrote:Exmaple Core wrote: it doesent matter what they do to Advanced level AV weapons, who even chooses to use their adv forge/swarms over their proto versions anyways? People are nearing on 30mill SP now everyone has profficentcy 5 forge/swarms with double/triple damage mods. Who cares about ADV level AV? Everyone runs proto. It will only be encouraged if advanced level AV gets a 40% damage reduction but proto? Nah. If they continue their trend, if CCP continues the patteren theyve been doing these past 8 months scence uprising release, they are going to buff AV again. Big if, they should be releasing their screwing up harder than what they did to the heavy post uprising. Remember i through a temper tantrum on these froums about it before it happened? This is sighn
I never said anything about tiered AV... I just said AV dps... so blanket dps reduction to all sources of AV by 40%. Well idunno. looking at CCPs history i doubt theyl do anything to them, not gona lie. All iknow is proto will always stomp the floor with standard tanks no contest, and this is the crap standard tanks were getting. So its pretty unoteworthy |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
593
|
Posted - 2013.10.03 21:41:00 -
[42] - Quote
Wait wait wait! Gunnlogi "INCREASED" HP? I suggest you look at the stats in-game right now, because my emtpty Gunnlogi hull has 3250 shields, not 1800.
It's being nerfed. Where did that 1800 come from?
It's a TOTAL nerf to vehicles, enough said. |
KenKaniff69
Subdreddit Test Alliance Please Ignore
533
|
Posted - 2013.10.03 21:45:00 -
[43] - Quote
Where are heat syncs, nanofibers, or skills to increase your damage? |
KEROSIINI-TERO
Seraphim Initiative..
765
|
Posted - 2013.10.03 23:03:00 -
[44] - Quote
KenKaniff69 wrote:Where are heat syncs, nanofibers, or skills to increase your damage?
Damage increase skill are where they are supposed to be - down the toilet. |
Exmaple Core
Ancient Exiles
1533
|
Posted - 2013.10.04 00:43:00 -
[45] - Quote
KEROSIINI-TERO wrote:KenKaniff69 wrote:Where are heat syncs, nanofibers, or skills to increase your damage? Damage increase skill are where they are supposed to be - down the toilet. yep, same with the turrents. They removed the scattered blaster, the only effective blaster type |
Mortedeamor
Internal Rebellion
342
|
Posted - 2013.10.04 10:14:00 -
[46] - Quote
Exmaple Core wrote:Mortedeamor wrote:isn't armor always better off than shield in dust ? has been for a long time dunno what tanker gave ccp this buthurt with their saggy but shame on you. see now we suffer and continue to suffer. ccp this is ludicrous ..these numbers are ludicrous...and by the time you bring out proto equivalence they're wont be any vehicle specs in dust anymore.
btw SHIELDS SHOULD NOT HAVE WEIGHT ...raising the hp on your shield tank should NOT effect its movement abilities. so thats what caused the speed nerf! test a 0 speed charybdis with no shield extenders vs a 2 local power grid all hp stack chary the more shields u have the slower and heavier you shield vehicles move same applies to tanks..i dunno if its a bug or a giant joke from ccp..but this is why caldari tanks have been royally ****** since uprising GG CCP |
Mortedeamor
Internal Rebellion
342
|
Posted - 2013.10.04 10:15:00 -
[47] - Quote
woe to the caldari tankers that have to suffer ccp's lack of understanding of gravity shields have weight in dust first game ever to be this stupid |
Jack McReady
DUST University Ivy League
615
|
Posted - 2013.10.04 10:23:00 -
[48] - Quote
Mortedeamor wrote:woe to the caldari tankers that have to suffer ccp's lack of understanding of gravity shields have weight in dust first game ever to be this stupid shield generators are heavy |
Mortedeamor
Internal Rebellion
342
|
Posted - 2013.10.04 10:23:00 -
[49] - Quote
CharCharOdell wrote:i think you're wasting your time telling ccp that tanks are broken bc after a nerf every build, i think they're tryna say they dnt care yeah must be tanks have been up for over a year and every build they suffer another nerf this one is no exception but that is fine because i hear planet side 2 has a wonderful vehicle realm.. this game cater's to infantry not balance and thus cannot have any true competition. |
Mortedeamor
Internal Rebellion
342
|
Posted - 2013.10.04 10:24:00 -
[50] - Quote
Jack McReady wrote:Mortedeamor wrote:woe to the caldari tankers that have to suffer ccp's lack of understanding of gravity shields have weight in dust first game ever to be this stupid shield generators are heavy roflmao ccp must have a heavy brain tumor |
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